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  • 1 Like
  • Minecraft
  • 765 Monthly Downloads
  • Supports: 1.8.1
  • 21,214 Total Downloads
  • Updated 01/10/2015
  • Created 10/30/2012
  • 4 Favorites
  • Project Site
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: B16
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About CraftZ

CraftZ - Massive DayZ Mod Recreation In Minecraft

What is CraftZ?

The story behind this plugin:

A virus has broken out and almost the whole population has mutated into zombies. Only a few people have survived. You are one of them and have to fight masses of zombies!

But not only zombies are your problem: Most players are not friendly, because they want your stuff. The first rule is: Don't trust anyone!


Progress: 31/36 = 86%

Not implemented yet | Implemented and working

Everything is configurable and the most things can be disabled if you don't want them.

Random spawns for players, players with permission can choose where to spawn
Lobby to start in before you go ingame
Kits (stuff you start with), per-kit permissions
Loot chests with different loot categories
Spawnpoints for zombies, made with signs
Automated zombie spawning (optional)
Zombies don't burn at day; they are faster and deal more damage (fully configurable)
Zombie drops are configurable
No other monsters can spawn
The world that you decide to use is separate from all the other ones, don't worry about CraftZ modifying your whole server.
Sugar gives you an adrenaline rush which makes you run faster
Chat is modified to look a lot more like the DayZ one
(Includes optional ranged chat for more realistic communication)
Thirst (the exp level) (drains faster in the desert!)
No health regeneration, you get some health by eating food or with blood bags
Bleeding and bandages to cure it
Chance of being poisoned by zombies, can be cured with antibiotics
You can break your bones if you fall from a high place, can be healed with Morphine (blaze rod)
Items have custom names (e.g. paper = bandage)
If you die, a villager zombie spawns with your things
A bar that shows your visibility to zombies (the xp bar), the zombies will attack you depending on how much the bar shows
World protection (players and natural)
A world border you die in over time (highly infected area), useful to limit the world size
Grenades, throw an enderpearl and it will explode
Cobwebs can be used as barriers (removable with toolboxes (shears))
A fireplace (harvest wood by right-clicking trees with an iron axe), useful for lighting up the night and cooking food
An option that doesn't allow the server to generate new chunks
A per-player scoreboard displays the stats (e.g. zombie kills, minutes survived)
Permanent list of best player scores
Real-life time, if it's night in the real world it is night in Minecraft and if it's day in the real world it's day in Minecraft
Rewards with Vault (get money for killing players and zombies and for healing players)
Dynmap integration, with the option to display player spawnpoints, chests and the world border [EXPERIMENTAL]
Cars for driving around
Temperature and sickness if you get too cold
A backpack for more inventory
Spawning of animals to get food (very rare)
Supports FlatFile (.yml), MySQL and SQLite (currently only FlatFile)
If you have a suggestion for another feature, feel free to post a comment below!

Plugin incompatibilities

This plugin doesn't work properly with a few other plugins:

  • If you have problems with player spawning, you maybe have to uninstall or reconfigure Essentials (possible solution: Comment #324)
  • If you have problems with zombie spawning and you are using WorldGuard, be sure to uninstall it or to set "block-plugin-spawning: false" inside its configuration.


CSTAT made a video explaining how the world setup works:

Thanks to Wukkit for this nice tutorial!

Example Servers

(You can submit your server IP, I might join to check and then put it here!)


Please consult this before reporting an issue.

  • Q: Players do not take damage, do not break their bones, etc.
    A: Have you set up a lobby, and do players join via '/craftz spawn'? If you have a lobby, are you outside of it when testing?
  • Q: Can I use CraftZ for a different world?
    A: Yes, you can; change the "world: name: " entry in config.yml to your preferred world's name.
  • Q: What does "You're in an infected area" mean?
    A: That is the world border. It is intended to serve as a help for limiting the map size; you can disable it in the config.
  • Q: Can you add <feature>?
    A: Please check whether that idea is already on the to-do-list, if it is, I am probably already working on it.

Donate via PayPal

If you encounter an issue,
please create a ticket instead of a comment,
that makes it easier for us to help you!

NOT compatible with 1.7! Only for 1.8 and 1.8.1

Please visit Updating!

  • Added: Kits (spawn with start stuff); ingame editing, per-kit permissions.
  • Added: Loot chests can despawn after some time; you can set the maximum player vicinity for them to respawn.
  • Changed: Blood particles are now working again.
  • Added: Campfires can cook food; drop an item in there and receive the cooked version.
  • Added: Respawn countdown, permission 'craftz.instantRespawn' to bypass.
  • Added: Full tab completion for every command.
  • Added: Players with permission 'craftz.spawn.choose' can select a spawnpoint ('/craftz spawn [spawnpoint]').
  • Changed: Permissions have default allocations, e.g. '/craftz spawn' is by default available to everybody.
  • Changed: Invulnerability time can be configured.
  • Changed: Dead player inventories are stored directly on the zombie -> no leftover data stored.
  • Changed: Baby zombie properties can be configured separately.
  • Fixed: Players getting poisoned by zombies while not playing.
  • Fixed: Disabling tree harvesting does not disable respective inventory limits.
  • Fixed: Disabling thirst does not fully disable it.
  • Added: Many new config options, e.g. players can keep lobby items.
  • Added: Rewards with Vault (get money for killing players and zombies and for healing players).
  • Added: Campfires! They use armor stands, so they look pretty neat indeed. Only of aesthetic use for now.
  • Added: Dynmap integration! [EXPERIMENTAL] World border, loot chests and player spawns show up as markers. Loot categories each have their own icons, and when clicked, they display their contents in a popup.
  • Added: Radio, or walkie-talkie, with 10 channels (ingame item: watch), switch through them with left and right click. Allows talking across map, even with ranged chat.
  • Added: Loot categories can have their own settings which override global ones (ex. custom respawn time, custom item count).
  • Added: Permanent highscore list with '/craftz top'.
  • Added: '/craftz purge' to kill all zombies in the world.
  • Added: Zombies can pull players down if they are 2 blocks above them.
  • Fixed: Statistics as well as thirst are now not being increased while in creative mode. Hunger not applied in lobby.
  • Changed: Zombies can be spawned by dispensers.
  • Changed: Grenades were rebalanced.

For older versions, please go to the respective files.

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