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<?xml-stylesheet type="text/xsl" href="http://www.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The Plague comes to an end</title><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx</link><description>The zombie plague has finally come to an end. Rejoice, now only the Lich King stands in your way of happiness! Hmm, maybe that&amp;#39;s not such a good thing to have...</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#574428</link><pubDate>Tue, 22 Sep 2009 12:41:57 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:574428</guid><dc:creator>CyborgCop</dc:creator><description>&lt;p&gt;Most of my mods are working.. course now it&amp;#39;s been over a month since your comment.. I use the curse client to update my mods.. just use ones that are up to date.. and avoid the ones of date.. &lt;/p&gt;
&lt;img src="http://www.curse.com/aggbug.aspx?PostID=574428" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#531865</link><pubDate>Thu, 06 Aug 2009 12:02:17 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:531865</guid><dc:creator>jayswny</dc:creator><description>&lt;p&gt;the new patch is playing havic with my add ons. i have re installed them with not any luck. they seem not to be working at all as if they are not there. can some one help please. things i tried, 1- tried the interface its ok, 2- re installed, no luck, rebooted, no luck, at a loss at this point,&lt;/p&gt;
&lt;p&gt;thanks &lt;/p&gt;
&lt;img src="http://www.curse.com/aggbug.aspx?PostID=531865" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#335929</link><pubDate>Wed, 05 Nov 2008 21:27:40 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:335929</guid><dc:creator>droodboikoan</dc:creator><description>the zombie event was awesome. except for the douches that killed on site. they were no fun. 
for those that had a problem with the zombie event: this is world of warcraft, not a dark ally on elm street. just cause you didnt want to participate in the event or you were on a rp server does not give you the right to say that you are somehow entitled to special consideration or a chance to opt out for "pvp" events, not that this was anything close to pvp. it was far from it, like the distance from tokyo to the andromeda galaxy far. zombies were killed easily and the debuff could be dispelled, from npc's and players. so the excuse of "i dont like pvp" cant be used anymore, cause if you say that, then you know how to push a button, which means you should quit wow with haste. if you got mad cause your normal routine was interrupted, stfu. wow is a "living world" that changes. go play fable if you want routine. if you want to continue to play wow, then learn how to adapt to change, and more importantly, learn to have fun. 

&lt;img src="http://www.curse.com/aggbug.aspx?PostID=335929" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#335597</link><pubDate>Wed, 05 Nov 2008 14:38:36 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:335597</guid><dc:creator>Napi_ordessa</dc:creator><description>I say we rename NadiaV to Molly Molehill

