MMO Champion

Wrath of the Lich King - Build 8820

Updates
Not yet ! But a lot more to come.

Undocumented class changes

Quote from Blizzard staff
Death Knight
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior


Patch notes update
We had a preview of most of these changes on the talent calculator updates, however there are a few new things here.
Quote from Blizzard staff
Hunter (Skills List / Talent Calc. (8788))
Animal Handler (Beast Mastery): No longer increases speed while mounted, but now reduces the cooldown of your Master's Call ability by 5/10 sec.Aspect of the Beast: Now increases your melee attack power by 10% for the hunter and the hunter's pet.Bestial Swiftness is now a pet talent tree talent, and has been removed from the Beast Mastery Hunter tree.Disengage: This ability has been re-designed. Now leaps the Hunter backwards up to 13 yards. 30 second cooldown. Disengage now also only has one rank (rank 1).Distracting Shot: This shot now taunts the target onto the Hunter. The taunt effect will last 6 seconds. Distracting Shot now only has one rank (rank 1).Focused Fire (Beast Mastery): Now increases the critical strike chance of your Kill Command by 10/20/30% while Kill Command is active. This effect can stack up to 3 times, but diminishes for each charge of Kill Command.Improved Stings (Marksmanship): Now a 3-point talent, down from 5-points.Kill Command: This ability now increases the damage done by your pet's special abilities by 60%. Each attack will reduce the damage bonus by 20%. 1 minute cooldown.New Talent - Aspect Mastery (Beast Mastery)New Talent - Hunter vs. Wild (Survival): Increases you and your pet's attack power and ranged attack power equal to 10/20/30% of your total Stamina.New Talent - Lock and Load (Survival): You have a 33/66/100% chance when you trap a target and a 10/20/30% chance when you sting a target to cause your next 3 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo.New Talent - T.N.T. (Survival): Your Immolation Trap, Explosive Trap and Explosive Shot have a 5/10/15% to stun targets for 2 sec when they deal damage, and increases the critical strike chance of your Explosive Shot and Explosive Trap by 5/10/15%.Pathfinding (Beast Mastery): Now also increases the movement speed while mounted by 5/10%.Readiness (Survival): Cooldown reduced to 3 minutes, down from 5 minutes.Spirit Bond (Beast Mastery): Also increases healing done to you and your pet by 5/10%.Steady Shot: Now has a 2.0 cast time, up from 1.5.Surefooted (Survival) now reduces the duration of movement impairing effects by 16/25/50% (instead of resist % chance).Survival Instincts (Survival): This has been moved to tier-2, up from tier 6.Survivalist (Survival): Now increases your total Stamina, instead of your total Health.The arming time has been reduced to 1 second, from 2 seconds for all traps.Trap Mastery (Survival) is now an 11-point talent.Trueshot Aura - This aura is now raid-wide.
Paladin (Skills List / Talent Calc. (8788))
Vengeance (Retribution) now stacks up to 2 times, reduced from 3.
Rogue (Skills List / Talent Calc. (8788))
Mace Specialization (Combat) no longer stuns enemies, and instead increases critical damage bonus by 2/4/6/8/10%.
Warrior (Skills List / Talent Calc. (8788))
Enrage (Fury) now increases damage done by 3/6/9/12/15%, limitation on number of attacks removed.Improved Charge (Arms) now generates 5/10 rage.Improved Sunder Armor (Protection) renamed Puncture.Mace Specialization (Arms) no longer stuns enemies, and now generates 10 rage.Shield Wall now reduces all damage taken by 60% for 12 seconds, cooldown reduced to 5 minutes.Thunder Clap damage increased, cooldown increased.

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