World of Warcraft

Attunements removed from two Outland raid zones!

In a post made by Tigole this morning on the Raids & Dungeons forums, he informed everyone that the attunements for Serpentshrine Cavern and Tempest Keep: The Eye have been lifted, meaning players can zone in without needing to complete the previously required quests. This is a major change for raiding in TBC, and will no doubt be a welcome one for many players.

Tigole wrote:

After a lot of thought and deliberation, we’ve decided to remove the attunement requirements to enter Serpentshrine Cavern and Tempest Keep: The Eye. While many of our attunements in the Burning Crusade have been good progression checks, a few of the attunements have turned out to cause unnecessary stress on guilds either doing the content or attempting to do the content. With Black Temple and Battle for Mount Hyjal thriving, we want to encourage (rather than prevent) new guilds and raid groups to attempt Serpentshrine and TK. We are going to leave the current attunement quests in the game so that players can still engage in the challenge and the lore of those quests should they choose to. At a later point, we are considering adding a final reward step to those quests as well (that way those who have already completed them would not miss out on a *new* reward).

We’re listening to feedback from you guys constantly and your opinions are important to us. We want this game to be the best possible MMO experience for our players.

Enjoy Serpentshrine and Tempest Keep =)

(Please note: This change will go live later today -- it's not yet active)

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  • KeeZnl said 
    Tue, Jun 19 2007 5:02 PM ()

    Casuals --> Heroic

    Emo's --> PvP

    Casual Raiders (if there is something like that) --> SSC/TK

    Hardcore Raiders --> BT/MHy

    Blizzard will pull off these stunts in the future as well. Nothing is as nice as vanilla WoW once was ;) Just hope to see the next expansion thriving on the dragonslayer feeling again.

  • Shrake said 
    Tue, Jun 19 2007 5:02 PM ()

    lol...standing close to killing Kael'Thas now I find this amusing...

    If you haven't done the trials and SSC pre-quest by now, there's no way you're actually going to kill something either in TK and SSC.

    Blizzard gives players hope of doing more raid content, and when players actually enter and whipe endless it... oh the joy on general chat.

  • Tagnaar said 
    Tue, Jun 19 2007 5:02 PM ()

    gj blizz more nerf's so the game is more fun to play

  • KeeZnl said 
    Tue, Jun 19 2007 5:02 PM ()

    'fun' is a relative thing ;) If you spend months and months, wiping and ploughing through karazhan, gruul and magtheridon just to get attuned it's kinda creepy to see such messages. If you want your alts in T5 it ownz ;)

  • KageHat said 
    Tue, Jun 19 2007 5:02 PM ()

    Good point, I think they should do that too :D

  • Tagnaar said 
    Tue, Jun 19 2007 5:02 PM ()

    Well its more fun this way, the place havent change so only that is a challenge for players, not getting there

  • Turto said 
    Tue, Jun 19 2007 5:02 PM ()

    i think this is good. i am a casual gamer in a raiding community just starting ssc and tbh most of my community play during the day when i am at work so its very hard for me to get into heroics in the evenings to do the TK attunment. (LFG tool is crap)

    so this for me is a gods gift on a plate :)

    means i can enjoy the game not having to worry about leet rep farming

  • aktiff said 
    Tue, Jun 19 2007 5:02 PM ()

    To put it simple this decision is not only uber stupid, but also very unfair. First of all if you can't do a few quests that can be done while leveling to 70, or you can't put together group of 5 for heroic instance, how can you get 25ppl for TK? - you don't deserve it. Attunement to SSC isn't extremely hard. It's just another step in your raid progression. Clearing Karazhan, doing Gruul... if you can't do these how are you suppose to be prepared for real 25man dungeon? Blizzard made fools of many ppl including me and my guild. The process of getting all ppl attuned for raids wasn't easy yet we did it and it's rewarding. I don't like the fact that some whining noobs get everything for free. Another thing is that the decision was announced day before release of the patch - no discussion, no question asked. Most frustrating is that we will end up with SSC and TK getting nerfed just because some god damn idiot in 5man blues cant do it. GG Blizz. And rewards? You must be joking. 'There will be some in the future' doesnt make any difference. Who cares what they give us for it next month? The change is being made now, and at least we deserve some respect for doing the chain which was too hard for 'average' player. Maybe you should remove other attunements as well? Kara - yeah running 4 instances, too hard. Heroics? Yeah revered too hard... And for those guilds that miss 1 or 2 ppl with attunements - there are easier way to achieve that change. For example scrolls could drop from every boss in the instance instead of last one.

