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Hero Selection Library

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  • 0 Likes
  • StarCraft II
  • 55 Monthly Downloads
  • Supports:
  • 3,708 Total Downloads
  • Updated 08/18/2010
  • Created 08/14/2010
  • 0 Favorites
  • Project Site
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  • Release Type: Release
  • License: UseForFreeButGiveCredit
  • Newest File: Hero Selection Library v3.0.1 Final
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About Hero Selection Library

Dynamic Hero Selection Library.

Current version: 3.0.1 Final - only bug-fix releases coming up

A very easy to use library with plenty of options. Simply add it to your map, whip in a few heroes and BAM you got yourself a beautiful, full featured hero selection.

Features

  • Completely modular - add any amount of units to the selection
  • Extremely easy to use - simply call the action
  • Based on a single point in the map
  • Shows icons for all units
  • Identifies randoming players
  • Repick option
  • Custom UI
  • Settings - most notably:
    • Three different hero selection styles
    • Skin Color Scheme
    • Exclusive Heroes - Allows every unit to be picked only once
    • Spawn Immediately - Allows players to start the game before hero picking is finished
    • Secret Heroes - Only obtainable through randoming
    • Unavailable Heroes - Shown in circle but cannot be obtained
  • And many small things...

How to use

NOTE: Action Hint Texts do not show due to a bug - go into Library View (View -> Show Library), open libCircleHeroSelection, open the Actions folder and you can read the hint text in the comment of the action.

  1. Download the latest file and import it in the Trigger Editor. View -> Library -> Import Library. You can now see the available actions in your triggers under the label 'Circle Hero Selection'.
  2. Read the manual found in the download section
  3. Make sure you use 'Set Circle Hero Selection At Point'
  4. Then add any amount of heroes with 'Add Unit To Circle Hero Selection Pool'
  5. Now run the action 'Create Circle Hero Selection' Done! Don't forget to check out the additional options.

Changelog

v3.0.1 Final

  • Bugfixes:
    • Icon image no longer tiled
    • Exclusive random no longer says you repicked
    • Revealer time fixed in game speeds other than normal
    • No more unit models in portrait mode

v3.0 Final

  • Optimized code & bug fixes
  • Added check to see if there are enough exclusive heroes for all players
  • Repick option added
  • Center Info dialog added
  • Removed player 0 requirement - now uses the first player in active players for sample heroes
  • Removed fidget from all sample heroes
  • Offset distance is now calculated based on the amount of heroes
  • Added 2 style types - Flash Screen & Portrait
    • Portrait requires no room in the map at all, purely dialog based
  • Added option to force small circle - useful for large amount of heroes because circle will keep expanding however this option will make it crowded
  • Currently selected hero icon highlighted
  • Single player detection - force Spawned Immediately on

License

Free to use and edit! Please give credit.

Bugs / Assistance

Please submit all bugs, as detailed as possible. Attached map greatly preferred. If you need help, ask away. IRC works faster.

Suggestions

At this point, feature development has come to a halt so I can start working on other projects. However, extremely good suggestions will still get implemented.

Localization

An SC2 Library cannot be localized at the moment. It will work with enGB / enUS clients. However Hint Text on Actions are missing due to a bug on Blizzards part. You can find these hint texts if you go into the Library View (View -> Show Library), open the Hero Selection Library folder and go into the Actions folder. Click on the function and you will see the hint text in a comment.

Download

Latest version can always be found in the files section of the project page. Be sure to read the manual.

  • icon image set to non-tiled
  • fixed bug: says repicked in exclusive mode when you randomed
  • fixed bug: revealer ends due to game/realtime speed - speed converted
  • removed unused variable
  • no more unit models if portrait mode

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