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NotesUNeed v6.50.30000 - Telic of Dragonblight (EU)
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Feature-rich, searchable Notes database with many automated features, and additional NuN tooltips for viewing note details.
Make Contact Notes on other Players, or General Notes on anything else.
This AddOn is for making your own custom notes on players, and quests, and items, etc. and does not come with any pre-made notes.
It does provide an Export and Import Feature for sharing of sets of notes, or publishing of note databases.
There is no longer an "Alternative" version of NuN, and the default Modifier keys for creating notes from Container Items and Hyperlinks is now simply "<Alt>-Left Mouse Click". For anyone unhappy with this key-Combo, then they can now specify their own via the NotesUNeed Options frame.
Below is a summary of NotesUNeed functionality, but you should read the Readme.txt file for much more detailed discussion on these subjects.
Main Features of NuN
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1.) Create Player Notes (aka Contact Notes) :
- Create Contact notes :
a) using new NuN buttons in the Friends Frame
b) using the NuN Micro Buttons described in point 3
c) using slash commands
d) via new NuN options in the player context menu
e) Or via any of the automated methods mentioned below
- NuN can auto-populate many details about race, class, guild, etc.
- Also add your own free Text notes
- auto maintain Friend / Ignore Lists across different Alts
- auto-note people you Party with
- auto-note Guild members
- auto maintain notes on your own Characters plus Levelling notes
- Rate Players via Right click menu and see that Rating in Tooltips
or tagged to Player Names in Chat
2.) Create General text notes on anything you like :
- Create General notes :
a) via the Micro Buttons in point 3 below;
b) via slash commands;
c) use the NuN Modifier when clicking on Container Items or Hyperlinks
(Default "<Alt>-Left Mouse Click" but can be changed in Options)
d) importing from a Plugin database
e) receiving notes in-game from other NuN users
f) Or via any of the automated methods below
- Options to auto maintain Quest Notes which will save a few kinds of notes
a) Quest notes that record quest details plus Quest Giver name and location
b) Quest progress notes which record location when completing quest objectives
c) Quest History detailing when a given Toon Accepted, and Completed quests
- General notes can be saved at Account or Realm level
- Scripting - LUA scripts can be executed from General notes by :
a) Using the Run Script button in the frame
b) Slash command "/nun -x <NOTE_NAME>"
c) Execute one NuN Note from another NuN Note with the following command :
NuN_ExecuteNote("<Note Name>")
- General notes can be assigned the following Types for easy searching :
a) ITM - Item notes
b) QST - Quest notes, and quest objective notes
c) NPC - Notes made on NPCs and Mobs
d) LOG - NotesUNeed records Transmission logs when you send/receive notes
e) LUA - Keep your own in-game scripts library and execute notes like Macros
f) - or just leave blank ;p
3.) NuN has a MicroButtons panel with 4 buttons for quick access to features.
This frame can be moved by dragging the small border surrounding the buttons, and can be hidden if not needed (see slash commands). From left to right the buttons are :
- Options : toggle the NuN Options frame
- Note Browser : toggle the NuN Note Browser frame
<Alt> Left Click to browse General notes only
Right Click to browse Quest History
- Contact Note : create a note for the current target
will create a General note if current target is an NPC
<Alt> Click to re-open the last opened Contact Note
- General Note : create a General note
will create an NPC note if current target is an NPC
<Alt> Click to re-open the last opened General Note
4.) Note Browser Window.
This is where you can view the list of notes you have :
- default sorting is your Faction, then Opposing, then General Notes
- search for notes containing text you specify in the edit box
a) Left click : Case insensitive search
b) Right click : Case sensitive search
- filter visible notes from the Options Frame
e.g. to only show Quest Notes, or NPC Notes
- a tick indicates a General note is saved at Account level
- hover over a note to see its contents in a Tooltip
- Right-Click to open the sticky NuN PinUp Tooltip
- <Shift>Left-Click to paste the note name in to open chat box
- After filtering and searching to narrow down the visible set of Notes, you can :
a) Mass delete those listed in the browser frame
b) Export listed notes for other players to install and Import
5.) Options frame - open via the Microbuttons or slash command "/nun"
Configure NotesUNeed here, or filter the notes to appear in the Note
Browser frame. For example, to just look at NPC notes, or browse
Quest History for one of your Toons
6.) Backup and Restore functionality to save your database
This functionality is kept in separate LoadOnDemand AddOns to save memory.
Both the Backup and Restore processes will execute a ReloadUI()
7.) Import and Export of notes Databases
Share sets of notes with friends, or publish notes databases as a Plugin
for others to Import
8.) Broadcasting & Sending of NotesUNeed Notes
Broadcast Raid Instructions for Boss enchounters or PvP strategy, or
just your enchant selling menu; Or send formatted notes for other
NotesUNeed users to add to their database.
** -- SEE THE ENCLOSED README.TXT FILE FOR FURTHER DETAILS -- **
** -- ON THE ABOVE FUNCTIONALITY LIST -- **
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Slash Commands
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/nun : Toggles the NotesUNeed Options window
/nun -h : Displays this list of Slash commands
/nun <note title> : Will attempt the following :
1. Fetch a saved Contact note with that name
2. Fetch a saved General note with that title
3. Create a new Contact note if a player of that name is in your party/raid group or is within target range
4. Toggles the NotesUNeed Options window
/nun -t : Fetches the saved Contact note for the current target, or creates a new one, or shows your own characters note if no valid target. Since v2.00.1800 this command will create notes for NPCs and populate some basic information about them.
/nun -g : Creates a new General Note, untitled.
/nun -g <note title> : Fetches the existing General note with that title, or Creates a new General note with that title.
/nun -ch <name> : Create a Horde Player Character note for the given name without validating it
/nun -ca <name> : Create an Alliance Player Character note for the given name without validating it
/nun -tt : Toggle NotesUNeed Tooltips on/off
/nun -micro : Toggle the NotesUNeed Microbuttons panel hide/show
/nun -x <note title> : Tries to execute the specified note as a Lua Script. If no note exists, then will open the Note Search window
/nun -i <name> : to stop NotesUNeed trying to ignore a player
/nun -f <name> : to stop NotesUNeed trying to befriend a player
/nun -resetlists : to reset NotesUNeed's Friend/Ignore lists to those of the currently logged Alt
/nun -purgeexport : to clear Exported records and allow the creation of a newly named set of records
/nun -delay [number of seconds] : transmissions to channels have a default delay between each line being sent of 0.33 Use this slash command to change this value. Will report the current value if you do not pass any seconds value.
/nun -restrictwho : stops NuN from automatically trying to gather /who information
Slash Commands for Sending Messages
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/nun -sendG "NOTE_NAME", "SEND_METHOD"[, "SEND_PARAMETER"]
- sends General type note text
/nun -sendGF "NOTE_NAME", "SEND_METHOD"[, "SEND_PARAMETER"]
- sends General type note as Formatted text
/nun -sendC "NOTE_NAME", "SEND_METHOD"[, "SEND_PARAMETER"]
- sends Contact type note text
/nun -sendCF "NOTE_NAME", "SEND_METHOD"[, "SEND_PARAMETER"]
- sends Contact type note as Formatted text
where -
"NOTE_NAME" = the name of the note or note title
"SEND_METHOD" = how to send the note e.g. "GUILD", "RAID", "WHISPER", "CHANNEL", etc.
"SEND_PARAMETER" = Optionally required (i.e. who to WHISPER to -OR- the Channel ID/Name)
NOTE: using any of these slash commands will close any currently open note.
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...