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World of Warcraft

Graphic Engine Overhaul, Daily Blue Posts, Comics

Posted Sep 17, 2008 by Zyuu

Graphics Engine Overhaul

Do you think WOW is ever going to need a complete overhaul of the engine?

That's actually something we talk about every expansion. It's interesting, two games have really tried that before, Ultima Online tried it and EverQuest tried it as well, and in each case it was only somewhat successful. In each case a lot of people continued to play with the original client, because it was faster, or they preferred it, or were just used to it or whatever. And so for me as a game developer, the idea that we would spend so much time and energy on something and have people go, "meh, that's not really for me," that's not very exciting. So I don't think there's really a clear model as to how to do that successfully. The model we have with Wrath of the Lich King allows people with high-end machines some additional graphical effects, and then we'll have some kind of fallback for the people who don't. Will we need a graphical update from the ground up at some point? Yep, probably. And I'm positive we'll talk about it next expansion.

[Source]

Changes to the official WoW Forums

On Wednesday, May 21, we’ll be making some changes to the way the forums are organized. While the majority of these changes only alter how the current forums are grouped together, we will be removing the Guild Recruitment forum entirely, and replacing it with new Guild Recruitment – Alliance, and Guild Recruitment – Horde forums. By splitting the forum we’re effectively cutting the posting traffic of the forum in half which will help keep the recruitment posts there visible for a longer amount of time before falling off the first page. When this change happens all posts currently in the Guild Recruitment forum will be removed, so if you or your guild currently have a recruitment post there please keep a copy to repost after the split.

We don’t anticipate these changes to cause any issues for posters while we make them, but some forum navigation options may only be partially functional until we’ve completed the work. Thanks and have a good weekend!

[Source]

World Wide Invitational Fan Art Contest Announced

Along with our Machinima contests, we are holding a Worldwide Invitational Fan Art contest! To enter, simply send us your best fan art of any character, event, setting, object, or scenarion from any Blizzard game. You can read more information and guidelines here!

We will be announcing more details for additional contests during the next few days, so make sure to check back soon if your talents are in dancing or dressing up!

[Source]

Comic & WoW Honorable Mentions Comic Contest

22 ss205

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  • Avrsion said 
    Sun, May 18 2008 9:36 AM ()

    EvE online had a very successful graphics overhaul. WoW could do the same

  • Sun, May 18 2008 9:36 AM ()

    Until Microsoft fixes Vista or more likely brings out the next operating system (every other one seems to shine) upgrading WoW's graphics engine is useless. Gamers still insist on XP for its stability and we are at the end of its (XP) upgrade ability for video.

  • Sun, May 18 2008 9:36 AM ()

    You obviously don't know anything about videocard technology. XP is not at the end of the line when it comes to graphics capability nor is IT the deciding factor, look at half-life2, Command and conquer3 (both directx9 titles).

    Also. WoW is only a directX8 videogame. There's no HDR lighting or any directX9 features so just updating the game for directx9 capabilities would be better.

    The recommended videocard for TBC is also sub par by today's standard (an fx5700 is a directX8 card).

    "Recommended: 64MB VRAM 3D graphics processor with Vertex and Pixel Shader capability, such as an NVIDIA GeForce FX 5700 class card or above"

  • Sun, May 18 2008 9:36 AM ()

    I'm using a radeon 9550 256 mb video card. Where does that put me?

  • dch48 said 
    Sun, May 18 2008 9:36 AM ()

    Blizzard will not upgrade the graphics engine if it would mean a decline in the player base. They're pretty shrewd businessmen and won't make the mistake of limiting their income by catering to a smaller population.

  • Sun, May 18 2008 9:36 AM ()

    I honestly think WoW desperately needs a gfx overhaul

    I know loads of friends, who's only reason for not playing WoW is because the gfx in-game are terrible.
    I'm sure there's a lot more people like that too, so any customers lost with the possible upgrade would be more than made up with new players.

    and I know Blizzard have serious 3d-modelling talent, just look at the intro movies, they're awesome.

    with directx10 + quad-core processors, and vista getting fixxed (hopefully), I think it would be a well-worth investment in a WoW overhaul, who knows, maybe even a WoW2 :O

    it would be a massive project to undertake, but i believe the financial rewards would more than make up for it for Blizzard, and most of the WoW community would be drooling in anticipation if it was announced :P

  • Sun, May 18 2008 9:36 AM ()

    Ya but they can't make the game for solely quad core cpu's and directx10 videocards,. Most PC's that people play WoW on are at least 2yrs old. They've already CUT back on some visuals they put in place through patches. One of those that come to mind is the particle system. Look at all the sliders for visuals now, those aren't to increase visuals they're to decrease them. I am with you though on wanting to see some kind of multi core support (there's more dual cores than quads out at the moment and with good reason...they're faster for gaming).

    From what I understand WoW is supposed to look the way it is (cartoony). Although awesome and one of my favourite things in the game the cinematics are pre-rendered for a reason.

  • Sun, May 18 2008 9:36 AM ()

    A little better than where I was when I 1st started playing.

  • Sun, May 18 2008 9:36 AM ()

    What Blizzard needs to do is Honestly update the minimum requirements for the game. Then make an apology to those who no longer meet those requirements.

    If you attempt to run BC or post BC content on the "Published" minimum specs, you might get frame rates around 10 fps in the Outlands, 0 to 10 in Shat city..

    Blizzard really needs to be honest about 'patch induced FX errors' that seem to occur with every new patch. They claim it’s to help those ‘who have high end gaming rigs enjoy the game to it’s fullest.’ (And oh by the way screw the rest of you who don’t).

    They seem to be attempting to force those player who can't afford to update to just log off after the 20th video crash and say 'Gee, what a wonderful screwing I got tonight for my $15. I can't wait to log on tomorrow and get bent over again!'

    The heck with an ‘FX Overhaul’, how about just fixing what they have now? Is that really too much to ask?

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