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Property Groups

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  • 0 Likes
  • Minecraft
  • 31 Monthly Downloads
  • Supports: 1.2.5
  • 4,775 Total Downloads
  • Updated 04/09/2012
  • Created 03/03/2012
  • 0 Favorites
  • Project Site
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  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 1.1 - Build 71
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About Property Groups

About:

The PropertyGroup plugin is a small plugin designed to help your server staff to assign properties to new players. It uses a schematic file as the base for the property and when you set up the group you can specify the starting location, and how many properties you want to have. If you are using WorldGuard for regions, this plugin can automatically create a region that encompasses the entire property as well. Also, can be configured to teleport the user to their new property and also set it as their /home (if using essentials).

Requirements:

  • Craftbukkit Server (1.2.3 or higher)
  • WorldEdit
  • WorldGuard (For automatic region creation)
  • Essentials (For automatic /home set)

Commands:

  • /property creategroup <groupname> (group name is the name of your schematic file)
  • /property setstartpoint (stand where you want it to start)
  • /property setsize <rows> <cols> (set the number of rows and cols)
  • /property showregion (shows the total size of the region using glass)
  • /property hideregion (replace the glass with what was there before)
  • /property savegroup (saves the group, so you can start to use it)
  • /property createproperty <groupname> [Optional username to assign property too] (creates a property)
  • /cp <groupname> [Optional username to assign property too] (alias for the other create property)
  • /property reload (reloads the configuration file)

Permissions:

  • propertygroup.create - Create property groups
  • propertygroup.reload - Reload the plugin
  • propertygroup.createproperty - Create properties

Directions

  1. Install plugin, reload your server
  2. Edit the config.yml file and setup your requirements
  3. Reload your server again or type /property reload
  4. Using WorldEdit, create a schematic file of the property area
  5. Create the new property group by typing /property creategroup <schematic name>
  6. Pick the location where you want to start placing the new properties and type /property setstartpoint
  7. Set the number of rows and columns for the property group by typing /property setsize <rows> <cols>
  8. If you want to see how big of an area will be required to make a border type /property showregion. When finished type /property hideregion.
  9. When you are finished type /property savegroup to save the group.
  10. To give out new properties type /property createproperty <groupname> [Optional User] or /cp <groupname> [Optional User].

Planned Updates

  • Plan to make it so you can make properties without schematic files
  • Add Teleport Commands to Teleport to the properties
  • Add Invite command to invite players to be able to teleport to your property
  • Add a Add command to add players to your world edit region
  • Add a Delete command to delete and regenerate region
  • More to come... Send me your requests.

Development:

Issues

To make it easier for me to track issues / bugs / suggestions, I ask if you could please post these on my GitHub page which is located here: https:github.com/fireball1725/PropertyGroup/issues

This build fixes the update with WorldEdit, where the schematics folder has moved to a new location. This should still be compatible with the older version of WorldEdit. This also fixes the problem when creating a new property group with the new version of World Edit.

plugins config.yml file is now generated which contains the default options. Before creating a property group edit the config.yml to set the worldguard region options, and the set home and teleport options. The configuration files for this version of the plugin are not compatible with the older beta versions, so you will need to delete all the old configuration files before upgrading. The configuration files from any of the previous 1.1 versions are compatible with this update and you will not need to delete your configuration files.

This plugin has been built with CraftBukkit Build #2145 (1.2.5-R0.2). However this plugin should be compatible with any version of CraftBukkit 1.2.3 or greater.

Here is a overview of the commands:

  • /property creategroup <groupname> (group name is the name of your schematic file)
  • /property setstartpoint (stand where you want it to start)
  • /property setsize <rows> <cols> (set the number of rows and cols)
  • /property showregion (shows the total size of the region using glass)
  • /property hideregion (replace the glass with what was there before)
  • /property savegroup (saves the group, so you can start to use it)
  • /property createproperty <groupname> [Optional username to assign region too] (creates a property)
  • /property reload (reloads the configuration file)

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