World of Warcraft

WoW Reaches 9 Million Subscribers

Blizzard made an official press release this morning of the continued growth of World of Warcraft. Currently WoW has 9 Million subscribers which is an incredible amount of people playing one game. Please note that this number does not include people whose accounts have expired or banned.

For more about this please check out:

http://www.blizzard.com/press/070724.shtml

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  • Tue, Jul 24 2007 5:09 PM ()

    What's that fajita thing about? it's hilarious, wanna know lol

  • Tue, Jul 24 2007 5:09 PM ()

    http://www.youtube.com/watch?v=TBtpyeLxVkI

    this should answer your question

  • Salsa said 
    Tue, Jul 24 2007 5:09 PM ()

    "Karazhan is the new UBRS."

    The sheer size of the place and the fact that you're saved to the instance disagrees with you.

    UBRS was a regular instance just designed for 10 man that could be completed in a night without trouble in most PuGs. It was not a raid instance as such in anything but the number of 10 people needed.

    Kharazan is a far cry from a regular instance with beefed up player number, and is a raid instance in every aspect of it.

    You're gonna claim that SSC/TK is the new ZG/AQ20 too, while you're at it? That would at least have some credit to the underlying mechanics of the game, which your other assumption did not.

  • Tue, Jul 24 2007 5:09 PM ()

    "Karazhan is the new UBRS."

    oh, but it is, anyone can go to karazhan, the attument is nothing special. Karazhan isn't MC, its not WOW, its not hard. Its nothing special.

    If you think Karazhan is hard and requires time and dedication, good luck clearing it. ¬_¬

  • Salsa said 
    Tue, Jul 24 2007 5:09 PM ()

    I already have cleared it, so I know full well the difficulty of the place.

    No matter what you try and claim, you cannot objectively claim that khara is the same as ubrs simply because the mechanics for a raid instance (kharazan) are different to a regulard instance (ubrs).

    Going with random 9 idiots to UBRS won't prevent you from getting anything done in UBRS that week, nor will you suddenly find some of the bosses already dead cause you don't have a shared raid-ID with some random git that decided to go to the place without bothering asking the same 9 people he was there with last time.

    Khara is not PuGable in the real meaning of the word, UBRS was. The only block to ubrs, was the key, but usually someone could be found with it. The block to Khara are atunement, raid-IDs, an instance length that you cannot complete in an average instance session and encounters that require alot more attention than regular instance encounters.

    The only difference between UBRS and Stratholme, was the number of people in the raid. Heck, untill they patched the change, strat was considered a 10 man place by most too. Both places played out timewise, encounterwise and gamemechanical in the background like regular instances.

    Khara is a world apart from the regular level 70 instances like SL,SV,SH and so on.

    You might as well claim an apple is a vegtable as claim Khara is akin to ubrs.

    You can compare Kharazan to ZG or AQ20, as these too were introduction level raids with everything that follows with such a thing.

    Spounting off nonsense that Khara is UBRS is just plain silly; Or being extremely ignorant of the mechanics in the game.

  • hamor said 
    Tue, Jul 24 2007 5:09 PM ()

    I don't care what anyone else says, I think Blizzard has done an ABSOLUTELY FANTASTIC job with this game! They have tons of content for the casual gamer (I'm in what we term a "casual raiding guild". We don't have DKP, we're more than happy to sit out and let new people in. We're here just to have fun! We started raiding Kara about 3 weeks ago and have already cleared Attune, Moroes, Maiden, and Big Bad Wolf.). Aside from that example, there's tons and tons of daily quests, constant addition of new quest lines and reputations to look into. You can PuG anything in this game short of high-end heroics (even Kara sometimes, though it's risky with the saved instance issue) and even those sometimes, as the people looking to run them often know how to play their characters.

    Yes this game is a grind. That is the definition of this style of MMORPG. If you don't like it, find a different style game. The thing is, it's a constantly rewarding grind that has so many different things to grind that it often doesn't feel like one at all! If you are singly-dedicated to getting to the big stuff first, and concentrate on a single rep till it's done, it's no wonder you hate it, as that gets old quickly. The key is variety!

    As to new content, expansions and the like, Blizzard has released new content in about every 3rd or 4th patch, which usually comes to about once per 3-4 months something big comes out. This is insane, and we don't even need to pay for it!! As for expansions, no past Blizzard game has had more than one expansion. It's unusual enough that they would release multiple for a game at all, much less one every year. If they stopped making content patches and pulled an EQ, releasing a new X-pac every year or less, that'd be a huge turn for the worse.

    So please please people, stop thinking only about what sucks in this game and concentrate on why your playing it in the first place: Because it's by far the best one out there of this style and because it's FUN!!

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