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<?xml-stylesheet type="text/xsl" href="http://www.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>World of Warcraft : build</title><link>http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx</link><description>Tags: build</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>WotLK Beta Build 8926 - Instance and Badge Loot</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N13358Id.aspx</link><pubDate>Thu, 11 Sep 2008 19:09:42 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15174</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=15174</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N13358Id.aspx#comments</comments><description>&lt;p&gt;&lt;strong&gt;&lt;font size="medium"&gt;&amp;quot;Binds to account&amp;quot; -- Scaling Items&lt;/font&gt;&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;The build introduced a new type of item that scales with the level of your character. The cool thing is these items are also &lt;strong&gt;Binds to account&lt;/strong&gt;, meaning that you can trade them between characters on the same account whenever you want! These items will scale with your character&amp;#39;s level from 1 all the way to 80, so no matter what level you are, you&amp;#39;ll gain some benefit from the item.
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Not all effects are available at level 1; they&amp;#39;re gradually added in some cases as you gain levels.
&lt;/li&gt;&lt;li&gt; Currently the only Binds on account items available are found on the Emblem of Heroism token vendor in Dalaran.
&lt;/li&gt;&lt;li&gt; The items use a text color many will be familiar with if you&amp;#39;ve seen &lt;a href="http://www.wowdb.com/item.aspx?id=192"&gt;&lt;strong&gt;Martin Thunder&lt;/strong&gt;&lt;/a&gt;. This was originally used as the &amp;quot;Artifact&amp;quot; color code in the game files, but no Artifact quality items were ever implemented.
&lt;/li&gt;&lt;li&gt; The shoulder slot items all seem to gain a 10% experience gain bonus at some point. It doesn&amp;#39;t have it at level 1, but it does have it at level 55, 70, and 80.
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="medium"&gt;Naxxramas 25-man loot&lt;/font&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;table style="width:610px;height:548px;"&gt;
&lt;tr&gt;
&lt;td align="left"&gt;
&lt;p&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;Two-Handed Weapons&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3195&amp;amp;c=15"&gt;The Jawbone&lt;/a&gt; &lt;/font&gt;&lt;/strong&gt;(2H Mace)&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Cloaks&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3301&amp;amp;c=15"&gt;Cloakd of the Shadowed Sun&lt;/a&gt; &lt;/font&gt;&lt;/strong&gt;(Melee)&lt;font size="small"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3302&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Shawl of the Old Maid&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt; (Caster)&lt;strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;Amulets&lt;/font&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3314&amp;amp;c=15"&gt;Chains of Adoration&lt;/a&gt; &lt;/font&gt;&lt;/strong&gt;(Spell)&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Rings&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3320&amp;amp;c=15"&gt;Seized Beauty&lt;/a&gt; &lt;/font&gt;&lt;/strong&gt;(Caster DPS)&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Trinkets&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Cloth&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3303&amp;amp;c=15"&gt;Sash of the Parlor&lt;/a&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3304&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Belt of False Dignity&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3305&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Distorded Limbs&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3306&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Sympathetic Amice&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Plate&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3315&amp;amp;c=15"&gt;Pauldrons of Unnatural Death&lt;/a&gt; &lt;/font&gt;&lt;/strong&gt;(Tank)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3316&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Inexorable Sabatons&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt; (Tank)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3317&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Bracers of the Tyrant&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt; (DPS)&lt;font size="small"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3318&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Poignant Sabatons&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt; (Spell DPS)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3319&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Waistguard of Divine Grave&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt; (Spell DPS)&lt;font size="small"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/font&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;/td&gt;&lt;td align="left"&gt;
&lt;p&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt; One-Handed Weapons&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3321&amp;amp;c=15"&gt;Split Greathammer&lt;/a&gt; &lt;/font&gt;&lt;/strong&gt;(1H Mace)&lt;font size="small"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3322&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Silent Crusader&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt; (1H Sword)&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Throwing Weapons&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Shields&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3146&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Wands&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3154&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Bows &amp;amp; Guns&lt;br /&gt;&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3242&amp;amp;c=15"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/font&gt;&amp;#39;&lt;/strong&gt;&lt;em&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;Off-Hand&lt;/font&gt;&lt;/font&gt;&amp;#39;&lt;/em&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3157&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Leather&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3307&amp;amp;c=15"&gt;Dislocationg Handguards&lt;/a&gt; &lt;/font&gt;&lt;/strong&gt;(Melee)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3308&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Infectious Skitterer Leggings&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt; (Melee)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3309&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Sinner&amp;#39;s Bindings&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt; (Melee)&lt;font size="small"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3310&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Boots of Septic Wounds&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt; (Melee)&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Mail&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3311&amp;amp;c=15"&gt;Tunic of Masked Suffering&lt;/a&gt; &lt;/font&gt;&lt;/strong&gt;(Physical DPS)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3312&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Slime Stream Bands&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt; (Physical DPS)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3313&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Depraved Linked Belt&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt; (Physical DPS)
&lt;/li&gt;&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
&lt;p&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="medium"&gt;Naxxramas 25-man Armor Sets&lt;/font&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;table style="width:610px;height:321px;"&gt;
&lt;tr&gt;
&lt;td align="left"&gt;
&lt;p&gt;&amp;#39;&lt;em&gt;&lt;font size="small"&gt;&lt;font size="small"&gt;Death Knight&lt;/font&gt;&lt;/font&gt;&amp;#39;&lt;/em&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;strong&gt;&lt;/font&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3270&amp;amp;c=15"&gt;&lt;font size="small"&gt;DPS Set&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3271&amp;amp;c=15"&gt;&lt;font size="small"&gt;Tank Set&lt;/font&gt;&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="small"&gt;Druid&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3273&amp;amp;c=15"&gt;Feral Set&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3272&amp;amp;c=15"&gt;Healer Set&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3274&amp;amp;c=15"&gt;Nuker Set&lt;/a&gt;&lt;/strong&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="small"&gt;Hunter&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3275&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Hunter Set&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="small"&gt;Mage&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3276&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Mage Set&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="small"&gt;Paladin&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3279&amp;amp;c=15"&gt;Healer Set&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3277&amp;amp;c=15"&gt;Melee Set&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3278&amp;amp;c=15"&gt;Tank Set&lt;/a&gt;&lt;/strong&gt;&lt;/font&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;/td&gt;&lt;td align="left"&gt;
&lt;p&gt;&amp;#39;&lt;em&gt;&lt;font size="small"&gt;Priest&lt;br /&gt;&lt;/font&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;/strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3280&amp;amp;c=15"&gt;Healer Set&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3281&amp;amp;c=15"&gt;Nuker Set&lt;/a&gt;&lt;strong&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;font size="small"&gt;Rogue&lt;br /&gt;&lt;/font&gt;&lt;strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3282&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;/strong&gt;Rogue Set&lt;strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;font size="small"&gt;Shaman&lt;br /&gt;&lt;/font&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;/strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3283&amp;amp;c=15"&gt;Healer Set&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3284&amp;amp;c=15"&gt;Melee Set&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3285&amp;amp;c=15"&gt;Nuker Set&lt;/a&gt;&lt;strong&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;strong&gt;&lt;font size="small"&gt;Warlock&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;/font&gt;&amp;#39;&lt;/em&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3286&amp;amp;c=15"&gt;Warlock Set&lt;/a&gt;&lt;br /&gt;&lt;br /&gt; Warrior&lt;/font&gt;&lt;strong&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3287&amp;amp;c=15"&gt;&lt;strong&gt;DPS Set&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3288&amp;amp;c=15"&gt;&lt;strong&gt;Tank Set&lt;/strong&gt;&lt;/a&gt;&lt;/font&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;/font&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;
&lt;p&gt;&lt;br /&gt;&lt;font size="medium"&gt;&lt;strong&gt;Obsidian Sanctum 25-man&lt;/strong&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3263&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Chestplate of the Great Aspects&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; (Plate)&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3290&amp;amp;c=15"&gt;&lt;strong&gt;Council Chamber Epaulets&lt;/strong&gt;&lt;/a&gt; (Mail)&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3291&amp;amp;c=15"&gt;&lt;strong&gt;Hyaline Helm of the Sniper&lt;/strong&gt;&lt;/a&gt; (Mail)&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="medium"&gt;Obsidian Sanctum 10-man&lt;/font&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3292"&gt;&lt;strong&gt;&lt;font size="small"&gt;Titan&amp;#39;s Outlook&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt; (Plate)&lt;/font&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3264&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Wyrmrest Band&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; (Ring)&lt;/font&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3262&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Signet of the Accord&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt; (Ring)&lt;br /&gt;&lt;/font&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3261&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Dragon Hide Bag&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="medium"&gt;Badge Vendor&lt;/font&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3353&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Emblem of Heroism&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt; drops from Heroics and 10-person tier 1 instances, &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3354&amp;amp;c=15"&gt;&lt;strong&gt;Emblem of Valor&lt;/strong&gt;&lt;/a&gt; drops from 25-person tier 1 instances. More items coming as we update the news!&lt;/font&gt;
&lt;/p&gt;
&lt;table style="width:608px;height:452px;"&gt;
&lt;tr&gt;
&lt;td align="left"&gt;
&lt;p&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;Two-Handed Weapons&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Cloaks&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&amp;#39;&lt;/strong&gt;&lt;em&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;Amulets&lt;/font&gt;&lt;/font&gt;&amp;#39;&lt;/em&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3268"&gt;&lt;font size="small"&gt;&lt;strong&gt;Emblem of Heroism Amulets&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Rings&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Trinkets&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;font size="small"&gt;not yet.&lt;/font&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Cloth&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3297&amp;amp;c=15"&gt;Emblem of Heroism Belts&lt;br /&gt;&lt;/a&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Plate&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3300&amp;amp;c=15"&gt;Emblem of Heroism Belts&lt;/a&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;/td&gt;&lt;td align="left"&gt;
&lt;p&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt; One-Handed Weapons&lt;br /&gt;&lt;/font&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3239&amp;amp;c=15"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Throwing Weapons&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;font size="small"&gt;None yet&lt;/font&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Shields&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3146&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Wands&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3154&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Bows &amp;amp; Guns&lt;br /&gt;&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3242&amp;amp;c=15"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/font&gt;&amp;#39;&lt;/strong&gt;&lt;em&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;Off-Hand&lt;/font&gt;&lt;/font&gt;&amp;#39;&lt;/em&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3157&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Leather&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3298&amp;amp;c=15"&gt;Emblem of Heroism Belts&lt;/a&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;font face="Arial"&gt;&lt;strong&gt;Mail&lt;/strong&gt;&lt;/font&gt;&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3299&amp;amp;c=15"&gt;Emblem of Heroism Belts&lt;/a&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=15174" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/beta/default.aspx">beta</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/wotlk/default.aspx">wotlk</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/8926/default.aspx">8926</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/instance/default.aspx">instance</category></item><item><title>WotLK -- Beta Build 8926</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N13357Id.aspx</link><pubDate>Thu, 11 Sep 2008 18:54:06 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15175</guid><dc:creator>Zyuu</dc:creator><slash:comments>2</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=15175</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N13357Id.aspx#comments</comments><description>&lt;ul&gt;&lt;li&gt; &lt;font size="small"&gt;Obsidian Sanctum 25-man loot:&lt;/font&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3263&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Chestplate of the Great Aspects&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; (Plate), &lt;/font&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3264&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Wyrmrest Band&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; (Ring)&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;font size="small"&gt;Obsidian Sanctum 10-man loot: &lt;/font&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3262&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Signet of the Accord&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt;, &lt;/font&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3261&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Dragon Hide Bag&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt;Blackmsithing: &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3258&amp;amp;c=15"&gt;7 new recipes&lt;/a&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt; Tailoring&lt;/font&gt;&amp;#39;&lt;em&gt;&lt;font size="small"&gt; Epic Cloth:&lt;/font&gt;&amp;#39;&lt;/em&gt;&lt;/strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3255&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Ebonweave Set&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt;, &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3257&amp;amp;c=15"&gt;&lt;strong&gt;Spellweave Set&lt;/strong&gt;&lt;/a&gt;, &lt;/font&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3256&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Moonshroud Set &lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;li&gt; &lt;strong&gt;&lt;font size="small"&gt; Tailoring&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt; Blue Cloth:&lt;/font&gt;&lt;strong&gt;&lt;font size="small"&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3260&amp;amp;c=15"&gt;Frostsavage Set&lt;/a&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;li&gt; &amp;#39;&lt;em&gt;&lt;strong&gt;&lt;font size="small"&gt;New &lt;/strong&gt;Jewelcrafting&amp;#39;&lt;/em&gt; Recipe:&lt;/font&gt; &lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3254&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;strong&gt;Titanium Frostguard Ring&lt;/strong&gt;&lt;/font&gt;&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;font size="small"&gt;&lt;strong&gt;Heroic Mode&lt;/strong&gt; is now available for the following dungeons: &lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=9679913195&amp;amp;sid=2000"&gt;Utgarde Pinnacle&lt;/a&gt;, &lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=9679913197&amp;amp;sid=2000"&gt;The Oculus&lt;/a&gt;, &lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=9679913198&amp;amp;sid=2000"&gt;Azjol-Nerub&lt;/a&gt;, &lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=9679913199&amp;amp;sid=2000"&gt;CoT:Stratholme&lt;/a&gt;&lt;/font&gt;. (&lt;a href="http://forums.worldofwarcraft.com/board.html?forumId=7573201&amp;amp;sid=2000"&gt;src&lt;/a&gt;)
&lt;/li&gt;&lt;li&gt; &lt;font size="small"&gt;A new &lt;strong&gt;raid instance 10/25-man&lt;/strong&gt; is available! &lt;strong&gt;The Obsidian Sanctum&lt;/strong&gt;, also referred to as Chamber of Aspects: Black, is a raid dungeon with the portal located under Wyrmrest temple in Dragonblight. (&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=9679913191&amp;amp;sid=2000"&gt;src&lt;/a&gt;)&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;font size="small"&gt;&lt;strong&gt;Naxxramas 25-man&lt;/strong&gt; is now &lt;strong&gt;itemized&lt;/strong&gt;. (&lt;/font&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=9679913148&amp;amp;sid=2000"&gt;&lt;font size="small"&gt;src&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;/font&gt;
&lt;/li&gt;&lt;li&gt; &lt;font size="small"&gt;&lt;a href="http://wotlk.wowhead.com/?talent"&gt;&lt;strong&gt;WoWhead&lt;/strong&gt;&lt;/a&gt; updated to the latest build 8926&lt;/font&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="medium"&gt;New Glyphs - Druid, Paladin, Shaman&lt;/font&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;blockquote&gt;&lt;font size="small"&gt; &lt;strong&gt;Druid&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://wotlk.wowhead.com/?spell=59219"&gt;Glyph of Dash&lt;/a&gt; - Reduces the cooldown of your Dash ability by 20%.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;&lt;strong&gt;Paladin&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://wotlk.wowhead.com/?spell=56420"&gt;Glyph of Seal of Blood&lt;/a&gt; - Your Seal of Blood or Seal of the Martyr increases the mana received from Spiritual Attunement by 10% while active.&lt;br /&gt;&lt;a href="http://wotlk.wowhead.com/?spell=56414"&gt;Glyph of Seal of Righteousness&lt;/a&gt; - Reduces the cost of your Judgement spells by 10% while Seal of Righteousness is active.&lt;br /&gt;&lt;a href="http://wotlk.wowhead.com/?spell=56416"&gt;Glyph of Seal of Vengeance&lt;/a&gt; - Your Seal of Vengeance or Seal of Corruption also grants 10 expertise while active.&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;&lt;strong&gt;Shaman&lt;/strong&gt;&lt;/font&gt;&lt;br /&gt;&lt;font size="small"&gt;&lt;a href="http://wotlk.wowhead.com/?spell=59289"&gt;Glyph of Ghost Wolf&lt;/a&gt; - Your Ghost Wolf form regenerates an additional 1% of your maximum health every 5 sec.&lt;/font&gt;&lt;/blockquote&gt;
&lt;p&gt;&lt;br /&gt;&lt;strong&gt;&lt;font size="medium"&gt;Uncategorized Changes&lt;/font&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;blockquote&gt;&lt;font size="small"&gt;&lt;strong&gt;New Mounts&lt;/strong&gt;&lt;br /&gt; Azure Drake - Summons and dismisses a rideable Azure Drake. This is a very fast mount. This mount can only be summoned in Outland or Northrend. &lt;br /&gt; Black Mammoth - Summons and dismisses a rideable Black Mammoth Mount. This is a very fast mount.&lt;br /&gt; Black Polar Bear - Summons and dismisses a rideable Black Polar Bear. This is a very fast mount.&lt;br /&gt; Blue Drake - Summons and dismisses a rideable Blue Drake. This is a very fast mount. This mount can only be summoned in Outland or Northrend.&lt;br /&gt; Brown Polar Bear - Summons and dismisses a rideable Brown Polar Bear. This is a very fast mount.&lt;br /&gt; Bronze Drake - Summons and dismisses a rideable Bronze Drake. This is a very fast mount. This mount can only be summoned in Outland or Northrend.&lt;br /&gt; Red Drake - Summons and dismisses a rideable Red Drake. This is a very fast mount. This mount can only be summoned in Outland or Northrend.&lt;br /&gt; Twilight Drake - Summons and dismisses a rideable Twilight Drake. This is a very fast mount. This mount can only be summoned in Outland or Northrend.&lt;/font&gt;&lt;/blockquote&gt;
&lt;p&gt;&lt;br /&gt;&lt;font size="medium"&gt;&lt;strong&gt;Professions Changes&lt;/strong&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;blockquote&gt;&lt;font size="small"&gt;&lt;strong&gt;Blacksmithing&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3258&amp;amp;c=15"&gt;7 new recipes&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Enchanting&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://wotlk.wowhead.com/?spell=59636"&gt;Enchant Ring - Stamina&lt;/a&gt;: Permanently enchant a ring to increase Stamina by 24. Only the Enchanter&amp;#39;s rings can be enchanted, and enchanting a ring will cause it to become soulbound.&lt;br /&gt;&lt;a href="http://wotlk.wowhead.com/?spell=59619"&gt;Enchant Weapon - Accuracy&lt;/a&gt;: Permanently enchant a melee weapon to increase critical strike and hit rating by 25. Requires a level 60 or higher item.&lt;br /&gt;&lt;a href="http://wotlk.wowhead.com/?spell=59621"&gt;Enchant Weapon - Berserking&lt;/a&gt; (Not yet implemented): Proc based enchant causing &amp;quot;Strength increased by 200 but armor reduced by 50%.&amp;quot;&lt;br /&gt;&lt;a href="http://wotlk.wowhead.com/?spell=59625"&gt;Enchant Weapon - Black Magic&lt;/a&gt;: Permanently enchant a melee weapon to cause your damaging spells to sometimes inflict a painful curse. Requires a level 60 or higher item.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Inscription&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://wotlk.wowhead.com/?spell=59385"&gt;Certificate of Ownership&lt;/a&gt; - Allows you to rename your pet.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Jewelcrafting&lt;/strong&gt;&lt;br /&gt;&lt;/font&gt;&lt;strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3254&amp;amp;c=15"&gt;&lt;font size="small"&gt;&lt;/strong&gt;Titanium Frostguard Ring&lt;strong&gt;&lt;/font&gt;&lt;/a&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Tailoring&lt;/strong&gt;&lt;br /&gt;&lt;/font&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3255&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Ebonweave Set&lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;&lt;strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3257&amp;amp;c=15"&gt;&lt;/strong&gt;Spellweave Set&lt;strong&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/font&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3256&amp;amp;c=15"&gt;&lt;strong&gt;&lt;font size="small"&gt;Moonshroud Set &lt;/font&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;/font&gt;&lt;/strong&gt;&lt;font size="small"&gt;&lt;strong&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=3260&amp;amp;c=15"&gt;Frostsavage Set&lt;/a&gt;&lt;/strong&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;
&lt;p&gt;&lt;br /&gt;&lt;font size="medium"&gt;&lt;strong&gt;Class Changes&lt;/strong&gt;&lt;/font&gt;
&lt;/p&gt;&lt;p&gt;&lt;font size="small"&gt;&lt;strong&gt;Death Knight&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.6#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=j"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;br /&gt;&lt;strong&gt;Blood&lt;/strong&gt;&lt;br /&gt; - Bloody Vengeance: Reduced to 3 ranks, stacking up to 9% damage (Old: 5 ranks, stacked up to 15% damage)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Frost&lt;/strong&gt;&lt;br /&gt; - Annihilation: Changed to 33% instead of 30%. Same outcome, just different numbering.&lt;br /&gt; - Killing Machine: Now only has 50% chance to proc on crit (Old: 100% chance)&lt;br /&gt; - Frigid Dreadplate: Changed to 33% instead of 30%. Same outcome, just different numbering.&lt;br /&gt; - Merciless Combat: Damage reduced to 12% (Old: 20%)&lt;br /&gt; - Rime: Now increases your Icy Touch crit chance by 15% and gives it a 15% chance for a free Howling Blast (Old: Increases damage of Icy Touch and Howling Blast by 30%).&lt;br /&gt; - Howling Blast: Tooltip damage reduced&lt;br /&gt; - Blood of the North: Changed to 33% instead of 30%. Same outcome, just different numbering.&lt;br /&gt; - Frost Strike: Damage reduced to 30% (down from 50%)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Unholy&lt;/strong&gt;&lt;br /&gt; - Necrosis: Now deals 10% Shadow damage (down from 25%)&lt;br /&gt; - Blood-Caked Blade: Hits for 20% weapon damage plus 10% for each diseases (Old: 50% weapon damage for each disease on target)&lt;br /&gt; - Desecration: Damage increase reduced to 5% (Old: 10%, as if it was ever working before)&lt;br /&gt; - Unholy Blight: Damage reduced significantly, to 37 tooltip damage (Old: 152). Also now has a one minute cooldown and lasts 14 seconds, down from 20.&lt;br /&gt;&lt;br /&gt; &lt;strong&gt;Druid&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.11#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=0"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;br /&gt;&lt;strong&gt;Balance&lt;/strong&gt;&lt;br /&gt; - Nature&amp;#39;s Splendor changed: Increases the duration of your Moonfire, Insect Swarm, Rejuvenation, Regrowth, Lifebloom and Flourish spells by 2/3 sec. (old: 2/3%)&lt;br /&gt; - Improved Insect Swarm is now available.&lt;br /&gt; - Gale Winds now increases damage done by your Hurricane and Typhoon spells by 15/30% (old: 25/50%), and increases the range of your Cyclone spell by 2/4 yards.&lt;br /&gt; - Eclipse cooldown reduced from 2 minutes to 30 seconds.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Feral&lt;/strong&gt;&lt;br /&gt; - Infected Wounds attack speed reduction has been lowered, it&amp;#39;s now -3/7/10%.&lt;br /&gt; - Berserk cooldown reduced from 5 to 3 minutes and description changed: When activated, this ability temporarily grants you 30% of your maximum health while in Bear Form or Dire Bear Form, causes your Mangle (Bear) and Maul attacks to hit up to 3 targets, and reduces the energy cost of all your Cat Form abilities by -50%. Lasts 15 sec. You cannot use Tiger&amp;#39;s Fury while Berserk is active. Clears the effect of Fear and makes you immune to Fear for the duration.&lt;br /&gt; - Mother Bear has been renamed to Protector of the Pack, and it&amp;#39;s now available.&lt;br /&gt; - Natural Reaction is now available.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Restoration&lt;/strong&gt;&lt;br /&gt; - Abolish Poison duration lowered from 1 min to 8 secs.&lt;br /&gt; - Subtlety now reduces the chance of your spells to be dispelled (old version: only healing over time spells were affected).&lt;br /&gt; - Replenish restore values changed, it&amp;#39;s now 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick.&lt;br /&gt; - Gift of the Earthmother changed: Reduces the base global cooldown of your Rejuvenation and Lifebloom spells by 2/4/6/8/10%, and causes your Healing Touch and Nourish spells to refund 1/2/3/4/5% of their base cost for each healing over time effect on the target.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Hunter&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.3#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=c"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;br /&gt;&lt;strong&gt;Beast Mastery&lt;/strong&gt;&lt;br /&gt; - Aspect of the Viper changed: The hunter takes on the aspect of the viper, each ranged attack regenerates a percentage of maximum mana equal to base ranged weapon speed, but reduces your total damage done by -50%. Only one Aspect can be active at a time.&lt;br /&gt; - Cobra Strikes now causes your pet&amp;#39;s next 2 special attacks to critically hit. (old version: next 3 special attacks)&lt;br /&gt; - Invigoration changed: When your pet scores a critical hit with a special ability, you have a 50/100% chance to instantly regenerate 1% mana.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Marksmanship&lt;/strong&gt;&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;- Improved Steady Shot mana reduction lowered from 40 to 20%.&lt;/font&gt;&lt;br /&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;strong&gt;Survival&lt;/strong&gt;&lt;br /&gt; - Hunting Party now lasts for 15 secs.&lt;br /&gt; - Lock and Load now cause your next Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. (old version: your next 3 Arcane Shot or Explosive Shot spells were affected by this talent).&lt;br /&gt; - T.N.T critical strike chance lowered from 5/10/15% to 3/6/9%.&lt;br /&gt;&lt;br /&gt;[[Image:mage.gif]] &lt;strong&gt;Mage&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.8#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=o"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;br /&gt;&lt;strong&gt;Frost&lt;/strong&gt;&lt;br /&gt; - Gives your Frost damage spells a 5/10% chance to grant you (old version: chance to apply) the Fingers of Frost effect, which treats your next 2 Frost spells cast as if the target were Frozen. Lasts 15 sec.&lt;br /&gt; - Deep Freeze rank 4 damage lowered.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Paladin&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.2#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=s"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;br /&gt; Coming soon.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Priest&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.5#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=b"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;br /&gt; Coming soon.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Rogue&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.4#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=f"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;br /&gt;&lt;strong&gt;Assassination&lt;/strong&gt;&lt;br /&gt; - Hunger for Blood now refunds 15 energy. (old description: &amp;quot;refunds the energy cost&amp;quot;)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;haman&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.7#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=h"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;br /&gt;&lt;strong&gt;Elemental&lt;/strong&gt;&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;- Thunderstorm has new ranks (rank 1-4) and knock up range increased to 6 yards: You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 5% mana to you and deals 1450 to 1656 Nature damage to all nearby enemies, knocking them back 6 yards.&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;- Lava Flows bonus spell damage lowered: Increases the amount of bonus spell damage on your Flametongue Weapon by an additional 15/30/45%, and increases the critical strike damage bonus of your Lava Burst spell by an additional 24%.&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;- Storm, Earth and Fire changed: Your Lightning Bolt gains an additional 2/4/6/8/10% of your spell power, your Earth Shock&amp;#39;s range is increased by 1/2/3/4/5 yards and the periodic damage done by your Flame Shock is increased by 10/20/30/40/50%.&lt;/font&gt;&lt;br /&gt;&lt;font size="small"&gt;- Totem of Wrath rank 4 damage increased: Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the damage done by spells and effects by 280 for all party and raid members, and increases the critical strike chance of spells and effects by 3% against all enemies within 40 yards. Lasts 2 min.&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font size="small"&gt;&lt;strong&gt;Enhancement&lt;/strong&gt;&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;- Shamanistic Focus now reduces the mana cost of your Shock spells by -45%. (old version: After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.)&lt;/font&gt;&lt;br /&gt;&lt;font size="small"&gt;- Maelstrom Weapon now affects healing spells: When you critically hit with a melee weapon, you reduce the cast time of your next Lightning Bolt, Chain Lightning or Lava Burst, Lesser Healing Wave, Healing Wave or Chain Heal spell by 4/8/12/16/20%. Stacks up to 5 times. Lasts 15 seconds.&lt;/font&gt;&lt;br /&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;strong&gt;Restoration&lt;/strong&gt;&lt;br /&gt;&lt;/font&gt;&lt;font size="small"&gt;- Nature&amp;#39;s Guardian cooldown reduced from 8 to 5 seconds.&lt;/font&gt;&lt;br /&gt;&lt;font size="small"&gt;- Ancestral Awakening healing lowered: When you critically heal with your Healing Wave or Lesser Healing Wave, you summon an Ancestral spirit to aid you, instantly healing the lowest health friendly party or raid target within 40 yards for 7/13/20% of the amount healed. (old: 20/40/60%)&lt;/font&gt;&lt;br /&gt;&lt;font size="small"&gt;- Tidal Waves changed: You have a 20/40/60/80/100% chance after you cast Chain Heal to lower the cast time of your next Lesser Healing Wave or Healing Wave spell by 30%. In addition, your Healing Wave gains an additional 4/8/12/16/20% of your bonus healing effects and your Lesser Healing Wave gains an additional 2/4/6/8/10% of your bonus healing effects.&lt;/font&gt;&lt;font size="small"&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Warlock&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.9#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=I"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;br /&gt; Coming soon.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Warrior&lt;/strong&gt; (8926: &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?spells=7.1#0-2+1"&gt;&lt;font size="small"&gt;Skills&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt; | &lt;/font&gt;&lt;a href="http://wotlk.wowhead.com/?talent=L"&gt;&lt;font size="small"&gt;Talents&lt;/font&gt;&lt;/a&gt;&lt;font size="small"&gt;)&lt;/font&gt;&lt;br /&gt;&lt;font size="small"&gt;&lt;strong&gt;Arms&lt;/strong&gt;&lt;br /&gt; - Wrecking Crew - Your melee critical hits Enrage you, increasing all damage caused by 2/4/6/8/10% for 12 sec.&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fury&lt;/strong&gt;&lt;br /&gt;&lt;font size="small"&gt;- Commanding Shout is now a raid wide buff: Increases maximum health of all party and raid members within 20 yards by 1080. Lasts 2 min.&lt;br /&gt; - Enrage now gives you a 30% chance to receive a 2/4/6/8/10% damage bonus for 12 sec after being the victim of a damaging attack.&lt;br /&gt; - Rampage now affects ranged critical hit, in addition to melee. (Your melee critical hits cause you to go on a rampage, increasing ranged and melee critical hit chance of all party and raid members within 45 yds by 5%. Lasts 10 sec.)&lt;br /&gt; - Titan&amp;#39;s Grip allows you to equip two-handed axes, maces and swords in one hand. &lt;strong&gt;Also reduces your chance to hit with melee abilities that require weapons by -15%&lt;/strong&gt;.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Protection&lt;/strong&gt;&lt;br /&gt; - Devastate changed: Sunder the target&amp;#39;s armor causing the Sunder Armor effect. In addition, causes 80% of weapon damage plus 101 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.&lt;br /&gt; - New Talent - Improved Spell Reflection (Tier 4) - Reduces the chance you&amp;#39;ll be hit by spells by -2/4%, reduces the cooldown of your Spell Reflection ability by -2/5 sec and when the ability is used it will reflect the first spell cast against the 2/4 closest party members.&lt;br /&gt;&lt;/font&gt;
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=15175" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/beta/default.aspx">beta</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/wotlk/default.aspx">wotlk</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/8926/default.aspx">8926</category></item><item><title>WotLK -- Build 8820 Updated Notes</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N13003Id.aspx</link><pubDate>Sat, 23 Aug 2008 00:50:37 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16046</guid><dc:creator>Zyuu</dc:creator><slash:comments>8</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=16046</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N13003Id.aspx#comments</comments><description>&lt;p&gt;New notes are marked in &lt;b&gt;bold&lt;/b&gt;.
