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<?xml-stylesheet type="text/xsl" href="http://www.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Stargate Worlds : developer</title><link>http://www.curse.com/blogs/sw-en-news/archive/tags/developer/default.aspx</link><description>Tags: developer</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>Developer Chat this Friday</title><link>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N11861Id.aspx</link><pubDate>Wed, 16 Jul 2008 20:45:31 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18601</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/sw-en-news/rsscomments.aspx?PostID=18601</wfw:commentRss><comments>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N11861Id.aspx#comments</comments><description>&lt;img src="http://media.curse.com/dl2/23/119/95.jpg/logo.jpg" alt="" /&gt;
&lt;p&gt;There&amp;#39;s a &lt;a href="http://www.curse.com/Stargate-worlds/"&gt;Stargate Worlds&lt;/a&gt; developer chat this Friday, July 18th at 11.00AM Pacific, or 2.00PM Eastern.  &lt;a href="http://sgwirc.com/"&gt;SGWirc&lt;/a&gt; is the host and the IRC information is the following:
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; #stargate-worlds on irc.sgwirc.com
&lt;/li&gt;&lt;li&gt; Event lasts for an hour
&lt;/li&gt;&lt;li&gt; You may only ask three questions per person
&lt;/li&gt;&lt;li&gt; To ask your question type /msg Q your question here
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;Curse will be sure to join the developer chat on Friday and perhaps we&amp;#39;ll see you there?
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=18601" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/stargate/default.aspx">stargate</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/worlds/default.aspx">worlds</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/chat/default.aspx">chat</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/developer/default.aspx">developer</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/friday/default.aspx">friday</category></item><item><title>Latest IRC Developer chat transcript now online</title><link>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N9693Id.aspx</link><pubDate>Mon, 12 May 2008 18:29:18 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:22950</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/sw-en-news/rsscomments.aspx?PostID=22950</wfw:commentRss><comments>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N9693Id.aspx#comments</comments><description>&lt;img src="http://media.curse.com/dl2/23/119/95.jpg/logo.jpg" alt="" /&gt;
&lt;p&gt;The most recent &lt;a href="http://www.curse.com/stargate-worlds"&gt;Stargate Worlds&lt;/a&gt; IRC chat transcript is now available.  There was over 400 questions asked, pretty impressive!
&lt;/p&gt;&lt;p&gt;&lt;font color="brown"&gt;
&lt;/p&gt;
&lt;div class="blockquote"&gt;
&lt;p&gt;In total, we had over 400 questions asked, yes four hundred questions asked! If we had more time, we would have had numerous more answered. Many thanks to CME and Aruspex mainly for this event happening. There were over 220 users at peak in the channel, and had a total of near 500 joins to the channel of other gamers wanting to watch the event. There were in total of 12, if not more developers in the chat room during and after the developer chat.
&lt;/p&gt;&lt;p&gt;&lt;b&gt;&amp;lt;QuestionServ&amp;gt; [AHC]Feign asks: What part do you play in developing the game?&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;&amp;lt;CME_Aruspex&amp;gt; I&amp;#39;m a Systems Designer for Stargate Worlds - that means I come up with the underlying rules and balancing for the game itself. The areas where I work the most is in Crafting, Mini-games, the in-game Economy, Social systems like chat and guilds, and some of the stuff on the Archetypes like Archaeologist. And inappropriate capitalization.
&lt;/p&gt;&lt;p&gt;&lt;b&gt;&amp;lt;QuestionServ&amp;gt; Shan asks: What&amp;#39;s your favorite bug that made it into live or shall we say favorite thing that had unpredictable side effects&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;&amp;lt;CME_Aruspex&amp;gt; Hi Shan, I had a NPC in Vanguard who told you a puzzle. If you answered incorrectly, he killed you. The bug was I made a pre-condition incorrectly, and instead of killing you if you answered wrong, he would kill you if you hailed him. He also would wave at you if you hailed him, before you died. I had a lot of fun watching players run up to him and croak. We patched it pretty quickly, but I will always love my NPC who death-touched just for saying &amp;quot;Hi.&amp;quot;
&lt;/p&gt;&lt;p&gt;&lt;b&gt;&amp;lt;QuestionServ&amp;gt; Shan asks: What motivated you to turn to the gaming industry when you decided to change career?&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;&amp;lt;CME_Aruspex&amp;gt; Good question, Shan! I used to be a science and PE teacher, but needed a new career. I&amp;#39;ve always been a gaming geek, and have always loved changing the rules on games that I played, so I thought this would be an easy enough career to jump into.