  • Salsa said 
    Tue, Jun 19 2007 5:02 PM ()

    Wow.... Would you get of your high horse please?

    This is a game.

    The game was preventing several people from experiencing content, not due to difficulty, but due to the silly atunement quests.

    Blizzard saw it was a problem and fixed it. Great that they actually fix stuff that needs to be fixed and has a large impact on the end game scene.

    Don't "deserve"? Who the hell are you to determine who "deserve" to be in an instance? It's a frikkin game, not some VIP lounge for people with a special lifestyle. There have been several cases of raiding schedules preventing people in a guild from attending the atunement parts, yet being full able to aid in the 25 mans, if they could get in.

    Now they can get in, now they can aid their guilds, now the game doesn't artificially prevent people from actually helping their guilds.

    Boy... Some of the criers here really make me feel sad for the future of mankind... "I had to do something I didn't really enjoy, so others should suffer too!!" seems a pretty big part of the argumentation I see here. Guess what, the game isn't about you, but about the whole community and trying to keep the majority of it satisfied and paying their monthly dues by keeping them playing.

    edit: As for the unfair comments and such: You'd rather keep flaws and bugs in the game rahter than having them fixed so it was equal for everyone all the time? If I ever saw a flawed reasoning for not fixing something, that has to be the worst one I ever saw...

  • Volv said 
    Tue, Jun 19 2007 5:02 PM ()

    All you people who say "Oh no! now EVERONE can get into SSC and TK!" Stfu. i pay the same 15$ a month to play this game. Theres no special VIP account that ive known of where people have the right to say "You dont desverve to experience the rest of End Game content like WE do." Its also people like that who make this game less fun. If you had to put up with the attunement quest, you should be proud that you put work into that, not sitting here whining about how nobody has to do it anymore to get in. So please, go QQ somewhere else and quit encouraging the disencouragement of the lower class raid guilds that arent as "Hardcore" as you say they should be. In my opinion, anyone should have the privilage and ability to experience every inch this game has to offer without any sort of tight constrictive leash. It is a video game after all, and what fun is a video game if your not able to progress just because of a silly attunement as rough as having to full clear a bunch of uneccisary instance heroics.

  • Volv said 
    Tue, Jun 19 2007 5:02 PM ()

    They shouldnt get nerfed imho. If the guild takes advantage of the no attunement, and just walk in ungeared or prepared thats thier fault then. Blizz shouldnt have to nerf something because of a few peoples laziness to aquire proper gear. Thats something i think everybody should highly agree on. :P

  • Tue, Jun 19 2007 5:02 PM ()

    I just want to make a standpoint. We long time raiders don't complain about that casual raiders get to see this stuff. We aren't "nolifers" or "nerds" as certain people love it to stereotype us. Most of us either have a work or study at a University(like me), we understand you can't spend all your time in the game. What we complain about is that stuff gets nerfed constantly, and people seem to think it's ok to remove any form of big challenge, because they "pay the same monthly fee" or because "Games are supposed to be fun". Yes, Games are supposed to be fun, but they're supposed to be a challenge as well, everything getting nerfed is like beating an RPG or RTS campaign using cheats.

    As long as SSC/TK don't get nerfed it's fine, but I'm almost certain they will.

  • DarkXale said 
    Tue, Jun 19 2007 5:02 PM ()

    Well won't help me or my guild... but oh well.

