Get an Epic Experience with Premium

Dynmap

Informational Login to Add Favorites
  • 12 Likes
  • Minecraft
  • 12,323 Monthly Downloads
  • Supports: CB 1.6.4-R2.0
  • 1,183,778 Total Downloads
  • Updated 10/12/2014
  • Created 08/30/2011
  • 177 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Apache License version 2.0
  • Newest File: v2.0.0
or
Support development! **
Donate

About Dynmap

* AS I AM NOW SUPPORTING MORE THAN JUST BUKKIT WITH DYNMAP, MAIN SUPPORT THREAD IS NOW ON http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/- FOR QUICKEST SUPPORT, PLEASE BEGIN USING THIS THREAD *

A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.

Features

  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.

Installation

Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.

Configuration

FAQ

Base plugin settings

World and template configuration

Component configuration

HD Map configuration

Wiki

Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.

Disclosure

This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

Version 2.0.0:

  • Add initial support for Glowstone (open source) server
  • Retire KzedMap and Flatmap map types (all maps are now HDMap based)
  • Add support for SQLite based map storage option
  • Add support for MySQL based map storage option
  • Fix cleanup using purgemap and purgeworld
  • Update Jetty (internal web server)
  • Update support for well known biomes to include 1.7 biomes (Thanks to KovuTheHusky!)
  • Prevent problems with generated data files in comma-for-decimal locales
  • Add table prefix support (via 'prefix' setting) to MySQL (allow multiple table sets in same DB)
  • Handle gaps in patch list for block model - prevent exceptions on some render files
  • Add login support for MySQL storage option, fix login panel break with jQuery update
  • Make MySQL support fully remote with external web servers (when using JSON file mode)
  • Allow min to equal max on patch constraints (prevent errors with some generated patches)
  • Allow markup in area markers (thanks to Gabscap!)
  • Add shader and color scheme for AMIDST style coloring (thanks to KovuTheHusky!)
  • Add option to round coordinates to nearest integer (thanks to KovuTheHusky!)
  • Update Jetty web server
  • Improve performance of IP ban list updates
  • Update for Chrome 38+ (thanks to kolabor!)
  • Fix problems with some integrated mods (WesterosBlocks) when in some locales
  • Add table prefix support to MySQL (allow multiple table sets in same DB)
  • Add custom biome block coloring support to OBJ exporter
  • Fix stacking of custom and standard biome renderers
  • Add block color map support (blockcolor=<biome colormap>)
  • Fix bounds for OBJ export, and alter naming for files in output
  • Fix black stripes problem

Comments

First Previous Page 1 of 2 Next Last
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Win an Alienware Alpha!