&lt;/p&gt;&lt;p&gt;&lt;font&gt;&lt;b&gt;General &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;The continent of Northrend is now available!  To travel there, visit one of four  &lt;br /&gt;
    transportation masters in either Orgrimmar, Undercity, Stormwind Harbor,or Menethil  &lt;br /&gt;
    Harbor.&lt;/li&gt;
    &lt;li&gt;The floating magical city of Dalaran is now available!&lt;/li&gt;
    &lt;li&gt;The Barber Shop has been implemented and you can now visit one of the Barber Shops  &lt;br /&gt;
    in the major cities to change your appearance.&lt;/li&gt;
    &lt;li&gt;The all new Achievement System has been implemented.&lt;/li&gt;
    &lt;li&gt;Transportation between Howling Fjord and Borean Tundra can be found at the Tuskarr  &lt;br /&gt;
    villages in those zones.&lt;/li&gt;
    &lt;li&gt;The level cap is currently set to &lt;b&gt;80&lt;/b&gt;.&lt;/li&gt;
    &lt;li&gt;Hit Rating, Critical Strike Rating, and Haste Rating now modify both melee attacks and  &lt;br /&gt;
    spells.&lt;/li&gt;
    &lt;li&gt;Spell casting and spell channeling pushback has been changed to the following:
    &lt;ul&gt;
        &lt;li&gt;When casting a spell:
        &lt;ul&gt;
            &lt;li&gt;The first and second hit will add .5 secs each to the cast time.&lt;/li&gt;
            &lt;li&gt;All hits after the second will have no effect.&lt;/li&gt;
        &lt;/ul&gt;
        &lt;/li&gt;
        &lt;li&gt;When channeling a spell:
        &lt;ul&gt;
            &lt;li&gt;The first and second hit reduces current duration by 25% of total  &lt;br /&gt;
            duration each.&lt;/li&gt;
            &lt;li&gt;All hits after the second will have no effect.&lt;/li&gt;
        &lt;/ul&gt;
        &lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
    &lt;li&gt;Spellpower:
    &lt;ul&gt;
        &lt;li&gt;All items and effects which grant bonuses to spell damage and spell healing are  &lt;br /&gt;
        being consolidated into a single stat, Spellpower.  This stat will appear with the  &lt;br /&gt;
        same values found on items which grant &amp;quot;increased spell damage and healing&amp;quot;  &lt;br /&gt;
        such as on typical Mage and Warlock itemization.
        &lt;ul&gt;
            &lt;li&gt;For classes which do not heal, they should see no change in the  &lt;br /&gt;
            character sheet other than new tooltip wording.&lt;/li&gt;
        &lt;/ul&gt;
        &lt;/li&gt;
        &lt;li&gt;Healing characters will see their bonus healing numbers on the character sheet  &lt;br /&gt;
        decrease, however, all healing spells have been modified to receive more benefit  &lt;br /&gt;
        from spellpower than they received from bonus healing, with a net effect of no  &lt;br /&gt;
        change to the amount healed by their spells.  Some talents have had to be  &lt;br /&gt;
        rebalanced to accommodate this change, but the amount healed will remain  &lt;br /&gt;
        roughly the same.  In addition, some talents will provide only healing spell  &lt;br /&gt;
        power.&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
    &lt;li&gt;NPC Transportation Locations
    &lt;ul&gt;
        &lt;li&gt;Horde:
        &lt;ul&gt;
            &lt;li&gt;Undercity to Vengeance Landing (Howling Fjord)&lt;/li&gt;
            &lt;li&gt;Orgrimmar to Warsong Hold (Borean Tundra)&lt;/li&gt;
        &lt;/ul&gt;
        &lt;/li&gt;
        &lt;li&gt;Alliance:
        &lt;ul&gt;
            &lt;li&gt;Menethil Harbor to Valgarde (Howling Fjord)&lt;/li&gt;
            &lt;li&gt;Stormwind Harbor to Valiance Keep (Borean Tundra)&lt;/li&gt;
        &lt;/ul&gt;
        &lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;Racial Abilities &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Arcane Torrent (Blood Elf) global cooldown removed.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;Known Issues &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;The current patch notes are incomplete, but will be progressively more comprehensive in  &lt;br /&gt;
    each patch.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;World Environment: Zones &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;The following zones are available for testing: Howling Fjord, Borean Tundra,  &lt;br /&gt;
    Dragonblight, Grizzly Hills, Sholazar Basin, Zul&amp;#39;Drak and &lt;b&gt;Storm Peaks&lt;/b&gt;.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;Dungeons &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;The following dungeons are available for testing:
    &lt;ul&gt;
        &lt;li&gt;Howling Fjord: Utgarde Keep (70-72)&lt;/li&gt;
        &lt;li&gt;Borean Tundra: The Nexus (70-72)&lt;/li&gt;
        &lt;li&gt;Dragonblight: Azjol-Nerub (72-74)&lt;/li&gt;
        &lt;li&gt;Grizzly Hills: Drak&amp;#39;Tharon Keep (74-76)&lt;/li&gt;
        &lt;li&gt;Storm Peaks: The Halls of Stone (77-79)&lt;/li&gt;
        &lt;li&gt;&lt;b&gt;Storm Peaks: The Halls of Lightning (80) &lt;br /&gt;
        &lt;/b&gt;&lt;/li&gt;
        &lt;li&gt;&lt;b&gt;Howling Fjord: Utgarde Pinnacle (80) &lt;br /&gt;
        &lt;/b&gt;&lt;/li&gt;
        &lt;li&gt;&lt;b&gt;Caverns of Time: Stratholme (80) &lt;br /&gt;
        &lt;/b&gt;&lt;/li&gt;
        &lt;li&gt;&lt;b&gt;Borean Tundra: The Oculus (80) &lt;br /&gt;
        &lt;/b&gt;&lt;/li&gt;
        &lt;li&gt;&lt;b&gt;Borean Tundra: The Nexus - Heroic (80)&lt;/b&gt;&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;Classes &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;All Classes are available for play.  Spells and talents will be available for testing past 70.&lt;/li&gt;
    &lt;li&gt;The Death Knight Hero class is now available for play.
    &lt;ul&gt;
        &lt;li&gt;Death Knights will now start with 0 talent points at level 55.&lt;/li&gt;
        &lt;li&gt;Creating a new Death Knight will start you at level 55 in Eastern Plaguelands.&lt;/li&gt;
        &lt;li&gt;The Death Knight start zone, Acherus, the Ebon Hold, is fully implemented and  &lt;br /&gt;
        is located in the Eastern area of Eastern Plaguelands.&lt;/li&gt;
        &lt;li&gt;Death Knight spells that cost runes will now display the rune cooldowns on the  &lt;br /&gt;
        spell buttons.&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 Druids &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Brambles (Balance): Now increases the damage done by your Treants, and also damage  &lt;br /&gt;
    caused from your Treants and Barkskin has a 5/10/15% chance to Daze the target for 3  &lt;br /&gt;
    sec.&lt;/li&gt;
    &lt;li&gt;Celestial Focus (Balance): The stun proc now works with Starfall.&lt;/li&gt;
    &lt;li&gt;Challenging Roar now has a 3 minute cooldown, reduced from 10 minutes.&lt;/li&gt;
    &lt;li&gt;Entangling Roots: Can now be used indoors.&lt;/li&gt;
    &lt;li&gt;Faerie Fire (Feral): Now an 11-point talent, down from being a 21-point talent.&lt;/li&gt;
    &lt;li&gt;Feral Charge (Feral) is now a 21-point talent, up from being a 11-point talent.&lt;/li&gt;
    &lt;li&gt;Feral Charge (Feral): Can now be used in Cat form.&lt;/li&gt;
    &lt;li&gt;Feral Instinct (Feral) no longer increases threat generated in Bear form, but now increases  &lt;br /&gt;
    damage done by your Swipe ability by 5/10/15%.&lt;/li&gt;
    &lt;li&gt;Feral Swiftness: The movement speed buff can now be used indoors.&lt;/li&gt;
    &lt;li&gt;Focused Starlight (Balance): Now also works with Starfall.&lt;/li&gt;
    &lt;li&gt;Force of Nature (Balance): Cooldown reduced to 2 minutes, down from 3.&lt;/li&gt;
    &lt;li&gt;Hurricane: No longer has a cooldown (was 1 minute).&lt;/li&gt;
    &lt;li&gt;Improved Faerie Fire (Feral): Now also works with spell hit, in addition to ranged and  &lt;br /&gt;
    melee hit %.&lt;/li&gt;
    &lt;li&gt;Improved Mark of the Wild (Restoration): Now a 2-point talent, down from a 5-point  &lt;br /&gt;
    talent.&lt;/li&gt;
    &lt;li&gt;Improved Tranquility (Restoration): Now also reduces the cooldown of your Tranquility  &lt;br /&gt;
    spell by 25/50%.&lt;/li&gt;
    &lt;li&gt;Mangle (Feral): Now increases the damage done by Maul in addition to Shred.&lt;/li&gt;
    &lt;li&gt;Moonglow (Balance): Now also works with Starfall.&lt;/li&gt;
    &lt;li&gt;Moonkin Form (Balance) no longer increases your attack power or causes you to  &lt;br /&gt;
    regenerate mana off melee attacks, but now has a chance to cause you to instantly  &lt;br /&gt;
    regenerate 2% of your total mana every time you critically hit with a spell.&lt;/li&gt;
    &lt;li&gt;Nature&amp;#39;s Focus (Restoration): Now a 3 point talent, down from a 5-point talent. Also  &lt;br /&gt;
    moved to Tier 1, up from Tier 2. Now also includes Nourish.&lt;/li&gt;
    &lt;li&gt;Nature&amp;#39;s Grace (Balance): Now also reduces the global cooldown of your Wrath spell by  &lt;br /&gt;
    50% while in effect.&lt;/li&gt;
    &lt;li&gt;Nature&amp;#39;s Grasp (Balance): Can now be used and can proc indoors.&lt;/li&gt;
    &lt;li&gt;Nature&amp;#39;s Reach (Balance): Now also reduces threat generated by Balance spells by  &lt;br /&gt;
    15/30%.&lt;/li&gt;
    &lt;li&gt;New Spell: Revive - Returns the spirit to the body, restoring a dead target to life with  &lt;br /&gt;
    health and mana. Cannot be cast when in combat. (Ranks 1-7 added)&lt;/li&gt;
    &lt;li&gt;Omen of Clarity (Restoration): Now a passive spell. Now also works for spells (healing  &lt;br /&gt;
    and damage). Proc rate is roughly 6% with a 10 second internal cooldown.&lt;/li&gt;
    &lt;li&gt;Primal Tenacity (Feral) now reduces damage while stunned by 5/10/15%, and reduces the  &lt;br /&gt;
    duration of fear effects by 5/10/15%.&lt;/li&gt;
    &lt;li&gt;Remove Curse can now be used in Tree of Life form.&lt;/li&gt;
    &lt;li&gt;Soothe Animal can now be used on Dragonkin as well as Beasts.&lt;/li&gt;
    &lt;li&gt;Soothe Animal is now instant cast.&lt;/li&gt;
    &lt;li&gt;Subtlety (Restoration): Now a 3-point talent, down from a 5-point talent. Also moved to  &lt;br /&gt;
    Tier 2, up from Tier 3. Also now only reduced threat for Restoration spells, and reduces  &lt;br /&gt;
    the chance that your healing over time spells (Lifebloom, Regrowth and Rejuvenation) will  &lt;br /&gt;
    be dispelled, rather than all Druid spells. Threat management for Balance can now be  &lt;br /&gt;
    found in the Balance tree, within Nature&amp;#39;s Reach.&lt;/li&gt;
    &lt;li&gt;Survival of the Fittest (Feral): Increased to 2/4/6%, up from 1/2/3%.&lt;/li&gt;
    &lt;li&gt;The mana regeneration penalty when in Bear Form, Dire Bear Form and Cat Form has  &lt;br /&gt;
    been removed.&lt;/li&gt;
    &lt;li&gt;Tranquil Spirit (Restoration) now also includes Nourish.&lt;/li&gt;
    &lt;li&gt;Tree of Life (Restoration): 30% snare penalty has been removed.&lt;/li&gt;
    &lt;li&gt;Tree of Life (Restoration): Can now cast Dispel Curse.&lt;/li&gt;
    &lt;li&gt;Tree of Life (Restoration): You can now cast all Restoration spells (Healing Touch) in the  &lt;br /&gt;
    form, but Tree of Life now only reduces the mana cost of your healing over time spells  &lt;br /&gt;
    (Rejuvenation, Lifebloom, Regrowth and Flourish) by 20%.&lt;/li&gt;
    &lt;li&gt;Vengeance (Balance): Now also works with Starfall.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 Hunters &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;All pet families now have one unique ability. New abilities have been added for families  &lt;br /&gt;
    such as bears and sporebats.&lt;/li&gt;
    &lt;li&gt;Animal Handler (Beast Mastery): No longer increases speed while mounted, but now  &lt;br /&gt;
    reduces the cooldown of your Master&amp;#39;s Call ability by 5/10 sec.&lt;/li&gt;
    &lt;li&gt;Arcane Shot: No longer dispels magic effects.&lt;/li&gt;
    &lt;li&gt;Aspects now no longer cost mana.&lt;/li&gt;
    &lt;li&gt;Aspect of the Beast: Now increases melee attack power by 10% for the hunter &lt;br /&gt;
    &lt;b&gt;and the hunter&amp;#39;s pet.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Avoidance, Dash / Dive and Cobra Reflexes are now pet talents instead of pet skills.&lt;/li&gt;
    &lt;li&gt;Bestial Swiftness is now a pet talent tree talent, and has been removed from the Beast  &lt;br /&gt;
    Mastery Hunter tree.&lt;/li&gt;
    &lt;li&gt;Bite now has no cooldown, does the same damage and costs the same Focus as Claw,  &lt;br /&gt;
    so works as a Focus dump.&lt;/li&gt;
    &lt;li&gt;Clever Traps (Survival) has been renamed &amp;quot;Trap Mastery.&amp;quot;&lt;/li&gt;
    &lt;li&gt;Concussive Barrage (Marksmanship): Can now proc from Volley attacks.&lt;/li&gt;
    &lt;li&gt;Counterattack: Damage increased by 20%, and now also scales with your Ranged Attack  &lt;br /&gt;
    Power.&lt;/li&gt;
    &lt;li&gt;Deterrence (Survival) - Cooldown reduced to 3 minutes, and now also increases your  &lt;br /&gt;
    chance to resist spells by 60%. Now has a new spell effect.&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Disengage: This ability has been re-designed. Now leaps the Hunter backwards up to 13 yards. &lt;br /&gt;
    30 second cooldown. Disengage now also only has one rank (rank 1).&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Distracting Shot: This shot now &amp;quot;taunts&amp;quot; the target onto the Hunter. The taunt effect &lt;br /&gt;
    will last 6 seconds. Distracting Shot now only has one rank (rank 1).&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Every hunter pet can learn Growl, Cower and either Bite or Claw (never both).&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Focused Fire (Beast Mastery): Now increases the critical strike chance of your Kill Command &lt;br /&gt;
    by 10/20/30% while Kill Command is active. This effect can stack up to 3 times, but diminishes &lt;br /&gt;
    for each charge of Kill Command.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Hunter pets can now learn talents in one of three trees depending on family. Pets gain  &lt;br /&gt;
    talent points starting at level 20 and earn an extra talent point every 4 levels.&lt;/li&gt;
    &lt;li&gt;If a hunter tames a pet that is more than five levels beneath their own level, the pet will  &lt;br /&gt;
    then have their level increased to five levels beneath the hunter&amp;#39;s own level.&lt;/li&gt;
    &lt;li&gt;Improved Feign Death (Survival): Now also reduces damage taken during Feign Death by  &lt;br /&gt;
    15/30%.&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Improved Stings (Marksmanship): Now a 3-point talent, down from 5-points.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Kill Command: This ability now increases the damage done by your pet&amp;#39;s special abilities &lt;br /&gt;
    by 60%. Each attack will reduce the damage bonus by 20%. 1 minute cooldown.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Loyalty, Training Points and the hunter Beast Training button no longer exist. Hunter pets  &lt;br /&gt;
    can now learn all skills at their level. They will get new ranks automatically as they gain  &lt;br /&gt;
    levels.&lt;/li&gt;
    &lt;li&gt;Master Tactician (Survival) - Chance to proc increased to 10%, up from 6%.&lt;/li&gt;
    &lt;li&gt;Mongoose Bite: No longer requires you to dodge in order to use this ability.&lt;/li&gt;
    &lt;li&gt;Monster Slaying (Survival) and Humanoid Slaying (Survival) has been combined into  &lt;br /&gt;
    &amp;quot;Improved Tracking&amp;quot;.&lt;/li&gt;
    &lt;li&gt;New Talent - Aspect Mastery (Beast Mastery)&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;New Talent - Hunter vs. Wild (Survival): Increases you and your pet&amp;#39;s attack power  &lt;br /&gt;
    and ranged attack power equal to 10/20/30% of your total Stamina.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;New Talent - Improved Tracking (Survival): Increases all damage done to targets that are  &lt;br /&gt;
    being tracked 1/2/3/4/5%.&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;New Talent - Lock and Load (Survival): You have a 33/66/100% chance when you trap a target &lt;br /&gt;
    and a 10/20/30% chance when you sting a target to cause your next 3 Arcane Shot or Explosive  &lt;br /&gt;
    Shot spells to trigger no cooldown, cost no mana and consume no ammo.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;New Talent - T.N.T. (Survival): Your Immolation Trap, Explosive Trap and Explosive Shot &lt;br /&gt;
    have a 5/10/15% to stun targets for 2 sec when they deal damage, and increases the critical  &lt;br /&gt;
    strike chance of your Explosive Shot and Explosive Trap by 5/10/15%.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Pathfinding (Beast Mastery): Now also increases the movement speed while mounted by  &lt;br /&gt;
    5/10%.&lt;/li&gt;
    &lt;li&gt;Readiness (Survival): Cooldown reduced to 3 minutes, down from 5 minutes.&lt;a href="http://web1.curse.com/b"&gt;/b&lt;/a&gt;&lt;/li&gt;
    &lt;li&gt;Savage Strikes (Survival): Now includes Counterattack.&lt;/li&gt;
    &lt;li&gt;Spirit Bond (Beast Mastery): Also increases healing done to you and your pet by 5/10%.&lt;/li&gt;
    &lt;li&gt;Steady Shot now uses ammo. In result, its bonus damage has been slightly reduced.  &lt;br /&gt;
    Players can notice a damage increase based upon what ammo they use.&lt;/li&gt;
    &lt;li&gt;Steady Shot: Now has a 2.0 cast time, up from 1.5.&lt;/li&gt;
    &lt;li&gt;Surefooted (Survival) now reduces the duration of movement impairing effects by  &lt;br /&gt;
    &lt;b&gt;16/25/50%&lt;/b&gt; (instead of resist % chance).&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Survival Instincts (Survival): This has been moved to tier-2, up from tier 6.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Survivalist (Survival): Now increases your total Stamina, instead of your total Health.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Tranquilizing Shot: Cooldown reduced to 15 seconds (down from 20), and now dispels  &lt;br /&gt;
    Enrage and Magic effects.&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;The arming time has been reduced to 1 second, from 2 seconds for all traps.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Trap Mastery (Survival) &lt;b&gt;is now a 11 point talent&lt;/b&gt;.&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Trueshot Aura - This aura is now raid-wide.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Wingclip: No longer does damage.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 Mages &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Arcane Blast effect duration reduced to 3 seconds, and now increases damage by  &lt;br /&gt;
    25/50/75% instead of reducing cast time.&lt;/li&gt;
    &lt;li&gt;Arcane Focus (Arcane) is now 3 ranks and increases chance to hit and reduces mana  &lt;br /&gt;
    cost of Arcane spells by 1/2/3%.&lt;/li&gt;
    &lt;li&gt;Arcane Fortitude moved to tier 2, increased to 3 ranks, now increases armor equal to  &lt;br /&gt;
    50/100/150% of Intellect.&lt;/li&gt;
    &lt;li&gt;Arcane Impact renamed Spell Impact and now affects Blast Wave, Fire Blast, Cone of  &lt;br /&gt;
    Cold, and Ice Lance.&lt;/li&gt;
    &lt;li&gt;Arcane Potency now applies when Presence of Mind is active, talent prerequisite  &lt;br /&gt;
    changed to Presence of Mind.&lt;/li&gt;
    &lt;li&gt;Arcane Subtlety now reduces the chance your spells will be dispelled by 15/35%, and no  &lt;br /&gt;
    longer reduces the resistance of targets.&lt;/li&gt;
    &lt;li&gt;Arctic Reach now also affects Deep Freeze.&lt;/li&gt;
    &lt;li&gt;Blast Wave now knocks all affected targets back.&lt;/li&gt;
    &lt;li&gt;Conjured mana gems no longer disappear from your backpack after being logged out  &lt;br /&gt;
    for more than 15 minutes. Higher ranks of Conjure Mana Gem will recharge an existing  &lt;br /&gt;
    mana gem to maximum charges.&lt;/li&gt;
    &lt;li&gt;Counterspell now costs 9% of base mana.&lt;/li&gt;
    &lt;li&gt;Elemental Precision moved to tier 2.&lt;/li&gt;
    &lt;li&gt;Empowered Arcane Missiles renamed Arcane Empowerment and no longer increases  &lt;br /&gt;
    mana cost. It now also increases damage caused by Arcane Blast.&lt;/li&gt;
    &lt;li&gt;Empowered Fireball reduced to 3 ranks, now increases damage by 5/10/15% of spell  &lt;br /&gt;
    power.&lt;/li&gt;
    &lt;li&gt;Empowered Frostbolt reduced to 2 ranks, increases damage by 5/10% of spell power  &lt;br /&gt;
    and increases critical hit chance by 2/4%.&lt;/li&gt;
    &lt;li&gt;Flame Throwing moved to tier 3.&lt;/li&gt;
    &lt;li&gt;Frost Armor, Ice Armor, Mage Armor and Molten Armor are no longer Magic effects and  &lt;br /&gt;
    cannot be dispelled.&lt;/li&gt;
    &lt;li&gt;Frost Channeling now reduces mana cost of all spells by 4/7/10%.&lt;/li&gt;
    &lt;li&gt;Frost Warding now increases armor and resistances of Frost/Ice Armor by 25/50%, now  &lt;br /&gt;
    gives Frost Ward and Fire Ward a 15/30/5 chance to negate damage caused and restore  &lt;br /&gt;
    mana equal to damage caused by the warded spell.&lt;/li&gt;
    &lt;li&gt;Ice Floes renamed Cold as Ice, now reduces cooldown of Cold Snap, Ice Barrier,  &lt;br /&gt;
    Summon Water Elemental, and Deep Freeze by 10/20%.&lt;/li&gt;
    &lt;li&gt;Impact moved to tier 3, reduced to 3 ranks for 4/7/10% chance to trigger, now triggers  &lt;br /&gt;
    from any damaging spell (Fire, Frost or Arcane).&lt;/li&gt;
    &lt;li&gt;Improved Blink now also reduces mana cost by 25/50%.&lt;/li&gt;
    &lt;li&gt;Improved Counterspell now always silences the target for 2/4 seconds.&lt;/li&gt;
    &lt;li&gt;Improved Fire Blast moved to tier 1, reduced to 2 ranks, reduces the cooldown by 1/2  &lt;br /&gt;
    seconds.&lt;/li&gt;
    &lt;li&gt;Improved Flamestrike moved to tier 2, renamed World in Flames, now increases the  &lt;br /&gt;
    critical hit chance of Flamestrike, Blast Wave, Dragon&amp;#39;s Breath, Living Bomb, Blizzard,  &lt;br /&gt;
    and Arcane Explosion by 2/4/6%.&lt;/li&gt;
    &lt;li&gt;Improved Frost Nova renamed Ice Floes, moved to tier 1, increased to 3 ranks, now  &lt;br /&gt;
    reduces cooldown of Frost Nova, Cone of Cold, Ice Block, and Icy Veins by 7/14/20%.&lt;/li&gt;
    &lt;li&gt;Improved Mana Shield has been renamed to Arcane Shielding, reduces mana lost per  &lt;br /&gt;
    damage absorbed by 17/33%,and now also increases resistances granted by Mage  &lt;br /&gt;
    Armor by 25/50%.&lt;/li&gt;
    &lt;li&gt;Improved Scorch now increases Fire, Frost, and Arcane damage done to the target by  &lt;br /&gt;
    2/4/6/8/10%.&lt;/li&gt;
    &lt;li&gt;Incineration moved to tier 1, increases the critical hit chance of Fire Blast, Scorch,  &lt;br /&gt;
    Arcane Blast, and Cone of Cold by 2/4/6%.&lt;/li&gt;
    &lt;li&gt;Invisibility now makes the caster invisible after 3 seconds, reduced from 5 seconds.&lt;/li&gt;
    &lt;li&gt;Magic Absorption reduced to 2 ranks, increases resistances by .5/1 point per level, and  &lt;br /&gt;
    restores 1/3% of total mana on a resist.&lt;/li&gt;
    &lt;li&gt;Magic Attunement (Arcane) now also increases the range of your Arcane spells by 3/6  &lt;br /&gt;
    yards.&lt;/li&gt;
    &lt;li&gt;Mana Shield now drains 1.5 mana per damage absorbed.&lt;/li&gt;
    &lt;li&gt;Master of Elements now affects all spell criticals.&lt;/li&gt;
    &lt;li&gt;Mind Mastery reduced to 3/6/9/12/15%.&lt;/li&gt;
    &lt;li&gt;Molten Shields now gives Fire Ward and Frost Ward spells a 15/30% chance to reflect  &lt;br /&gt;
    the warded spell.&lt;/li&gt;
    &lt;li&gt;Polymorph now costs 12% of base mana.&lt;/li&gt;
    &lt;li&gt;Portal spells now cost 18% of base mana.&lt;/li&gt;
    &lt;li&gt;Prismatic Cloak (Arcane) increased to 3 ranks for 1/2/3% and now also reduces the fade  &lt;br /&gt;
    time of Invisibility by 1/2/3 seconds.&lt;/li&gt;
    &lt;li&gt;Pyroblast cast time has been reduced to 5 seconds.&lt;/li&gt;
    &lt;li&gt;Remove Lesser Curse has been renamed to Remove Curse.&lt;/li&gt;
    &lt;li&gt;Shatter no longer has a prerequisite.&lt;/li&gt;
    &lt;li&gt;Slow Fall now costs 6% of base mana.&lt;/li&gt;
    &lt;li&gt;Summoned Water Elemental&amp;#39;s Waterbolt range increased, mana cost reduced, Freeze  &lt;br /&gt;
    range increased, mana cost increased.&lt;/li&gt;
    &lt;li&gt;Teleport spells now cost 9% of base mana.&lt;/li&gt;
    &lt;li&gt;Winter&amp;#39;s Chill reduced to 3 ranks, Frost damage spells have a 33/66/100% chance to  &lt;br /&gt;
    trigger the effect and the effect increases chance to crit with Arcane, Fire and Frost  &lt;br /&gt;
    spells.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 Paladins &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;All Auras now affect all party and raid members within the area of effect.&lt;/li&gt;
    &lt;li&gt;Anticipation (Protection) moved to tier 1, now increases chance to dodge by 1/2/3/4/5%.&lt;/li&gt;
    &lt;li&gt;Avenger&amp;#39;s Shield (Protection) cast time reduced to .5 seconds, duration increased to 10  &lt;br /&gt;
    seconds.&lt;/li&gt;
    &lt;li&gt;Avenging Wrath no longer causes Forbearance, damage increase reduced to 20%, now  &lt;br /&gt;
    increases healing done by 20%.&lt;/li&gt;
    &lt;li&gt;Blessing of Freedom renamed Hand of Freedom. Only one Hand spell can be on the  &lt;br /&gt;
    target per paladin at any one time. Now costs 6% of base mana.&lt;/li&gt;
    &lt;li&gt;Blessing of Light and Greater Blessing of Light removed. Their effects have been folded  &lt;br /&gt;
    into all relevant abilities.&lt;/li&gt;
    &lt;li&gt;Blessing of Protection renamed Hand of Protection. Only one Hand spell can be on the  &lt;br /&gt;
    target per paladin at any one time. All ranks now cost 6% of base mana.&lt;/li&gt;
    &lt;li&gt;Blessing of Sacrifice renamed Hand of Sacrifice, is now only 1 rank and transfers 20%  &lt;br /&gt;
    of the damage taken to the caster, duration reduced to 12 seconds, cooldown increased  &lt;br /&gt;
    to 2 minutes. Only one Hand spell can be on the target per paladin at any one time. Now  &lt;br /&gt;
    costs 6% of base mana.&lt;/li&gt;
    &lt;li&gt;Blessing of Salvation renamed Hand of Salvation, now reduces total threat on the target  &lt;br /&gt;
    by 2% per second for 10 seconds while also reducing all damage and healing done by  &lt;br /&gt;
    10%. Only one Hand spell can be on the target per paladin at any one time. Now costs  &lt;br /&gt;
    6% of base mana.&lt;/li&gt;
    &lt;li&gt;Consecration now scales with attack power and spell power.&lt;/li&gt;
    &lt;li&gt;Conviction (Retribution) now increases critical chance with all spells and melee attacks.&lt;/li&gt;
    &lt;li&gt;Divine Intellect (Holy) moved to tier 2, increases total Intellect by 3/6/9/12/15%.&lt;/li&gt;
    &lt;li&gt;Divine Intervention cooldown reduced to 20 minutes.&lt;/li&gt;
    &lt;li&gt;Divine Protection and Divine Shield now cost 3% of base mana.&lt;/li&gt;
    &lt;li&gt;Divine Protection now reduces all damage taken by 50% and increases time between  &lt;br /&gt;
    attacks by 100%.&lt;/li&gt;
    &lt;li&gt;Divine Purpose (Retribution) now reduces chance to be hit by spells and ranged attacks  &lt;br /&gt;
    by 1/2/3%.&lt;/li&gt;
    &lt;li&gt;Divine Strength (Holy) moved to tier 1 in the Protection tree.&lt;/li&gt;
    &lt;li&gt;Exorcism mana cost reduced and now scales with attack power and spell power.&lt;/li&gt;
    &lt;li&gt;Eye for an Eye now reflects 10/20% damage from all critical hits.&lt;/li&gt;
    &lt;li&gt;Fanaticism now increases chance to critically hit by 5/10/15/20/25%.&lt;/li&gt;
    &lt;li&gt;Forbearance duration increased to 3 minutes.&lt;/li&gt;
    &lt;li&gt;Greater Blessing of Salvation removed.&lt;/li&gt;
    &lt;li&gt;Hammer of Justice now costs 3% of base mana.&lt;/li&gt;
    &lt;li&gt;Hammer of Wrath is now considered a Retribution spell, moved from Holy, mana cost  &lt;br /&gt;
    reduced, missile speed increased, now usable on targets below 35% health.&lt;/li&gt;
    &lt;li&gt;Healing Light (Holy) moved to tier 2.&lt;/li&gt;
    &lt;li&gt;Holy Shield (Protection) cooldown reduced to 8 seconds.&lt;/li&gt;
    &lt;li&gt;Holy Shock (Holy) range changed to 20/40 yards when used on enemies/friends  &lt;br /&gt;
    respectively, cooldown reduced to 6 seconds.&lt;/li&gt;
    &lt;li&gt;Holy Wrath is now instant cast, causes a 3 second stun, cooldown reduced to 30  &lt;br /&gt;
    seconds, radius reduced to 10 yards.&lt;/li&gt;
    &lt;li&gt;Illumination (Holy) moved to tier 3.&lt;/li&gt;
    &lt;li&gt;Improved Blessing of Might increased to 10/20/30/40/50%.&lt;/li&gt;
    &lt;li&gt;Improved Concentration Aura (Protection) moved to the Holy tree.&lt;/li&gt;
    &lt;li&gt;Improved Concentration Aura moved from the Protection tree to tier 4 in the Holy tree.&lt;/li&gt;
    &lt;li&gt;Improved Devotion Aura (Protection) moved to tier 4, reduced to 3 ranks, now increases  &lt;br /&gt;
    armor of Devotion Aura by 17/34/50% and increases all healing done to units affected  &lt;br /&gt;
    by Devotion Aura by 1/2/3%.&lt;/li&gt;
    &lt;li&gt;Improved Hammer of Justice (Protection) now reduces cooldown by 10/20/30 secs.&lt;/li&gt;
    &lt;li&gt;Improved Righteous Fury (Protection) threat bonus folded into base spell, talent still  &lt;br /&gt;
    reduces all damage taken by 2/4/6%.&lt;/li&gt;
    &lt;li&gt;Improved Sanctity Aura (Retribution) renamed Sanctified Retribution, now causes all  &lt;br /&gt;
    units affected by Retribution Aura to cause 2% more damage.&lt;/li&gt;
    &lt;li&gt;Improved Seal of Righteousness (Holy) moved to tier 1, renamed Seals of the Pure, now  &lt;br /&gt;
    affects Seal of Righteousness, Seal of Vengeance and Seal of Corruption.&lt;/li&gt;
    &lt;li&gt;Improved Seal of the Crusader (Retribution) renamed Heart of the Crusader and the  &lt;br /&gt;
    effects now apply to all Judgement spells.&lt;/li&gt;
    &lt;li&gt;Judgement has been replaced with 3 new spells; Judgement of Light, Judgement of  &lt;br /&gt;
    Wisdom, and Judgement of Justice.  All Judgement spells are considered ranged  &lt;br /&gt;
    attacks for purposes of how they hit and how they critically hit. All cause damage based  &lt;br /&gt;
    on attack power and spell power.
