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  • Minecraft
  • 6,461 Monthly Downloads
  • Supports: 1.6.4
  • 83,470 Total Downloads
  • Updated 11/10/2013
  • Created 03/07/2012
  • 2 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: UltraHardcore v2.5.1
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About UltraHardcore

100% server side mod, no client mod needed!

UltraHardcore v2.5.1 - 11/11/13

Health Changes

Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration

Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions


playerlist health

Recipe Changes

Golden apple recipe is now the default recipe in Minecraft!

Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)

Harder recipe for glistering melon and golden carrot

Brewing of splash potions and tier 2 potions disabled by default

Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable

Absorption from golden apples removed



Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable

Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't


Other Features

Enderpearls cause no damage on teleport (can still take fall damage from bad throws)

Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:


Admin Features

Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available


Commands /heal and /feed for resetting a player/players health/hunger

Command /ci for clearing a player/players inventory

Command /feature for listing enabled features and changing enabled features on the fly without restart

Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)

Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.

Command /tpp that can teleport a player/players to a specific coordinate/player

Team based commands to join/create/remove teams e.t.c. for more info check the commands page

Permissions based death bans with configurable length/message

Can give a player/players items from the deathdrops list via commands

Features disabled by default

Dead players get struck by 'fake' lightning

Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions

Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop

Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found

Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed




This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder




- Added config option/permission to remove death messages - Added hardcore hearts module, requires protocollib - Added new footprints feature, requires protocollib - Added commands /randomteams /listteams /clearteams /jointeam /leaveteam /emptyteams /createteam - Added new recipe change for golden carrot to nerf invis pots - Added config/permission to disable gunpowder in a brewing stand to disable splash potions - Added config/permission to disable glowstone in a brewing stand to disable tier 2 potions - Normal golden apple removed absorbtion effect - Added tab completion to help with most command usage - Added deathbans with commands/permissions/groups - Added /givedrops command to drop groups of items from the deathdrops config for a person


- Added more error checking to to stop one error stopping other features loading - Stripped colour codes from getDisplayName() to fix bugs caused by using Essentials changed display names - Fixed a bug with the clear inventory command and armour slots - New system for admin announce on /heal /feed to stop permission bug with broadcast() and permissions - Fixed unpickupable items with DeathDrops dropping 0 size items - Fix death drop min amount being 0 if no minimum was specified - Better check for PVP flag with player skulls to stop PvE drops - Fixed transparent blocks in acceptable scatter location block


- Changed playerlist feature back to the main scoreboard to allow /scoreboard commands to work - Colours in playerlist implemented differently without teams to allow teams to work on main scoreboard - Playerlist health now 0-100 instead of 0-20HP making it easier to see how much health someone is on - Playerlist health scales past 100 for people with higher health than 10 hearts - Playerlist health shows true health (e.g. 52) more accurately than 1/2 hearts can. - Changed scatter command to work with teams - Added new config settings to define what '/scatter default' will do - Added delay between scatters with config max attempts and delay to help reduce lag - Added new config option to disable/enable health below names - Added more configuration to change death messages - Added console logging players using anon chat - Added extra code to help players to stop suffocating/taking fall damage/falling through the world on laggy servers scattering - Changed /heal to set health to maxHealth instead of 20 HP - Golden head now gives regeneration II to make up for the potion nerf - Changed /scatter command to be interactive, now less complicated - Heads now attempt to be placed in the world on a stake - Added flag to make pvponly head drops not drop if killed by someone on the same team - /scatter command now has an interactive mode as well as the normal command - Added config nodes for changing the health scaling and rounding - Added config node to change what shows under the name for health



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