So random thoughts:
My guild has become _much_ more active since Wrath hit and everyone made it to 80. 10 man Naxx has ben fought many a times. This, along with the real world have been the main factors as to why I've been doing a lot less coding as of late.
Anyway, you know the drill: Here's what I'm planning on doing in the future.
Sage:
I'm using it as my primary set of unitframes now, and the svn version is fairly usable. There's still a few kinks, but I hope to have a new version out by Feb.
Dominos:
Besides super ultimate integration with dual specs once 3.1 hits, the main thing I want to do in Dominos is better vehicle/possess bar support. I want to bring back the option to use the pet bar as the possess bar, or at least emulate that functionality.
Beyond that, I still have this dream scenario for an actionbar addon in my mind: You define complete layouts based on what state you're in ("I'm in a vehicle -> show only the vehicle bar, etc, at this location & use these bindings", "I'm in cat form, do this"). This, of course, would be a completely new addon. I probably won't ever implement it, unless blizzard gets around to making nice spell button. Either way someone should implement it at some point in time :P
OmniCC:
The main thing you're going to see here is a bit of tweaking. 10ths of a second may become a display option (ideally, i want to give users full control over the text formatting options, if I can). I'm planning on splitting out the pulse option of OmniCC, and hopefully making it easy for people to implement the classic shine.
Combuctor/Bagnon:
Yep, lumping these together. For Combuctor, I want to write the new set API, and document the hell out of it. After that, I'll probably work on adding a few configuration options. For Bagnon, total rewrite. The code is getting a bit crufty, and I just want to solidify the design. The ultimate dream here: To merge as much of Bagnon and Combuctor's code as possible (without introducing bloat, of course).
Ludwig:
Also planning a rewrite of the GUI. The goal here is just more to clean up/modernize the code than anything.
SellFish:
Zero planned, other than the scheduled database updates.