    Its not like they changed the encounters - guilds attempting to do SSC or TK (without the ability to clear the previous necessary instances) will find themselves rewarded with little else than repair bills.

    Not so different as to the old AQ40 being open to the entire server.

    Farming trash, the best you can hope for are the items crafted from Vortexes, a number of recepies - although also naturally a few reasonable standard epic items as well. Theres only what, half a dozen of 'pure' items drop though - nowhere near enough to 'gear up' so to say.

  • Kody said 
    Tue, Jun 19 2007 5:02 PM ()

    They were already nerfed in 2.1.0.

  • Dannkk said 
    Tue, Jun 19 2007 5:02 PM ()

    I understand the trials of the Naruu were not that hard to complete. I had no worries about being able to finish them. After running LBRS for a week straight for Ony...I was not looking forward to helping the rest of my guildies complete them.

    I've always felt that killing a boss in said instance was enough to be "deserving" of being there.

  • Tue, Jun 19 2007 5:02 PM ()

    I really like this change, while I didnt have any problems completing the trails I just thought it was a pain in the ass. Attunments should work like they do for Hyjal, you have to clear 2x zones to be able to enter, which is a good check if your raid is ready to enter the next lvl, or if you should stay and farm up. :)

  • Tue, Jun 19 2007 5:02 PM ()

    To all of those who say things like "It is a game, I pay the money, I should get to go," go ahead and try to do those instances without doing any of the lower level instances or heroics. You will find that your group will not get very far in trash mobs, let alone killing a boss. The attunement quests were there for a reason, to get you geared and to give you the experience to be able to complete the higher level instances, but not even those alone can really do it. The only reason Blizzard took them out was to make sure their $80mil or whatever they make a month doesn't drop a few dollars. So think what you want, but I think this was a bad idea and was only done because Blizzard just wants more money.

  • Delaxart said 
    Tue, Jun 19 2007 5:02 PM ()

    What people seems to forgot is that attunements have always been more like walkover-quests that could be finished in 1 day.

    ie. you could perfectly fine attune yourself to BWL and Naxx even without seeing a single mob in MC, and AQ40 man doesnt even need one. If you are stupid enough and go to SSC/TK without magtheridon and gruul on farm, dont blame Blizzard for not giving you precise order of progress. Attunement-quests have never been Gearchecks before, why it is so bad if they are removed from TWO instances(BT and Hyjal still have attunements)

    You still wont see kara-guilds clearing The Eye.

  • belaaa said 
    Tue, Jun 19 2007 5:02 PM ()

    I personally think that this was BS from blizzard.

    People should fight their way in karazhan and heroics to SSC,TK. If some cant do that: 1. they are undergeared ->farm more 5-10 man. 2. dont have the skill for it ->they will suck in SSC and TK too and will start to whine for nerfs. Before someone start with "who are you to say" and " i pay for the game why restrictions then", i pay too and i work 9 hours/day and still had time to do those heroics. (SH takes max 1,5 hour, since there is quest timer). And yeah lazy ppl or ppl with no time can get to SSC. HURRAY! Its not fun to experience after dozens of wipes and other bullshit when u get a boss down and then a nice epic drops that u would liek, some "after patch free attuned guy" starts paste hes green item and wants that nice epic. (happend to me this week and got pissed mighty). In such situations cames in my mind that raidleader refused to gief me loot in Kara coz i didnt invest enough effort to my gear. -> dropped 375 alchemy to get tailor grinded my ass off for frozen shadowweave set and spellstrike set. And now the noob green geared says that i have already so much epics, i should pass to him....

  • Sylvanne said 
    Tue, Jun 19 2007 5:02 PM ()

    I'm just going to point out that anything that lessens the rep grind is a good thing. Seriously, how many of you people play a priest or a tank and have gotten tired of running instances again, and again, and again getting rep not for yourself, but guildies?

    The rep and quests and timed quests and the quest items that may or may not drop were nothing but huge, gigantic pains to slow people down from pushing through on content.

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