    &lt;ul&gt;
        &lt;li&gt;Judgement of Light now heals based on the Paladin&amp;#39;s attack power and spell  &lt;br /&gt;
        power, the effect can not trigger more than once ever 4 seconds.&lt;/li&gt;
        &lt;li&gt;Judgement of Justice will no longer prevent Fear effects, but will only prevent  &lt;br /&gt;
        NPCs from fleeing (e.g. at low health).&lt;/li&gt;
        &lt;li&gt;Judgement of Wisdom now restores mana based on the Paladin&amp;#39;s attack power  &lt;br /&gt;
        and spell power, the effect can not trigger more than once every 4 seconds.&lt;/li&gt;
        &lt;li&gt;Lay on Hands no longer drains all mana, cooldown reduced to 20 minutes.&lt;/li&gt;
        &lt;li&gt;Precision has been removed.&lt;/li&gt;
        &lt;li&gt;Pure of Heart (Holy) reduced to 2 ranks, now reduces duration of Curse and Disease  &lt;br /&gt;
        effects by 25/50%.&lt;/li&gt;
        &lt;li&gt;Pursuit of Justice reduced to 2 ranks for 8/15% movement increase and 1/2% less  &lt;br /&gt;
        chance to be hit by spells.&lt;/li&gt;
        &lt;li&gt;Redoubt (Protection) moved to tier 2.&lt;/li&gt;
        &lt;li&gt;Repentance (Retribution) mana cost changed to 9% of base, duration increased to 1  &lt;br /&gt;
        minute (10 second PvP duration), now usable against Demons, Dragonkin, Giants,  &lt;br /&gt;
        Humanoids and Undead.&lt;/li&gt;
        &lt;li&gt;Retribution Aura damage increased and now gains damage based on Holy spell power.&lt;/li&gt;
        &lt;li&gt;Righteous Defense no longer costs mana and the global cooldown has been removed.&lt;/li&gt;
        &lt;li&gt;Righteous Fury now increases threat caused by Holy damage by 90%.&lt;/li&gt;
        &lt;li&gt;Sacred Duty now also reduces the cooldown of Divine Protection.&lt;/li&gt;
        &lt;li&gt;Sanctified Light (Holy) now also increases the critical chance of Holy Shock.&lt;/li&gt;
        &lt;li&gt;Sanctity Aura (Retribution) removed.&lt;/li&gt;
        &lt;li&gt;All Seals have been reduced to 1 rank and now cost 14% of base mana.  The duration  &lt;br /&gt;
        has been increased to 2 minutes and are no longer consumed when a Judgement spell is  &lt;br /&gt;
        cast. The effects can be triggered from all weapon based special abilities.[ul]&lt;/li&gt;
        &lt;li&gt;Seal of Blood now increases Judgement damage by 45% of weapon damage.&lt;/li&gt;
        &lt;li&gt;Seal of Command now increases Judgement damage by 30% of weapon  &lt;br /&gt;
        damage, 60% on stunned targets.&lt;/li&gt;
        &lt;li&gt;Seal of the Crusader has been removed. The effects of Judgement of the  &lt;br /&gt;
        Crusader have been folded into all relevant abilities.&lt;/li&gt;
        &lt;li&gt;Seal of Righteousness deals damage based on weapon speed plus an amount  &lt;br /&gt;
        based on attack power and spell power, increases Judgement damage by 25%.&lt;/li&gt;
        &lt;li&gt;Seal of Vengeance damage over time effect duration increased to 18 seconds and now applies its effect on every swing, causes damage &lt;br /&gt;
        based on attack power and spell power, increases Judgement damage by 10%  &lt;br /&gt;
        per stack of the damage over time effect.&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
    &lt;li&gt;Spiritual Focus (Holy) moved to tier 1.&lt;/li&gt;
    &lt;li&gt;Stoicism (Protection) moved to tier 2, now reduces duration of Stun effects by  &lt;br /&gt;
    10/20/30% and reduces chance your spells will be resisted by 10/20/30%.&lt;/li&gt;
    &lt;li&gt;Summon Warhorse and Summon Charger mana cost removed and no longer causes a  &lt;br /&gt;
    global cooldown.&lt;/li&gt;
    &lt;li&gt;Toughness (Protection) moved to tier 3.&lt;/li&gt;
    &lt;li&gt;Turn Undead (ranks 1 and 2) removed. Turn Evil now granted at level 24, mana cost  &lt;br /&gt;
    changed to 9% of base.&lt;/li&gt;
    &lt;li&gt;Unyielding Faith (Holy) moved to tier 2.&lt;/li&gt;
    &lt;li&gt;Vengeance (Retribution) now stacks up to 2 times, reduced from 3.&lt;/li&gt;
    &lt;li&gt;Vindication reduced to 2 ranks for 10/20% attribute reduction.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 Priests &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Circle of Healing (Holy): Now works on any targets in the caster&amp;#39;s raid, and is now a  &lt;br /&gt;
    &amp;quot;smart&amp;quot; heal and chooses the lowest health targets to heal first within its range. Also no longer will heal summoned Snakes from Hunter&amp;#39;s &lt;br /&gt;
    Snake Trap.&lt;/li&gt;
    &lt;li&gt;Enlightenment (Discipline): Now also gives 1% spell damage and 1% heal per point.&lt;/li&gt;
    &lt;li&gt;Focused Will (Discipline): Now increases healing effects on you by 3/4/5%, down from  &lt;br /&gt;
    4/7/10%.&lt;/li&gt;
    &lt;li&gt;Force of Will (Discipline): This talent now increases your spell damage by a flat amount,  &lt;br /&gt;
    rather than increasing your spells by a %. (Now increases school %, rather than selected  &lt;br /&gt;
    spells damage %). In other words, your spell damage gained from this talent is now  &lt;br /&gt;
    reflected on your character sheet, rather than the skill tool-tips.&lt;/li&gt;
    &lt;li&gt;Holy Fire: Cast time reduced to to 2 seconds, down from 3.5. Damage increased roughly  &lt;br /&gt;
    60%. Duration for the damage over time effect reduced to 7 seconds, down from 10.  &lt;br /&gt;
    Holy Fire now has a 10 second cooldown.&lt;/li&gt;
    &lt;li&gt;Improved Inner Fire (Discipline) - Now also increases the bonus healing on your Inner Fire  &lt;br /&gt;
    spell by 10/20/30%.&lt;/li&gt;
    &lt;li&gt;Improved Shadow Word: Pain (Shadow) - Now increases damage done by your Shadow  &lt;br /&gt;
    Word: Pain by 5/10%, but no longer increases the duration of your Shadow Word: Pain.&lt;/li&gt;
    &lt;li&gt;Levitate now costs 3% of base mana.&lt;/li&gt;
    &lt;li&gt;Lightwell (Holy): Cast time reduced to .5 sec, down from 1.5 sec. Charges increased to  &lt;br /&gt;
    10, up from 5. Now breaks from any attack that hits you for 30% or more of your total  &lt;br /&gt;
    health. Cooldown reduced to 3 minutes, down from 5.&lt;/li&gt;
    &lt;li&gt;Mind Control now has only one rank and costs 12% of base mana.&lt;/li&gt;
    &lt;li&gt;Mind Soothe now has only one rank, costs 6% of base mana and has no max target  &lt;br /&gt;
    level.&lt;/li&gt;
    &lt;li&gt;Mind Vision now costs 3% of base mana.&lt;/li&gt;
    &lt;li&gt;New Talent: Improved Spirit Tap (Shadow) - Gives you a 50/100% chance to gain a 50%  &lt;br /&gt;
    bonus to your Spirit after gaining a critical effect chance from your Mind Blast or  &lt;br /&gt;
    Shadow Word: Death spells. For the duration, your mana will regenerate at a 25% rate  &lt;br /&gt;
    while casting. Lasts 8 sec.&lt;/li&gt;
    &lt;li&gt;New Talent: Twin Faiths (Discipline) - Increases your damage and healing by 1/2/3/4/5%.&lt;/li&gt;
    &lt;li&gt;Pain Suppression (Discipline): Cooldown increased to 3 minutes, up from 2.&lt;/li&gt;
    &lt;li&gt;Power Infusion (Discipline): Cooldown reduced to 2 minutes, down from 3.&lt;/li&gt;
    &lt;li&gt;Psychic Scream now costs 15% of base mana.&lt;/li&gt;
    &lt;li&gt;Searing Light (Holy): Now also increases the damage of your Holy Nova and Penance  &lt;br /&gt;
    spells.&lt;/li&gt;
    &lt;li&gt;Shackle Undead now costs 9% of base mana.&lt;/li&gt;
    &lt;li&gt;Shadow Focus (Shadow): Now a 3 point talent, down from 5. Now also reduces the  &lt;br /&gt;
    mana cost of your Shadow spells by 2/4/6%.&lt;/li&gt;
    &lt;li&gt;Shadow Resilience (Shadow): Now reduces physical damage taken by 2/4%, but no  &lt;br /&gt;
    longer reduces the chance to be critically hit by spells.&lt;/li&gt;
    &lt;li&gt;Shadowform (Shadow): Now has an innate 30% threat reduction. Now has a shapeshift  &lt;br /&gt;
    UI.&lt;/li&gt;
    &lt;li&gt;Silence (Shadow) global cooldown removed.&lt;/li&gt;
    &lt;li&gt;Silent Resolve (Discipline): Now a 3 point talent, down from 5 points.&lt;/li&gt;
    &lt;li&gt;Spirit Tap (Shadow) - Talent reduced to 3 points, down from 5. Now also leads into  &lt;br /&gt;
    &amp;quot;Improved Spirit Tap&amp;quot;&lt;/li&gt;
    &lt;li&gt;Wand Specialization (Discipline) has been removed.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 Rogues &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Blade Twisting (Combat) now cause all damaging melee attacks to have a 10% chance to  &lt;br /&gt;
    daze for 4/8 seconds.&lt;/li&gt;
    &lt;li&gt;Deadened Nerves (Assassination) now reduces all damage taken by 1/2/3/4/5%.&lt;/li&gt;
    &lt;li&gt;Energy regeneration should now be smoother.&lt;/li&gt;
    &lt;li&gt;Fleet Footed (Assassination) now reduces duration of movement impairing effects by  &lt;br /&gt;
    25/50% rather than increasing resist chance.&lt;/li&gt;
    &lt;li&gt;Gouge is now only 1 rank and causes damage based on attack power.&lt;/li&gt;
    &lt;li&gt;Kick is now only 1 rank and no longer causes damage.&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Mace Specialization (Combat) no longer stuns enemies, and instead increases critical &lt;br /&gt;
    damage bonus by 2/4/6/8/10%.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Nerves of Steel (Combat) now reduces the duration of all Stun and Fear effects by  &lt;br /&gt;
    15/30%.&lt;/li&gt;
    &lt;li&gt;Pick Lock and Disarm Trap no longer require Thieve&amp;#39;s Tools.&lt;/li&gt;
    &lt;li&gt;Premeditation (Subtlety) duration increased to 20 seconds.&lt;/li&gt;
    &lt;li&gt;Riposte (Combat) now slows the target&amp;#39;s melee attacks by 20% instead of disarming  &lt;br /&gt;
    them.&lt;/li&gt;
    &lt;li&gt;Setup (Subtlety) chance to gain a combo point increased to 33/66/100%.&lt;/li&gt;
    &lt;li&gt;Vanish no longer requires the reagent Flash Powder.&lt;/li&gt;
    &lt;li&gt;Vile Poisons (Assassination) reduced to 3 ranks, now increases damage of poisons and  &lt;br /&gt;
    Envenom by 7/14/20% and increases dispel resistance by 10/20/30%.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 Shaman &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;All totems are now considered on the &amp;quot;Physical&amp;quot; school, and no longer magical spells.&lt;/li&gt;
    &lt;li&gt;Ancestral Knowledge (Enhancement): Now increases your Intellect by 2/4/6%, instead of  &lt;br /&gt;
    increasing your total Mana by 2/4/6/8/10%.&lt;/li&gt;
    &lt;li&gt;Call of Flame (Elemental): Now also increases the damage of your Lava Burst spell by  &lt;br /&gt;
    2/4/6%.&lt;/li&gt;
    &lt;li&gt;Call of Thunder (Elemental) now also increases the critical strike chance of your Thunder  &lt;br /&gt;
    spell.&lt;/li&gt;
    &lt;li&gt;Concussion (Elemental) now increases the damage of your Thunder and Lava Burst  &lt;br /&gt;
    spells.&lt;/li&gt;
    &lt;li&gt;Convection (Elemental) is now a 3-point talent, down from a 5-point talent. Now lowers  &lt;br /&gt;
    the mana cost of Thunder and Lava Burst.&lt;/li&gt;
    &lt;li&gt;Earth&amp;#39;s Grasp (Elemental) is now a tier-1 talent, up from tier-2.&lt;/li&gt;
    &lt;li&gt;Elemental Devastation (Elemental) is now a tier-2 talent, up from tier-4.&lt;/li&gt;
    &lt;li&gt;Elemental Focus (Elemental): Now also can proc off Lesser Healing Wave and Healing  &lt;br /&gt;
    Wave, and can be used on all healing spells.&lt;/li&gt;
    &lt;li&gt;Elemental Fury (Elemental) now requires Elemental Focus as a pre-requisite&lt;/li&gt;
    &lt;li&gt;Elemental Precision (Elemental): Chance to hit reduced to 1/2/3% from 2/4/6%, but threat  &lt;br /&gt;
    reduction increased to 10/20/30% up from 4/7/10%.&lt;/li&gt;
    &lt;li&gt;Enhancing (Enhancement) Totems is now a Tier 1 talent, up from Tier-2.&lt;/li&gt;
    &lt;li&gt;Flametongue Totem is now a flat spell damage totem. All ranks have been modified.&lt;/li&gt;
    &lt;li&gt;Flametongue Weapon: Now has a passive spell damage.&lt;/li&gt;
    &lt;li&gt;Frostbrand&amp;#39;s snare effect has been increased to 50%, up from 25%.&lt;/li&gt;
    &lt;li&gt;Ghost Wolf&amp;#39;s mana cost is now 13% base.&lt;/li&gt;
    &lt;li&gt;Grace of Air Totem has been removed. (Agility has been rolled over into Strength of  &lt;br /&gt;
    Earth Totem)&lt;/li&gt;
    &lt;li&gt;Improved Fire Totems (Elemental) is now (again) Improved Fire Nova Totem. It now has a  &lt;br /&gt;
    50/100% chance to stun all targets for 2 sec.&lt;/li&gt;
    &lt;li&gt;Improved Lightning Shield (Enhancement) is now Improved Shields, and is in Tier-2.&lt;/li&gt;
    &lt;li&gt;Nature&amp;#39;s Blessing no longer increases spell damage from Intellect, and the effect has  &lt;br /&gt;
    been reduced to 5/10/15% from 10/20/30%. This is in result of the new spell power  &lt;br /&gt;
    system. Players should notice little to no change in the power of the spell relevant to  &lt;br /&gt;
    healing spells.&lt;/li&gt;
    &lt;li&gt;New ranks have been added of Water Shield, starting at level 20. (Level 20, 27, 34, 41,  &lt;br /&gt;
    48, 55, 62, 69)&lt;/li&gt;
    &lt;li&gt;New Spell: Earthliving Weapon - Imbue the Shaman&amp;#39;s weapon with earthen life. Increases  &lt;br /&gt;
    healing done by x and each heal has a 20% chance to proc Earthliving on the target,  &lt;br /&gt;
    healing an additionaly over 12 sec. Lasts 30 minutes.&lt;/li&gt;
    &lt;li&gt;New Talent: Cleanse Spirit (Restoration) - Cleanse the spirit of a friendly target, removing  &lt;br /&gt;
    1 poison effect, 1 disease effect, and 1 curse effect.&lt;/li&gt;
    &lt;li&gt;New Talent: Elemental Shields (Enhancement): Increases the damage done by your  &lt;br /&gt;
    Lightning Shield orbs by 5/10/15%, increases the amount of mana gained from your  &lt;br /&gt;
    Mana Shield orbs by 5/10/15% and increases the amount of healing done by your Earth  &lt;br /&gt;
    Shield orbs by 5/10/15%.&lt;/li&gt;
    &lt;li&gt;New Talent: Mental Dexterity (Enhancement) - Increases your Attack Power by  &lt;br /&gt;
    33/66/100% of your Intellect.&lt;/li&gt;
    &lt;li&gt;New Talent: Tidal Force- Increases the critical effect chance of your Healing Wave,  &lt;br /&gt;
    Lesser Healing Wave and Chain Heal by 60%. Each critical heal reduces the chance by  &lt;br /&gt;
    20% and lasts 20 seconds.&lt;/li&gt;
    &lt;li&gt;Rockbiter ranks 5 through 9 have been removed. Windfury Weapon is intended to  &lt;br /&gt;
    replace Rockbiter at level 30.&lt;/li&gt;
    &lt;li&gt;Shapeshifting will no longer cancel Water Walking.&lt;/li&gt;
    &lt;li&gt;Stoneclaw Totem: Health of the Stoneclaw totem is increased by 5% of the Shaman&amp;#39;s  &lt;br /&gt;
    total health.&lt;/li&gt;
    &lt;li&gt;Stoneskin Totem now increases armor instead of reducing physical damage.&lt;/li&gt;
    &lt;li&gt;Storm Reach (Elemental): Now also increases the radius of your Thunder spell by  &lt;br /&gt;
    10/20%.&lt;/li&gt;
    &lt;li&gt;Strength of Earth Totem now also increases agility.&lt;/li&gt;
    &lt;li&gt;The range of all &amp;quot;friendly totems&amp;quot; has been increased to 30 yards, up from 20.&lt;/li&gt;
    &lt;li&gt;Totemic Mastery talent removed and replaced with &amp;quot;Tidal Force&amp;quot;.&lt;/li&gt;
    &lt;li&gt;Tranquil Air Totem has been removed. (Threat is being addressed by modifications to  &lt;br /&gt;
    the base threat of players and/or &amp;quot;baked&amp;quot; into tanking abilities.)&lt;/li&gt;
    &lt;li&gt;Unleashed Rage is now raid wide.&lt;/li&gt;
    &lt;li&gt;Windfury Totem is now a flat 20% melee haste totem. All ranks have been modified.&lt;/li&gt;
    &lt;li&gt;Windwall Totem has been removed.&lt;/li&gt;
    &lt;li&gt;Wrath of Air is now a flat 10% spell haste totem.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 Warlocks &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Aftermath (Destruction) - Now a 2-point talent, down from 5.&lt;/li&gt;
    &lt;li&gt;All demon abilities and spells will automatically be learned as pets gain levels. Demon  &lt;br /&gt;
    Master trainers will be removed.&lt;/li&gt;
    &lt;li&gt;Avoidance (Felguard): Now reduces damage taken from area of effect attacks by an  &lt;br /&gt;
    additional 80% and is automatically learned for the Succubus, Imp, Voidwalker, and  &lt;br /&gt;
    Felhunter at level 10.&lt;/li&gt;
    &lt;li&gt;Bane now reduces the cast time of your Haunt spell.&lt;/li&gt;
    &lt;li&gt;Blood Pact now works raid-wide (not just in party).&lt;/li&gt;
    &lt;li&gt;Cataclysm (Destruction) - Now also increases your chance to hit with Destruction spells  &lt;br /&gt;
    by 1% per point.&lt;/li&gt;
    &lt;li&gt;Consume Shadows (Voidwalker): Duration reduced to 6 seconds, and effect increased  &lt;br /&gt;
    66%.  Now also greatly increases all nearby allies&amp;#39; stealth detection while channeled.&lt;/li&gt;
    &lt;li&gt;Curse of Recklessness will no longer prevent Fear effects, only prevent NPCs from  &lt;br /&gt;
    fleeing (e.g. at low health).&lt;/li&gt;
    &lt;li&gt;Dark Pact: Tooltip updated to be more consistent with other similar effects and now  &lt;br /&gt;
    restores 200% mana leeched from your summoned Demon, up from 100%.&lt;/li&gt;
    &lt;li&gt;Demon Armor - Now increases healing done by spells and effects by 20%, but no longer  &lt;br /&gt;
    has in-combat health regeneration.&lt;/li&gt;
    &lt;li&gt;Demon Skin, Demon Armor and Fel Armor are no longer Magic effects and cannot be  &lt;br /&gt;
    dispelled.&lt;/li&gt;
    &lt;li&gt;Demonic Sacrifice: Succubus effect reduced to 10% increased shadow damage, down  &lt;br /&gt;
    from 15%.  Imp effect reduced to 10% increased fire damage, down from 15%.   &lt;br /&gt;
    Felguard effect now increases Fire and Shadow damage, instead of just Shadow.&lt;/li&gt;
    &lt;li&gt;Doomguard: Health increased 20%, mana increased 24%.&lt;/li&gt;
    &lt;li&gt;Emberstorm now reduces the cast time of your incinerate by 0.1/0.2/0.3/0.4/0.5 seconds.&lt;/li&gt;
    &lt;li&gt;Fel Armor - Now increases your spell damage equal to 30% of your total Spirit, but no  &lt;br /&gt;
    longer increases healing done by spells and effects by 20%.&lt;/li&gt;
    &lt;li&gt;Felguard: Health increased by 10%.&lt;/li&gt;
    &lt;li&gt;Felhunter: Paranoia and Tainted Blood have been replaced with Fel Intelligence and  &lt;br /&gt;
    Shadow Bite.&lt;/li&gt;
    &lt;li&gt;Fel Intelligence (Felhunter): Increases total Intellect and Spirit of party and raid members  &lt;br /&gt;
    by 3%.  Lasts until cancelled.&lt;/li&gt;
    &lt;li&gt;Fel Stamina (Demonology) has been merged with Fel Intellect into Fel Vitality.&lt;/li&gt;
    &lt;li&gt;Howl of Terror now costs 15% of base mana.&lt;/li&gt;
    &lt;li&gt;Infernal: Cooldown reduced to 15 minutes, down from 1 hour.  Duration reduced to 1  &lt;br /&gt;
    minute, down from 5 minutes+.  Health increased by 30%, damage increased by 60%,  &lt;br /&gt;
    and armor increased by 30%.&lt;/li&gt;
    &lt;li&gt;Imp: Health increased by 20% , Armor increased 16%, mana regeneration increased  &lt;br /&gt;
    200%.&lt;/li&gt;
    &lt;li&gt;Improved Curse of Weakness (Affliction) is now &amp;quot;Frailty&amp;quot; - Increases the amount of attack  &lt;br /&gt;
    power reduced by your Curse of Weakness spell by 10/20%, and increases the amount  &lt;br /&gt;
    of armor reduced by your Curse of Recklessness by 10/20%.&lt;/li&gt;
    &lt;li&gt;Improved Enslave Demon (Demonology) is now a Tier 5 talent, up from Tier 4.&lt;/li&gt;
    &lt;li&gt;Improved Lash of Pain (Destruction) and Improved Firebolt (Destruction) have been  &lt;br /&gt;
    merged into one talent, Demonic Power.&lt;/li&gt;
    &lt;li&gt;Improved Shadow Bolt (Destruction) - Now increases damage by your next Shadow  &lt;br /&gt;
    damage spells by 3/6/9/12/15%, down from 4/8/12/16/20%.&lt;/li&gt;
    &lt;li&gt;Mana Feed: Tooltip updated to be more consistent with other similar effects.&lt;/li&gt;
    &lt;li&gt;Master Demonologist (Demonology) - Most effects have been altered.
