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ThreatU

  Download the Curse Client

Project Updated:
Files Updated: Fri, Dec 7 2007
Category: Combat
Tags:

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Project Manager: LilBudyWizer
Current Version: Threat U 1.0
Downloads Today: 1
Downloads Total: 2,924
Favorites: 0
Comments: 5
  • About ThreatU
  •  

Not exactly MyTPS using Omen, but both report sustained TPS for a fight. Two totally differant directions for the two mods though. As with MyTPS I will add Titan Panel and Fubar plugins to give a better interface to the data it retains. I also intend to release a lua script for converting it to xml for loading into a database or displaying on a webpage.

The differance between this and MyTPS is this is focused on party dynamics in regards to threat and MyTPS is focus allowing a tank to review their generation and giving feedback to aid them in improving it. It is ThreatU because ultimately the intent is to advance the idea of threat utilization, i.e. what portion of the threat the tank generated was actually used by dpsers. Much of what I want to do can't be done until 2.4 provides the ability to track threat by individual mob rather than mob name. An example of the problem currently is mob tanks, another mob with same name targets off-tank, but it looks like one mob changed targets.

This tracks the entire party. All Omen provides is threat by player by mob name. One value isn't all that interesting so I derive a few. One is how much threat you dumped. I track whether your threat went up or down since the last sample. TPS is calculated off ending threat, but it has how much was gained and how much was lost. I also track when each party member first generated threat and when they first generated significant threat. What is considered signficant defaults to 300 to screen out buffs, blood rage, polymorphs, ranged attacks by tanks for pulls, ect. You can set it to any value you please though. It also retains a fight history, the default is the last ten fights, but you can set that to any value you please. It also tracks statistics for all fights since last reset though many off those may have rolled out of history.

Since it tracks every fight you were in and all the party members in any group you were in at the time you need to reset it periodically. The idea is you reset at the start of a run and review it at the end of a run. Also the fight start time is when either you entered combat or Omen started registering combat. So start time may vary a bit for individual players. It may say the tank generated threat for the first time 3s into the fight while another player shows he first generated threat 0s into the fight because they were not in combat when the tank started showing up in Omen.

  • Downloads (1)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ThreatU Threat U 1.0 Release 2.0.0 134 12/7/2007
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  • ANy screenshots available?

    Reply Permalink
  • No GUI, just a command line interface currently. The mod is mainly just a data collector. The Titan and Fubar plugins will provide a friendlier interface when I finish those then I'll also, eventually, write a GUI front end for it.

    Reply Permalink
  • Thanks for the suggestions. Since it wasn't really an ace mod though it uses ace to find threatlib and threatlib is an ace library it seemed easiest to require Omen. My concern is that "AceLibrary:HasInstance" call since there is no dependancy that insures AceLibrary exists. So what do I do there, just check that "AceLibrary" is not nil?

    Reply Permalink
  • This mod is really interesting and I was just wondering if there is a way to 'post' it to your raid, party, or in a say chat in-game?

    I tried all the commands but it seems it only displays this to myself :(

    Thank you for the awesome addon by the way! Was looking for something like this to compare my tps when I switch some gear around and experiment.

    Reply Permalink
  • joyvip said 

    DDDSDSDSA

    Reply Permalink
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