&lt;img src="http://www.curse.com/aggbug.aspx?PostID=335597" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#334794</link><pubDate>Tue, 04 Nov 2008 20:14:42 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:334794</guid><dc:creator>CarnageOblivion</dc:creator><description>All I have to say is the plague actually made Darnassus useful.&lt;img src="http://www.curse.com/aggbug.aspx?PostID=334794" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#332726</link><pubDate>Sun, 02 Nov 2008 20:33:29 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:332726</guid><dc:creator>GeekFreak101</dc:creator><description>sorry for saying that 2 times haha&lt;img src="http://www.curse.com/aggbug.aspx?PostID=332726" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#332725</link><pubDate>Sun, 02 Nov 2008 20:32:37 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:332725</guid><dc:creator>GeekFreak101</dc:creator><description>i agree with Balador&lt;img src="http://www.curse.com/aggbug.aspx?PostID=332725" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#332724</link><pubDate>Sun, 02 Nov 2008 20:32:35 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:332724</guid><dc:creator>GeekFreak101</dc:creator><description>i agree with Balador&lt;img src="http://www.curse.com/aggbug.aspx?PostID=332724" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#331866</link><pubDate>Sat, 01 Nov 2008 21:15:57 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:331866</guid><dc:creator>Corellius</dc:creator><description>Well said sickdawg0. @NadiaV, this was not a PvP event.  It wasn't as if all of a sudden Blizz said, "HEY, I KNOW, lets make it so that PvE servers (RP or otherwise) are affected by PvP rules!"  This event had a minor PvP aspect and a major RP aspect.  Tigole says, WoW is an "living and breathing" world, and certain things apply.  I'm so sorry that you couldn't sit in your capital city and show of your gear uninterrupted until WOTLK release.  Good on you Blizzard for making this event, kinda brings us back to the good ol' days of ZG release... you know, the one where we entered this strange jungle area that was previously locked off, and got a disease nobody has seen before, and it was carried by hunter's pets outside the instance and spread to the world.  That is pure fun (and genius, however "accidental" it may have been).  Come on, people (notice I didn't say whiners).  This event was just wickedly fun, and they made it last the perfect amount of time (so as not to disrupt all of you leveling your 4th 70 character for too long).  I personally found it exciting, running from zombies, hiding in the flight tower of Thunder Bluff killing zombies before they could reach us while waiting for the Flight Master to repop.  True Resident Evil feel. In the words of sickdawg0, dont get pissed off at Blizz, get pissed off at the Lich King.  From your post, NadiaV, I assume you are on an RP server.  Get into it. &lt;img src="http://www.curse.com/aggbug.aspx?PostID=331866" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#330849</link><pubDate>Fri, 31 Oct 2008 18:51:45 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:330849</guid><dc:creator>wolfharrier</dc:creator><description>&lt;Noting would be worse then letting the whiners have their shield of protection and still letting them kill mobs or cleanse debuffs related to the event.&gt;

You mean the way the player zombies in Shat had immunity from those of us that wanted to eradicate them?  The whole thing was terribly poorly thought out in my opinion, and its just that, an opinion.  I only bothered posting to the forums after a gamemaster suggested I do so.  It's our perogative to say what we thought.  If thats crying to you then so be it.  I'm just glad the crap is past.&lt;img src="http://www.curse.com/aggbug.aspx?PostID=330849" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#329354</link><pubDate>Thu, 30 Oct 2008 13:05:04 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:329354</guid><dc:creator>InfiniteKnight</dc:creator><description>Hate to say it, but the zombies were fun a the start, after that they grew ever more increasingly annoying...  By the time it came to an end, the zombies were focusing around quest givers / end points, high respawn rate mobs, and important NPCs, either infecting them directly, or gaking any that came close to do things like get or turn in a quest or tend things like banking, etc.  A flag would have been nice to avoid it, but better, I think would simply have been an immunity factor...  Once you got turned you were immune from it for a period of time, much like some of the paladin's abilities, or the trick or treat debuff...  That would have let people enjoy it, and let others get things done...  For example when I tried to turn in a quest 8 times in a row on my lvl 8 paladin and got whacked everytime by the lvl 50+s that were constantly mobbing the quest end point. Given that it was a fairly important quest for my character it kind of wasn't a situation where I could not do it, and didn't really have much choice as if I had waited much longer to turn it in, I would have leveled beyond the point where it would have done me much good...  In short?  Good idea, but needed a bit of re-working to make it actually run a lot more smoothly and be fun consistently instead of just at the beginning...&lt;img src="http://www.curse.com/aggbug.aspx?PostID=329354" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#328753</link><pubDate>Wed, 29 Oct 2008 21:52:37 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:328753</guid><dc:creator>bloodmayne</dc:creator><description>I believe the plague event was amazing! It was good how every passing day the spread of infection became more and more of a threat to WOW, and what began as small dribs and drabs of zombie attacks eventually grew to every main city being laid to waste, with nothing but walking corpses remaining. This was very realistic, and fun but.......it had its issues. 

Now the zombies were pretty naff. Unless you had a party of at least 5 people doing the whole zombie attack, then you were munched by lvl 70 guard. And fair play you dropped the time in which it took for you to turn but, if ur gunna infect people, you want to still be living (in an undead way) to see them join the ranks of your zombie horde. 

