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WorldGuard

Anti-Griefing Tools Login to Add Favorites
  • 22 Likes
  • Minecraft
  • 96,948 Monthly Downloads
  • Supports: 1.7.4
  • 4,428,136 Total Downloads
  • Updated 01/20/2015
  • Created 08/24/2011
  • 331 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: WorldGuard 5.9
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About WorldGuard

WorldGuard is a powerful plugin with a large bag of tricks for server owners, server map makers, regular survival servers, and everyone in between!

  • Create zones in your world that only permit mods or certain players from building within
  • Set additional game rules on your server (deny wither block damage, falling damage, etc.)
  • Set game rules on specific areas (food regen, health regen, disable PvP, TNT, control mob damage) in your world
  • Blacklist certain items and blocks so they can't be used
  • Dump useful statistics and information about your server (/wg report -p)
  • CPU profile your server (/wg profile -p)
  • Add useful commands like an immediate "STOP ALL FIRE SPREAD" command.
  • Works, more or less, with mods (other Bukkit plugins and FTB mods)
  • Protects against many types of grief (fire spread, tree growth, TNT cannons, piston machines, crop trampling, paintings and item frames, etc.), and certain interactions can also be allowed (door open, lever usage, etc.)
  • Well documented, and one of the oldest Minecraft projects (older than Bukkit!)
  • Open source
  • Enable only features you want! Everything is off by default. You can just install WorldGuard and configure it later.

Also, check out these plugins: CommandBook and CraftBook




How do I install WorldGuard?

  1. Download WorldEdit (required by WorldGuard) and extract the WorldEdit.jar file into your "plugins/" folder.
  2. Download WorldGuard and extract the WorldGuard.jar file into your "plugins/" folder.
  3. Run your server!

Where do I learn how to use WorldGuard?

To learn how to use WorldGuard, there are current two sources of documentation:

Where can I get my questions answered?

If you have a question:

Where can I report bugs or request features?

Visit our issue tracker.

Can I download WorldGuard source code?

Visit our GitHub repository. WorldGuard is licensed under LGPLv3 and you can compile it with Maven.



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Check out my Minecraft server!

SK's Minecraft Server

Changes in v5.9:

  • Added a config option to allow explosion flags to only prevent block damage
  • Added allow-tamed-spawns setting, on by default. This will stop WorldGuard from culling tamed animals.
  • Added config option and flag to prevent soil from drying naturally.
  • Added formatting codes, &k/l/m/n/o and &x (reset).
  • Added snow-fall-blocks option to config to restrict snow fall to certain blocks
  • Allow players to add newlines (\n) via command, not just manually in yml.
  • Allow the console to load/save all region managers with one command.
  • Changed entity report format slightly.
  • Check bypass perms for item-drop flag.
  • Check for entities and projectiles removing items from frames too.
  • Fix being able to use bonemeal to turn tall grass into double plants.
  • Fix number of arguments for migratedb command.
  • Fixed addowner/addmember commands adding command artifacts. Specifically, "-w <world>" will no longer be added when using it.
  • Fixed milking cows in protected areas due to changes in Bukkit.
  • Fixed ProtectedCuboidRegion::getPoints() returning points in wrong order.
  • Fixed snowman trails being treated as snow fall.
  • Make /rg list default to own regions if the player doesn't have permission otherwise.
  • Protected items in item frames in protected regions.
  • Resolved an issue where explosions of type OTHER_EXPLOSION were ignoring the world configuration settings.
  • Send item-use blacklist event when right-clicking entities.
  • Transformed the BlockFadeEvent handler into a switch.

Comments

First Previous Page 1 of 3 Next Last
  • #42

    1.8.3!!!!!!!!

    No one is downloading this because ALMOST nobody has a server running on 1.7.4 anymore!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • #43

    It works with 1.8.3

  • #41

    Question?

    Will WG make an update to 1.8.1 or 1.8.3 anytime soon?

     

  • #40

    1.8 support pls

  • #39

    Hi i need some major help now. My spawn worked and no one can break it including me even though im op. I want this to happen to my shop but it doesnt work for it. What can i do?

    Last edited by marvinworld on 2/7/2015 9:48:48 AM
  • #38

    hi

  • #37

    Please help me with this. i would love to protect my spawn area.

    but while trying to do that it says error

    1. i have made the region (right and left click)

    but then. it says this

    Gyazo: http://gyazo.com/e3acaf6c35d3c7f15e151fab486cfefa

    and the console says this:

