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<?xml-stylesheet type="text/xsl" href="http://www.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Class Q&amp;amp;A Series: Paladin</title><link>http://www.curse.com/blogs/wow-en-news/archive/2009/07/09/class-q-amp-a-series-paladin.aspx</link><description>The World of Warcraft Q&amp;amp;A series continues, this time for the Paladin class!</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title /><link>http://www.curse.com/blogs/wow-en-news/archive/2009/07/09/class-q-amp-a-series-paladin.aspx#517868</link><pubDate>Thu, 16 Jul 2009 02:52:32 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:517868</guid><dc:creator>fitchkos1</dc:creator><description>&lt;p&gt;ill admit that pallys r exceptionally beast when it comes to pvp. not our fault that they gave us plate,heals, and a bubble. but im talking more on the raiding lvl....when in a raid group, they have among the lowest dps, all im saying is that they should increase the damage on our single target spells so that we can do more againt bosses...for example, increasing the amount our CS does, instead of nerfing it, agian....&lt;/p&gt;
&lt;img src="http://www.curse.com/aggbug.aspx?PostID=517868" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/archive/2009/07/09/class-q-amp-a-series-paladin.aspx#517696</link><pubDate>Wed, 15 Jul 2009 20:14:30 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:517696</guid><dc:creator>cowmenace</dc:creator><description>&lt;p&gt;HAHA. You&amp;#39;re kidding, right?! Did you really just say paladins should be buffed, and that you&amp;#39;re surprised they are admitting the paladin&amp;#39;s OP DPS? I prefer playing my 64 hunter, but I have an 80 shaman and an 80 rogue. The reason I chose to play a hunter is because they require a lot of button-pressing and analyzable conditions in which certain spells are best for. I&amp;#39;m ashamed that disengage is so easily countered by a HILL btw... The strong point of Hunters is to stay ranged and keep their target away. At only level 64, we can lock them in position for 4 seconds AND slow the area with frost trap (survivability spec), then we have concussion shot of course, counterattack (survivability spec) which holds in place for 5 seconds after a parry [keep in mind deterrence gives 100% parry chance] and we also have disengage. Oh and did I mention pet stuns? ok, that seems like a shitload of stuff for them to pwn. It is, and whenever I don&amp;#39;t screw up, I always win PvP, with the exception of PALADINS. Why, when they have no ranged? Because even though I have uber stam gear on my hunter (giving me around 6.5k health which is occasionally MORE than a paladin&amp;#39;s health at my level) all it takes is that damn stun, some douchebag running up, and BAM BAM BAM 3 seconds later I&amp;#39;m floating on over to my corpse. They have INSANE burst damage, and if I can even keep the pally at range, he just bubbles, heals, stuns and kills. How can paladins be fixed? Reduce base DPS, reduce spell damage (perhaps give them more damage over time, less burst?), nerf the healing, reduce time on bubble shield or make it cost a high percentage of their mana, and last but not least make their buffs BETTER. I hate paladins, but I agree that their buffs should be their focus. I had a paladin when I played vanilla WoW, when they were focused on their buffs, and they were so much more fun and so much more gladly accepted into parties than they are now, not to mention they were balanced! Bring back the old paladin, they&amp;#39;ve sucked for too long because everybody complained about their DPS when they are a BUFF class, not a DPS class! Why would anybody turn a buff class into a buff/dps/tank/healing class? That&amp;#39;s just too OP. They are a broken class and the sole purpose of a Paladin has been destroyed because too many people dreamed of a 3-second killing class that didn&amp;#39;t die in 3 seconds, too. (That was supposed to be the rogue, right?)&lt;/p&gt;
&lt;img src="http://www.curse.com/aggbug.aspx?PostID=517696" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/archive/2009/07/09/class-q-amp-a-series-paladin.aspx#516759</link><pubDate>Tue, 14 Jul 2009 00:02:25 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:516759</guid><dc:creator>fitchkos1</dc:creator><description>&lt;p&gt;wow...way to screw over the retadins again.&lt;/p&gt;
&lt;p&gt;seriously, compared to other dps classes, we do nothing in overall dps and single target&lt;/p&gt;
&lt;p&gt;even when i seem to be jacking up my strength as much as i can, it seems to do very little to improve&lt;/p&gt;
&lt;p&gt;i say its time we get buffed, instead of being nerfed down even more&lt;/p&gt;
&lt;img src="http://www.curse.com/aggbug.aspx?PostID=516759" width="1" height="1"&gt;</description></item><item><title /><link>http://www.curse.com/blogs/wow-en-news/archive/2009/07/09/class-q-amp-a-series-paladin.aspx#515624</link><pubDate>Sat, 11 Jul 2009 14:17:17 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:515624</guid><dc:creator>Malqui</dc:creator><description>&lt;p&gt;I cant tell... &amp;nbsp;are we getting buffed or nerfed?&lt;/p&gt;
&lt;p&gt;Napi&lt;/p&gt;
&lt;p&gt;80 prot/ret pally&lt;/p&gt;
&lt;p&gt;Shadow council&lt;/p&gt;
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