Hemorrhage was intended to give heavy subtlety rogues some added damage, and to give the overall tree some additional appeal. Instead, many rogues just went down to the new hemo and ignored the rest. Our goal now is to make further improvements to the tree as a whole, so it has enough appeal and viability to compete with combat and assassination. Major changes will likely not come before the expansion, but we are looking in to more immediate tweaks as well. (
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We want there to be more subtlety rogues, and were working to improve the tree. One way was to give the tree more damage, through hemorrhage. Unfortunately, that didnt really improve the tree because everyone just stopped with the AR/Prep spec. What resulted was an increased power of the rogue class as a whole (not just the subtlety spec), which was unintended. (
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