    &lt;ul&gt;
        &lt;li&gt;Master Demonologist - Felguard (Demonology) - Now increases all damage by  &lt;br /&gt;
        1/2/3/4/5%, and reduces all damage done to you by 1/2/3/4/5%.&lt;/li&gt;
        &lt;li&gt;Master Demonologist - Imp (Demonology) - Now increases Fire damage by  &lt;br /&gt;
        1/2/3/4/5%, and critical hit chance with Fire spells by 1/2/3/4/5%.&lt;/li&gt;
        &lt;li&gt;Master Demonologist - Succubus (Demonology) - Now increases Shadow  &lt;br /&gt;
        damage by 1/2/3/4/5%, and critical hit chance with Shadow spells by 1/2/3/4/5%.&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
    &lt;li&gt;Nether Protection has been reworked.  It now has a 10/20/30% chance when you&amp;#39;re hit  &lt;br /&gt;
    with a spell to reduce all damage by that spell school by 60% for 10 seconds.&lt;/li&gt;
    &lt;li&gt;New Talent: Demonic Empowerment (Demonology) - Grants your Summoned Demon  &lt;br /&gt;
    power for a short time.&lt;/li&gt;
    &lt;li&gt;New Talent: Eradication (Affliction) - Your Corruption, Siphon Life and Curse of Agony  &lt;br /&gt;
    ticks have a 5/10/15% chance to increase your spell haste by 20% for 8 sec. This effect  &lt;br /&gt;
    has a 10 second cooldown.&lt;/li&gt;
    &lt;li&gt;New Talent: Improved Felhunter (Affliction): Your Felhunter gains mana equal to 50/100%  &lt;br /&gt;
    of the damage done by its Shadow Bite ability, and increases the effect of your  &lt;br /&gt;
    Felhunter&amp;#39;s Fel Intelligence by 1/2%.&lt;/li&gt;
    &lt;li&gt;New Talent: Molten Core (Destruction) - Your Shadow spells and damage over time  &lt;br /&gt;
    effects have a 5/10/15% chance to increase the damage of your Fire spells by 10% for 6  &lt;br /&gt;
    sec.&lt;/li&gt;
    &lt;li&gt;Pyroclasm (Destruction) - Now also includes Conflagrate.&lt;/li&gt;
    &lt;li&gt;Rain of Fire (Doomguard): A bug has been fixed which caused each tick of Rain of Fire  &lt;br /&gt;
    to consume its mana cost.&lt;/li&gt;
    &lt;li&gt;Ritual of Souls: Charges increased to 25, up from 10.&lt;/li&gt;
    &lt;li&gt;Shadow Bite (Felhunter): Deals Shadow damage plus an additional 5% Shadow damage  &lt;br /&gt;
    over time effect on the target. 6 second cooldown.&lt;/li&gt;
    &lt;li&gt;Shadowfury (Destruction) - Can now be cast while moving. Stun duration increased to 3  &lt;br /&gt;
    seconds, up from 2.&lt;/li&gt;
    &lt;li&gt;Soul Link (Demonology) is now an 11-point talent (used to be a 31-point talent), but the  &lt;br /&gt;
    5% bonus damage from this talent has been removed. In addition, the damage absorbed  &lt;br /&gt;
    by Soul Link is now 15%, down from 20%.&lt;/li&gt;
    &lt;li&gt;Soul Siphon (Affliction): Now also increases the damage of your Drain Soul.&lt;/li&gt;
    &lt;li&gt;Soulstone now generates a log entry indicating who casted and received a soulstone.&lt;/li&gt;
    &lt;li&gt;Spell Lock (Felhunter) global cooldown removed.&lt;/li&gt;
    &lt;li&gt;Succubus: Health increased by 20%, armor increased 22%.&lt;/li&gt;
    &lt;li&gt;Summon Dreadsteed/Felsteed: Mana cost removed, global cooldown removed.&lt;/li&gt;
    &lt;li&gt;Suppression (Affliction) is now a 3-point talent, down from 5. Now increases your chance  &lt;br /&gt;
    to hit with Affliction spells by 1/2/3%, down from 1/2/3/4/5%.&lt;/li&gt;
    &lt;li&gt;Unstable Affliction (Affliction): Silence effect reduced to 3 seconds, down from 5.&lt;/li&gt;
    &lt;li&gt;Voidwalker: Health increased by 20%, Damage increased by 16%.  The amount of attack  &lt;br /&gt;
    power the Voidwalker gains from its master&amp;#39;s spell damage has been increased by 45%.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 Warriors &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Anticipation (Protection) now increases chance to dodge by 1/2/3/4/5%, moved to tier 2.&lt;/li&gt;
    &lt;li&gt;Challenging Shout cooldown reduced to 3 minutes.&lt;/li&gt;
    &lt;li&gt;Death Wish (Fury) no longer makes you immune to Fear effects.&lt;/li&gt;
    &lt;li&gt;Death Wish and Sweeping Strikes have swapped locations in their respective talent  &lt;br /&gt;
    trees.&lt;/li&gt;
    &lt;li&gt;Defensive Stance now increases threat by 45%.&lt;/li&gt;
    &lt;li&gt;Defiance (Protection) removed, replaced by Incite and moved to a new location on tier 2.&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Enrage (Fury) now increases damage done by 3/6/9/12/15%, limitation on number of attacks removed.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Hamstring now only has one rank and no longer causes damage.&lt;/li&gt;
    &lt;li&gt;Improved Bloodrage (Protection) now increases rage generation of both the instant and  &lt;br /&gt;
    over-time effects by 25/50%.&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Improved Charge (Arms) now generates 5/10 rage.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Improved Disarm (Protection) now reduces the cooldown of Disarm and Shield Break by  &lt;br /&gt;
    5/10/15 seconds and increases damage taken by disarmed targets by 4/7/10%.&lt;/li&gt;
    &lt;li&gt;Improved Shield Block (Protection) now has 2 ranks and reduces cooldown of Shield  &lt;br /&gt;
    Block by 5/10 secs. It no longer increases the number of blocks.&lt;/li&gt;
    &lt;li&gt;Improved Shield Wall will now reduce cooldown by 30/60 seconds.&lt;/li&gt;
    &lt;li&gt;Improved Sunder Armor (Protection) renamed Puncture.&lt;/li&gt;
    &lt;li&gt;Iron Will (Arms) now has only 3 ranks, reducing the duration of Stun and Charm effects  &lt;br /&gt;
    by 10/20/30%.&lt;/li&gt;
    &lt;li&gt;Last Stand (Protection) cooldown reduced to 6 minutes.&lt;/li&gt;
    &lt;li&gt;Mace Specialization (Arms) &lt;b&gt;no longer stuns enemies, and now generates 10 rage.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Mocking Blow now only has one rank and causes weapon damage, cooldown reduced to  &lt;br /&gt;
    1 min and can now be used in Defensive Stance.&lt;/li&gt;
    &lt;li&gt;Overpower now only has one rank and no longer causes any bonus damage (i.e. weapon  &lt;br /&gt;
    damage only).&lt;/li&gt;
    &lt;li&gt;Poleaxe Specialization (Arms) now also increases critical damage done by Axes and  &lt;br /&gt;
    Polearms by 1/2/3/4/5%.&lt;/li&gt;
    &lt;li&gt;Pummel now only has one rank and no longer causes damage.&lt;/li&gt;
    &lt;li&gt;Recklessness now increases the critical hit chance of the next 3 special ability attacks by  &lt;br /&gt;
    100%, lasts 12 seconds, cooldown reduced to 5 minutes.&lt;/li&gt;
    &lt;li&gt;Retaliation duration reduced to 12 seconds, charges reduced to 12, cooldown reduced  &lt;br /&gt;
    to 5 minutes.&lt;/li&gt;
    &lt;li&gt;Shield Bash now only has one rank and will cause damage based on a % of AP.&lt;/li&gt;
    &lt;li&gt;Shield Block now increases chance to block and amount blocked by 100% for 5  &lt;br /&gt;
    seconds. Cooldown increased to 30 seconds.&lt;/li&gt;
    &lt;li&gt;Shield Slam is now available to all warriors, starting at level 40.&lt;/li&gt;
    &lt;li&gt;Shield Specialization (Protection) moved to Tier 1, now increases rage by 2 on a  &lt;br /&gt;
    successful block.&lt;/li&gt;
    &lt;li&gt;Shield Wall now reduces all damage taken by 60% for 12 seconds, cooldown reduced to  &lt;br /&gt;
    5 minutes.&lt;/li&gt;
    &lt;li&gt;Sword Specialization (Arms) can no longer trigger more than once per 6 seconds.&lt;/li&gt;
    &lt;li&gt;&lt;b&gt;Thunder Clap damage increased, cooldown increased.&lt;/b&gt;&lt;/li&gt;
    &lt;li&gt;Toughness (Protection) moved to tier 3.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;                 PvP &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Medallion of the Horde and Insignia of the Alliance are now available for purchase on  &lt;br /&gt;
    PvP vendors.  For the purposes of testing these currently cost only gold to buy.&lt;/li&gt;
    &lt;li&gt;Arenas
    &lt;ul&gt;
        &lt;li&gt;Buffs that have 30 seconds or less remaining will be removed once the game  &lt;br /&gt;
        starts. However, the mage spell &amp;quot;Invisibility&amp;quot; is not affected by this change.&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;Professions &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;The following tradeskills are available to train up to 425: First Aid, Herbalism, Mining,  &lt;br /&gt;
    Skinning, Enchanting, and Leatherworking.&lt;/li&gt;
    &lt;li&gt;Leatherworking
    &lt;ul&gt;
        &lt;li&gt;Drums now cause a Tinnitus effect, preventing affected targets from receiving  &lt;br /&gt;
        beneficial effects from other drums for two minutes.&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
    &lt;li&gt;Mining
    &lt;ul&gt;
        &lt;li&gt;Smelt Elementium must be relearned by players who still wish to know the spell  &lt;br /&gt;
        by visiting a trainer in Blackwing Lair.&lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;Quests &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Alliance characters on the &amp;quot;Check in With Bizie&amp;quot; quest in Borean Tundra can now ask Kara  &lt;br /&gt;
    Thricestar for a flying machine ride out to Bizie Wrenchshanker.&lt;/li&gt;
    &lt;li&gt;The &amp;quot;Escape from Winterfin Retreat&amp;quot; quest is now named, &amp;quot;Escape from the Winterfin  &lt;br /&gt;
    Caverns&amp;quot;. The escort is shorter and no longer requires a pre-requisite quest to get a key.&lt;/li&gt;
    &lt;li&gt;There is now a new murloc questgiver named Glrglrglr within the Winterfin Caverns. This  &lt;br /&gt;
    questgiver needs you to ge the key to his cage so that he can be set free. This is not an  &lt;br /&gt;
    escort quest.&lt;/li&gt;
    &lt;li&gt;The Winterfin Caverns are once again named and player characters should be able to  &lt;br /&gt;
    wear King Mrgl-Mrgl&amp;#39;s Spare Suit within them.&lt;/li&gt;
    &lt;li&gt;Fewer cannonballs are now required for the Alliance quest, &amp;quot;Danger! Explosives!&amp;quot;.&lt;/li&gt;
    &lt;li&gt;Petrov&amp;#39;s Cluster Bombs no longer cause caster procs during the Alliance quest, &amp;quot;Break  &lt;br /&gt;
    the Blockade&amp;quot;.&lt;/li&gt;
    &lt;li&gt;The Alliance quest, &amp;quot;Break the Blockade&amp;quot; no longer caps out at revered Valiance  &lt;br /&gt;
    Expedition faction.&lt;/li&gt;
    &lt;li&gt;During the Alliance quest, &amp;quot;Hah...You&amp;#39;re Not So Big Now!&amp;quot;, Crafty&amp;#39;s Ultra-Advanced  &lt;br /&gt;
    Proto-Typical Shortening Blaster no longer has a chance to transform the character into a  &lt;br /&gt;
    magnataur.  Instead it has a chance to transform the character into the likeness of Crafty  &lt;br /&gt;
    Wobblesprocket.&lt;/li&gt;
    &lt;li&gt;In Dragonblight, the &amp;quot;Ley Line&amp;quot; questline was reworked so that players are led into and  &lt;br /&gt;
    must first complete the quests at the Ruby Dragonshrine before they will be given an  &lt;br /&gt;
    audience with Queen Alexstrasza.&lt;/li&gt;
    &lt;li&gt;The quest character Kor&amp;#39;ghan (Finding the Antidote) was moved to just outside the Cleft  &lt;br /&gt;
    of Shadow&amp;#39;s poison vendor.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;User Interface &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;New Calendar feature: Players will be able to access the new Calendar feature by clicking  &lt;br /&gt;
    on the new icon located in the top right corner of their mini map. The calendar will track in  &lt;br /&gt;
    game events, allow raid scheduling, and more.&lt;/li&gt;
    &lt;li&gt;New Vanity Pet and Mount changes: Players will now be able to access their non-combat  &lt;br /&gt;
    pets and mounts by clicking on the pets tab in the Character Info panel.  These pets and  &lt;br /&gt;
    mounts will be now learnable much like spells or abilities.  Once a vanity pet or mount is  &lt;br /&gt;
    learned, the icon will disappear from within a player&amp;#39;s inventory andreappear in the  &lt;br /&gt;
    appropriate tab under the pet tab under Character Info. Say goodbye to your vanity pets  &lt;br /&gt;
    and mounts taking up bag and bank slots!&lt;/li&gt;
    &lt;li&gt;Error messages should play less frequently.&lt;/li&gt;
    &lt;li&gt;Tradeskills can now be linked by shift-clicking the tradeskill icon.&lt;/li&gt;
    &lt;li&gt;Quests can be shared with party members at any distance.&lt;/li&gt;
    &lt;li&gt;Quests can be shared with party members by linking the quest into party chat.&lt;/li&gt;
    &lt;li&gt;Quests can be shared in raids but not battlegrounds.&lt;/li&gt;
    &lt;li&gt;A 5 minute timer will appear over the player&amp;#39;s unit frame showing the countdown until  &lt;br /&gt;
    your PvP flag is cleared.&lt;/li&gt;
    &lt;li&gt;The /cower emote now has an animation.&lt;/li&gt;
    &lt;li&gt;Macros and key bindings are now saved server-side so there is no longer a need to  &lt;br /&gt;
    reconfigure them when logging in using another computer.&lt;/li&gt;
    &lt;li&gt;Shift-clicking to loot mail: You can now hold Shift and click on mail in your inbox to  &lt;br /&gt;
    automatically loot any items and gold without opening the mail.  This default behavior  &lt;br /&gt;
    can be changed via Auto Loot Mail in the Interface Options (Controls).&lt;/li&gt;
    &lt;li&gt;Combat Log Changes:[ul]&lt;/li&gt;
    &lt;li&gt;The combat log now differentiates between a spell failure due to resistance and  &lt;br /&gt;
    spell failure due to missing the target.  Where once both events reported as a  &lt;br /&gt;
    resist; a spell missing the target is now reported as a miss.&lt;/li&gt;
    &lt;li&gt;Overhealing is now reported in the combat log.&lt;/li&gt;
    &lt;li&gt;When a source of damage is entirely prevented (by a shield block, a full resist,  &lt;br /&gt;
    or a damage shield like Power Word:Shield, the prevented amount will now be  displayed.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;Items &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Druids and Shaman can now use items while shapeshifted.&lt;/li&gt;
    &lt;li&gt;The Abyss Shard has been changed to grant a passive 15 stamina bonus, but no longer  &lt;br /&gt;
    removes the soul shard requirement from casting a voidwalker.&lt;/li&gt;
    &lt;li&gt;Devilsaur Eye now increases your pet&amp;#39;s attack power for a short duration instead of  &lt;br /&gt;
    increasing its critical strike chance.  It also provides a small amount of passive Agility.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;font&gt;&lt;b&gt;World Environment &lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;You can no longer gain weapon or defense skill while fighting the following creatures:  &lt;br /&gt;
    Servant of Allistarj, Servant of Grol, Servant of Razelikh, and Servant of Sevine.&lt;/li&gt;
    &lt;li&gt;Stormwind now has a harbor and dock with a ship that grants passage to Northrend.&lt;/li&gt;
&lt;/ul&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=16046" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/wotlk/default.aspx">wotlk</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/updated/default.aspx">updated</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/notes/default.aspx">notes</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/8820/default.aspx">8820</category></item><item><title>WotLK -- Build 8820 Patch Notes</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12992Id.aspx</link><pubDate>Fri, 22 Aug 2008 17:22:10 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16065</guid><dc:creator>Zyuu</dc:creator><slash:comments>8</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=16065</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12992Id.aspx#comments</comments><description>&lt;p&gt;&lt;p&gt;&lt;strong&gt;General&lt;/strong&gt;&lt;br /&gt;- The continent of Northrend is now available! To travel there, visit&lt;br /&gt;one of four transportation masters in either Orgrimmar, Undercity,&lt;br /&gt;Theramore,or Menethil Harbor.&lt;br /&gt;- The floating magical city of Dalaran is now available!&lt;br /&gt;- The Barber Shop has been implemented and you can now visit one of the&lt;br /&gt;Barber Shops in the major cities to change your appearance.&lt;br /&gt;- The all new Achievement System has been implemented.&lt;br /&gt;- Transportation between Howling Fjord and Borean Tundra can be found&lt;br /&gt;at the Tuskarr villages in those zones.&lt;br /&gt;- The level cap is currently set to 77.&lt;br /&gt;- Hit Rating, Critical Strike Rating, and Haste Rating now modify both&lt;br /&gt;melee attacks and spells.&lt;br /&gt;- Spell casting and spell channeling pushback has been changed to the&lt;br /&gt;following:&lt;br /&gt;When casting a spell:&lt;br /&gt;The first and second hit will add .5 secs each to the cast time.&lt;br /&gt;All hits after the second will have no effect.&lt;br /&gt;When channeling a spell:&lt;br /&gt;The first and second hit reduces current duration by 25% of total&lt;br /&gt;duration each.&lt;br /&gt;All hits after the second will have no effect.&lt;br /&gt;- Spellpower:&lt;br /&gt;All items and effects which grant bonuses to spell damage and spell&lt;br /&gt;healing are being consolidated into a single stat, Spellpower. This&lt;br /&gt;stat will appear with the same values found on items which grant&lt;br /&gt;increased spell damage and healing such as on typical Mage and&lt;br /&gt;Warlock itemization.&lt;br /&gt;For classes which do not heal, they should see no change in the&lt;br /&gt;character sheet other than new tooltip wording.&lt;br /&gt;Healing characters will see their bonus healing numbers on the&lt;br /&gt;character sheet decrease, however, all healing spells have been&lt;br /&gt;modified to receive more benefit from spellpower than they received&lt;br /&gt;from bonus healing, with a net effect of no change to the amount&lt;br /&gt;healed by their spells. Some talents have had to be rebalanced to&lt;br /&gt;accommodate this change, but the amount healed will remain roughly&lt;br /&gt;the same. In addition, some talents will provide only healing spell&lt;br /&gt;power.&lt;br /&gt;- NPC Transportation Locations&lt;br /&gt;Horde:&lt;br /&gt;Undercity to Vengeance Landing (Howling Fjord)&lt;br /&gt;Orgrimmar to Warsong Hold (Borean Tundra)&lt;br /&gt;Alliance:&lt;br /&gt;Menethil Harbor to Valgarde (Howling Fjord)&lt;br /&gt;Theramore to Valiance Keep (Borean Tundra)&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Racial Abilities&lt;/strong&gt;&lt;br /&gt;- Arcane Torrent (Blood Elf) global cooldown removed.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Known Issues&lt;/strong&gt;&lt;br /&gt;- The current patch notes are incomplete, but will be more&lt;br /&gt;progressively comprehensive in each next patch.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;World Environment Zones&lt;/strong&gt;&lt;br /&gt;- The following zones are available for testing: Howling Fjord, Borean&lt;br /&gt;Tundra, Dragonblight, and Grizzly Hills, Sholazar Basin, and Zul&amp;#39;Drak.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Dungeons&lt;/strong&gt;&lt;br /&gt;- The following dungeons are available for testing:&lt;br /&gt;Howling Fjord: Utgarde Keep (70-72)&lt;br /&gt;Borean Tundra: The Nexus (70-72)&lt;br /&gt;Dragonblight: Azjol-Nerub (72-74)&lt;br /&gt;Grizzly Hills: DrakTharon Keep (74-76)&lt;br /&gt;Storm Peaks: The Halls of Stone (77-79)&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Classes&lt;/strong&gt;&lt;br /&gt;- All Classes are available for play. Spells and talents will be&lt;br /&gt;available for testing past 70.&lt;br /&gt;- The Death Knight Hero class is now available for play.&lt;br /&gt;Death Knights will now start with 0 talent points at level 55.&lt;br /&gt;Creating a new Death Knight will start you at level 55 in Eastern&lt;br /&gt;Plaguelands.&lt;br /&gt;The Death Knight start zone, Acherus, the Ebon Hold, is fully&lt;br /&gt;implemented and is located in the Eastern area of Eastern Plaguelands.&lt;br /&gt;Death Knight spells that cost runes will now display the rune&lt;br /&gt;cooldowns on the spell buttons.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Druid&lt;/strong&gt;&lt;br /&gt;- Brambles (Balance): Now increases the damage done by your Treants,&lt;br /&gt;and also damage caused from your Treants and Barkskin has a 5/10/15%&lt;br /&gt;chance to Daze the target for 3 sec.&lt;br /&gt;- Celestial Focus (Balance): The stun proc now works with Starfall.&lt;br /&gt;- Challenging Roar now has a 3 minute cooldown, reduced from 10&lt;br /&gt;minutes.&lt;br /&gt;- Entangling Roots: Can now be used indoors.&lt;br /&gt;- Faerie Fire (Feral): Now an 11-point talent, down from being a&lt;br /&gt;21-point talent.&lt;br /&gt;- Feral Charge (Feral) is now a 21-point talent, up from being a&lt;br /&gt;11-point talent.&lt;br /&gt;- Feral Charge (Feral): Can now be used in Cat form.&lt;br /&gt;- Feral Instinct (Feral) no longer increases threat generated in Bear&lt;br /&gt;form, but now increases damage done by your Swipe ability by 5/10/15%.&lt;br /&gt;- Feral Swiftness: The movement speed buff can now be used indoors.&lt;br /&gt;- Focused Starlight (Balance): Now also works with Starfall.&lt;br /&gt;- Force of Nature (Balance): Cooldown reduced to 2 minutes, down from 3.&lt;br /&gt;- Hurricane: No longer has a cooldown (was 1 minute).&lt;br /&gt;- Improved Faerie Fire (Feral): Now also works with spell hit, in&lt;br /&gt;addition to ranged and melee hit %.&lt;br /&gt;- Improved Mark of the Wild (Restoration): Now a 2-point talent, down&lt;br /&gt;from a 5-point talent.&lt;br /&gt;- Improved Tranquility (Restoration): Now also reduces the cooldown of&lt;br /&gt;your Tranquility spell by 25/50%.&lt;br /&gt;- Mangle (Feral): Now increases the damage done by Maul in addition to&lt;br /&gt;Shred.&lt;br /&gt;- Moonglow (Balance): Now also works with Starfall.&lt;br /&gt;- Moonkin Form (Balance) no longer increases your attack power or&lt;br /&gt;causes you to regenerate mana off melee attacks, but now has a chance&lt;br /&gt;to cause you to instantly regenerate 2% of your total mana every time&lt;br /&gt;you critically hit with a spell.&lt;br /&gt;- Nature&amp;#39;s Focus (Restoration): Now a 3 point talent, down from a&lt;br /&gt;5-point talent. Also moved to Tier 1, up from Tier 2. Now also&lt;br /&gt;includes Nourish.&lt;br /&gt;- Nature&amp;#39;s Grace (Balance): Now also reduces the global cooldown of&lt;br /&gt;your Wrath spell by 50% while in effect.&lt;br /&gt;- Nature&amp;#39;s Grasp (Balance): Can now be used and can proc indoors.&lt;br /&gt;- Nature&amp;#39;s Reach (Balance): Now also reduces threat generated by&lt;br /&gt;Balance spells by 15/30%.&lt;br /&gt;- New Spell: Revive - Returns the spirit to the body, restoring a dead&lt;br /&gt;target to life with health and mana. Cannot be cast when in combat.&lt;br /&gt;(Ranks 1-7 added)&lt;br /&gt;- Omen of Clarity (Restoration): Now a passive spell. Now also works&lt;br /&gt;for spells (healing and damage). Proc rate is roughly 6% with a 10&lt;br /&gt;second internal cooldown.&lt;br /&gt;- Primal Tenacity (Feral) now reduces damage while stunned by 5/10/15%,&lt;br /&gt;and reduces the duration of fear effects by 5/10/15%.&lt;br /&gt;- Remove Curse can now be used in Tree of Life form.&lt;br /&gt;- Soothe Animal can now be used on Dragonkin as well as Beasts.&lt;br /&gt;- Soothe Animal is now instant cast.&lt;br /&gt;- Subtlety (Restoration): Now a 3-point talent, down from a 5-point&lt;br /&gt;talent. Also moved to Tier 2, up from Tier 3. Also now only reduced&lt;br /&gt;threat for Restoration spells, and reduces the chance that your&lt;br /&gt;healing over time spells (Lifebloom, Regrowth and Rejuvenation) will&lt;br /&gt;be dispelled, rather than all Druid spells. Threat management for&lt;br /&gt;Balance can now be found in the Balance tree, within Nature&amp;#39;s Reach.&lt;br /&gt;- Survival of the Fittest (Feral): Increased to 2/4/6%, up from 1/2/3%.&lt;br /&gt;- The mana regeneration penalty when in Bear Form, Dire Bear Form and&lt;br /&gt;Cat Form has been removed.&lt;br /&gt;- Tranquil Spirit (Restoration) now also includes Nourish.&lt;br /&gt;- Tree of Life (Restoration): 30% snare penalty has been removed.&lt;br /&gt;- Tree of Life (Restoration): Can now cast Dispel Curse.&lt;br /&gt;- Tree of Life (Restoration): You can now cast all Restoration spells&lt;br /&gt;(Healing Touch) in the form, but Tree of Life now only reduces the&lt;br /&gt;mana cost of your healing over time spells (Rejuvenation, Lifebloom,&lt;br /&gt;Regrowth and Flourish) by 20%.&lt;br /&gt;- Vengeance (Balance): Now also works with Starfall.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Hunter&lt;/strong&gt;&lt;br /&gt;- All pet families now have one unique ability. New abilities have been&lt;br /&gt;added for families such as bears and sporebats.&lt;br /&gt;- Animal Handler (Beast Mastery): No longer increases speed while&lt;br /&gt;mounted, but now reduces the cooldown of your Master&amp;#39;s Call ability by&lt;br /&gt;5/10 sec.&lt;br /&gt;- Arcane Shot: No longer dispels magic effects.&lt;br /&gt;- Aspects now no longer cost mana.&lt;br /&gt;- Aspect of the Beast: Now increases melee attack power by 10% for the&lt;br /&gt;hunter and the hunter&amp;#39;s pet.&lt;br /&gt;- Avoidance, Dash / Dive and Cobra Reflexes are now pet talents instead&lt;br /&gt;of pet skills.&lt;br /&gt;- Bestial Swiftness is now a pet talent tree talent, and has been&lt;br /&gt;removed from the Beast Mastery Hunter tree.&lt;br /&gt;- Bite now has no cooldown, does the same damage and costs the same&lt;br /&gt;Focus as Claw, so works as a Focus dump.&lt;br /&gt;- Clever Traps (Survival) has been renamed Trap Mastery.&lt;br /&gt;- Concussive Barrage (Marksmanship): Can now proc from Volley attacks.&lt;br /&gt;- Counterattack: Damage increased by 20%, and now also scales with your&lt;br /&gt;Ranged Attack Power.&lt;br /&gt;- Deterrence (Survival): Cooldown reduced to 3 minutes, and now also&lt;br /&gt;increases your chance to resist spells by 60%. Now has a new spell&lt;br /&gt;effect.&lt;br /&gt;- Disengage: This ability has been re-designed. Now leaps the Hunter&lt;br /&gt;backwards up to 13 yards. 30 second cooldown. Disengage now also only&lt;br /&gt;has one rank (rank 1).&lt;br /&gt;- Distracting Shot: This shot now taunts the target onto the Hunter. The&lt;br /&gt;taunt effect will last 6 seconds. Distracting Shot now only has one rank&lt;br /&gt;(rank 1).&lt;br /&gt;- Every hunter pet can learn Growl, Cower and either Bite or Claw&lt;br /&gt;(never both).&lt;br /&gt;- Focused Fire (Beast Mastery): Now increases the critical strike chance of&lt;br /&gt;your Kill Command by 10/20/30% while Kill Command is active. This effect&lt;br /&gt;can stack up to 3 times, but diminishes for each charge of Kill Command.&lt;br /&gt;- Hunter pets can now learn talents in one of three trees depending on&lt;br /&gt;family. Pets gain talent points starting at level 20 and earn an&lt;br /&gt;extra talent point every 4 levels.&lt;br /&gt;- If a hunter tames a pet that is more than five levels beneath their&lt;br /&gt;own level, the pet will then have their level increased to five&lt;br /&gt;levels beneath the hunters own level.&lt;br /&gt;- Improved Feign Death (Survival): Now also reduces damage taken during&lt;br /&gt;Feign Death by 15/30%.&lt;br /&gt;- Improved Stings (Marksmanship): Now a 3-point talent, down from 5-points.&lt;br /&gt;- Kill Command: This ability now increases the damage done by your pet&amp;#39;s&lt;br /&gt;special abilities by 60%. Each attack will reduce the damage bonus by 20%.&lt;br /&gt;1 minute cooldown.&lt;br /&gt;- Loyalty, Training Points and the hunter Beast Training button no&lt;br /&gt;longer exist. Hunter pets can now learn all skills at their level.&lt;br /&gt;They will get new ranks automatically as they gain levels.&lt;br /&gt;- Master Tactician (Survival): Chance to proc increased to 10%, up&lt;br /&gt;from 6%.&lt;br /&gt;- Mongoose Bite: No longer requires you to dodge in order to use this&lt;br /&gt;ability.&lt;br /&gt;- Monster Slaying (Survival) and Humanoid Slaying (Survival) has been&lt;br /&gt;combined into Improved Tracking.&lt;br /&gt;- New Talent - Aspect Mastery (Beast Mastery)&lt;br /&gt;- New Talent - Hunter vs. Wild (Survival): Increases you and your pet&amp;#39;s&lt;br /&gt;attack power and ranged attack power equal to 10/20/30% of your total&lt;br /&gt;Stamina.&lt;br /&gt;- New Talent - Improved Tracking (Survival): Increases all damage done&lt;br /&gt;to targets that are being tracked 1/2/3/4/5%.&lt;br /&gt;- New Talent - Lock and Load (Survival): You have a 33/66/100% chance when&lt;br /&gt;you trap a target and a 10/20/30% chance when you sting a target to cause&lt;br /&gt;your next 3 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost&lt;br /&gt;no mana and consume no ammo.&lt;br /&gt;- New Talent - T.N.T. (Survival): Your Immolation Trap, Explosive Trap and&lt;br /&gt;Explosive Shot have a 5/10/15% to stun targets for 2 sec when they deal&lt;br /&gt;damage, and increases the critical strike chance of your Explosive Shot and&lt;br /&gt;Explosive Trap by 5/10/15%.&lt;br /&gt;- Pathfinding (Beast Mastery): Now also increases the movement speed&lt;br /&gt;while mounted by 5/10%.&lt;br /&gt;- Readiness (Survival): Cooldown reduced to 3 minutes, down from 5 minutes.&lt;br /&gt;- Savage Strikes (Survival): Now includes Counterattack.&lt;br /&gt;- Spirit Bond (Beast Mastery): Also increases healing done to you&lt;br /&gt;and your pet by 5/10%.&lt;br /&gt;- Steady Shot now uses ammo. In result, its bonus damage has been&lt;br /&gt;slightly reduced. Players can notice a damage increase based upon&lt;br /&gt;what ammo they use.&lt;br /&gt;- Steady Shot: Now has a 2.0 cast time, up from 1.5.&lt;br /&gt;- Surefooted (Survival) now reduces the duration of movement impairing&lt;br /&gt;effects by 16/25/50% (instead of resist % chance).&lt;br /&gt;- Survival Instincts (Survival): This has been moved to tier-2, up from tier 6.&lt;br /&gt;- Survivalist (Survival): Now increases your total Stamina, instead of your&lt;br /&gt;total Health.&lt;br /&gt;- The arming time has been reduced to 1 second, from 2 seconds for all traps.