&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;&lt;/font&gt;
&lt;/p&gt;&lt;p&gt;Check out the rest of the long developer chat transcript &lt;a href="http://www.sgwirc.com/?id=pevents/may_8_aruspex_developer_chat"&gt;here&lt;/a&gt;.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=22950" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/stargate/default.aspx">stargate</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/worlds/default.aspx">worlds</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/chat/default.aspx">chat</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/developer/default.aspx">developer</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/transcript/default.aspx">transcript</category></item><item><title>Dev Profile: Jake Johnson Video</title><link>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N8268Id.aspx</link><pubDate>Sat, 29 Mar 2008 00:53:09 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:25233</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/sw-en-news/rsscomments.aspx?PostID=25233</wfw:commentRss><comments>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N8268Id.aspx#comments</comments><description>&lt;img src="http://media.curse.com/dl2/23/119/95.jpg/logo.jpg" alt="" /&gt;
&lt;p&gt;The artist Jake Johnson talks about what he do for &lt;a href="http://www.cursebeta.com/stargate-worlds/"&gt;Stargate Worlds&lt;/a&gt; and his role.  A couple of his projects (favorites) and a few quirks from inside the office are only some of the things you will see in this video.  It also covers a full interview with Jake and a first look at the sky dome for Dakara.
&lt;/p&gt;
    &lt;div style="width:500px;text-align:center;"&gt;        &lt;div id="flvplayer_211" style="position:relative;height:367px;"&gt;            &lt;img src="http://media.curse.com/adjust_images/resize/625x500/120/876.jpg" width="500" height="350" alt="Dev Profile: Jake Johnson" style="position:relative;" /&gt;            &lt;img src="http://dev.curse-gaming.com/static/v4/images/videoplay.png" style="position:absolute;top:40%;left:45%;" alt="" /&gt;            &lt;img src="http://dev.curse-gaming.com/static/v4/images/videocontrol_bar.png" style="position:absolute;bottom:0;left:0;width:100%;height:19px;" alt="" /&gt;            &lt;img src="http://dev.curse-gaming.com/static/v4/images/videocontrol_play.png" style="position:absolute;bottom:0;left:0;" alt="" /&gt;            &lt;img src="http://dev.curse-gaming.com/static/v4/images/videocontrol_volume.png" style="position:absolute;bottom:0;right:0;" alt="" /&gt;        &lt;/div&gt;        &lt;a href="http://videos.cursebeta.com/details/1296/"&gt;Dev Profile: Jake Johnson&lt;/a&gt;    &lt;/div&gt;        var FO_211 = { movie:&amp;quot;http://dev.curse-gaming.com/static/flash/flvplayer.swf&amp;quot;, width:&amp;quot;500&amp;quot;,                    height:&amp;quot;350&amp;quot;, majorversion:&amp;quot;7&amp;quot;, build:&amp;quot;0&amp;quot;, bgcolor:&amp;quot;#FFFFFF&amp;quot;,                    allowfullscreen:&amp;quot;true&amp;quot;, flashvars:&amp;quot;file=http://videos.cursebeta.com/stream2/premium/1296.flv&amp;amp;autostart=true&amp;quot; };    $(&amp;quot;#flvplayer_211&amp;quot;).click(function(event) { UFO.create(FO_211, &amp;quot;flvplayer_211&amp;quot;); $(this).unbind(&amp;#39;click&amp;#39;); });        &lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=25233" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/stargate/default.aspx">stargate</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/worlds/default.aspx">worlds</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/developer/default.aspx">developer</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/profile/default.aspx">profile</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/artist/default.aspx">artist</category></item><item><title>Developer Q&amp;A - Episode VIII, ask your questions</title><link>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N8018Id.aspx</link><pubDate>Sat, 22 Mar 2008 22:16:46 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:25537</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/sw-en-news/rsscomments.aspx?PostID=25537</wfw:commentRss><comments>http://www.curse.com/blogs/sw-en-news/archive/2008/09/17/N8018Id.aspx#comments</comments><description>&lt;div class="wikiimg_%s"&gt;&lt;a href="http://web1.curse.com/images/details/119095/"&gt;&lt;img src="http://media.curse.com/adjust_images/resize/625x500/119/95.jpg" alt="Stargate Worlds Logo" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/a&gt;
&lt;p&gt;They are now taking questions for episode VIII of the &lt;a href="http://www.curse.com/stargate-worlds/"&gt;Stargate Worlds&lt;/a&gt; developer Q&amp;amp;A.  According to the SGW team, they wanted to get a jump-start on this episode.
&lt;/p&gt;&lt;p&gt;&lt;a href="http://forums.stargateworlds.com/showthread.php?t=13992"&gt;Head over to the Stargate Worlds forums and ask your questions now&lt;/a&gt;.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=25537" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/stargate/default.aspx">stargate</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/worlds/default.aspx">worlds</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/developer/default.aspx">developer</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/episode/default.aspx">episode</category><category domain="http://www.curse.com/blogs/sw-en-news/archive/tags/viii/default.aspx">viii</category></item></channel></rss>