And from the other side of the table, the zombies got very annoying. I mean i got invovled and had fun but after a while i just wanted to get back to lvling and questing. Like many others who are not yet lvl 70, i am racing to lvl for the release of WOTLK but this was majorly distrupting by the fact that i could not reach a banker or an AH or hand in quests because they were rather busy trying to eat my brains.

I believe for the future blizzard should consider improving the zombies, and maybe at the start of the event allowing players the option whether they want to interact with the event or not. For they should respect the fact that some players are not interested in pvp, and that some do, and that these two groups should not be allowed to affect each other. For those playing as zombies, it would highly annoying to be munched by a player who you could not attack. &lt;img src="http://www.curse.com/aggbug.aspx?PostID=328753" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#328749</link><pubDate>Wed, 29 Oct 2008 21:48:43 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:328749</guid><dc:creator>sickdawg0</dc:creator><description>ICA = ICC RP Whiners.

You go where the zombies are? You take the risk of getting infected. Stay IC and run to the hills, it was only a few days - take it and run with it. This event was TONS of fun AND spawned rediculous amounts of awesome RP. It was so FAR from real pvp that it just shows what whine asses some people can be.

Don't blame Blizzard, blame the Lich King. Go send him a nastygram or something. Whine at his front door and maybe he'll do what Bliz can't - keep me from having to listen to 'moar crybaby blatblat my last 4 days were rooooooined'.

Oh yeah.

YAR YAR HUMP ... BRRRAAAAAIIINNNS
&lt;img src="http://www.curse.com/aggbug.aspx?PostID=328749" width="1" height="1"&gt;</description></item><item><title>re: The Plague comes to an end</title><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#328483</link><pubDate>Wed, 29 Oct 2008 17:31:01 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:328483</guid><dc:creator>firecat459</dc:creator><description>•	Good post and well said NadiaV. I myself play on PVE servers and you have expressed my feeling exactly and the feelings of so many others that have chosen PVE or RP normal type realms. I also feel that for these realms Blizzard developers missed a wonderful opportunity to achieve the same effect and still respect our freedom of choice, the simple ability to flag (scourge if you wish to be a zombie, factional if you wish to fight them) this simple action on blizzards part would have respected our freedom of choice and still have given the PVE/RP realms the desired impact of the plague(and those who did not wish to be a zombie could have dies in peace without all the durability damage of the guards pounding us to death) would there still have been interruptions in our play? most probably but no more inconvenient then when the servers go down (to coddle the PVPers?) and would have solved the issue of all the 50+ players ganking the lower toon till they were broke (which so many of the greifes thought was so much fun and for them made this "The Greatest Event Eveah"), and yes I have expressed this opinion to blizzard if they chose to listen. in closing thanks NaviaV for a Good post. 
•	
•	This is an edit to my previous post.
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.curse.com/aggbug.aspx?PostID=328483" width="1" height="1"&gt;</description></item><item><title>re: The Plague comes to an end</title><link>http://www.curse.com/blogs/wow-en-news/pages/326146.aspx#328328</link><pubDate>Wed, 29 Oct 2008 14:17:04 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:328328</guid><dc:creator>firecat459</dc:creator><description>Good post and well said NadiaV. I my self play on PVE servers and you have Expressed my feeling exactly and the feelings of so many others that have chosen PVE or RP normal type realms. I also feel that for these realms Blizzard developers missed a wonderfull opertunity to achive the same effect and still respect our freedom of choice, the simple ability to flag (scourge if you wish to be a zombie, factional if you wish to fight them) this simple action on blizzards part would have respected our freedom of choice and still have given the PVE/RP realms the desired impact of the plague(and those who did not wish to be a zombie could have dies in peace without all the duribility damage of the guards pounding us to death, would there still have been interuptions in our play? most probibly but nomore inconvineant then when the servers go down (to coddle the PVPers) and would have solved the issue of all the 50+ players ganking the lower toon till they were broke (which so many of the greifes thought was so much fun and for them made this "The Greatest Event Eveah"), and yes I have expressed this oppenion to blizzard if they chose to listen. in closeing thanks NaviaV for a Good post.   


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