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HunterAEP

  Download the Curse Client

Last Update: May 23, 2007 (1 year ago)
Category: Class and Hunter
Tags: compare, gear, hunter, item, and tooltip
Project Manager: Arcuss
Current Version: HunterAEP v0.0.7c
(for World of Warcraft 2.1.0)
Downloads Today: 14
Downloads Total: 17,892
Favorites: 165
Comments: 28
  • About HunterAEP
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This ace2 mod is used to calculate Agility Equivalence Points (AEP) for an item and displays the result in the tooltip. You can use these item totals to quickly compare items and determine which is better. It uses predefined attribute weights calculated by Arcazua on TKASomething, but you can easily modify the values it uses to suit your own needs.

Green text indicates points gained from enchants.
White text indicates points gained from gems and gem bonuses.
Sets bonuses are displayed on a second line.

Default Attribute Weights

Agi - 10 points
Int - 5 points
AP - 6 points
CR - 8 points
HR - 13 points
MP5 - 20 points

Command Line

 /haep to set weights and other options.

Thanks

Arcazua on TKASomething for formulas
lythrdskynrd, Nazkur on TKASomething for testing and feedback
Jubei's Mod for original inspiration
Jerry from ACE Mods for ItemBonusLib and support

  • Downloads (4)
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  • Screenshots (3)
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  • Feb. 3, 2008, 10:31PM (6 months, 3 weeks ago)

    like the elyer post and 12 agi on meta as we wait http://www.curse.com/downloads/details/7374/ GearDPS support it but not the gem value

  • Dec. 25, 2007, 08:56AM (8 months, 1 week ago)

    Great addon, any chance to include Haste and Penetration on it?
    Also default gems would be great like +8 agi on red , +8 crit on yellow +4 agi +6 sta on blue.
    Thanks :)

  • Sept. 8, 2007, 09:03AM (11 months, 3 weeks ago)

    Any chance we might get a fixed version of this? As previously stated, the points don't always show up.

  • Sept. 7, 2007, 07:06AM (11 months, 3 weeks ago)

    Would be great if you could add point values for gem slots. Would make it much easier comparing socketed and unsocketed items.

    Also any fixes for it not always showing points would be much appreciated. Seems to happen a lot with items when they are first seen. Not sure how you're accessing the item, but it might have something to do with the local item cache.

  • Aug. 23, 2007, 07:09AM (1 year ago)

    Is the most recent version on this site? See http://files.wowace.com/

  • Aug. 27, 2007, 10:40PM (1 year ago)

    The ace site updates all the time when any library mod changes, so you'll always get the latest from that. The version here is the latest version with hunteraep specific changes.

  • June 3, 2007, 10:20PM (1 year, 2 months ago)

    I like this addon--unfortunately it still has a couple of bugs--in addition to not always showing the stats--It sometimes causes the pet tab of the character screen to open up every time the pet is summoned. This can only be fixed by turning off the mod and restarting the game with it turned off---very annoying. (It seems that zoning to a new area also fixes the pet tab bug)--You can also fix it by switching back to your character tab before you close the window, that stops it from happening for a while again.

    I also find the default stat weights to be inaccurate--I fooled around with mine and now have it set as follows:

    Agi-10

    AP-5.5

    Int-2.5

    Crit-8.5

    Hit-7.5

    Stamina-2

    Resilience-1

    Mana regen -15

    I weighted the first 5 stats on how much dps a point of each one acually adds. This seems to make it much more accurate, especially for weapons.

  • June 13, 2007, 03:35AM (1 year, 2 months ago)

    I don't think the pet tab bug has anything to do with this mod - it's happening to me too and I don't even have Hunter AEP downloaded yet.

  • May 23, 2007, 06:34AM (1 year, 3 months ago)

    Update ace2 libs and toc.

    Ran a simple test against the 2.1 client and it seems to be working now.

  • May 22, 2007, 08:53PM (1 year, 3 months ago)

    I find this addon invaluable when buying in the AH and choosing rewards at the end of a quest. I have never been disappointed when using AEP as a guide. Unfortunately, 2.10 seems to have broken it, as AEP doesn't seem to recognize most items I check now, including the gear I'm wearing (it worked fine yesterday.)

    Please update!

  • April 16, 2007, 02:27AM (1 year, 4 months ago)

    Kharthus: Thanks, I updated from ace tonight aznthecapn: Not that I am aware of, what tooltip mod are you running?

  • May 3, 2007, 05:01PM (1 year, 3 months ago)

    Great addon, any chance you'd be willing to make a dw fury warrior version? Here's the info you'd need

    Items are scored by "DEP", which does not actually stand for anything in particular. Damage Equity Points I suppose if you really must think of something. The points-per-stat breakdown is as follows:

    1 crit rating = 4.55 points 1 agility = 3.125 points 1 haste rating = 6.465 points 1 hit rating = 3.91 points 1 strength = 8 points 1 ap = 4 points

  • April 15, 2007, 06:24PM (1 year, 4 months ago)

    I can't get it to show in my tooltip. Are there tooltip mods it does not function with?

  • April 14, 2007, 01:22AM (1 year, 4 months ago)

    Doesn't work on the test server. :(

    Error: hooksecurefunc(): SetAuctionCompareItem is not a function File: ...ddOns\HunterAEP\Libs\TipHooker-1.0\TipHooker-1.0.lua Line: 242 Count: 1

    Grabbing the latest version off of the Ace site fixed the problem on the test server. :)

  • April 8, 2007, 06:19PM (1 year, 4 months ago)

    hey i love the mod but i feel it needs a bit of tweeking before i call it awsome and a must have.


    first talents make a huge difference.

    a marks hunter will want to have intel rated very high due to how powerfull it becomes with talents, a increase of 6%, huge mana regen, and 45% of that becomes AP. so i gave it 8pts. if your a BM or surv hunter go with 5.

    agil should be at 10 for BM and marks, but 12 for survival

    i set crit and hit both at 10, because hit has a cap thats to easy to reach and we can waste alot of points without seeing any improvement and crit at 10 cause its dps increase at 70 is far less than most think, but put it at 8 if they dont have mortal shots

    stam at 5 because its cheap and common but still important

    AP at 6 for marks and 5 for bm/surv

    if there was any way to detect triggers in talents to adjust the defalt values that would make a much better system for standardizing values.


    next a simple adjustment to the tooltip to show the difference between the current item and the one equiped.


    and last a simple total on the main character screen

  • April 6, 2007, 04:15PM (1 year, 4 months ago)

    HM... which value would you suggest?

  • April 6, 2007, 01:28PM (1 year, 4 months ago)

    You can set a value for stamina, just use /haep to do so. It just wasnt part of the original calculation done by Arcazua and so doesnt have a default weight.

  • April 6, 2007, 09:11AM (1 year, 4 months ago)

    Maybe a value for stamina would be nice.

  • April 6, 2007, 12:32AM (1 year, 4 months ago)

    v0.0.7 -Added support for Savagery Enchant -Updated German translation

  • March 31, 2007, 05:49AM (1 year, 5 months ago)

    Any way to add pts for blank sockets? Would be really useful when comparing unsocketed items.

 
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