&lt;br /&gt;- Tranquilizing Shot: Cooldown reduced to 15 seconds (down from 20),&lt;br /&gt;and now dispels Enrage and Magic effects.&lt;br /&gt;- Trap Mastery (Survival) is now an 11-point talent.&lt;br /&gt;- Trueshot Aura - This aura is now raid-wide.&lt;br /&gt;- Wingclip: No longer does damage.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Mage&lt;/strong&gt;&lt;br /&gt;- Arcane Blast effect duration reduced to 3 seconds, and now increases&lt;br /&gt;damage by 25/50/75% instead of reducing cast time.&lt;br /&gt;- Arcane Focus (Arcane) is now 3 ranks and increases chance to hit and&lt;br /&gt;reduces mana cost of Arcane spells by 1/2/3%.&lt;br /&gt;- Arcane Fortitude moved to tier 2, increased to 3 ranks, now increases&lt;br /&gt;armor equal to 50/100/150% of Intellect.&lt;br /&gt;- Arcane Impact renamed Spell Impact and now affects Blast Wave, Fire&lt;br /&gt;Blast, Cone of Cold, and Ice Lance.&lt;br /&gt;- Arcane Potency now applies when Presence of Mind is active, talent&lt;br /&gt;prerequisite changed to Presence of Mind.&lt;br /&gt;- Arcane Subtlety now reduces the chance your spells will be dispelled&lt;br /&gt;by 15/35%, and no longer reduces the resistance of targets.&lt;br /&gt;- Arctic Reach now also affects Deep Freeze.&lt;br /&gt;- Blast Wave now knocks all affected targets back.&lt;br /&gt;- Conjured mana gems no longer disappear from your backpack after being&lt;br /&gt;logged out for more than 15 minutes. Higher ranks of Conjure Mana Gem&lt;br /&gt;will recharge an existing mana gem to maximum charges.&lt;br /&gt;- Counterspell now costs 9% of base mana.&lt;br /&gt;- Elemental Precision moved to tier 2.&lt;br /&gt;- Empowered Arcane Missiles renamed Arcane Empowerment and no longer&lt;br /&gt;increases mana cost. It now also increases damage caused by Arcane&lt;br /&gt;Blast.&lt;br /&gt;- Empowered Fireball reduced to 3 ranks, now increases damage by&lt;br /&gt;5/10/15% of spell power.&lt;br /&gt;- Empowered Frostbolt reduced to 2 ranks, increases damage by 5/10% of&lt;br /&gt;spell power and increases critical hit chance by 2/4%.&lt;br /&gt;- Flame Throwing moved to tier 3.&lt;br /&gt;- Frost Armor, Ice Armor, Mage Armor and Molten Armor are no longer&lt;br /&gt;Magic effects and cannot be dispelled.&lt;br /&gt;- Frost Channeling now reduces mana cost of all spells by 4/7/10%.&lt;br /&gt;- Frost Warding now increases armor and resistances of Frost/Ice Armor&lt;br /&gt;by 25/50%, now gives Frost Ward and Fire Ward a 15/30/5 chance to&lt;br /&gt;negate damage caused and restore mana equal to damage caused by the&lt;br /&gt;warded spell.&lt;br /&gt;- Ice Floes renamed Cold as Ice, now reduces cooldown of Cold Snap, Ice&lt;br /&gt;Barrier, Summon Water Elemental, and Deep Freeze by 10/20%.&lt;br /&gt;- Impact moved to tier 3, reduced to 3 ranks for 4/7/10% chance to&lt;br /&gt;trigger, now triggers from any damaging spell (Fire, Frost or Arcane).&lt;br /&gt;- Improved Blink now also reduces mana cost by 25/50%.&lt;br /&gt;- Improved Counterspell now always silences the target for 2/4 seconds.&lt;br /&gt;- Improved Fire Blast moved to tier 1, reduced to 2 ranks, reduces the&lt;br /&gt;cooldown by 1/2 seconds.&lt;br /&gt;- Improved Flamestrike moved to tier 2, renamed World in Flames, now&lt;br /&gt;increases the critical hit chance of Flamestrike, Blast Wave,&lt;br /&gt;Dragons Breath, Living Bomb, Blizzard, and Arcane Explosion by&lt;br /&gt;2/4/6%.&lt;br /&gt;- Improved Frost Nova renamed Ice Floes, moved to tier 1, increased to&lt;br /&gt;3 ranks, now reduces cooldown of Frost Nova, Cone of Cold, Ice Block,&lt;br /&gt;and Icy Veins by 7/14/20%.&lt;br /&gt;- Improved Mana Shield has been renamed to Arcane Shielding, reduces&lt;br /&gt;mana lost per damage absorbed by 17/33%,and now also increases&lt;br /&gt;resistances granted by Mage Armor by 25/50%.&lt;br /&gt;- Invisibility now makes the caster invisible after 3 seconds, reduced&lt;br /&gt;from 5 seconds.&lt;br /&gt;- Magic Absorption reduced to 2 ranks, increases resistances by .5/1&lt;br /&gt;point per level, and restores 1/3% of total mana on a resist.&lt;br /&gt;- Magic Attunement (Arcane) now also increases the range of your Arcane&lt;br /&gt;spells by 3/6 yards.&lt;br /&gt;- Mana Shield now drains 1.5 mana per damage absorbed.&lt;br /&gt;- Master of Elements now affects all spell criticals.&lt;br /&gt;- Mind Mastery reduced to 3/6/9/12/15%.&lt;br /&gt;- Molten Shields now gives Fire Ward and Frost Ward spells a 15/30%&lt;br /&gt;chance to reflect the warded spell.&lt;br /&gt;- Polymorph now costs 12% of base mana.&lt;br /&gt;- Portal spells now cost 18% of base mana.&lt;br /&gt;- Prismatic Cloak (Arcane)increased to 3 ranks for 1/2/3% and now also&lt;br /&gt;reduces the fade time of Invisibility by 1/2 seconds.&lt;br /&gt;- Pyroblast cast time has been reduced to 5 seconds.&lt;br /&gt;- Remove Lesser Curse has been renamed to Remove Curse.&lt;br /&gt;- Shatter no longer has a prerequisite.&lt;br /&gt;- Slow Fall now costs 6% of base mana.&lt;br /&gt;- Summoned Water Elemental&amp;#39;s Waterbolt range increased, mana cost&lt;br /&gt;reduced, Freeze range increased, mana cost increased.&lt;br /&gt;- Teleport spells now cost 9% of base mana.&lt;br /&gt;- Winter&amp;#39;s Chill reduced to 3 ranks, Frost damage spells have a&lt;br /&gt;33/66/100% chance to trigger the effect and the effect increases&lt;br /&gt;chance to crit with Arcane, Fire and Frost spells.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Paladin&lt;/strong&gt;&lt;br /&gt;- All Auras now affect all party and raid members within the area of&lt;br /&gt;effect.&lt;br /&gt;- Anticipation (Protection) moved to tier 1, now increases chance to&lt;br /&gt;dodge by 1/2/3/4/5%.&lt;br /&gt;- Avenger&amp;#39;s Shield (Protection) cast time reduced to .5 seconds,&lt;br /&gt;duration increased to 10 seconds.&lt;br /&gt;- Avenging Wrath no longer causes Forebearance, damage increase reduced&lt;br /&gt;to 20%, now increases healing done by 20%.&lt;br /&gt;- Blessing of Freedom renamed Hand of Freedom. Only one Hand spell can&lt;br /&gt;be on the target per paladin at any one time. Now costs 6% of base&lt;br /&gt;mana.&lt;br /&gt;- Blessing of Light and Greater Blessing of Light removed. Their&lt;br /&gt;effects have been folded into all relevant abilities.&lt;br /&gt;- Blessing of Protection renamed Hand of Protection. Only one Hand&lt;br /&gt;spell can be on the target per paladin at any one time. All ranks now&lt;br /&gt;cost 6% of base mana.&lt;br /&gt;- Blessing of Sacrifice renamed Hand of Sacrifice, is now only 1 rank&lt;br /&gt;and transfers 20% of the damage taken to the caster, duration reduced&lt;br /&gt;to 12 seconds, cooldown increased to 2 minutes. Only one Hand spell&lt;br /&gt;can be on the target per paladin at any one time. Now costs 6% of&lt;br /&gt;base mana.&lt;br /&gt;- Blessing of Salvation renamed Hand of Salvation, now reduces total&lt;br /&gt;threat on the target by 2% per second for 10 seconds while also&lt;br /&gt;reducing all damage and healing done by 10%. Only one Hand spell can&lt;br /&gt;be on the target per paladin at any one time. Now costs 6% of base&lt;br /&gt;mana.&lt;br /&gt;- Consecration now scales with attack power and spell power.&lt;br /&gt;- Conviction (Retribution) now increases critical chance with all&lt;br /&gt;spells and melee attacks.&lt;br /&gt;- Divine Intellect (Holy) moved to tier 2, increases total Intellect by&lt;br /&gt;3/6/9/12/15%.&lt;br /&gt;- Divine Intervention cooldown reduced to 20 minutes.&lt;br /&gt;- Divine Protection and Divine Shield now cost 3% of base mana.&lt;br /&gt;- Divine Protection now reduces all damage taken by 50% and increases&lt;br /&gt;time between attacks by 100%.&lt;br /&gt;- Divine Purpose (Retribution) now reduces chance to be hit by spells&lt;br /&gt;and ranged attacks by 1/2/3%.&lt;br /&gt;- Divine Strength (Holy) moved to tier 1 in the Protection tree.&lt;br /&gt;- Exorcism mana cost reduced and now scales with attack power and spell power.&lt;br /&gt;- Eye for an Eye now reflects 10/20% damage from all critical hits.&lt;br /&gt;- Fanaticism now increases chance to critically hit by 5/10/15/20/25%.&lt;br /&gt;- Forbearance duration increased to 3 minutes.&lt;br /&gt;- Greater Blessing of Salvation removed.&lt;br /&gt;- Hammer of Justice now costs 3% of base mana.&lt;br /&gt;- Hammer of Wrath is now considered a Retribution spell, moved from&lt;br /&gt;Holy, mana cost reduced, missile speed increased, now usable on&lt;br /&gt;targets below 35% health.&lt;br /&gt;- Healing Light (Holy) moved to tier 2.&lt;br /&gt;- Holy Shield (Protection) cooldown reduced to 8 seconds.&lt;br /&gt;- Holy Shock (Holy) range changed to 20/40 yards when used on&lt;br /&gt;enemies/friends respectively, cooldown reduced to 6 seconds.&lt;br /&gt;- Holy Wrath is now instant cast, causes a 3 second stun, cooldown&lt;br /&gt;reduced to 30 seconds, radius reduced to 10 yards.&lt;br /&gt;- Illumination (Holy) moved to tier 3.&lt;br /&gt;- Improved Blessing of Might increased to 10/20/30/40/50%.&lt;br /&gt;- Improved Concentration Aura (Protection) moved to the Holy tree.&lt;br /&gt;- Improved Concentration Aura moved from the Protection tree to tier 4&lt;br /&gt;in the Holy tree.&lt;br /&gt;- Improved Devotion Aura (Protection) moved to tier 4, reduced to 3&lt;br /&gt;ranks, now increases armor of Devotion Aura by 17/34/50% and&lt;br /&gt;increases all healing done to units affected by Devotion Aura by&lt;br /&gt;1/2/3%.&lt;br /&gt;- Improved Hammer of Justice (Protection) now reduces cooldown by&lt;br /&gt;10/20/30 secs.&lt;br /&gt;- Improved Righteous Fury (Protection) threat bonus folded into base&lt;br /&gt;spell, talent still reduces all damage taken by 2/4/6%.&lt;br /&gt;- Improved Sanctity Aura (Retribution) renamed Sanctified Retribution,&lt;br /&gt;now causes all units affected by Retribution Aura to cause 2% more&lt;br /&gt;damage.&lt;br /&gt;- Improved Seal of Righteousness (Holy) moved to tier 1, renamed Seals&lt;br /&gt;of the Pure, now affects Seal of Righteousness, Seal of Vengeance and&lt;br /&gt;Seal of Corruption.&lt;br /&gt;- Improved Seal of the Crusader (Retribution) renamed Heart of the&lt;br /&gt;Crusader and the effects now apply to all Judgement spells.&lt;br /&gt;- Judgement has been replaced with 3 new spells; Judgement of Light,&lt;br /&gt;Judgement of Wisdom, and Judgement of Justice. All Judgement spells&lt;br /&gt;are considered ranged attacks for purposes of how they hit and how&lt;br /&gt;they critically hit. All cause damage based on attack power and spell&lt;br /&gt;power.&lt;br /&gt;Judgement of Light now heals based on the Paladins attack power and&lt;br /&gt;spell power, the effect can not trigger more than once ever 4 seconds.&lt;br /&gt;Judgement of Justice will no longer prevent Fear effects, but will&lt;br /&gt;only prevent NPCs from fleeing (e.g. at low health).&lt;br /&gt;Judgement of Wisdom now restores mana based on the Paladins attack&lt;br /&gt;power and spell power, the effect can not trigger more than once&lt;br /&gt;every 4 seconds.&lt;br /&gt;- Lay on Hands no longer drains all mana, cooldown reduced to 20&lt;br /&gt;minutes.&lt;br /&gt;- Precision has been removed.&lt;br /&gt;- Pure of Heart (Holy) reduced to 2 ranks, now reduces duration of&lt;br /&gt;Curse and Disease effects by 25/50%.&lt;br /&gt;- Pursuit of Justice reduced to 2 ranks for 8/15% movement increase and&lt;br /&gt;1/2% less chance to be hit by spells.&lt;br /&gt;- Redoubt (Protection) moved to tier 2.&lt;br /&gt;- Repentance (Retribution) mana cost changed to 9% of base, duration&lt;br /&gt;increased to 1 minute (10 second PvP duration), now usable against&lt;br /&gt;Demons, Dragonkin, Giants, Humanoids and Undead.&lt;br /&gt;- Retribution Aura damage increased and now gains damage based on Holy&lt;br /&gt;spell power.&lt;br /&gt;- Righteous Defense no longer costs mana and the global cooldown has&lt;br /&gt;been removed.&lt;br /&gt;- Righteous Fury now increases threat caused by Holy damage by 90%.&lt;br /&gt;- Sacred Duty now also reduces the cooldown of Divine Protection.&lt;br /&gt;- Sanctified Light (Holy) now also increases the critical chance of&lt;br /&gt;Holy Shock.&lt;br /&gt;- Sanctity Aura (Retribution) removed.&lt;br /&gt;- All Seals have been reduced to 1 rank and now cost 14% of base mana.&lt;br /&gt;The duration has been increased to 2 minutes and are no longer&lt;br /&gt;consumed when a Judgement spell is cast. The effects can be triggered&lt;br /&gt;from all weapon based special abilities.&lt;br /&gt;Seal of Blood now increases Judgement damage by 45% of weapon damage.&lt;br /&gt;Seal of Command now increases Judgement damage by 30% of weapon&lt;br /&gt;damage, 60% on stunned targets.&lt;br /&gt;Seal of the Crusader has been removed. The effects of Judgement of&lt;br /&gt;the Crusader have been folded into all relevant abilities.&lt;br /&gt;Seal of Righteousness deals damage based on weapons peed plus an&lt;br /&gt;amount based on attack power and spell power, increases Judgement&lt;br /&gt;damage by 25%.&lt;br /&gt;Seal of Vengeance now applies its effect on every swing, causes damage&lt;br /&gt;based on attack power and spell power, increases Judgement damage by 10%&lt;br /&gt;per stack of the damage over time effect.&lt;br /&gt;- Spiritual Focus (Holy) moved to tier 1.&lt;br /&gt;- Stoicism (Protection) moved to tier 2, now reduces duration of Stun&lt;br /&gt;effects by 10/20/30% and reduces chance your spells will be resisted&lt;br /&gt;by 10/20/30%.&lt;br /&gt;- Summon Warhorse and Summon Charger mana cost removed and no longer&lt;br /&gt;causes a global cooldown.&lt;br /&gt;- Toughness (Protection) moved to tier 3.&lt;br /&gt;- Turn Undead (ranks 1 and 2) removed. Turn Evil now granted at level&lt;br /&gt;24, mana cost changed to 9% of base.&lt;br /&gt;- Unyielding Faith (Holy) moved to tier 2.&lt;br /&gt;- Vengeance (Retribution) now stacks up to 2 times, reduced from 3.&lt;br /&gt;- Vindication reduced to 2 ranks for 10/20% attribute reduction.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Priest&lt;/strong&gt;&lt;br /&gt;- Circle of Healing (Holy): Now works on any targets in the caster&amp;#39;s&lt;br /&gt;raid, and is now a smart heal and chooses the lowest health targets&lt;br /&gt;to heal first within it&amp;#39;s range. Also now has a 6 second cooldown.&lt;br /&gt;Also no longer will heal summoned Snakes from Hunter&amp;#39;s Snake Trap.&lt;br /&gt;- Enlightenment (Discipline): Now also gives 1% spell damage and 1%&lt;br /&gt;heal per point.&lt;br /&gt;- Focused Will (Discipline): Now increases healing effects on you by&lt;br /&gt;3/4/5%, down from 4/7/10%.&lt;br /&gt;- Force of Will (Discipline): This talent now increases your spell&lt;br /&gt;damage by a flat amount, rather than increasing your spells by a %.&lt;br /&gt;(Now increases school %, rather than selected spells damage %). In&lt;br /&gt;other words, your spell damage gained from this talent is now&lt;br /&gt;reflected on your character sheet, rather than the skill tool-tips.&lt;br /&gt;- Holy Fire: Cast time reduced to to 2 seconds, down from 3.5. Damage&lt;br /&gt;increased roughly 60%. Duration for the damage over time effect&lt;br /&gt;reduced to 7 seconds, down from 10. Holy Fire now has a 10 second&lt;br /&gt;cooldown.&lt;br /&gt;- Improved Inner Fire (Discipline) - Now also increases the bonus&lt;br /&gt;healing on your Inner Fire spell by 10/20/30%.&lt;br /&gt;- Improved Shadow Word: Pain (Shadow) - Now increases damage done by&lt;br /&gt;your Shadow Word: Pain by 5/10%, but no longer increases the duration&lt;br /&gt;of your Shadow Word: Pain.&lt;br /&gt;- Levitate now costs 3% of base mana.&lt;br /&gt;- Lightwell (Holy): Cast time reduced to .5 sec, down from 1.5 sec.&lt;br /&gt;Charges increased to 10, up from 5. Now breaks from any attack that&lt;br /&gt;hits you for 30% or more of your total health. Cooldown reduced to 3&lt;br /&gt;minutes, down from 5.&lt;br /&gt;- Mind Control now has only one rank and costs 12% of base mana.&lt;br /&gt;- Mind Soothe now has only one rank, costs 6% of base mana and has no&lt;br /&gt;max target level.&lt;br /&gt;- Mind Vision now costs 3% of base mana.&lt;br /&gt;- New Talent: Improved Spirit Tap (Shadow) - Gives you a 50/100% chance&lt;br /&gt;to gain a 50% bonus to your Spirit after gaining a critical effect&lt;br /&gt;chance from your Mind Blast or Shadow Word: Death spells. For the&lt;br /&gt;duration, your mana will regenerate at a 25% rate while casting.&lt;br /&gt;Lasts 8 sec.&lt;br /&gt;- New Talent: Twin Faiths (Discipline) - Increases your damage and&lt;br /&gt;healing by 1/2/3/4/5%.&lt;br /&gt;- Pain Suppression (Discipline): Cooldown increased to 3 minutes, up&lt;br /&gt;from 2.&lt;br /&gt;- Power Infusion (Discipline): Cooldown reduced to 2 minutes, down from&lt;br /&gt;3.&lt;br /&gt;- Psychic Scream now costs 15% of base mana.&lt;br /&gt;- Searing Light (Holy): Now also increases the damage of your Holy Nova&lt;br /&gt;and Penance spells.&lt;br /&gt;- Shackle Undead now costs 9% of base mana.&lt;br /&gt;- Shadow Focus (Shadow): Now a 3 point talent, down from 5. Now also&lt;br /&gt;reduces the mana cost of your Shadow spells by 2/4/6%.&lt;br /&gt;- Shadow Resilience (Shadow): Now reduces physical damage taken by&lt;br /&gt;2/4%, but no longer reduces the chance to be critically hit by spells.&lt;br /&gt;- Shadowform (Shadow): Now has an innate 30% threat reduction. Now has&lt;br /&gt;a shapeshift UI.&lt;br /&gt;- Silence (Shadow) global cooldown removed.&lt;br /&gt;- Silent Resolve (Discipline): Now a 3 point talent, down from 5 points.&lt;br /&gt;- Spirit Tap (Shadow) - Talent reduced to 3 points, down from 5. Now&lt;br /&gt;also leads into Improved Spirit Tap&lt;br /&gt;- Wand Specialization (Discipline) has been removed.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Rogue&lt;/strong&gt;&lt;br /&gt;- Blade Twisting (Combat) now cause all damaging melee attacks to have&lt;br /&gt;a 10% chance to daze for 4/8 seconds.&lt;br /&gt;- Deadened Nerves (Assassination) now reduces all damage taken by&lt;br /&gt;1/2/3/4/5%.&lt;br /&gt;- Energy regeneration should now be smoother.&lt;br /&gt;- Fleet Footed (Assassination) now reduces duration of movement&lt;br /&gt;impairing effects by 25/50% rather than increasing resist chance.&lt;br /&gt;- Gouge is now only 1 rank and causes damage based on attack power.&lt;br /&gt;- Kick is now only 1 rank and no longer causes damage.&lt;br /&gt;- Mace Specialization (Combat) no longer stuns enemies, and instead&lt;br /&gt;increases critical damage bonus by 2/4/6/8/10%.&lt;br /&gt;- Nerves of Steel (Combat) now reduces the duration of all Stun and&lt;br /&gt;Fear effects by 15/30%.&lt;br /&gt;- Pick Lock and Disarm Trap no longer require Thieve&amp;#39;s Tools.&lt;br /&gt;- Premeditation (Subtlety) duration increased to 20 seconds.&lt;br /&gt;- Riposte (Combat) now slows the target&amp;#39;s melee attacks by 20% instead&lt;br /&gt;of disarming them.&lt;br /&gt;- Setup (Subtlety) chance to gain a combo point increased to 33/66/100%.&lt;br /&gt;- Vanish no longer requires the reagent Flash Powder.&lt;br /&gt;- Vile Poisons (Assassination) reduced to 3 ranks, now increases damage&lt;br /&gt;of poisons and Envenom by 7/14/20% and increases dispel resistance&lt;br /&gt;by 10/20/30%.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Shaman&lt;/strong&gt;&lt;br /&gt;- All totems are now considered on the Physical school, and no longer&lt;br /&gt;magical spells.&lt;br /&gt;- Ancestral Knowledge (Enhancement): Now increases your Intellect by&lt;br /&gt;2/4/6%, instead of increasing your total Mana by 2/4/6/8/10%.&lt;br /&gt;- Call of Flame (Elemental): Now also increases the damage of your Lava&lt;br /&gt;Burst spell by 2/4/6%.&lt;br /&gt;- Call of Thunder (Elemental) now also increases the critical strike&lt;br /&gt;chance of your Thunder spell.&lt;br /&gt;- Concussion (Elemental) now increases the damage of your Thunder and&lt;br /&gt;Lava Burst spells.&lt;br /&gt;- Convection (Elemental) is now a 3-point talent, down from a 5-point&lt;br /&gt;talent. Now lowers the mana cost of Thunder and Lava Burst.&lt;br /&gt;- Earth&amp;#39;s Grasp (Elemental) is now a tier-1 talent, up from tier-2.&lt;br /&gt;- Elemental Devastation (Elemental) is now a tier-2 talent, up from&lt;br /&gt;tier-4.&lt;br /&gt;- Elemental Focus (Elemental): Now also can proc off Lesser Healing&lt;br /&gt;Wave and Healing Wave, and can be used on all healing spells.&lt;br /&gt;- Elemental Fury (Elemental) now requires Elemental Focus as a&lt;br /&gt;pre-requisite&lt;br /&gt;- Elemental Precision (Elemental): Chance to hit reduced to 1/2/3% from&lt;br /&gt;2/4/6%, but threat reduction increased to 10/20/30% up from 4/7/10%.&lt;br /&gt;- Enhancing (Enhancement) Totems is now a Tier 1 talent, up from Tier-2.&lt;br /&gt;- Flametongue Totem is now a flat spell damage totem. All ranks have&lt;br /&gt;been modified.&lt;br /&gt;- Flametongue Weapon: Now has a passive spell damage.&lt;br /&gt;- Frostbrand&amp;#39;s snare effect has been increased to 50%, up from 25%.&lt;br /&gt;- Ghost Wolf&amp;#39;s mana cost is now 13% base.&lt;br /&gt;- Grace of Air Totem has been removed. (Agility has been rolled over&lt;br /&gt;into Strength of Earth Totem)&lt;br /&gt;- Improved Fire Totems (Elemental) is now (again) Improved Fire Nova&lt;br /&gt;Totem. It now has a 50/100% chance to stun all targets for 2 sec.&lt;br /&gt;- Improved Lightning Shield (Enhancement) is now Improved Shields, and&lt;br /&gt;is in Tier-2.&lt;br /&gt;- Natures Blessing no longer increases spell damage from Intellect,&lt;br /&gt;and the effect has been reduced to 5/10/15% from 10/20/30%. This is&lt;br /&gt;in result of the new spell power system. Players should notice little&lt;br /&gt;to no change in the power of the spell relevant to healing spells.&lt;br /&gt;- New ranks have been added of Water Shield, starting at level 20.&lt;br /&gt;(Level 20, 27, 34, 41, 48, 55, 62, 69)&lt;br /&gt;- New Spell: Earthliving Weapon - Imbue the Shaman&amp;#39;s weapon with&lt;br /&gt;earthen life. Increases healing done by x and each heal has a 20%&lt;br /&gt;chance to proc Earthliving on the target, healing an additionaly over&lt;br /&gt;12 sec. Lasts 30 minutes.&lt;br /&gt;- New Talent: Cleanse Spirit (Restoration) - Cleanse the spirit of a&lt;br /&gt;friendly target, removing 1 poison effect, 1 disease effect, and 1&lt;br /&gt;curse effect.&lt;br /&gt;- New Talent: Elemental Shields (Enhancement): Increases the damage&lt;br /&gt;done by your Lightning Shield orbs by 5/10/15%, increases the amount&lt;br /&gt;of mana gained from your Mana Shield orbs by 5/10/15% and increases&lt;br /&gt;the amount of healing done by your Earth Shield orbs by 5/10/15%.&lt;br /&gt;- New Talent: Mental Dexterity (Enhancement) - Increases your Attack&lt;br /&gt;Power by 33/66/100% of your Intellect.&lt;br /&gt;- New Talent: Tidal Force- Increases the critical effect chance of your&lt;br /&gt;Healing Wave, Lesser Healing Wave and Chain Heal by 60%. Each&lt;br /&gt;critical heal reduces the chance by 20% and lasts 20 seconds.&lt;br /&gt;- Rockbiter ranks 5 through 9 have been removed. Windfury Weapon is&lt;br /&gt;intended to replace Rockbiter at level 30.&lt;br /&gt;- Shapeshifting will no longer cancel Water Walking.&lt;br /&gt;- Stoneclaw Totem: Health of the Stoneclaw totem is increased by 5% of&lt;br /&gt;the Shamans total health.&lt;br /&gt;- Stoneskin Totem now increases armor instead of reducing physical&lt;br /&gt;damage.&lt;br /&gt;- Storm Reach (Elemental): Now also increases the radius of your&lt;br /&gt;Thunder spell by 10/20%.&lt;br /&gt;- Strength of Earth Totem now also increases agility.&lt;br /&gt;- The range of all friendly totems has been increased to 30 yards,&lt;br /&gt;up from 20.&lt;br /&gt;- Totemic Mastery talent removed and replaced with Tidal Force.&lt;br /&gt;- Tranquil Air Totem has been removed. (Threat is being addressed by&lt;br /&gt;modifications to the base threat of players and/or baked into&lt;br /&gt;tanking abilities.)&lt;br /&gt;- Unleashed Rage is now raid wide.&lt;br /&gt;- Windfury Totem is now a flat 20% melee haste totem. All ranks have&lt;br /&gt;been modified.&lt;br /&gt;- Windwall Totem has been removed.&lt;br /&gt;- Wrath of Air is now a flat 10% spell haste totem.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Warlock&lt;/strong&gt;&lt;br /&gt;- Aftermath (Destruction) - Now a 2-point talent, down from 5.&lt;br /&gt;- All demon abilities and spells will automatically be learned as pets&lt;br /&gt;gain levels. Demon Master trainers will be removed.&lt;br /&gt;- Avoidance (Felguard): Now reduces damage taken from area of effect&lt;br /&gt;attacks by an additional 80% and is automatically learned for the&lt;br /&gt;Succubus, Imp, Voidwalker, and Felhunter at level 10.&lt;br /&gt;- Bane now reduces the cast time of your Haunt spell.&lt;br /&gt;- Blood Pact now works raid-wide (not just in party).&lt;br /&gt;- Cataclysm (Destruction) - Now also increases your chance to hit with&lt;br /&gt;Destruction spells by 1% per point.&lt;br /&gt;- Consume Shadows (Voidwalker): Duration reduced to 6 seconds, and&lt;br /&gt;effect increased 66%. Now also greatly increases all nearby allies&lt;br /&gt;stealth detection while channeled.&lt;br /&gt;- Curse of Recklessness will no longer prevent Fear effects, only&lt;br /&gt;prevent NPCs from fleeing (e.g. at low health).&lt;br /&gt;- Dark Pact: Tooltip updated to be more consistent with other similar&lt;br /&gt;effects and now restores 200% mana leeched from your summoned Demon,&lt;br /&gt;up from 100%.&lt;br /&gt;- Demon Armor - Now increases healing done by spells and effects by&lt;br /&gt;20%, but no longer has in-combat health regeneration.&lt;br /&gt;- Demon Skin, Demon Armor and Fel Armor are no longer Magic effects and&lt;br /&gt;cannot be dispelled.&lt;br /&gt;- Demonic Sacrifice: Succubus effect reduced to 10% increased shadow&lt;br /&gt;damage, down from 15%. Imp effect reduced to 10% increased fire&lt;br /&gt;damage, down from 15%. Felguard effect now increases Fire and Shadow&lt;br /&gt;damage, instead of just Shadow.&lt;br /&gt;- Doomguard: Health increased 20%, mana increased 24%.&lt;br /&gt;- Emberstorm now reduces the cast time of your incinerate by&lt;br /&gt;0.1/0.2/0.3/0.4/0.5 seconds.&lt;br /&gt;- Fel Armor - Now increases your spell damage equal to 30% of your&lt;br /&gt;total Spirit, but no longer increases healing done by spells and&lt;br /&gt;effects by 20%.&lt;br /&gt;- Felguard: Health increased by 10%.&lt;br /&gt;- Felhunter: Paranoia and Tainted Blood have been replaced with Fel&lt;br /&gt;Intelligence and Shadow Bite.&lt;br /&gt;- Fel Intelligence (Felhunter): Increases total Intellect and Spirit&lt;br /&gt;of party and raid members by 3%. Lasts until cancelled.&lt;br /&gt;- Fel Armor - Now increases your spell damage equal to 30% of your&lt;br /&gt;total Spirit, but no longer increases healing done by spells and&lt;br /&gt;effects by 20%.&lt;br /&gt;- Fel Stamina (Demonology) has been merged with Fel Intellect into Fel&lt;br /&gt;Vitality.&lt;br /&gt;- Howl of Terror now costs 15% of base mana.&lt;br /&gt;- Infernal: Cooldown reduced to 15 minutes, down from 1 hour.&lt;br /&gt;Duration reduced to 1 minute, down from 5 minutes+. Health increased&lt;br /&gt;by 30%, damage increased by 60%, and armor increased by 30%.&lt;br /&gt;- Imp: Health increased by 20% , Armor increased 16%, mana regeneration&lt;br /&gt;increased 200%.&lt;br /&gt;- Improved Curse of Weakness (Affliction) is now Frailty - Increases&lt;br /&gt;the amount of attack power reduced by your Curse of Weakness spell by&lt;br /&gt;10/20%, and increases the amount of armor reduced by your Curse of&lt;br /&gt;Recklessness by 10/20%.&lt;br /&gt;- Improved Enslave Demon (Demonology) is now a Tier 5 talent, up from&lt;br /&gt;Tier 4.&lt;br /&gt;- Improved Lash of Pain (Destruction) and Improved Firebolt&lt;br /&gt;(Destruction) have been merged into one talent, Demonic Power.&lt;br /&gt;- Improved Shadow Bolt (Destruction) - Now increases damage by your&lt;br /&gt;next Shadow damage spells by 3/6/9/12/15%, down from 4/8/12/16/20%.&lt;br /&gt;- Mana Feed: Tooltip updated to be more consistent with other similar&lt;br /&gt;effects.&lt;br /&gt;- Master Demonologist (Demonology) - Most effects have been altered.&lt;br /&gt;Master Demonologist  Felguard (Demonology) - Now increases all&lt;br /&gt;damage by 1/2/3/4/5%, and reduces all damage done to you by&lt;br /&gt;1/2/3/4/5%.&lt;br /&gt;Master Demonologist  Imp (Demonology) - Now increases Fire damage&lt;br /&gt;by 1/2/3/4/5%, and critical hit chance with Fire spells by 1/2/3/4/5%.&lt;br /&gt;Master Demonologist  Succubus (Demonology) - Now increases Shadow&lt;br /&gt;damage by 1/2/3/4/5%, and critical hit chance with Shadow spells&lt;br /&gt;by 1/2/3/4/5%.&lt;br /&gt;Master Demonologist (Demonology) - Most effects have been altered.&lt;br /&gt;- Nether Protection has been reworked. It now has a 10/20/30% chance&lt;br /&gt;when youre hit with a spell to reduce all damage by that spell&lt;br /&gt;school by 60% for 10 seconds.&lt;br /&gt;- New Talent: Demonic Empowerment (Demonology) - Grants your Summoned&lt;br /&gt;Demon power for a short time.&lt;br /&gt;- New Talent: Eradication (Affliction) - Your Corruption, Siphon Life&lt;br /&gt;and Curse of Agony ticks have a 5/10/15% chance to increase your&lt;br /&gt;spell haste by 20% for 8 sec. This effect has a 10 second cooldown.&lt;br /&gt;- New Talent: Improved Felhunter (Affliction): Your Felhunter gains&lt;br /&gt;mana equal to 50/100% of the damage done by its Shadow Bite ability,&lt;br /&gt;and increases the effect of your Felhunters Fel Intelligence by 1/2%.&lt;br /&gt;- New Talent: Molten Core (Destruction) - Your Shadow spells and damage&lt;br /&gt;over time effects have a 5/10/15% chance to increase the damage of&lt;br /&gt;your Fire spells by 10% for 6 sec.&lt;br /&gt;- Pyroclasm (Destruction) - Now also includes Conflagrate.&lt;br /&gt;- Rain of Fire (Doomguard): A bug has been fixed which caused each tick&lt;br /&gt;of Rain of Fire to consume its mana cost.&lt;br /&gt;- Ritual of Souls: Charges increased to 25, up from 10.