World of Warcraft Client Beta Patch 2.0.2
General
- Shadowmoon Valley is now open and available for play.
- Tempest Keep: Arcatraz dungeon will now be open.
- The Heroic Difficulty dungeon requirements have been temporarily (for the Beta only) lowered to Neutral to encourage Heroic Mode testing.
Druids
- The talent, "Mangle" (bear) will now properly give the appropriate 25% additional damage to bleed effects.
- The tooltips for the feral druid spells, "Pounce" (Rank 3) and "Pounce" (Rank 4)now reflect the proper information.
Hunters
- "Misdirection" should now work properly when a hunter uses "Distracting Shot".
- The hunter ability, "Feign Death" should now properly reduce threat even when their pet is on the mob's threat list.
Mages
- The talent,"Critical Mass" will now use the appropriate crit chance.
- The spell, "Arcane Missiles" will now channel for the correct amount of time.
Paladins
- The spell, "Benediction" will now properly decrease the mana cost of "Seal of Blood".
- The Retribution Tree talent, "Pursuit of Justice" will now properly affect the speed of flying mounts.
Priests
- The spell, "Shadow Word Death" will no longer cause damage to the caster when it is resisted.
Rogues
- Rogues will no longer aggro targeted mobs that have not been attacked when their "Stealth" cooldown expires.
- "Anesthetic Poison" is now properly available at level 68 at the rogue trainers.
- Stunning an NPC will no longer cause the message "You must be behindyour target" when rogues properly try to use abilities behind a target.
- The talent, "Dagger Specialization", will now use the appropriate crit chance.
Shaman
- Casting the shaman spell "Rockbiter Weapon" will no longer improperly raise weapon skill.
Warlocks
- The spells, "Curse of Doom" (Rank 1) and "Curse of Doom" (Rank 2) will now properly share a cooldown.
- The spell, "Curse of Doom" will now properly scale from level 60-70.
- Fixed an issue where party and raid members were unable to take part in helping to complete the warlock spell, "Ritual of Souls".
PvP
- NPCs will now properly despawn when their faction loses control ofthe base in Halaa.
* Arenas
- Corrected an issue that was causing some players to be unable to create an arena team.
- Corrected an issue where players were able to join more than one team in an arena bracket.
- Item buffs (i.e. Soulstones) will no longer improperly persist on entering an arena match.
* Battlegrounds
- Players will now properly be re-added to the raid group when dropped from the battleground.
- Players will now be able to see map pings when done by players from other realms in the battlegrounds.
- Items that cause an invulnerability proc will no longer cause players to drop flags in CTF matches.
Bugs
- Corrected some interaction issues with many NPCs.
- Attacking neutral creatures in the Steamvault, Coilfang Resevoir, will no longer cause nearby naga to aggro.
- The "Extra Sharp Daggermaw Tooth" will now drop for players attempting to do the quest, "Cutting Your Teeth" in Blade's Edge Mountains.
- Channeling bars will now show for the correct amount of time.