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<?xml-stylesheet type="text/xsl" href="http://www.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Dev Diary #1 (POI): Changes to Magma Caverns</title><link>http://www.curse.com/blogs/tr-en-news/archive/2008/09/17/N9959Id.aspx</link><description>Michael Hutchison, Lead World Designer of Tabula Rasa share with us about the changes done to Magma Caverns in their latest update. Michael&amp;#39;s perspective is mainly about POI (point of interest) to redesigning the area. Design Changes to Magma Caverns</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator></channel></rss>