&lt;br /&gt;- Shadow Bite (Felhunter): Deals Shadow damage plus an additional 5%&lt;br /&gt;Shadow damage over time effect on the target. 6 second cooldown.&lt;br /&gt;- Shadowfury (Destruction) - Can now be cast while moving. Stun&lt;br /&gt;duration increased to 3 seconds, up from 2.&lt;br /&gt;- Soul Link (Demonology) is now an 11-point talent (used to be a&lt;br /&gt;31-point talent), but the 5% bonus damage from this talent has been&lt;br /&gt;removed. In addition, the damage absorbed by Soul Link is now 15%,&lt;br /&gt;down from 20%.&lt;br /&gt;- Soulstone now generates a log entry indicating who casted and&lt;br /&gt;received a soulstone.&lt;br /&gt;- Spell Lock (Felhunter) global cooldown removed.&lt;br /&gt;- Succubus: Health increased by 20%, armor increased 22%.&lt;br /&gt;- Summon Dreadsteed/Felsteed: Mana cost removed, global cooldown&lt;br /&gt;removed.&lt;br /&gt;- Soul Siphon (Affliction): Now also increases the damage of your Drain&lt;br /&gt;Soul.&lt;br /&gt;- Suppression (Affliction) is now a 3-point talent, down from 5. Now&lt;br /&gt;increases your chance to hit with Affliction spells by 1/2/3%, down&lt;br /&gt;from 1/2/3/4/5%.&lt;br /&gt;- Unstable Affliction (Affliction): Silence effect reduced to 3&lt;br /&gt;seconds, down from 5.&lt;br /&gt;- Voidwalker: Health increased by 20%, Damage increased by 16%.&lt;br /&gt;The amount of attack power the Voidwalker gains from its masters&lt;br /&gt;spell damage has been increased by 45%.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Warrior&lt;/strong&gt;&lt;br /&gt;- Anticipation (Protection) now increases chance to dodge by&lt;br /&gt;1/2/3/4/5%, moved to tier 2.&lt;br /&gt;- Challenging Shout cooldown reduced to 3 minutes.&lt;br /&gt;- Death Wish (Fury) no longer makes you immune to Fear effects.&lt;br /&gt;- Death Wish and Sweeping Strikes have swapped locations in their&lt;br /&gt;respective talent trees.&lt;br /&gt;- Defensive Stance now increases threat by 45%.&lt;br /&gt;- Defiance (Protection) removed, replaced by Incite and moved to a new&lt;br /&gt;location on tier 2.&lt;br /&gt;- Enrage (Fury) now increases damage done by 3/6/9/12/15%, limitation&lt;br /&gt;on number of attacks removed.&lt;br /&gt;- Hamstring now only has one rank and no longer causes damage.&lt;br /&gt;- Improved Bloodrage (Protection) now increases rage generation of both&lt;br /&gt;the instant and over-time effects by 25/50%.&lt;br /&gt;- Improved Charge (Arms) now generates 5/10 rage.&lt;br /&gt;- Improved Disarm (Protection) now reduces the cooldown of Disarm and&lt;br /&gt;Shield Break by 5/10/15 seconds and increases damage taken by&lt;br /&gt;disarmed targets by 4/7/10%.&lt;br /&gt;- Improved Shield Block (Protection) now has 2 ranks and reduces&lt;br /&gt;cooldown of Shield Block by 5/10 secs. It no longer increases the&lt;br /&gt;number of blocks.&lt;br /&gt;- Improved Shield Wall will now reduce cooldown by 30/60 seconds.&lt;br /&gt;- Improved Sunder Armor (Protection) renamed Puncture.&lt;br /&gt;- Iron Will (Arms) now has only 3 ranks, reducing the duration of Stun&lt;br /&gt;and Charm effects by 10/20/30%.&lt;br /&gt;- Last Stand (Protection) cooldown reduced to 6 minutes.&lt;br /&gt;- Mace Specialization (Arms) no longer stuns enemies, and now generates 10&lt;br /&gt;rage.&lt;br /&gt;- Mocking Blow now only has one rank and causes weapon damage, cooldown&lt;br /&gt;reduced to 1 min and can now be used in Defensive Stance.&lt;br /&gt;- Overpower now only has one rank and no longer causes any bonus damage&lt;br /&gt;(i.e. weapon damage only).&lt;br /&gt;- Poleaxe Specialization (Arms) now also increases critical damage done&lt;br /&gt;by Axes and Polearms by 1/2/3/4/5%.&lt;br /&gt;- Pummel now only has one rank and no longer causes damage.&lt;br /&gt;- Recklessness now increases the critical hit chance of the next 3&lt;br /&gt;special ability attacks by 100%, lasts 12 seconds, cooldown reduced&lt;br /&gt;to 5 minutes.&lt;br /&gt;- Retaliation duration reduced to 12 seconds, charges reduced to 12,&lt;br /&gt;cooldown reduced to 5 minutes.&lt;br /&gt;- Shield Bash now only has one rank and will cause damage based on a %&lt;br /&gt;of AP.&lt;br /&gt;- Shield Block now increases chance to block and amount blocked by 100%&lt;br /&gt;for 5 seconds. Cooldown increased to 30 seconds.&lt;br /&gt;- Shield Slam is now available to all warriors, starting at level 40.&lt;br /&gt;- Shield Specialization (Protection) moved to Tier 1, now increases&lt;br /&gt;rage by 2 on a successful block.&lt;br /&gt;- Shield Wall now reduces all damage taken by 60% for 12 seconds,&lt;br /&gt;cooldown reduced to 5 minutes.&lt;br /&gt;- Sword Specialization (Arms) can no longer trigger more than once per&lt;br /&gt;6 seconds.&lt;br /&gt;- Thunder Clap damage increased, cooldown increased.&lt;br /&gt;- Toughness (Protection) moved to tier 3.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;PvP&lt;/strong&gt;&lt;br /&gt;- Medallion of the Horde and Insignia of the Alliance are now available&lt;br /&gt;for purchase on PvP vendors. For the purposes of testing these&lt;br /&gt;currently cost only gold to buy.&lt;br /&gt;- Arenas&lt;br /&gt;Buffs that have 30 seconds or less remaining will be removed once the&lt;br /&gt;game starts. However, the mage spell Invisibility is not affected&lt;br /&gt;by this change.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Professions&lt;/strong&gt;&lt;br /&gt;- The following tradeskills are available to train up to 450: First&lt;br /&gt;Aid, Herbalism, Mining, and Skinning.&lt;br /&gt;- Leatherworking&lt;br /&gt;Drums now cause a Tinnitus effect, preventing affected targets from&lt;br /&gt;receiving beneficial effects from other drums for two minutes.&lt;br /&gt;- Mining&lt;br /&gt;Smelt Elementium must be relearned by players who still wish to know&lt;br /&gt;the spell by visiting a trainer in Blackwing Lair.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Quests&lt;/strong&gt;&lt;br /&gt;- Alliance characters on the Check in With Bizie quest in Borean&lt;br /&gt;Tundra can now ask Kara Thricestar for a flying machine ride out to&lt;br /&gt;Bizie Wrenchshanker.&lt;br /&gt;- The Escape from Winterfin Retreat quest is now named, Escape from&lt;br /&gt;the Winterfin Caverns. The escort is shorter and no longer requires a&lt;br /&gt;pre-requisite quest to get a key.&lt;br /&gt;- There is now a new murloc questgiver named Glrglrglr within the&lt;br /&gt;Winterfin Caverns. This questgiver needs you to ge the key to his&lt;br /&gt;cage so that he can be set free. This is not an escort quest.&lt;br /&gt;- The Winterfin Caverns are once again named and player characters&lt;br /&gt;should be able to wear King Mrgl-Mrgl&amp;#39;s Spare Suit within them.&lt;br /&gt;- Fewer cannonballs are now required for the Alliance quest, Danger!&lt;br /&gt;Explosives!.&lt;br /&gt;- Petrovs Cluster Bombs no longer cause caster procs during the&lt;br /&gt;Alliance quest, Break the Blockade.&lt;br /&gt;- The Alliance quest, Break the Blockade no longer caps out at&lt;br /&gt;revered Valiance Expedition faction.&lt;br /&gt;- During the Alliance quest, HahYoure Not So Big Now!, Craftys&lt;br /&gt;Ultra-Advanced Proto-Typical Shortening Blaster no longer has a chance&lt;br /&gt;to transform the character into a magnataur. Instead it has a chance&lt;br /&gt;to transform the character into the likeness of Crafty Wobblesprocket.&lt;br /&gt;- In Dragonblight, the Ley Line questline was reworked so that&lt;br /&gt;players are led into and must first complete the quests at the Ruby&lt;br /&gt;Dragonshrine before they will be given an audience with Queen&lt;br /&gt;Alexstrasza.&lt;br /&gt;- The quest character Korghan (Finding the Antidote) was moved to just&lt;br /&gt;outside the Cleft of Shadows poison vendor.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;User Interface&lt;br /&gt;- New Calendar feature: Players will be able to access the new Calendar&lt;br /&gt;feature by clicking on the new icon located in the top right corner&lt;br /&gt;of their mini map. The calendar will track in game events, allow raid&lt;br /&gt;scheduling, and more.&lt;br /&gt;- New Vanity Pet and Mount changes: Players will now be able to access&lt;br /&gt;their non-combat pets and mounts by clicking on the pets tab in the&lt;br /&gt;Character Info panel. These pets and mounts will be now learnable&lt;br /&gt;much like spells or abilities. Once a vanity pet or mount is&lt;br /&gt;learned, the icon will disappear from within a players inventory and&lt;br /&gt;reappear in the appropriate tab under the pet tab under Character&lt;br /&gt;Info. Say goodbye to your vanity pets and mounts taking up bag and&lt;br /&gt;bank slots!&lt;br /&gt;- Error messages should play less frequently.&lt;br /&gt;- Tradeskills can now be linked by shift-clicking the tradeskill icon.&lt;br /&gt;- Quests can be shared with party members at any distance.&lt;br /&gt;- Quests can be shared with party members by linking the quest into&lt;br /&gt;party chat.&lt;br /&gt;- Quests can be shared in raids but not battlegrounds.&lt;br /&gt;- A 5 minute timer will appear over the players unit frame showing the&lt;br /&gt;countdown until your PvP flag is cleared.&lt;br /&gt;- The /cower emote now has an animation.&lt;br /&gt;- Macros and key bindings are now saved server-side so there is no&lt;br /&gt;longer a need to reconfigure them when logging in using another&lt;br /&gt;computer.&lt;br /&gt;- Shift-clicking to loot mail: You can now hold Shift and click on mail&lt;br /&gt;in your inbox to automatically loot any items and gold without&lt;br /&gt;opening the mail. This default behavior can be changed via Auto Loot&lt;br /&gt;Mail in the Interface Options (Controls).&lt;br /&gt;- Combat Log Changes:&lt;br /&gt;The combat log now differentiates between a spell failure due to&lt;br /&gt;resistance and spell failure due to missing the target. Where once&lt;br /&gt;both events reported as a resist; a spell missing the target is now&lt;br /&gt;reported as a miss.&lt;br /&gt;Overhealing is now reported in the combat log.&lt;br /&gt;When a source of damage is entirely prevented (by a shield block, a&lt;br /&gt;full resist, or a damage shield like Power Word:Shield, the&lt;br /&gt;prevented amount will now be displayed.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Items&lt;/strong&gt;&lt;br /&gt;- Druids and Shaman can now use items while shapeshifted.&lt;br /&gt;- The Abyss Shard has been changed to grant a passive 15 stamina bonus,&lt;br /&gt;but no longer removes the soul shard requirement from casting a&lt;br /&gt;voidwalker.&lt;br /&gt;- Devilsaur Eye now increases your pets attack power for a short&lt;br /&gt;duration instead of increasing its critical strike chance. It also&lt;br /&gt;provides a small amount of passive Agility.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;World Environment&lt;/strong&gt;&lt;br /&gt;- You can no longer gain weapon or defense skill while fighting the&lt;br /&gt;following creatures: Servant of Allistarj, Servant of Grol, Servant&lt;br /&gt;of Razelikh, and Servant of Sevine.&lt;br /&gt;- Stormwind now has a harbor and dock with a ship that grants passage&lt;br /&gt;to Northrend.&lt;/p&gt;&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=16065" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/wotlk/default.aspx">wotlk</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/patch/default.aspx">patch</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/notes/default.aspx">notes</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/8820/default.aspx">8820</category></item><item><title>WotLK -- Beta Build 8820</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12991Id.aspx</link><pubDate>Fri, 22 Aug 2008 17:13:23 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16074</guid><dc:creator>Zyuu</dc:creator><slash:comments>7</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=16074</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12991Id.aspx#comments</comments><description>&lt;p&gt;&lt;p&gt;New beta build, the size is pretty big this time around (668mb!).&lt;/p&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;span style="font-size:12pt;"&gt; &lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;New PVP Honor Rewards&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:medium;"&gt;New PVP Honor rewards can be purchased in Lake Wintergrasp (from assumed placeholder NPCs). Details below. &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;span style="font-size:small;"&gt;&lt;b&gt;Shaman: &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2507&amp;amp;c=15"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="color:blue;"&gt;Elemental&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:small;"&gt;&lt;b&gt;, &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2508&amp;amp;c=15"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="color:blue;"&gt;Enhancement&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:small;"&gt;&lt;b&gt;, &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2506&amp;amp;c=15"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="color:blue;"&gt;Restoration&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:small;"&gt;&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:small;"&gt;&lt;b&gt; Death Knight: &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2500&amp;amp;c=15"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="color:blue;"&gt;DPS Plate&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:small;"&gt;&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:small;"&gt;&lt;b&gt; Relics: &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2504&amp;amp;c=15"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="color:blue;"&gt;Totems&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:small;"&gt;&lt;b&gt;, &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2501&amp;amp;c=15"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="color:blue;"&gt;Idols&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:small;"&gt;&lt;b&gt;, &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2502&amp;amp;c=15"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="color:blue;"&gt;Librams&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:small;"&gt;&lt;b&gt;, &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2503&amp;amp;c=15"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="color:blue;"&gt;Sigil and Shield&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;    &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;New Dungeons and Level 80&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;span style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom:0.0001pt;line-height:normal;"&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Quote from:&lt;/b&gt;&lt;b&gt; Tigole (&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=9023670313&amp;amp;pageNo=1&amp;amp;sid=2000#15"&gt;&lt;span style="font-size:medium;"&gt;Source&lt;/span&gt;&lt;/a&gt;&lt;/b&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;)&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;/p&gt;

&lt;p&gt;&lt;/b&gt;&lt;span style="font-size:small;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;span&gt;The level cap will be 80. Storm Peaks will be available. Icecrown is still unavailable.&lt;/p&gt;

&lt;p&gt;We&amp;#39;ll also make the following dungeons available:&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-left:72pt;text-indent:-18pt;line-height:normal;"&gt;&lt;span&gt; Halls of Lightning&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-left:72pt;text-indent:-18pt;line-height:normal;"&gt;&lt;span&gt; Halls of Stone&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-left:72pt;text-indent:-18pt;line-height:normal;"&gt;&lt;span&gt; Caverns of Time: Stratholme&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-left:72pt;text-indent:-18pt;line-height:normal;"&gt;&lt;span&gt; The Occulus&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-left:72pt;text-indent:-18pt;line-height:normal;"&gt;&lt;span&gt; Utgarde Pinnacle&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-left:72pt;text-indent:-18pt;line-height:normal;"&gt;&lt;span&gt; Heroic: The Nexus (No attunement necessary -- just get level 80)&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom:5pt;line-height:normal;"&gt;&lt;span&gt;Gundrak and Ahn&amp;#39;kahet: The Old Kingdom almost made this patch but there were a few issues which held them back. Also, we sped up the leveling curve from 70-80. We&amp;#39;re still dialing in the leveling speed so feedback is appreciated.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Professions Changes&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom:5pt;line-height:normal;"&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Blacksmithing&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt; - &lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2505&amp;amp;catid=newimages"&gt;&lt;span style="color:blue;"&gt;12 New Recipes&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom:5pt;line-height:normal;"&gt;&lt;span style="font-size:12pt;"&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Jewelcrafting&lt;/b&gt;&lt;/span&gt; - &lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2497&amp;amp;c=15"&gt;&lt;span style="color:blue;"&gt;20 New Recipes&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:white;"&gt;Engineering&lt;/span&gt;&lt;/b&gt; - &lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2495&amp;amp;c=15"&gt;&lt;span style="color:blue;"&gt;31 New Recipes&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:white;"&gt;Inscription&lt;/span&gt;&lt;/b&gt; - &lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;a href="http://www.worldofraids.com/#glyphs"&gt;&lt;span style="color:blue;"&gt;Hunter, Mage, Rogue, Warlock Glyphs&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Undocumented Class Changes&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom:5pt;line-height:normal;"&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;General&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom:5pt;line-height:normal;"&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Many talents which gave pushback resist changed to reduction in casting time lost.&lt;/p&gt;

&lt;p&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Death Knight&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;    &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Blood Boil - Cooldown removed, 1 Blood Rune cost added. Taunt removed.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Might of Morgraine - Now affects Blood Boil, but no longer affects Obliterate.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Merciless Combat - Now works on targets with less than 35% health, up from 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Bloodworms - Proc chance reduced from 4/8/12% to 3/6/9%. (Bloodworms healing has been greatly reduced too)&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Endless Winter - Now reduces cost of Mind Freeze to 10 Runic Power.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Guile of Gorefiend - Now additionally affects Rune Strike.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Pestilence - Additional threat removed.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Rune of Lichbane - Now reads: Affixes your rune weapon with a rune that adds 2% extra weapon damage as Fire damage, and has a chance to stun Undead for 5 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Rune of Razorice - Effect increased from 1% to 2% extra weapon damage.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Night of the Dead - Now reads: Your next 10 Plague Strikes and Scourge Strikes lower the cooldown of Raise Dead by 15/30 sec and Army of the Dead by 30/60 sec per strike.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Chains of Ice - Now reads: Shackles the target with heavy chains, reducing their movement to zero. The target regains 5% of their movement each second. Lasts for 20 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Blood Aura - Now reads: All party or raid members within 45 yards of the Death Knight are healed by 1/2% of the damage they deal.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Frost Aura - Now reads: All party or raid members within 45 yards of the Death Knight gain (.5/1 per level) spell resistance.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Unholy Aura - Now reads: All party or raid members within 45 yards of the Death Knight move 8/15% faster. This effect does not stack with other movement improving effects.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Raise Dead - Ghoul now lasts until cancelled.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Hungering Cold - Now reads: Purges the earth around the Death Knight of all heat. Enemies within 10 yards are trapped in ice, preventing them from performing any action for 10 sec and infecting them with Frost Fever. Enemies are considered Frozen, but any damage other than diseases will break the ice.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Unholy Blight - Now lasts a flat 20 seconds.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Lichborne - Now lasts 15 seconds, up from 10. Cooldown increased from 1 to 3 minutes.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Death Strike - Bonus damage increased from 90 to 185. An additional 100% damage heal happens if Death Strike kills the target.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Chill to the Grave - Effect increased from 25/50% to 50/100%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Wandering Plague - New effect: When your diseases damage an enemy, there is a chance equal to your melee critical strike chance that they will cause 33/66/100% additional damage to the target and all enemies within 8 yards. Ignores any target under the effect of a spell that is cancelled by taking damage.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Icy Touch - Damage increased slightly.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Runic Power Mastery - New effect: Increases your maximum Runic Power by 10/20/30.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Unbreakable Armor - Now additionally increases strength by 10%. Cooldown reduced from 2 minutes to 1 minute.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Frost Rune Mastery - Replaced by Rime&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Rime (New Talent) - Increases the damage of your Icy Touch and Howling Blast by 15/30%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Unholy Rune Mastery - Replace by Reaping&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Reaping (New Talent) - Whenever you use Death and Decay, there is a 30/60/100% chance that all three runes become Death Runes when they activate.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Blood Presence - Healing reduced to 2% from 4%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Anti-magic Zone - New icon&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Army of the Dead - Cooldown increased from 10 to 20 minutes.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Dancing Rune Weapon - Cooldown increased from 1 to 2 minutes.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Scourge Strike - New icon&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Frost Strike - Cost reduced from 50 Runic Power to 40.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Death Coil - Cost reduced from 50 Runic Power to 40.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Howling Blast - Cooldown reduced from 30 to 10 seconds.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Summon Gargoyle - Cooldown reduced from 5 to 3 minutes.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Bone Shield - Cooldown increased from 30 second to 1 minute.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Vampiric Blood - Cooldown reduced from 2 to 1 minute.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Rune Strike (New Ability) - (10 Runic Power, 5 yd range, Instant Cast, 5 sec cooldown, Requires Melee Weapon) - Instantly strike the target for weapon damage. Only usable after the Death Knight performs a melee or spell critical hit.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Path of Frost (New Ability) - (1 Frost, Instant) - The Death Knight&amp;#39;s freezing aura creates ice beneath him feet, allowing him to walk on water. Works while mounted.&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Druid&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Swipe - Now hits 4 targets, up from 3.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Savage Roar - Now increases attack power by 40%, up from 35%. Duration increased from 9/12/15/18/21 seconds to 14/19/24/29/34 seconds.&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Hunter&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Disengage - Cooldown increased from 5 to 30 seconds, range increased from 5 to 10 yards, no longer requires melee weapon.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Track X - Now additionally increases damage dealt to X.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Aspect of the Beast - Melee attack power boost now additionally affects the hunter&amp;#39;s pet.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Aspect of the Monkey - Now additionally reduces all damage taken. This is possibly only if you have Aspect Mastery.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Serpent Sting - RAP coefficient doubles, was 0.1 now 0.2.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Survivalist - Now increaes stamina instead of health.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Deterrance - Level changed from 20 to 60.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Improved Feign Death - now called Survival Tactics, reduces CD of disengage instead of reducing damage&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Surefooted - Reduces the duration of movement imparing effects by 16/25/50%, up from 10/20/30%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Deflection - Now additionally reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Wyvern Sting - Damage is now dealt over 6 seconds, down from 12. Damage unchanged.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Improved Hunter&amp;#39;s Mark - Causes 66% of your Hunter&amp;#39;s Mark ability&amp;#39;s base attack power to apply to melee attack power as well, up from 40%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Improved Stings - All effects increased from 6/12/18% to 10/20/30%&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Trueshot Aura - Now affects raid members.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Pathfinding - Now additionally increases your speed while mounted by 5/10%. The mounted movement speed increase does not stack with other effects.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Spirit Bond - Now additionally increases healing done to you and your pet by 5%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Distracting Shot - Now a 6 second taunt, instead of simply causing threat.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Recovery - Cooldown reduced from 5 to 3 minutes.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Kill Command - Cooldown reduced from 2 to 1 minute.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Animal Handler - Now increaeses your pet&amp;#39;s chance to hit by 2/4%, and reduces the cooldown of your Master&amp;#39;s Call ability by 5/10 sec. Also now marked as Not Yet Implemented.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Focused Fire - Now increases the critical strike chance of your pet&amp;#39;s special abilities by 10/20% while Kill Command is active instead of increasing the critical strike chance of your Kill Command ability by 10/20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Chimera Shot - You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Improved Steady Shot - Your Steady Shot hits have a 5/10/100% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 40%. Now marked as not yet implemented.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Rapid Recuperation - Reduces the mana and focus cost of all shots and abilities by you and your pet by 20/40/60% while under the effect of Rapid Fire, and you gain mana equal to 50/100/150% of the damage you do under the effect of Rapid Killing over 6 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Marked for Death - Increases your damage done by your shots and the damage done by your pet&amp;#39;s special abilities by 1/2/3/4/5% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Steady Shot, Kill Shot or Chimera Shot by 2/4/6/8/10%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Aspect Mastery - Increases the mana returned from your Aspect of the Viper by 10%, reduces the damage done to you while in Aspect of the Monkey by 10% and increases the attack power bonus gained with Aspect of the Hawk by 50%, up from 2%/2%/10%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Master&amp;#39;s Call - Now useable while stunned. Level 75.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Hunting Party - Cooldown removed, but now only affects Arcane Shot, Explosive Shot, and Steady Shot.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Potent Venom - Now named Noxious Stings.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Noxious Stings - If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 15/25/50% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 1/2/3%. Marked as Not Yet Implemented.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Explosive Shot - Now an additional DoT tick when cast.