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<?xml-stylesheet type="text/xsl" href="http://www.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Stargate Worlds : bigworld</title><link>http://www.curse.com/blogs/sw-en-news/archive/tags/bigworld/default.aspx</link><description>Tags: bigworld</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>GDC Coverage: BigWorld MMO design video</title><link>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N1093Id.aspx</link><pubDate>Mon, 12 Mar 2007 22:24:21 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:39795</guid><dc:creator>Nimloth</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/sw-en-news/rsscomments.aspx?PostID=39795</wfw:commentRss><comments>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N1093Id.aspx#comments</comments><description>&lt;p&gt;Amongst the games that use the BigWorld MMO development software and servers is Stargate Worlds. At GDC, the team behind the BigWorld software were gracious to give me a full length video interview and introduction to the software.
&lt;/p&gt;&lt;p&gt;The video, which can be &lt;a href="http://www-en.curse-gaming.com/videos/details/19/demonstration-of-the-bigworld-mmo-creation-engine-used-by-stargate-worlds/"&gt;found here&lt;/a&gt; shows everything from server balancing and software to actual world design.
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