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TipTacTalents

  Download the Curse Client

Last Update: April 6, 2008 (5 months ago)
Category: Other
Tags: talents, tip, tiptac, tooltip, and unit
Project Manager: Aezay
Current Version: TipTacTalents 08.04.06
(for World of Warcraft 2.4.0)
Downloads Today: 11
Downloads Total: 3,685
Favorites: 46
Comments: 12
  • About TipTacTalents
  •  

TipTacTalents - Show Player Talents in Tooltips


An addon to show the talents of players in the tooltip. A cache up to 10 is stored for the last players, so you quickly can see their talents again without having to wait for talents to load.

This addon works completely independent of TipTac, but installing TipTac is recommended to enchance the tooltip further.

There is no command line switch or configureable options for TipTacTalents.

  • Downloads (2)
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  • Screenshots (1)
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  • July 29, 2008, 08:34PM (1 month, 1 week ago)

    Paraflex
    Showing anything besides talents has very little to do with the function of this addon.
    And no, you aren't missing anything, since version 2.3 I think, viewing the pvp enabled opposite faction's talents isn't possible anymore.

  • July 27, 2008, 05:57PM (1 month, 1 week ago)

    It doesn't appear that this mod works when I'm in arena, am I missing something?

  • July 26, 2008, 03:35AM (1 month, 1 week ago)

    Awesome add-on.. Do you think it would be possible to show their resilience in the tooltip as well? Or maybe even a step further by allowing some kind of customization as to what data it retrieves and puts in the tool tip, such as how many pieces of Merc or Veng, etc..

  • June 17, 2008, 07:44PM (2 months, 3 weeks ago)

    It would be really, REALLY nice, if you made an alternate form within the addon, so that, when someone IS using TipTac, it adds on this information into TipTacs frame...

    You see, for me, right now, I'm using this Mod, TipTac, AND MyRolePlay...MyRolePlay creates a new Tooltip for character information, TipTac, well, you know, creates a Tooltip for most standard information. As of right now on mouse over, I see TipTacs Information, Then if I click the person, the MyRP tooltip will show. Very Nifty. BUT..To actually see the Talent part of the standard Tooltip, I have to fight and scroll and click many-a-times just trying to find it.

  • April 6, 2008, 09:49PM (5 months ago)

    Hey mate, cool, good stuff. Not sure if it's the Curse server or just me, but everytime I download the .zip it says it's corrupted and cannot be opened. You may want to re-upload?

    /edit: nevermind, got it. Wondering if we should increase the default cache size to 15 (so it's big enough for everyone in an AB/WSG game)?

  • April 6, 2008, 02:22PM (5 months ago)

    morbandit, thanks for the posts, for some reason I never thought about having the code load cached players currently out of range, doh! I've added that now, plus a few more changes.

  • April 6, 2008, 01:18PM (5 months ago)

    Alright, I've rewritten the inspect function - feel free to use it if you think it works.

    It will now check if a player is friendly (rather than not pvp flagged), and will check the cache before it checks range - that way if you've already inspected someone's talents, you can still see them in the tooltip no matter how far away from you they are.


    -- HOOK: OnTooltipSetUnit
    GameTooltip:HookScript("OnTooltipSetUnit",
    function(self,...)
    uToken = select(2,self:GetUnit());

    if (UnitIsPlayer(uToken)) and (UnitLevel(uToken) > 9 or UnitLevel(uToken) == -1) and ((GetBuildInfo() == "2.3.3" and UnitIsVisible(uToken)) or (UnitIsFriend("player",uToken))) then
    cache.name = UnitName(uToken);
    cache.a, cache.b, cache.c = nil, nil, nil;
    for i = 1, #cache do
    if (cache.name == cache[i].name) then
    self:AddLine("Spec:|cffffffff "..cache[i].talents);
    cache.a, cache.b, cache.c = cache[i].talents:match("(%d+)/(%d+)/(%d+)");
    return;
    end
    end

    if (CheckInteractDistance(uToken,1)) then
    f:RegisterEvent("INSPECT_TALENT_READY");
    NotifyInspect(uToken);
    self:AddLine("Spec:|cffffffff Loading...");
    end
    end
    end


    -- HOOK: OnTooltipSetUnit
    GameTooltip:HookScript("OnTooltipSetUnit",
    function(self,...)
    uToken = select(2,self:GetUnit());

    if (UnitIsPlayer(uToken)) and (UnitLevel(uToken) > 9 or UnitLevel(uToken) == -1) and ((GetBuildInfo() == "2.3.3" and UnitIsVisible(uToken)) or (UnitIsFriend("player",uToken))) then
    cache.name = UnitName(uToken);
    cache.a, cache.b, cache.c = nil, nil, nil;
    for i = 1, #cache do
    if (cache.name == cache[i].name) then
    self:AddLine("Spec:|cffffffff "..cache[i].talents);
    cache.a, cache.b, cache.c = cache[i].talents:match("(%d+)/(%d+)/(%d+)");
    return;
    end
    end

    if (CheckInteractDistance(uToken,1)) then
    f:RegisterEvent("INSPECT_TALENT_READY");
    NotifyInspect(uToken);
    self:AddLine("Spec:|cffffffff Loading...");
    end
    end
    end

  • April 6, 2008, 12:14PM (5 months ago)

    Would be nice to only disable the talent check if we're looking at an opposing faction character, instead of just blocking all PvP targets. Also, should be checking the cache before it checks range, in case we already have the talents for the unit we're viewing.

    Would also be nice if you added a few formatting options (such as allowing us to change the wording - for example I changed mine to say "T" instead of "Talents").

    Cheers for the great addons though - just switched from TinyTip and loving it :)

  • April 2, 2008, 05:46AM (5 months, 1 week ago)

    picachu, guess I just didn't expect for this to happen as I never saw this error myself, anyways I fixed it, thanks.

  • April 1, 2008, 12:04PM (5 months, 1 week ago)

    Dunno really what causes this error or when exactly it happens and i haven't noticed anything not working, but Baud Error Frame still catches this error from the 08.03.26 version of TipTacTalents:

    Interface\AddOns\TipTacTalents\TipTacTalents.lua:25: attempt to index a nil value
    Count: 7

    Call Stack:
    [C]: ?
    Interface\AddOns\TipTacTalents\TipTacTalents.lua:25: in function <Interface\AddOns\TipTacTalents\TipTacTalents.lua:11>

  • March 29, 2008, 03:36PM (5 months, 1 week ago)

    can it see the people's talent under pvp situation?
    if it can...it didnt work for me...

  • March 29, 2008, 02:33PM (5 months, 1 week ago)

    joech26, You cannot see the talents of yourself because of a bug in Patch 2.4, and no I cannot make the range longer, it is 30 yards.

 
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