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; T.N.T. (New Talent) - Your Immolation Trap, Explosive Trap and Explosive Shot have a 5/10/15% to stun targets for 2 sec when they deal damage, and increases the critical strike chance of your Explosive Shot and Explosive Trap by 5/10/15%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Hunter vs. Wild (New talent) - Increases you and your pet&amp;#39;s attack power and ranged attack power equal to 30% of your total Stamina&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Lock and Load (New talent) - You have a 33/66/100% chance when you trap a target and a 10/20/30% chance when you Sting a target to cause your next 3 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Separation Anxiety (New talent) - When your pet is greater than 20 yards from you or is out of line of sight of you, its damage is increased by 2/%/6/8/10, and when you and your pet are within 20 yards of each other, you and your pet&amp;#39;s movement speed is increased by 2/4/6/8/10%. Marked as not yet implemented.&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Mage&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;    &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;No changes&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Paladin&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Summon Warhorse - Renamed Warhorse&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Vengeance - Now stacks up to 2 times, down from 3.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Summon Charger - Renamed Charger&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Seal of Vengeance, Seal of Corruption - DoT duration reduced from 18 to 15 seconds.&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Priest&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Improved Holy Concentration - New icon&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Mind Sear - Mana cost reduced from 67% to 28% of base.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Rogue&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Gouge - No longer awards a combo point.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Mace Specialization - Now increases the damage dealt by your critical strikes with maces by 2/4/6/8/10%, up from 1/2/3/4/5%. However, no longer gives a chance to stun.&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Shaman&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Improved Stormstrike - New icon&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Spectral Transformation - New icon&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Maelstrom Weapon - New icon&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Feral Spirit - New icon&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Blessing of the Eternals - New icon&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Warlock&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;No changes (they just applied the downranking change to a few spells they had missed)&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Warrior&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Thunder Clap - Cooldown increased from 4 to 6 seconds.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Bloodsurge - Now makes Slam instant, instead of reducing its swing time by 100%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Enrage - Melee damage bonus reduced from 5/10/15/20/25% to 3/6/9/12/15%, but now has unlimited charges.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Mace Specialization - Now generates 10 rage, but chance to stun removed.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Deathwish - Tooltip clarified. This is an enrage effect.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Improved Berserker Rage - Effect increased form 5/10 to 10/20 rage.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Blood Frenzy - Effect reduced from 2/4% to 1/2%&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Shield Mastery - Now increased you block value instead of increasing the amount blocked by your shield.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Improved Charge - Rage generated increased from 3/6 to 5/10.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Improved Mortal Strike - New effect: Increases the damage caused by your Mortal Strike ability by 2/4/6/8/10% and gives your Enraged Assault ability a 6/12/18/24/30% chance to refresh the cooldown of Mortal Strike.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Rampage - New effect: Your melee critical hits cause you to go on a rampage, increasing melee critical hit chance of all party and raid members within 20 yds by 5%. Lasts 10 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Bladestorm - Duration increased from 4.5 to 6 seconds.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Intensify Rage - New effect: Reduces the cooldown of your Bloodrage, Berserker Rage, Recklessness and Deathwish abilities by 11/22/33%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Improved Shield Block: Cooldown reduction increased from 5/10 seconds to 10/20 seconds.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Shield Wall - Damage reduction increased from 50% to 60%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Unrelenting Assault - Cooldown reduction increased from 1/2 seconds to 2/4 seconds.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Strength of Arms - 2 ranks now, down from 3. Effect increases from 1/2/3% to 2/4%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Furious Resolve - New effect: Your normal melee attacks have a 50/100% chance to reduce all healing done to the target by 25% for 8 sec. This can stack up to 2 times.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Stalwart Protector - Now named Justified Killing. Effect increased from 1/2 rage to 3/6 rage, but no longer triggers on dodging.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Shield Block - Cooldown increased from 30 seconds to 1 minute. New effect: Increases your chance to block and block value by 100% for 5 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Titans Grip - Now only 1 rank, attack speed decrease removed.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Improved Sunder Armor - Now named Puncture.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Heroic Leap - New icon&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Trauma - New icon&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Enraged Assault - Now has 10 second cooldown.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Wrecking Crew (New talent)- Your melee critical hits have a 20/40/60/80/100% chance to Enrage you, increasing all damage caused by 3/6/9/12/15% for 12 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Unending Fury (New talent) - Reduces the rage cost of your Cleave, Whirlwind and Bloodthirst abilities by 1/2/3/4/5 and gives your Enraged Assault ability a 6/12/18/24/30% chance to refresh the cooldown of Bloodthirst.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Taste for Blood (New talent)- Whenever your Rend ability causes damage, you have a 10/20/30% chance of allowing the use of your Overpower ability for 5 secs.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Inscription - New Glyphs (Hunter, Mage, Rogue, Warlock)&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="line-height:normal;"&gt;&lt;span style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="margin-bottom:5pt;line-height:normal;"&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Hunter&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Glyph - Aimed Shot 01 (Hunter): Decreases the cooldown of Aimed Shot by (-1) sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Arcane Shot 01 (Hunter): Your Arcane Shot refunds 20% of its mana cost if the target has one of your Stings active on it.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Aspect of the Beast 01 (Hunter): Increases the attack power bonus of Aspect of the Beast for you and your pet by an additional 2%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Aspect of the Monkey 01 (Hunter): While Aspect of the Moneky is active, each time you dodge you gain 30% increased movement speed for 6 sec. This speed does not stack with other movement speed increasing effects.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Aspect of the Viper 01 (Hunter): You regenerate mana from Aspect of the Viper as if you had 15% less mana in your current mana pool.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Bestial Wrath 01 (Hunter): Decreases the cooldown of Bestial Wrath by (-20) sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Deterrence 01 (Hunter): Decreases the cooldown of Deterrence by (-20) sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Disengage 01 (Hunter): Decreases the cooldown of Disengage by (-5) sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Freezing Trap 01 (Hunter): When your Freezing Trap breaks, the victim is afflicted with a 40% snare, recovering 10% per sec. for 4 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Frost Trap 01 (Hunter): Increases the radius of the effect from your Frost Trap by 2 yards.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Hunter&amp;#39;s Mark 01 (Hunter): Increases the attack power bonus of your Hunter&amp;#39;s Mark by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Immolation Trap 01 (Hunter): Decreases the duration of the effect from your Immolation Trap by 6000 sec., but damage while active is increased by 100%&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Improved Aspect of the Hawk 01 (Hunter): Increases the effect of Improved Aspect of the Hawk by an additional 6.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Multi-Shot 01 (Hunter): Decreases the cooldown of Multi-Shot by (-1) sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Rapid Fire 01 (Hunter): Increases the haste from Rapid Fire by an additional 8%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Serpent Sting 01 (Hunter): Increases the duration of your Serpent Sting by 3 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Snake Trap 01 (Hunter): Your Snake Trap creates 2 additional snakes.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Steady Shot 01 (Hunter): Increases the damage dealt by Steady Shot by 10% when your target is afflicted with Serpent Sting.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Trueshot Aura 01 (Hunter): Increases the attack power bonus of Trueshot Aura by an additional 2%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Volley 01 (Hunter): Decreases the mana cost of Volley by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Wyvern Sting 01 (Hunter): Decreases the cooldown of your Wyvern Sting by (-15) sec., but decreases the damage it deals by 20%.&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Mage&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Glyph of Arcane Explosion 01 (Mage): Reduces mana cost of Arcane Explosion by 10%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Arcane Missiles 01 (Mage): Increases the range of Arcane Missiles by 5 yards.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Arcane Power 01 (Mage): Increases the duration of Arcane Power by 3 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Blink 01 (Mage): Increases the distance you travel with the Blink spell by 5 yards.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Evocation 01 (Mage): Your Evocation ability also causes you to regain 15% of your health over its duration.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Fireball 01 (Mage): Increases the initial damage dealt by Fireball by 5%, but removes the damage over time effect.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Fireblast 01 (Mage): Increases the critical strike chance of Fireblast by 50% when the target is stunned or incapacitated.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Frost Nova 01 (Mage): Your Frost Nova targets can take an additional 20% damage before the Frost Nova effect automatically breaks.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Frostbolt 01 (Mage): Increases the damage dealt by Frostbolt by 5%, but removes the slowing effect.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Ice Armor 01 (Mage): Your Ice Armor and Frost Armor spells grant an additional 20% armor and resistance.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Ice Block 01 (Mage): Your Frost Nova cooldown is now reset every time you use Ice Block.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Ice Lance 01 (Mage): Increases the range of your Ice Lance by 5 yards.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Icy Veins 01 (Mage): Your Icy Veins ability also removes all movement slowing and cast time slowing effects.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Improved Scorch 01 (Mage): The Improved Scorch talent now generates 5 applications of the Improved Scorch effect each time Scorch is cast.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Invisibility 01 (Mage): Increases the duration of the Invisibility effect by 5 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Mage Armor 01 (Mage): Your Mage Armor spell grants an additional 20% mana regeneration while casting.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Mana Gem 01 (Mage): Increases the mana recieved from using a mana gem by 10%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Polymorph 01 (Mage): Your Polymorph spell also removes all damage over time effects from the target.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Remove Curse 01 (Mage): Your Remove Curse spell also makes the target immune to all Curses for 6 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Water Elemental 01 (Mage): Reduces the cooldown of your Summon Water Elemental spell by (-30) sec.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Rogue&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Glyph - Adrenaline Rush 01 (Rogue): Decreases the cooldown of Adrenaline Rush by (-60) sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Ambush 01 (Rogue): Increases the range on Ambush by 5 yards.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Backstab 01 (Rogue): Increases the damage dealt by Backstab to stunned and incapacitated targets by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Blade Flurry 01 (Rogue): Reduces the energy cost of Blade Flurry by 100%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Crippling Poison 01 (Rogue): Increases the chance to trigger Crippling Poison by 10%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Deadly Throw 01 (Rogue): Increases the range on Deadly Throw by 5 yards.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Evasion 01 (Rogue): Increases the duration of Evasion by 5 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Eviscerate 01 (Rogue): Increases the critical strike chance of Eviscerate by 10%. &lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Expose Armor 01 (Rogue): Increases the duration of Expose Armor by 10 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Feint 01 (Rogue): Reduces the energy cost of Feint by 10.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Garrote 01 (Rogue): Increases periodic damage dealt by Garrrote by 45%, but decreases the duration by 3 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Ghostly Strike 01 (Rogue): Increases the damage dealt by Ghostly Strike by 50% and the duration of its effect by 4 sec., but increases its cooldown by 10 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Gouge 01 (Rogue): Reduces the power cost of Gouge by 10.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Hemorrhage 01 (Rogue): Increases the damage bonus against targets afflicted by Hemorrhage by 40%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Preparation 01 (Rogue): Decreases the cooldown of Preparation by (-2) min.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Rupture 01 (Rogue): Increases the duration of Rupture by 5 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Sap 01 (Rogue): Increases the duration of Sap by 10 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Shiv 01 (Rogue): Reduces the energy cost of Shiv by 5.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Sinister Strike 01 (Rogue): Your Sinister Strike critical strikes have a 40% chance to add an additional combo point.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Slice and Dice 01 (Rogue): Increases the duration of Slice and Dice by 3 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph - Sprint 01 (Rogue): Decreases the cooldown of Sprint by (-60) sec.&lt;b&gt;&lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;br /&gt;    &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:12pt;"&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;Warlock&lt;/span&gt;&lt;/b&gt;&lt;b&gt;&lt;span style="font-size:12pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;    &lt;b&gt;&lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:12pt;"&gt;Glyph of Banish (Warlock): Increases the duration of your Banish by 5 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Conflagrate (Warlock): Reduces tha mana cost of your Conflagrate by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Corruption (Warlock): You Corruption spell has a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Curse of Agony (Warlock): Increases the duration of your Curse of Agony by 4 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Death Coil (Warlock): Increases the duration of your Death Coil by 0.5.1 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Fear (Warlock): Increases the damage your Fear target can take before the Fear effect is removed by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Felguard (Warlock): Increases your Felguard&amp;#39;s physical damage by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Felhunter (Warlock): Increases your Felhunter&amp;#39;s spell damage by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Health Funnel (Warlock): Increases the chance you&amp;#39;ll resist spell interruption when channeling your Health Funnel spell by 100%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Healthstone (Warlock): You receive 30% more healing from using a healthstone.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Howl of Terror (Warlock): Reduces the cooldown on your Howl of Terror spell by (-8) sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Imp (Warlock): Increases your Imp&amp;#39;s spell damage by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Searing Pain (Warlock): Increases the critical strike bonus of your Searing Pain by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Shadow Bolt (Warlock): Reduces the mana cost of your Shadow Bolt by 10%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Shadowburn (Warlock): Increases the critical strike chance of Shadowburn by 20% when the target is below 35% health.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Siphon Life (Warlock): Increases the effect of your Siphon Life spell by 20%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Soulstone (Warlock): Increases the amount of health a player gains from resurrecting via your Soulstone by 100%.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Succubus (Warlock): Increases the duration of your Succubus&amp;#39;s Seduction by 3 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; Glyph of Unstable Affliction (Warlock): Decreases the casting time of your Unstable Affliction by 0.2.1 sec.&lt;br /&gt;    &lt;/span&gt;&lt;br /&gt;    &lt;span style="font-size:12pt;"&gt; &lt;/span&gt;&lt;span style="font-size:12pt;"&gt;Glyph of Voidwalker (Warlock): Increases your Voidwalker&amp;#39;s health by 20%.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=16074" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/beta/default.aspx">beta</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/wotlk/default.aspx">wotlk</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/8820/default.aspx">8820</category></item><item><title>WotLK -- Beta Build 8788</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12760Id.aspx</link><pubDate>Thu, 14 Aug 2008 19:58:00 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16492</guid><dc:creator>Zyuu</dc:creator><slash:comments>13</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=16492</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12760Id.aspx#comments</comments><description>&lt;p&gt;Rewards for the &lt;b&gt;Amphitheater of Anguish questline&lt;/b&gt; (similar to Ring of Blood) have been added to the game.
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139992/"&gt;De-Raged Waraxe&lt;/a&gt; (2h Axe)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139993/"&gt;Wodin&amp;#39;s Second-Best Shanker&lt;/a&gt; (1h Dagger)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139994/"&gt;Icied Barbed Spear&lt;/a&gt; (Polearm)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139995/"&gt;Chilly Slobberknocker&lt;/a&gt; (Staff)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139996/"&gt;Screw-Sprung Fixer-Upper&lt;/a&gt; (Main Hand Mace)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139997/"&gt;Crimson Cranium Crusher&lt;/a&gt; (1h Mace)
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Violet Citadel (Dalaran) populated with new npcs (Rhonin, leader of the Kirin Tor)&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139985/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/985.jpg" alt="wowscrnshot_081408_085251_original" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139986/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/986.jpg" alt="wowscrnshot_081408_085149_original" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139987/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/987.jpg" alt="wowscrnshot_081408_085306_original" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139988/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/988.jpg" alt="wowscrnshot_081408_085315_original" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Jewelcrafting: 18 New Epic Gems&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/140000/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/140/0.jpg" alt="jewelcrafting_8788_original" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Blacksmithing:  The 1-handed epic weapons have been buffed &amp;amp; Titanium Weapon Chain&lt;/b&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139998/"&gt;Titansteel Bonecrusher&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139982/"&gt;Titansteel Destroyer&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139983/"&gt;Titansteel Guardian&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/140001/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/140/1.jpg" alt="titanium_weapon_chain" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Major changes to mana cost on spells and downranking&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Almost every class specific spell had their mana cost changed, they now have a % instead of a flat amount. &amp;quot;This is base mana cost, not total modified by int cost&amp;quot;.
&lt;/p&gt;&lt;p&gt;Furthermore, major changes to downranking of spells have been put into the game, lower ranks of spells now almost always cost as much as your highest rank.
&lt;/p&gt;&lt;p&gt;&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139984/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/984.jpg" alt="downrank_original" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Two new tailoring embroiders&lt;/b&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/140002/"&gt;Master&amp;#39;s Spellthread&lt;/a&gt; - Permanently embroiders your pants with master&amp;#39;s spellthread, increasing spell power by 50 and Stamina by 30.
&lt;/li&gt;&lt;li&gt; &lt;a href="http://images.curse.com/details/139999/"&gt;Sanctified Spellthread&lt;/a&gt; - Permanently embroiders your pants with sanctified spellthread, increasing spell power by 50 and Spirit by 20.
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Brand new Icecrown Map&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139989/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/989.jpg" alt="wowscrnshot_081408_040750_original" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Login screen revamped again&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139990/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/990.jpg" alt="wowscrnshot_081408_040519_original" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139991/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/991.jpg" alt="wowscrnshot_081408_040520_original" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;br /&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;h2 id="w_undocumented-class-changes"&gt;Undocumented Class Changes&lt;/h2&gt;
&lt;p&gt;&lt;b&gt;Death Knight&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Blood
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Bloodworms: 3/3 Your weapon hits have a 12% chance to spawn 2-4 Bloodworms. Bloodworms attack your enemies, healing you as they do damage for 20 sec or until killed. (Healing amount remains the same)
&lt;/li&gt;&lt;li&gt; Sudden Doom now lasts 15 seconds (was 10 seconds).
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;Frost
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Chains of Ice cooldown has been removed.
&lt;/li&gt;&lt;li&gt; Icy Talons description changed: You leech heat from victims of your Frost Fever (old: your Icy Touch), so that when their melee speed is reduced, yours increases by 20% for the next 20 sec.
&lt;/li&gt;&lt;li&gt; Lichborne cooldown lowered from 5 minutes to 1 minute. Duration reduced from 30 seconds to 10 seconds.
&lt;/li&gt;&lt;li&gt; Aneurysm has been removed.
&lt;/li&gt;&lt;li&gt; Endless Winter has been reworked and moved to Aneurysm&amp;#39;s position, it now requires Chillblains: Your Chains of Ice has a 50/100% chance to cause Frost Fever and the cost of your Mind Freeze is reduced to 20/0 runic power.
&lt;/li&gt;&lt;li&gt; Frigid Dreadplate changed: Enemies who hit you in melee have a 30/60/100% chance to become unsettled, decreasing their chance to hit for 5% for the next 12 sec. (old: decreasing their attack speed)
&lt;/li&gt;&lt;li&gt; Runic Power Mastery stats changed: Scaling runic power abilities behave as if you had an additional 20% runic power. (old: 2% runic power)
&lt;/li&gt;&lt;li&gt; Acclimation now affects the whole raid.
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;Unholy
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Anti-Magic Shell: Runic Power cost increased from 10 RP to 20 RP.
&lt;/li&gt;&lt;li&gt; Morbidity moved to Tier 1 in unholy
&lt;/li&gt;&lt;li&gt; Virulence moved to Tier 2 in unholy
&lt;/li&gt;&lt;li&gt; Blood-Caked Blade: Your autoattacks have a 5/10/15% chance to cause Blood-Caked Strike, which hits for 50% weapon damage times the number of your diseases on the target. (Was 60%)
&lt;/li&gt;&lt;li&gt; Night of the Dead: Hitting a target with Plague Strike or Scourge Strike reduces the cooldown of your next Raise Dead and your next Army of the Dead by 30 sec / 1 min. This effect stacks up to 5 times. (was bugged to be 1 min for both ranks)
&lt;/li&gt;&lt;li&gt; Desecration range component increased from 2 yards to 7 yards around the target.
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Druid&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Feral
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Savage Roar: Attack power increased from 25% to 35%.
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Hunter&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Nothing reported or discovered just yet.  Keep checking back.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Mage&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Arcane
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Torment of the Weak description changed: All damage you cause to Ensared targets is increased by 2/4/6%. (old version: All damage done to slowed targets is increased by 2/4/6%.)
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;Frost
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Fingers of Frost description/duration changed: Gives your Frost damage spells a 5/10% chance to apply the Fingers of Frost effect, which treat your Frost spells cast on the target as if the target were Frozen. Lasts 4 sec. (old version: Gives your Frost damage spells a 5/10% chance to apply the Fingers of Frost effect, which treat your next 2 Frost spells cast on the target as if the target were Frozen.  Lasts 10 sec.)
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Paladin&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Protection
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Divine Shield wording change: Protects the paladin from all damage and spells for 12 sec, but increases the time between his or her attacks (old: your attacks) by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Hand of Protection again for 3 min.
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Priest&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Nothing reported or discovered just yet.  Keep checking back.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Rogue&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Nothing reported or discovered just yet.  Keep checking back.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Shaman&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Nothing reported or discovered just yet.  Keep checking back.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Warlock&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Affliction
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Improved Felhunter description changed: Your Felhunter gains mana equal to 100/200% (old: 50/100%) of the damage done by it&amp;#39;s Shadow Bite ability, and increases the effect of your Felhunter&amp;#39;s Fel Intelligence by 1/2%.
&lt;/li&gt;&lt;li&gt; Dark Pact: Drains 700 of your summoned demon&amp;#39;s Mana, returning 200% (old: 100%) to you.
&lt;/li&gt;&lt;li&gt; Haunt description changed: You send a ghostly soul into the target, dealing 645 to 754 Shadow damage and increasing all damage done by your damage-over-time effects on the target by 20% (old: 0%)  for 12 sec. When the Haunt spell ends or is dispelled, the soul returns to you, healing you for 20% of all damage done to the target.
