World of Warcraft

3.0.8 PTR Notes Update

UPDATE: Blue Posts - Build 9464

Check out some of the important blue posts related to 3.0.8 PTR Build 9464 below.

3.0.8 PTR Patch Notes Updated

The patch notes for 3.0.8 were updated again today with more additions and a few changes to wording.  Some of these were known as of last build or earlier, but some are new.  Entries marked through with a line have been removed from that location the patch notes.

General

  • Racial Resistances: These can now be mitigated against by gaining additional chance to hit.
  • All Silence spells now have diminishing returns. This includes: Arcane Torrent, Garrote silence effect, Improved Counterspell effect, Improved Kick effect, Silence, Gag Order, Silencing Shot, Spell Lock, and Strangulate.
  • Dispel Resist talents have changed to protect only beneficial spells and damage over time effects.
  • Shield Wall, Barkskin, Guardian Spirit, and Divine Protection are now off the Global Cooldown.
  • Reputation rewarded for killing mobs will no longer automatically deprecate. This means trivial mobs will continue to give out their full amounts of reputation on kill for the majority of cases in the game (level 70 creatures in Stratholme, for example, will continue to award the full amount of rep to level 80 players seeking to boost their Argent Dawn faction).
  • World of Warcraft now supports 3-D imaging. Visit http://www.nvidia.com/object/GeForce_3D_Vision_Main.html for more information.
  • The Darkmoon Faire vendors have new items now that trade routes into Northrend have been better established.

PvP

  • Vehicles can now be affected by most player spells, except CC, snares and roots.

Death Knight (Skills / Talents / Glyphs)

  • Anti-Magic Zone: This ability’s duration has been cut to 10 seconds.
  • Killing Machine: Instead of a chance to be triggered on critical strike, this talent now has a chance to be triggered on each swing based on the swing time of the weapon (slow weapons more likely, fast weapons less likely).
  • Mark of Blood: The total amount of healing this can grant is now capped based on a percentage of standard creature health at the target’s level.
  • Shadow of Death: The duration has been changed from 45 seconds to 25 secondsseconds and now has a 15 minute cooldown.
  • Summon Gargoyle: Damage dealt by the Gargoyle reduced by approximately 20% and maximum duration cut to 30 seconds.
  • Wandering Plague will now properly reset after being castand now considers the resilience of the target in determining its chance to be triggered.
  • Vampiric Blood (DK) changed from 20% health / 50% healing to 15 % health / 35% healing.
  • Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded. It no longer affects the cooldown of Anti-Magic Shell and retains the current damage reduction bonus.

Druid (Skills / Talents / Glyphs)

Hunter (Skills / Talents / Glyphs)

  • Hunter Aspects are now off the Global Cooldown again. They still have a shared 1 second cooldown.
  • Ferocious Inspiration: This talent now also increase the damage the Hunter does with Arcane Shot by 3/6/9%.
  • Lock and Load: Now has a 30 second cooldown.
  • Tranquilizing Shot (Hunter): Cooldown increased to 8 sec, up from 6. Mana cost reduced to 8%, down from 12%.
  • Pets
    • Rake: This hunter pet ability has had its damage adjusted to prevent unreasonable scaling with attack power.
    • Scorpid Poison: No longer stacks. The damage has been adjusted to prevent unreasonable scaling with attack power.
    • Spirit Strike (hunter pet ability) now has an initial attack (which can crit) and then a single dot. Damage overall is higher.

Mage (Skills / Talents / Glyphs)

  • Incanter’s Absorption: The amount of spell damage a Mage can gain from this ability is now capped at 5% of the mage’s health.
  • Mirror Image: The Mirror Image Polymorph ability now has a range of 8 yards. In addition, Mirror Images will no longer have excessive threat values assigned to them when they are created.

Rogue (Skills / Talents / Glyphs)

  • Cheap Shot: This ability no longer has diminishing returns against anything other than itself.
  • Kidney Shot: This ability now has diminishing returns against all other stuns.

Shaman (Skills / Talents / Glyphs)

  • All shaman talent points have been refunded. Please visit your trainer to learn spells and abilities.

Warlock (Skills / Talents / Glyphs)

  • Curse of Agony will now scale better when used with the [Glyph of Curse of Agony]. Ticks beyond the original duration will do 33% more damage than the ticks that preceded them. i.e. 74 -> 145 -> 217 -> 290.

Warrior (Skills / Talents / Glyphs)

Professions

  • Enchanting
    • Increased the amount of healing from the Lifeward enchantment.
    • Increased the amount of damage caused by the Icebreaker enchantment.
    • Added a new recipe to enchant bracers with Stamina. You can buy this recipe from Vanessa Sellers in Dalaran.
    • Added a new recipe to enchant a weapon with Stamina. You can buy this recipe from Vanessa Sellers in Dalaran. (This was removed entirely)
  • Engineering
    • The engineering Scrapbot can now repair.
  • Inscription (Note: Glyph changes moved to Items)
    • Glyph of Death Decay has been changed to grant 20% additional damage instead of its current effect.
    • Glyph of Invisibility duration has been increased.
    • Glyph of Deterrence: Now -10 seconds instead of -20.
    • Glyph of Holy Light now affects friendly targets in a larger radius.
    • Glyph of Horn of Winter now increases the duration by 60 sec.

