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  • Minecraft
  • 13,284 Monthly Downloads
  • Supports: CB 1.6.4-R2.0
  • 1,246,952 Total Downloads
  • Updated 01/08/2015
  • Created 08/30/2011
  • 188 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Apache License version 2.0
  • Newest File: v2.1
Support development! **

About Dynmap


A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.


  • Highly configurable maps per world
  • Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
  • Players with their faces are visible on the map
  • Chat messages are visible (as balloons or in a chatbox) on the map.
  • Map viewers can chat to players in-game.
  • Current Minecraft time is visible on the map.
  • Current Minecraft weather is visible on the map.
  • WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
  • Overall highly configurable and customizable.


Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.

If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.

First time use

When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.

If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.



Base plugin settings

World and template configuration

Component configuration

HD Map configuration


Tutorial video by Koz4Christ

Dynmap Add-Ons:

Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

Mods integrated with Dynmap:

The following mods are known to support dynmap integration without needing an add-on:

Also, for the best response to questions and such, please post comments to our main forum thread - Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

Version 2.1:

  • Support for CraftBukkit v1.7.10-R0.2, Spigot v1.8, and GlowStone v1.8
  • Retire SpoutPlugin support
  • Handle SQLITE_BUSY with retries (fixed load issues with SQLite storage)
  • Shift marker persistence I/O off of server thread (lag reduction when using MySQL, SQLite)
  • Alter lighting behavior when using world lighting table - ignore ambientlight setting
  • Update temp/rainfall for standard biomes to match newer values from vanilla
  • Add 'hiddenids' attribute to TexturePack shaders (per-shader block hiding)
  • Avoid trap in Spigot for light levels outside max height


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  • #3


  • #2

    I use PC to run my server and when I do that local host link, It takes me to this Directory thing and it doesn't show a map or a black screen. Please help ! ! !   Yell


  • #4

    The program is more than likely working correctly, it's just your IIS (If you're using Window) configuration that needs to be updated. Top level directory information means that your webserver has not been configured to point anywhere differently, or no new sites have been defined therein.

    If you are using Apache for Windows, it would be a little easier since you could just create an additional site / virtual host. If there are no instructions on how to do this, I may assist the project and see about creating instructions for both IIS and apache (windows and Linux)

  • #1

    is there a way to password protect the map so that only admin can use it? seems like its very easy for anyone to find and servers map.  

  • #5

    This would have to be done within the web-server itself, since the program is just feeding information to it. While I would prefer a database hook to store / retrieve passwords, you can achieve this in apache using htpasswd. I have previously automated this in the past (not for this specifically) using expect scripts.

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