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;b&gt;Warrior&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;Nothing reported or discovered just yet.  Keep checking back.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=16492" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/beta/default.aspx">beta</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/wotlk/default.aspx">wotlk</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/8788/default.aspx">8788</category></item><item><title>New WotLK build soon, Four New Fan Arts</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12742Id.aspx</link><pubDate>Thu, 14 Aug 2008 06:36:36 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16546</guid><dc:creator>Zyuu</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=16546</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12742Id.aspx#comments</comments><description>&lt;p&gt;A brand new Wrath of the Lich King beta build is being deployed and as always stay tuned for the latest news here and over at &lt;a href="http://www.worldofraids.com/"&gt;World of Raids&lt;/a&gt;.
&lt;/p&gt;
&lt;div class="blockquote"&gt;
&lt;p&gt;&lt;font color="blue"&gt;We will be taking down the Beta realms at 3:30PM Pacific time today August 13th 2008 to update to the latest build.
&lt;/p&gt;&lt;p&gt;We expect this process to take from six to eight hours.
&lt;/p&gt;&lt;p&gt;Thank you for your patience!&lt;/font&gt;
&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;[&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=8974837772&amp;amp;postId=89214423757&amp;amp;sid=2000#1"&gt;Source&lt;/a&gt;]
&lt;/p&gt;
&lt;h2 id="w_four-new-fan-arts"&gt;Four New Fan Arts&lt;/h2&gt;
&lt;p&gt;&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139852/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/852.jpg" alt="ss648" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139853/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/853.jpg" alt="ss649" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139854/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/854.jpg" alt="ss650" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/139855/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/139/855.jpg" alt="ss651" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=16546" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/beta/default.aspx">beta</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/wotlk/default.aspx">wotlk</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/new/default.aspx">new</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/fan/default.aspx">fan</category></item><item><title>Patch Notes Update, Professions, Class, Glyphs</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12649Id.aspx</link><pubDate>Mon, 11 Aug 2008 22:13:51 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:16859</guid><dc:creator>Kody</dc:creator><slash:comments>6</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=16859</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N12649Id.aspx#comments</comments><description>&lt;p&gt;Even more news on the latest beta build; this one being 8770.  We have word from the EU Community team about the official updates to the patch notes, as well as a number of undocumented changes -- including professions like blacksmithing, engineering and tailoring -- along with a new Warrior skill.  The skill is still NYI, but the details on that and everything else can be found below.
&lt;/p&gt;&lt;p&gt;&lt;p&gt;&lt;span&gt;&lt;span style="font-size:medium;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;strong&gt;WotLK Beta - Patch Notes Update&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Blue Poster &lt;span&gt;&lt;strong&gt;Wryxian&lt;/strong&gt;&lt;/span&gt; highlighted the new changes added to the official &lt;/span&gt;&lt;/span&gt;&lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=8765581972&amp;amp;sid=2003"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;beta patch notes&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;blockquote&gt; &lt;span&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;b&gt;General&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;b&gt;&lt;br /&gt;
&lt;/b&gt; &lt;/span&gt;&lt;/span&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Spell casting and spell channelling pushback has been changed to the following: &lt;br /&gt;
    &lt;/span&gt;&lt;/span&gt;
    &lt;ul&gt;&lt;br /&gt;
        &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;When casting a spell: &lt;br /&gt;
        &lt;/span&gt;&lt;/span&gt;
        &lt;ul&gt;
            &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;The first and second hit will add .5 secs each to the cast time.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
            &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;All hits after the second will have no effect.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
        &lt;/ul&gt;
        &lt;/li&gt;
        &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;When channelling a spell: &lt;br /&gt;
        &lt;/span&gt;&lt;/span&gt;
        &lt;ul&gt;
            &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;The first and second hit reduces current duration by 25% of total duration each.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
            &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;All hits after the second will have no effect.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
        &lt;/ul&gt;
        &lt;/li&gt;
    &lt;/ul&gt;
    &lt;/li&gt;
&lt;/ul&gt;
&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; &lt;b&gt;&lt;img src="http://www.worldofraids.com/2008/class/druid.gif" alt="" /&gt; &lt;/b&gt;&lt;span&gt;&lt;b&gt;Druids&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Feral Swiftness: The movement speed buff can now be used indoors.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; &lt;b&gt;&lt;img src="http://www.worldofraids.com/2008/class/hunter.gif" alt="" /&gt; &lt;/b&gt;&lt;span&gt;&lt;b&gt;Hunters&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Arcane Shot: No longer dispels magic effects.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Aspect of the Beast: Now increases your melee attack power by 10%.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Counterattack: Damage increased by 20%, and now also scales with your Ranged Attack Power.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Mongoose Bite: No longer requires you to dodge in order to use this ability.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Savage Strikes: Now includes Counterattack.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Tranquilizing Shot: Cooldown reduced to 15 seconds (down from 20), and now dispels Enrage and Magic effects.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Wingclip: No longer does damage.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; &lt;b&gt;&lt;img src="http://www.worldofraids.com/2008/class/mage.gif" alt="" /&gt; &lt;/b&gt;&lt;span&gt;&lt;b&gt;Mages&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Impact moved to tier 3, reduced to 3 ranks for 4/7/10% chance to trigger, now triggers from any damaging spell (Fire, Frost or Arcane).&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Improved Mana Shield has been renamed to Arcane Shielding &lt;b&gt;, reduces mana lost per damage absorbed by 17/33%,&lt;/b&gt;and now also increases resistances granged by Mage Armor by 25/50%.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;b&gt;Mana Shield now drains 1.5 mana per damage absorbed.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Summoned Water Elemental&amp;#39;s Waterbolt range increased, mana cost reduced, Freeze range increased, mana cost increased.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Winter&amp;#39;s Chill reduced to 3 ranks, Frost damage spells have a 33/66/100% chance to trigger the effect and the effect increases chance to crit with Arcane, Fire and Frost spells.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; &lt;b&gt;&lt;img src="http://www.worldofraids.com/2008/class/shaman.gif" alt="" /&gt; &lt;/b&gt;&lt;span&gt;&lt;b&gt;Shamans&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Improved Lightning Shield (Enhancement) is now &lt;b&gt;Improved&lt;/b&gt; Shields, and is in Tier-&lt;b&gt;2&lt;/b&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; &lt;b&gt;&lt;img src="http://www.worldofraids.com/2008/class/warlock.gif" alt="" /&gt; &lt;/b&gt;&lt;span&gt;&lt;b&gt;Warlocks&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Dark Pact: Tooltip updated to be more consistent with other similar effects &lt;b&gt;and now restores 200% mana leeched from your summoned Demon, up from 100%.&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span class="blue"&gt;Ritual of Souls: Charges increased to 25, up from 10.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;b&gt;&lt;img src="http://www.worldofraids.com/2008/class/warrior.gif" alt="" /&gt; &lt;/b&gt;&lt;span&gt;&lt;b&gt;Warriors&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Improved Shield Wall will now reduce cooldown by 30/60 seconds.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Recklessness now increases the critical hit chance of the next 3 special ability attacks by 100%, lasts 12 seconds, cooldown reduced to 5 minutes.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Retaliation duration reduced to 12 seconds, charges reduced to 12, cooldown reduced to 5 minutes.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Shield Block now increases chance to block and amount blocked by 100% for &lt;b&gt;5 seconds&lt;/b&gt;. Cooldown increased to 30 seconds.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;b&gt;Quests&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;The Winterfin Caverns are once again named and player characters should be able to wear King Mrgl-Mrgl&amp;#39;s Spare Suit within them.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span&gt;&lt;strong&gt;&lt;span style="font-size:medium;"&gt;&lt;span style="font-family:Arial;"&gt;Build 8770 - New Changes Part 2&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Some changes (professions, glyphs, class) we did not to mention in our &lt;/span&gt;&lt;/span&gt;&lt;a href="http://news.curse.com/details/12595/"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;original post&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; about 8770 changes.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;blockquote&gt;&lt;span&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;strong&gt;Professions&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;br /&gt;
&lt;span&gt; Blacksmithing&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55628"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Socket Bracer&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently add a socket to your bracers. Requires a level 60 or higher item.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55641"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Socket Gloves&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently add a socket to your gloves. Requires a level 60 or higher item.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span&gt; Cooking&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=54995"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Delicious Roasted Boar&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Creates a delicious roast boar platter for you and your friends to enjoy.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span&gt; Engineering&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=54711"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Scrapbot &lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;-  Creates a mechanical vendor that buys anything. The scrapbot leaves after 5 min.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55016"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Nitro Boosts&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently attaches overpowered nitro boosts to a pair of boots, allowing a skilled engineer to greatly increase run speed for until cancelled. The nitro boosts can only be activated every 5 minutes.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55039"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Gnomish Lightning Generator&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Generates a bolt of lightning to strike an enemy for 2250 to 2750 Nature damage. This entire device is made of metal, and the bolt occasionally hits you.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=54793"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Belt-Clipped Spynoculars&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently attaches a pair of spynoculars to your belt, allowing you to see far away. Only a skilled engineer can use the spynoculars.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55002"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Flexweave Underlay&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently attaches a flexweave underlay to a cloak, allowing a skilled engineer to turn the cloak into a parachute to fall slowly for 10 sec. The cloak can only be used every 5 minutes.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55135"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Heartseeker Scope&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Attaches a permanent scope to a bow or gun that increases its ranged critical strike rating by 40.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55076"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Micro Stabilizer&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Attaches a permanent micro stabilizer to a bow or gun that increases your ranged hit rating by 40.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=54999"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Hyperspeed Accelerators&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently attaches hyperspeed accelerators to a pair of gloves, allowing a skilled engineer to increase their haste rating by 340 for 8 sec. The gloves can only be activated every few minutes.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=54736"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Personal Electromagnetic Pulse Generator&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently attaches a high-powered device to your belt, allowing you to stun nearby mechanicals. Only a skilled engineer can activate the modified belt.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=54466"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Saronite Grenade&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; (45 yd range, instant) - Inflicts 540 to 900 Fire damage and incapacitates targets for 3 sec in a 3 yard radius. Any damage will break the effect. Unreliable against targets higher than level 90.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55023"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Saronite Bomb&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; (45 yd range, instant) -  Inflicts 1125 to 1875 Fire damage and medium siege damage in a 10 yard radius.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span&gt; Herbalism&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55503"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Wild Growth&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Embrace the natural energies surrounding you, healing you for 2000 over 15 sec.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
Note: When you use this skill you might gain herbalism points and it make flowers grow and bloom all around you. (&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.worldofraids.com/gallery/showimage.php?i=2360"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Screenshot&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;span&gt; Tailoring&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55631"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Brilliant Spellthread&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently embroiders spellthread into pants, increasing spell power by 50 and Spirit by 20.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55632"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Azure Spellthread&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently embroiders spellthread into pants, increasing spell power by 35 and Stamina by 20.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55630"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Shining Spellthread&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Permanently embroiders spellthread into pants, increasing spell power by 35 and Spirit by 12.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55642"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Lightweave Embroidery&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Embroiders a subtle pattern of light into your cloak, giving you a chance to cause an additional 800 to 1000 Holy damage when you damage an enemy with a spell. You can only embroider your own cloak and embroidering your cloak will cause it to become soulbound.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55769"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Darkglow Embroidery&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Embroiders a magical pattern into your cloak, giving you a chance to restore 300 mana when you cast a spell.You can only embroider your own cloak and embroidering your cloak will cause it to become soulbound.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55777"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; Swordguard Embroidery&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; - Embroiders a magical pattern into your cloak, causing your damaging melee attacks to sometimes ignore 1000 of your target&amp;#39;s armor. You can only embroider your own cloak and embroidering your cloak will cause it to become soulbound.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;span&gt;&lt;strong&gt; Class&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt="" src="http://www.worldofraids.com/2008/class/druid.gif" /&gt; &lt;span&gt;Druid&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
    &lt;li&gt;Glyph of the Red Lynx (Druid) - You appear as a red lynx in your Cat Form.&lt;/li&gt;
&lt;/ul&gt;
&lt;img src="http://www.worldofraids.com/2008/class/mage.gif" alt="" /&gt; &lt;span&gt;Mage&lt;/span&gt; (not confirmed)&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.wowdb.com/spell.aspx?id=55342"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt;Mirror Image&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Arial;"&gt; (NYI) - level 80 spell&lt;br /&gt;
10% of base&lt;br /&gt;
Instant cast - 3 min cooldown&lt;br /&gt;
Creates 3 copies of the caster nearby, which cast spells and attack the mage&amp;#39;s enemies. Lasts 30 sec.&lt;br /&gt;
&lt;br /&gt;
&lt;img src="http://www.worldofraids.com/2008/class/warlock.gif" alt="" /&gt; &lt;span&gt;Warlock&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
    &lt;li&gt;Grand Firestone - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 49. Lasts for 1 hour.&lt;/li&gt;
    &lt;li&gt;Grand Spellstone - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 60. Lasts for 1 hour.&lt;/li&gt;
&lt;/ul&gt;
&lt;img src="http://www.worldofraids.com/2008/class/warrior.gif" alt="" /&gt; &lt;span&gt;Warrior&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://www.wowdb.com/spell.aspx?id=55694"&gt; Enraged Assault&lt;/a&gt; (NYI) - level 75 skill&lt;br /&gt;
15 Rage	5 yd range&lt;br /&gt;
Instant&lt;br /&gt;
Requires Melee Weapon&lt;br /&gt;
A furious assault that consumes an Enrage effect on the warrior and attacks with all weapons. Can only be used while Enraged.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;/blockquote&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=16859" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/beta/default.aspx">beta</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/wotlk/default.aspx">wotlk</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/update/default.aspx">update</category></item><item><title>New PTR Build -- Many many changes!</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N7240Id.aspx</link><pubDate>Sat, 01 Mar 2008 15:11:22 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:26876</guid><dc:creator>Zyuu</dc:creator><slash:comments>13</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=26876</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N7240Id.aspx#comments</comments><description>&lt;p&gt;There&amp;#39;s a new PTR build available and we have updated you all night long with what&amp;#39;s new and changed.  Below you can see a compiled list of everything new and changed.
&lt;/p&gt;
&lt;div id="toc"&gt;&lt;h2&gt;Table of Contents&lt;/h2&gt;
&lt;ul&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;1&lt;/span&gt; &lt;span class="toctext"&gt;New Items and Gems&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;2&lt;/span&gt; &lt;span class="toctext"&gt;New enchants on the Tournament Server&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;3&lt;/span&gt; &lt;span class="toctext"&gt;Public Test Realms Changes&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;4&lt;/span&gt; &lt;span class="toctext"&gt;Changes to Alchemy&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;5&lt;/span&gt; &lt;span class="toctext"&gt;Spell Changes&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;6&lt;/span&gt; &lt;span class="toctext"&gt;New items (Black War Elekk &amp;amp; New Philosopher Stone)&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;7&lt;/span&gt; &lt;span class="toctext"&gt;New Weapon and Shield Model colors&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;8&lt;/span&gt; &lt;span class="toctext"&gt;New Voice overs from the Sunwell Bosses&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;h2 id="w_new-items-and-gems"&gt;New Items and Gems&lt;/h2&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35906"&gt;Reins of the Black War Elekk&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35496"&gt;Icebound Cloak&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35513#0:0:0"&gt;Swift White Hawkstrider&lt;/a&gt; (check screenshots)
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;You can get the designs at revered from the Shattered Sun Offensive Quartermaster , and at honored from the Scale of the Sands Quartermaster.
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35769"&gt;Design: Forceful Seaspray Emerald&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35768"&gt;Design: Quick Lionseye&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35767"&gt;Design: Reckless Pyrestone&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35766"&gt;Design: Steady Seaspray Emerald&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;h2 id="w_new-enchants-on-the-tournament-server"&gt;New enchants on the Tournament Server&lt;/h2&gt;
&lt;p&gt;These enchants can be &amp;quot;bought&amp;quot; and then applied on your items.  Instead of having to enchant them with a spell. You can &lt;b&gt;only&lt;/b&gt; buy them on the Tournament Server.
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35462"&gt;Enchant Weapon - Sunfire&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35461"&gt;Enchant Weapon - Spellsurge&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35460"&gt;Enchant Weapon - Soulfrost&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35459"&gt;Enchant Weapon - Potency&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35458"&gt;Enchant Weapon - Mongoose&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35457"&gt;Enchant Weapon - Major Striking&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35456"&gt;Enchant Weapon - Major Spellpower&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35455"&gt;Enchant Weapon - Major Intellect&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35454"&gt;Enchant Weapon - Major Healing&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35453"&gt;Enchant Weapon - Greater Agility&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35452"&gt;Enchant Weapon - Battlemaster&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35451"&gt;Enchant Shield - Shield Block&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35450"&gt;Enchant Shield - Resistance&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35449"&gt;Enchant Shield - Major Stamina&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35448"&gt;Enchant Shied - Intellect&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35447"&gt;Enchant Ring - Striking&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35446"&gt;Enchant Ring - Stats&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35445"&gt;Enchant Ring - Spellpower&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35731"&gt;Greater Inscription of the Orb&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35730"&gt;Greater Inscription of the Oracle&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35729"&gt;Greater Inscription of the Knight&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35728"&gt;Greater Inscription of the Blade&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35444"&gt;Enchant Ring - Healing Power&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35443"&gt;Enchant Gloves - Spell Strike&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35442"&gt;Enchant Gloves - Major Strength&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35441"&gt;Enchant Gloves - Major Spellpower&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35440"&gt;Enchant Gloves - Major Healing&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35439"&gt;Enchant Gloves - Blasting&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35438"&gt;Enchant Gloves - Assault&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35436"&gt;Enchant Cloak - Spell Penetration&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35435"&gt;Enchant Cloak - Major Resistance&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35437"&gt;Enchant Cloak - Major Armor&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35434"&gt;Enchant Cloak - Greater Shadow Resistance&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35433"&gt;Enchant Cloak - Greater Arcane Resistance&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35432"&gt;Enchant Cloak - Greater Agility&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35431"&gt;Enchant Chest - Major Spirit&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35430"&gt;Enchant Chest - Major Resilience&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35429"&gt;Enchant Chest - Exceptional Stats&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35428"&gt;Enchant Chest - Exceptional Stats&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35427"&gt;Enchant Bracer - Superior Healing&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35426"&gt;Enchant Bracer - Stats&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35425"&gt;Enchant Bracer - Spellpower&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35424"&gt;Enchant Bracer Restore Mana Prime&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35423"&gt;Enchant Bracer - Major Intellect&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35422"&gt;Enchant Bracer - Major Defense&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35421"&gt;Enchant Bracer - Major Fortitude&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35420"&gt;Enchant Bracer - Brawn&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35419"&gt;Enchant Boots - Vitality&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35418"&gt;Enchant Boots - Surefooted&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35417"&gt;Enchant Boots - Fortitude&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35400"&gt;Enchant Boots - Dexterity&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35399"&gt;Enchant Boots - Cat&amp;#39;s Swiftness&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35398"&gt;Enchant Boots - Boar&amp;#39;s Speed&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35397"&gt;Enchant 2H Weapon - Savagery&lt;/a&gt;
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/item.aspx?id=35396"&gt;Enchant 2H Weapon - Major Agility&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;h2 id="w_public-test-realms-changes"&gt;Public Test Realms Changes&lt;/h2&gt;
&lt;ul&gt;&lt;li&gt; There appear to be collision checking with NPCs on the PvP tournament server, other players can&amp;#39;t &amp;quot;block&amp;quot; NPCs in order to prevent other people to use them anymore.
&lt;/li&gt;&lt;li&gt; You can now join EU/US/KR PTR servers with the same account.
&lt;/li&gt;&lt;/ul&gt;
&lt;h2 id="w_changes-to-alchemy"&gt;Changes to Alchemy&lt;/h2&gt;
&lt;p&gt;As you can notice at &lt;a href="http://www.wowdb.com"&gt;WOWDB&lt;/a&gt; (updated with &lt;a href="http://www.wowdb.com/latestAdditions.aspx"&gt;latest changes&lt;/a&gt;), materials requirements have changed for alchemist stones. They are now cheaper.
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=47050"&gt;Assassin&amp;#39;s Alchemist Stone&lt;/a&gt; (was 16 &lt;a href="http://www.wowdb.com/item.aspx?id=22456"&gt;Primal Shadow&lt;/a&gt;)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=47049"&gt;Redeemer&amp;#39;s Alchemist Stone&lt;/a&gt; (was 16 &lt;a href="http://www.wowdb.com/item.aspx?id=21886"&gt;Primal Life&lt;/a&gt;)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=47048"&gt;Sorcerer&amp;#39;s Alchemist Stone&lt;/a&gt; (was 16 &lt;a href="http://www.wowdb.com/item.aspx?id=21884"&gt;Primal Fire&lt;/a&gt;)
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=47046"&gt;Guardian&amp;#39;s Alchemist Stone&lt;/a&gt; (was &lt;a href="http://www.wowdb.com/item.aspx?id=22451"&gt;16 Primal Air&lt;/a&gt;) 
&lt;/li&gt;&lt;/ul&gt;
&lt;h2 id="w_spell-changes"&gt;Spell Changes&lt;/h2&gt;
&lt;p&gt;Shaman
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Flametongue weapon &amp;amp; totem starts at -25% healing reduction now and stacks up to 2 times to 50%. 
&lt;/li&gt;&lt;/ul&gt;
&lt;ul&gt;&lt;li&gt; Flametongue Totem
&lt;ul&gt;&lt;li&gt; Rank 1: Summons a Flametongue Totem that enchants all party members&amp;#39; main-hand weapons with fire if they are within 20 yards. Each hit causes 6.35 to 19.56 additional Fire damage and reduces all healing done to the target by 25% for 5 seconds. The healing reduction effect stacks up to 0 times. Lasts 2 minutes.
&lt;/li&gt;&lt;li&gt; Rank 2: Summons a Flametongue Totem that enchants all party members&amp;#39; main-hand weapons with fire if they are within 20 yards. Each hit causes 9.05 to 27.88 additional Fire damage and reduces all healing done to the target by 25% for 5 seconds. The healing reduction effect stacks up to 0 times. Lasts 2 minutes.
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;ul&gt;&lt;li&gt; Flametongue Weapon
&lt;ul&gt;&lt;li&gt; new: Imbue the Shaman&amp;#39;s weapon with fire. Each hit causes 9.3 to 28.64 additional Fire damage, based on the speed of the weapon and reduces all healing done to the target by 25% for 5 seconds. The healing reduction effect stacks up to 0 times. Lasts 30 minutes.
&lt;/li&gt;&lt;li&gt; old: Imbue the Shaman&amp;#39;s weapon with fire. Each hit causes 9.3 to 28.64 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 30 minutes. 
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;h2 id="w_new-items-black-war-elekk-new-philosopher-stone"&gt;New items (Black War Elekk &amp;amp; New Philosopher Stone)&lt;/h2&gt;
&lt;p&gt;&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/117480/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/117/480.jpg" alt="Black War Elekk thumb" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/117481/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/117/481.jpg" alt="Black War Elekk" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/117482/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/117/482.jpg" alt="New Philosopher Stone, +5 all stats" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;h2 id="w_new-weapon-and-shield-model-colors"&gt;New Weapon and Shield Model colors&lt;/h2&gt;
&lt;p&gt;&lt;span class="inline wikiimg_thumb"&gt;&lt;a href="http://web1.curse.com/images/details/117473/"&gt;&lt;img src="http://media.curse.com/adjust_images/crop/128x90/117/473.jpg" alt="New weapons and armor models" width="128px" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;h2 id="w_new-voice-overs-from-the-sunwell-bosses"&gt;New Voice overs from the Sunwell Bosses&lt;/h2&gt;
&lt;p&gt;Warning: &lt;b&gt;SPOILERS&lt;/b&gt;
&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;a href="http://www.curse.com/downloads/details/11495/"&gt;Download them here&lt;/a&gt;.&lt;/b&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; Entropius is M&amp;#39;uru.
&lt;/li&gt;&lt;/ul&gt;
&lt;ul&gt;&lt;li&gt; Kil&amp;#39;jaeden has 4 phases.
&lt;/li&gt;&lt;/ul&gt;
&lt;ul&gt;&lt;li&gt; Anveena does sacrifice herself and dies but Kalec survives the fight (Kalec does aid the Kil&amp;#39;jaeden fight it seems judging by voice files). &amp;#39;You are not alone the blue dragonflight shall help you vanquish the deciever.&amp;#39;
&lt;/li&gt;&lt;/ul&gt;
&lt;ul&gt;&lt;li&gt; Velen and Liadrin appear after Kil&amp;#39;jaedens defeat where Velen speaks to Liadrin basically redeeming the blood elves and she fully realizes the wrong of her ways and her people. Velen gives her the shard that M&amp;#39;uru will be reborn from marking the &amp;#39;rebirth&amp;#39; of the blood elves.
&lt;/li&gt;&lt;/ul&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=26876" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/new/default.aspx">new</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/ptr240/default.aspx">ptr240</category></item><item><title>Another new PTR Build - Spell Changes</title><link>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N7029Id.aspx</link><pubDate>Tue, 26 Feb 2008 09:02:13 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:27218</guid><dc:creator>Zyuu</dc:creator><slash:comments>7</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.curse.com/blogs/wow-en-news/rsscomments.aspx?PostID=27218</wfw:commentRss><comments>http://www.curse.com/blogs/wow-en-news/archive/2008/09/17/N7029Id.aspx#comments</comments><description>&lt;p&gt;Several spell changes have been discovered in the latest PTR Build.  Thanks to &lt;a href="http://www.wowdb.com"&gt;WOWDB&lt;/a&gt;.  Do you want to be part of discovering changes and submit them to &lt;a href="http://www.wowdb.com"&gt;WOWDB&lt;/a&gt; as well?  If so, all you have to do is to download the &lt;a href="http://www.curse.com/client"&gt;Curse Client&lt;/a&gt;.
&lt;/p&gt;
&lt;div id="toc"&gt;&lt;h2&gt;Table of Contents&lt;/h2&gt;
&lt;ul&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;1&lt;/span&gt; &lt;span class="toctext"&gt;Druid&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;2&lt;/span&gt; &lt;span class="toctext"&gt;Mage&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;3&lt;/span&gt; &lt;span class="toctext"&gt;Priest&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li class="toclevel-1"&gt;&lt;a&gt;&lt;span class="tocnumber"&gt;4&lt;/span&gt; &lt;span class="toctext"&gt;Shaman&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;h2 id="w_druid"&gt;Druid&lt;/h2&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=33873"&gt;Nurturing Instinct&lt;/a&gt; has been changed:
&lt;ul&gt;&lt;li&gt; old: Increases your healing spells by up to 50% of your Strength, and increases healing done to you by 5%/10% of your Attack Power while in Cat form.
&lt;/li&gt;&lt;li&gt; new: Increases your healing spells by up to 50%/100% of your Agility, and increases healing done to you by 10%/20% while in Cat form.
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;h2 id="w_mage"&gt;Mage&lt;/h2&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=16758"&gt;Arctic Reach&lt;/a&gt;:
&lt;ul&gt;&lt;li&gt; old: Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
&lt;/li&gt;&lt;li&gt; new: Increases the range of your Frostbolt, &amp;quot;Ice Lance&amp;quot; and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;h2 id="w_priest"&gt;Priest&lt;/h2&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=25380"&gt;Mana Burn&lt;/a&gt; (wording change): &amp;quot;Destroy&amp;quot; 1021 to 1079 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=27828"&gt;Focused Casting&lt;/a&gt; (wording on buff): Cannot lose casting time from taking damage &amp;quot;while casting Priest spells&amp;quot; and increases chance to resist Interrupt effects by 20%.
&lt;/li&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=10060"&gt;Power Infusion&lt;/a&gt; has been changed:
&lt;ul&gt;&lt;li&gt; old: Infuses the target with power, increasing spell casting speed by 20%. Lasts 15 sec.
&lt;/li&gt;&lt;li&gt; new: Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 seconds.
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;h2 id="w_shaman"&gt;Shaman&lt;/h2&gt;
&lt;ul&gt;&lt;li&gt; &lt;a href="http://www.wowdb.com/spell.aspx?id=22801"&gt;Ghost Wolf Speed&lt;/a&gt;
&lt;ul&gt;&lt;li&gt; (spell id attached to pvp item sets): Increases the speed of your Ghost Wolf ability by 15%. &amp;quot;Does not function for players higher than level 60&amp;quot;.
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=27218" width="1" height="1"&gt;</description><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/changes/default.aspx">changes</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/build/default.aspx">build</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/new/default.aspx">new</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/ptr240/default.aspx">ptr240</category><category domain="http://www.curse.com/blogs/wow-en-news/archive/tags/spell/default.aspx">spell</category></item></channel></rss>