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  • Minecraft
  • 1,489 Monthly Downloads
  • Supports: 1.8.1
  • 209,243 Total Downloads
  • Updated 06/18/2015
  • Created 11/07/2011
  • 26 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: Movecraft 4.0.1
Support development! **

About Movecraft


A Brief Description

Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.


Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.

Documentation, Tutorials, Quick Start Guide, and Demo Videos

For documentation and information, use this link:

Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the staff, so use at your own risk.

Here is a brief summary of Movecraft features covered on that site:

Control Method Options

  1. Sign and Pilot Tool
  2. Sign only
  3. Direct Control (the players movements control the craft)
  4. Misc Commands - /manoverboard, /release, etc
  5. Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)

Craft Options

  1. Basic craft configuration options including size, speed, allowed block types, required blocks, etc
  2. Customizable Cruise Control to keep the craft moving forward
  3. Customizable Fuel Burning behavior
  4. Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
  5. Restricting motion to horizontal or vertical planes
  6. Customizable "Hover" land contour following behavior for cars and surface vehicles
  7. Optional craft teleportation
  8. Require water contact for sailing ships and water craft
  9. Crafts that explode when they collide with things for ramming or torpedoes
  10. Repair signs to repair your ship, requires mats, and can require a fee

Server Options

  1. Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
  2. Man Overboard timeout to allow anyone who falls out of a craft to get back in it
  3. Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas


Movecraft uses the following permissions:

movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair

For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.

There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml

movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport

You can also control these granularly with:


Movecraft does not require any other plugin to function, however certain features require additional plugins:

WorldEdit (>6.0) - For repair system
Vault - For payment system

In addition, the following plugins are supported for compatibility:

Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features

MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.

Join today at

Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to

A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <> -


Donations go towards funding movecraft's development. Donate:

Source Code

Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.

Builds are regularly posted to BukkitDev from our CI System.

GitHub Logo


Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.

Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.

Submit a translation to your language at:

Troubleshooting, Error Reporting

Please use this site to report errors and for troubleshooting assistance:

Quick fix for Comparators, which were not rotating correctly


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  • #25

    Is it possible for Movecraft to be configured alongside with Siege Weapons (Siege Towers, Battering Rams, etc.)?

  • #24
    Movecraft Torpedoes in Faction Land

    Is there anyway to disble torpedo block damage in factions territory? Thanks

  • #23

    Is there a way to have movecraft compatible with Towny, or Factions? 

  • #22

    Ok still no sounds, for the vehicules ?

    Still an empty config file, this plugin is really bad presented, could be so much better, if you guys were being nice with your community.

  • #20

    I am loving this plugin. Is there a feature that allows you to remove certain vehicles? or how high the vehicle can fly? I really appreciate this plugin! Also how long do you think you can continue working on it?

  • #19

    I can't get this to work.  I looked at the files, downloaded "Movecraft V 3.1.X54 for 1.7.10".  I ran my server but when I try to right click an airskiff sign with a skiff, I get:

    [20:22:12 ERROR]: Could not pass event PlayerInteractEvent to Movecraft v3.1.X54
    at$1.execute( ~[craftbukkit.jar:git-Bukkit-1.7.9-R0.2-20-g0b2ed13-b3108jnks] .... etc etc

    I tried several Bukkit versions.  I noticed when I ran craftbukkit-1.7.10-R0.1-20140808.005431-8.jar the server version info said:

    This server is running CraftBukkit version git-Bukkit-1.7.9-R0.2-20-g0b2ed13-b3108jnks (MC: 1.7.10) (Implementing API version 1.7.10-R0.1-SNAPSHOT)

    That says both 1.7.9 and 1.7.10.  I assume the MC version is what the files section "game version" needs to match, right?  How do I make this work, or do I have the wrong bukkit?

    Last edited by Strahan202 on 10/15/2014 7:26:05 PM
  • #21

    Did you get it to work?

  • #18
    Does'nt work :(

            I wanted this plugin for better combat than autocraft replies, but I can't get it to work. The only setup guides I can find are for older versions or spiggot, and I am running Bukkit. The types folder is empty, I can't adjust cruise speed or fuel settings in the config(because they aren't there) and there are no numbers in the localisation file. If you could at least tell me how to make ship types it would be greatly appreciated. Thank.



  • #17

    i Love Your Plugin can u get a way to lock ur ship 

  • #16
    Tekkit, Tekkit permissons

    It is a super great plugin but has little weaknesses, not made ​​for Tekkit Tekkit version is 1.2.5 minecraft of modes required plugins 1.2.5 and version 1.2.5 movecraft not as cool as the latest
    Tekkit and I do not go to set permissions on movecraft

  • #15

    Please update your plaugin so it works on 1.6.4

  • #14

    Where can I get the Boatcraft file to put into the types folder? I wanna make a boat but I can't! Rage!

  • #13

    I've installed movecraft on my bukkit server but it just tells me that the command are not valid like the puglin is not installed. How do I tell that it is working?

  • #11



    How can i allow others on my server to have access to this plugin?

  • #12

    I believe there are Permission nodes for each interaction with a creation, simply google "movecraft permission nodes"

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