    [20:04:52 WARN]: [WorldGuard] WorldGuard encountered an unexpected error
    java.lang.NullPointerException
    at com.sk89q.worldguard.bukkit.RegionContainer.getSaveFailures(RegionCon
    tainer.java:254) ~[worldguard-6.0.0-beta-02.jar:6.0.0-beta-02]
    at com.sk89q.worldguard.bukkit.commands.region.RegionCommandsBase.warnAb
    outSaveFailures(RegionCommandsBase.java:297) ~[worldguard-6.0.0-beta-02.jar:6.0.
    0-beta-02]
    at com.sk89q.worldguard.bukkit.commands.region.RegionCommands.define(Reg
    ionCommands.java:103) ~[worldguard-6.0.0-beta-02.jar:6.0.0-beta-02]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0
    _31]
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0
    _31]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1
    .8.0_31]
    at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_31]
    at com.sk89q.minecraft.util.commands.CommandsManager.invokeMethod(Comman
    dsManager.java:528) ~[worldedit-bukkit-6.0.jar:?]
    at com.sk89q.minecraft.util.commands.CommandsManager.executeMethod(Comma
    ndsManager.java:516) ~[worldedit-bukkit-6.0.jar:?]
    at com.sk89q.minecraft.util.commands.CommandsManager.executeMethod(Comma
    ndsManager.java:471) ~[worldedit-bukkit-6.0.jar:?]
    at com.sk89q.minecraft.util.commands.CommandsManager.execute(CommandsMan
    ager.java:409) ~[worldedit-bukkit-6.0.jar:?]
    at com.sk89q.worldguard.bukkit.WorldGuardPlugin.onCommand(WorldGuardPlug
    in.java:300) [worldguard-6.0.0-beta-02.jar:6.0.0-beta-02]
    at com.sk89q.bukkit.util.DynamicPluginCommand.execute(DynamicPluginComma
    nd.java:54) [worldedit-bukkit-6.0.jar:?]
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:18
    0) [craftbukkit.jar:git-Bukkit-a646500]
    at org.bukkit.craftbukkit.v1_8_R1.CraftServer.dispatchCommand(CraftServe
    r.java:622) [craftbukkit.jar:git-Bukkit-a646500]
    at net.minecraft.server.v1_8_R1.PlayerConnection.handleCommand(PlayerCon
    nection.java:1048) [craftbukkit.jar:git-Bukkit-a646500]
    at net.minecraft.server.v1_8_R1.PlayerConnection.a(PlayerConnection.java
    :909) [craftbukkit.jar:git-Bukkit-a646500]
    at net.minecraft.server.v1_8_R1.PacketPlayInChat.a(SourceFile:37) [craft
    bukkit.jar:git-Bukkit-a646500]
    at net.minecraft.server.v1_8_R1.PacketPlayInChat.a(SourceFile:9) [craftb
    ukkit.jar:git-Bukkit-a646500]
    at net.minecraft.server.v1_8_R1.PacketHandleTask.run(SourceFile:13) [cra
    ftbukkit.jar:git-Bukkit-a646500]
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [
    ?:1.8.0_31]
    at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_31]
    at net.minecraft.server.v1_8_R1.MinecraftServer.z(MinecraftServer.java:6
    43) [craftbukkit.jar:git-Bukkit-a646500]
    at net.minecraft.server.v1_8_R1.DedicatedServer.z(DedicatedServer.java:2
    84) [craftbukkit.jar:git-Bukkit-a646500]
    at net.minecraft.server.v1_8_R1.MinecraftServer.y(MinecraftServer.java:5
    98) [craftbukkit.jar:git-Bukkit-a646500]
    at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java
    :506) [craftbukkit.jar:git-Bukkit-a646500]
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_31]

    what should i do? please answer this

     

     

  • #35

    Does this work with 1.8 ? 

    Hope so

  • #32

    I have a problem, how can i set ex. tree claims for the Default group and 10 for the ranks? Please tell me the permission Quick :)

  • #31

    Hi WG Creator, Im having Issue, Can I Make Some Group Cant Enter Sam flag?

     

  • #25

    Hi, have been using WG for a while now and it's always worked. However recently I decided to make a prison section of my server. In the spawn of the prison, there are many different regions with different priorities because some overlap. I made a mine with the priority set to 3, higher than any other region, and for some reason in the mine 3 layers can not be mined by players. I copied my regions.yml file to pastebin in case anyone can help me out.

    Here's the file

    - spyperson

  • #26
    Quote from spyperson »

    Hi, have been using WG for a while now and it's always worked. However recently I decided to make a prison section of my server. In the spawn of the prison, there are many different regions with different priorities because some overlap. I made a mine with the priority set to 3, higher than any other region, and for some reason in the mine 3 layers can not be mined by players. I copied my regions.yml file to pastebin in case anyone can help me out.

    Here's the file

    - spyperson

    Can you use the WG tool (which I think was leather or blaze rod) and right click a block in the three layers with it? It should list the regions overlapping. Post the results.

  • #30
    Quote from spyperson »

    Blocks that don't work: -300, 1, 1513    to    -302, 3, 1505

    WG version: 5.8

    Sorry, I can't reproduce. (Tested on 5.9)

    Maybe post a screenshot of the error as well, a screenshot of the result of the WG wand tool, and a screenshot of the WorldEdit "/info" tool on that block.

    Also make sure that spawn protection in bukkit.yml is set to 0.

  • #29

    Blocks that don't work: -300, 1, 1513    to    -302, 3, 1505

    WG version: 5.8

     

     

  • #28
    Quote from spyperson »

    In about half of the mine the regions are pmine and spawn, and then the other half is pmine pvp1 and spawn. Does this mean that the spawn region is at a higher priority than pmine even though it's set to be a lower priority?

    No.

    Can you give me the exact coordinates of some blocks that aren't working correctly?

    And what version of WG do you have?

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