WorldEdit (SSP)

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  • 1 Like
  • Minecraft
  • 419 Monthly Downloads
  • Supports: 1.8.1
  • 5,258 Total Downloads
  • Updated 10/1/2011 10:45:21 PM
  • Created 8/24/2011 7:36:52 PM
  • 5 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: WorldEdit 4.7
or

About WorldEdit (SSP)

WorldEdit is an in-game map editor with over 100 functions that makes building and fixing really fast with three types of tools:

  • Select shapes (cuboids, etc.) and change the blocks inside (//replace brick stone)
  • Bind brushes to your tools and sculpt the landscape (/br sphere 5 sand)
  • Use utility commands like /fixwater and /extinguish

Introduction

Some of the things that WorldEdit can do include:

  • Build far away with WorldEdit's original brush tools
  • Mine instantly with the super pickaxe
  • Use your compass to quickly teleport to areas by left clicking or using /jumpto
  • Replace a giant area with a block of your choice
  • Choose an area and have it instantly restored from backups
  • Level an entire mountain and replace it with natural looking terrain (with brush tools)
  • Smooth an entire mountain quickly
  • Generate spheres, cylinders, cuboids, forests, pumpkin patches, and snowy areas
  • Copy areas, paste them, load them, and save them (compatible with MCedit)
  • Kill mobs, nearby or across the world, and remove entities (arrows, items, etc.)
  • Find out which chunks were in a region, look up your current chunk
  • Count the statistical variation of blocks inside an area
  • Ascend through ceilings, pass through walls

Getting Help

Demonstration Videos

- Added support for all the new items and blocks
- Added multiworld permissions support to WEPIF
- Added superperms and native PEX support to WEPIF
- Added /range command for brushes
- Added multiworld snapshot support (check the new structure on the wiki!)
- Added //naturalize command (makes stone/dirt/grass layers)
- Added a //farwand tool, allows selecting pos1 and pos2 at a distance
- Added a //lrbuild tool, allows "placing" and
    "destroying" blocks at a distance
- Added /pyramid and /hpyramid generators
- Added underlay and overlay masks
- Added a /green command (adds a layer of grass on top of landscape)
- Added polygon support to the WorldEdit CUI
- Moved config permissions system and other WEPIF configuration to the
    wepif.yml file
- Improved command logging to additionally log the position and region of
    the player
- Added -n flag to //smooth (smooth only natural terrain)
- Improved item/block name matching
- //pos1 and //pos2 now accept an x,y,z arguement to
    select arbitrary coordinates
- Non-integer (decimal) radii now work in cylinders, spheres, fill, drain, etc
- Added -s flag to //chunk (select all chunks in current selection)
- Block patterns now can be used in //replacenear, //walls, and //outline
- Block damage values can be used in //replace and //replacenear
- Added -p flag to flip, flipping the clipboard offset around the player
- Allowed performing //undo from other player's sessions
- Added ellipsoid support to //sphere and //hsphere (use //sphere x,y,z)
- Entity /remove command can now remove "xp", for xp orbs
- Using //set mobspawner is no longer case sensitive for mob type
- The /deltree tool now deletes floating mushrooms as well
- Added value flag support to the command system (for developers!)
- Fixed superpickaxe dropping the wrong items sometimes
- Fixed errors when manipulating note blocks
- Fixed cylinders generating too short
- Fixed inaccurate polygon edges
- Fixed flipping of signs and doors
- Fixed manipulating blocks in unloaded chunks
Thanks to everyone for their contributions:
zml2008, wizjany, TomyLobo, Nichts, mrapple, jjkoletar, robinjam, jascotty2,
Hretsam, Elizacat, masteroftime, x1337x, TLUL, Droolio, ZerothAngel, md-5,
and t3hk0d3

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