Items

Bug Fixes

  • Classes
    • Death Knight (Skills / Talents / Glyphs)
      • Shadow of Death: This ability will no longer cause tracking abilities to become inactive when the death knight becomes a ghoul.
    • Warlock (Skills / Talents / Glyphs)
      • Warlock Pets: Some pets were not properly classified to receive correct creature scaling for Wrath of the Lich King. Their health and damage done will now be higher.
    • Warrior (Skills / Talents / Glyphs)
      • Bladestorm: Fixed a bug where sometimes stuns and roots would not be removed properly when this ability is used.
  • Items
    • Gronstalker Set: The Aspect of Viper bonus from this set has been changed to work correctly with the redesigned Aspect of the Viper.

 

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  • baz00ka said 
    Sun, Jan 18 2009 3:39 PM ()

    jesus ofc they get half the abilities from w3 since they made the effin game based on it...

  • Sun, Jan 18 2009 3:16 PM ()

    ok ive been reading and reading about all this dk duel wield vs 2h .....i dont understand what there trying to do .....why dont they just nerf the damage to howling blast instead of trying to tweek it out of dw spec ...i mean all the so called benifits of duelwielding over 2h ive noticed are 1% of overall damage(blood caked blade) all my damage is either melee or howling blast im not exactly the broken spec and havnt 2h since i started my dk but in comparisons im doing equal dps as equal geared dk's (except blood) so besides nerfing the damage to howling blast theres nothing to be done without killing frost in general ...in a  1 mob vs me situation im avg dps and in mass mob vs me im killer damage isnt that what aoe is for?  sorry ive never posted before but im tired of hearing complaints about dw dk's ......... Triptin horde ravenholdt

  • jasdub said 
    Sun, Jan 18 2009 5:40 AM ()

    I think blizzard needs to stop tweaking things on the PTR and release the patch already.

  • Morgomir said 
    Fri, Jan 16 2009 7:42 PM ()

    they get half their ability ideas from warcraft 3

  • Fri, Jan 16 2009 6:24 PM ()

    The changes to Shadow of Death seems to be a bit excessive.

  • Wyveryx said 
    Fri, Jan 16 2009 4:21 PM ()

    "Mirror Image: The Mirror Image Polymorph ability now has a range of 8 yards. In addition, Mirror Images will no longer have excessive threat values assigned to them when they are created."

    Is it just me or are they making this a little less useful? As things stand right now, when i cast these buggers and get hit with any type of AoE, they're dead. True, if they last long enough to can mildly increase my overall deeps, but not enough to really weave it into a rotation or start. So I basically have used it as a means to drop threat, as i think other mages have as well.

    Kinda wonder where the devs are getting their ideas.

  • Fri, Jan 16 2009 3:11 PM ()

    oops, misspelled your name Kody my apologies.

  • Fri, Jan 16 2009 3:10 PM ()

    The buck stops at Ghostcrawler desk right now Cody. They (blizzard) had to know how many would be in raid instance servers per night. Poor planning in my opinion. The fix is out there' they could implement it tonight if they chose too. Minor patches don't have to be on Tuesdays :)

  • Kody said 
    Fri, Jan 16 2009 2:14 PM ()

    To be fair, Ghostcrawler doesn't have anything to do with the servers.  And honestly, I think most servers are overcrowded at the moment due to everyone returning and playing at the same time due to the expansion.

  • Fri, Jan 16 2009 11:10 AM ()

    slayer; A blue (Zarhym) posted this:

    Unfortunately, the optimizations we are prepared to make in order to reduce latency and disconnections in Naxxrammas cannot be added in a hotfix. A patch is required. I'm unable to provide a release date for the next minor content patch including these optimizations, but I'd wager it's imminent.

    forums.worldofwarcraft.com/thread.html

    Looks like not to a patch is done. Hopefully soon. Ghostcrawler failed again with all his tools to foresee the obvious, everyone is in the same server, lol.

  • Gojii said 
    Fri, Jan 16 2009 3:45 AM ()

    perivious patch notes; Shaman: "Mental Quickness and Static Shock have switched positions in the talent tree." "New Talent: Shamanism-Your Lightning Bolt spell gains an additional 2/4/6/8/10% and your Lava Burst gains an additional 4/8/12/16/20% of your bonus damage effects."

    So that blood tank dk i dragged up through nax was a waste! Oh well i'll level a real tank like a pally ><

  • Fri, Jan 16 2009 2:26 AM ()

    wow shadow of death has an 15 min cd and [Glyph of Death and Decay] has been changed to grant 20% additional damage instead of its current effect. i like that the fear was to much op for pvp i guess the kids got there way again. still nothing about the lag fix for the servers gg blizz epic fail again

  • IRID1UM said 
    Fri, Jan 16 2009 1:46 AM ()

    What's with the shaman talent points?

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