Pawn assesses the value of items for you to make it easy to decide which items are better than others. It's similar in purpose to mods such as Tank Points, but completely customizable, and applicable to any class and situation. You can use it to help create multiple gear sets, or decide whether to take that weapon with higher DPS or the one with more crit rating, or decide between a necklace with MP5 and one with bonus healing.
Pawn is a mod for hardcore World of Warcraft players—you may not like it if you're not the sort of person who agonizes over stats and itemization. You can use premade Pawn "scale tags" that other people make and post on forums to set up Pawn for your spec without any extra effort. And, if you're the kind of person who goes through Wowhead and Lootzor looking for exactly the items you want for your gear sets, builds Excel spreadsheets, installs TheoryCraft, reads Elitist Jerks... well, Pawn might just be right up your alley.
- See the readme file included with Pawn for more information on getting the most out of it.
Check out the Pawn scales that people have posted to the Unofficial Pawn forums.
Translated versions at WoWUI.IncGamers.com: German, Chinese
Alpha and beta versions of Pawn for the Wrath of the Lich King beta are available on CurseForge.
Version 1.0.4
* Fixed a bug that would prevent Pawn from working properly if one or more of your scales didn't assign a value to the spell damage stat.
* Added support for the new gems in Wrath of the Lich King that give expertise rating, armor penetration, and spell power.
* Updated the value of the armor penetration and spell penetration stats in the default Pawn scale to match current itemization. Existing scales are not changed.
* Pawn will no longer try to assign a default value to spell damage (WoW 2.4) if you use a scale that contains only spell power (WoW 3.0).
Version 1.0.3
* This version now works on the live realms, as well as the Wrath of the Lich King beta, though full Wrath support is currently unconfirmed. See the Wrath of the Lich King section of the readme file for more details.
* Added an entry in the Interface Options dialog to launch the Pawn UI, in case you hide the Pawn button and forget how to get it back.
* You can now assign a value to the Wrath of the Lich King "spell power" stat to your scales. It uses the same values by default as the "spell power" stat in Pawn 0.7.4, and your existing scales will be assigned a value for the stat automatically. Your scales will still have spell damage and healing stats in them, but they won't be used for anything.
* In Wrath of the Lich King, the stats that currently appear as melee hit rating, melee crit rating, and melee haste will also apply to spells, and the spell hit, crit, and haste rating stats are not used. Existing scales will not be modified at this time.
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...
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FalseMyrmidon saidThis addon is great. I decided on a whim to look for an addon kind of like tankpoints but configurable and I'm very pleased that there is one.
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VgerAN saidGlad you like it!
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VgerAN saidI've changed my mind a bit about Pawn 1.1; I'm now thinking that I'll go ahead and release version 1.1 for both the live realms and the Wrath beta, since Wrath is still a few months off, and a few months is a long time to go with no new Pawn updates. So, if you feel like testing an alpha of Pawn 1.1, head on over to CurseForge. It's starting to look pretty good on the live realms now (and probably still sucks hard on Wrath).
http://wow.curseforge.com/projects/pawn/
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jherber saidHey after upgrading to 1.0.4 some of my scales aren't appearing on tooltips anymore. I didn't have a chance to open Pawn to have a look (I was tanking ZA until late) but it seems like the scales I set prior to 1.0.3 are still showing up, but those I set using the 1.0.3 client aren't.
I'll try to take a look after the realms come up.
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VgerAN saidActually, one thing to check is to make sure that the "show this scale in item tooltips" option is checked for all scales that you want to show up. (On the Scales tab, choose the scale you want to modify from the dropdown, and then look for that checkbox at the bottom.) I think I made it default to checked for all new scales, but I'm not 100% sure. That could be your problem.
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VgerAN saidOkay. If you haven't turned the option on already, please turn on the "user interface errors" option on the Interface Options screen. That'll give you a few details if Pawn has an error; having those details will help me track down problems.
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VgerAN saidI've posted Pawn 1.1 ALPHA 1, but it's meant for Wrath of the Lich King. I recommend sticking with the 1.0.4 version. In fact, just so you don't get too enticed, I'm not even going to tell you what's new just yet. :)
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VgerAN saidHmmm, maybe alphas don't show up on the main page anymore. You can get the Pawn alphas here:
http://wow.curseforge.com/projects/pawn/
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Torfi saidI'm still getting the following error while using Pawn 1.0.4 in WoTLK beta:
[2008/07/27 20:26:08-127-x1]: Pawn-1.0.4\Pawn.lua:93: hooksecurefunc(): SetCraftItem is not a function
Pawn-1.0.4\Pawn.lua:93: in function `PawnInitialize'
Pawn-1.0.4\Pawn.lua:55: in function `PawnOnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
---
These errors popped up when I opened the Pawn config UI (which for some reason I could only open through the Blizzard Addon page.../pawn wasn't working):
[2008/07/27 20:50:11-129-x1]: Interface\FrameXML\UIDropDownMenu.lua:772: attempt to index local 'frame' (a number value):
Pawn-1.0.4\PawnUI.lua:111: in function `PawnUIFrame_CurrentScaleDropDown_OnShow'
<string>:"*:OnShow":1: in function <[string "*:OnShow"]:1>
<in C code>: in function `Show'
<string>:"*:OnClick":3: in function <[string "*:OnClick"]:1>
---
[2008/07/27 20:50:11-129-x1]: Pawn-1.0.4\PawnUI.lua:383: attempt to call method 'SetTextColor' (a nil value)
Pawn-1.0.4\PawnUI.lua:356: in function `PawnUIFrame_StatsList_Update'
<string>:"*:OnShow":1: in function <[string "*:OnShow"]:1>
<in C code>: in function `Show'
<string>:"*:OnClick":3: in function <[string "*:OnClick"]:1>
---
2008/07/27 20:50:22-129-x1]: Pawn-1.0.4\PawnUI.lua:383: attempt to call method 'SetTextColor' (a nil value)
Pawn-1.0.4\PawnUI.lua:356: in function `PawnUIFrame_StatsList_Update'
Pawn-1.0.4\PawnUI.lua:130: in function `PawnUIFrame_CurrentScaleDropDown_SelectScale'
Pawn-1.0.4\PawnUI.lua:172: in function `initFunction'
Interface\FrameXML\UIDropDownMenu.lua:51: in function `UIDropDownMenu_Initialize':
Pawn-1.0.4\PawnUI.lua:118: in function `PawnUIFrame_CurrentScaleDropDown_Reset'
Pawn-1.0.4\PawnUI.lua:271: in function `OKCallbackFunction'
Pawn-1.0.4\PawnUI.lua:821: in function `PawnUIStringDialog_OKButton_OnClick'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
---
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VgerAN saidThanks for the report. I should theoretically have a spot in the beta soon thanks to WoWInterface; once I'm in, I'll get things working better.
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VgerAN saidCheck out the Pawn 1.1 alpha that I posted. I still can't test it on beta yet, but hey, it really can't be any worse than before. :)
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cheads saidGetting this error upon login:
[2008/07/21 21:35:21-2027-x1]: Pawn-1.0.3\Pawn.lua:1448: attempt to perform arithmetic on field 'SpellDamage' (a nil value)
Pawn-1.0.3\Pawn.lua:80: in function `PawnInitialize'
Pawn-1.0.3\Pawn.lua:55: in function `PawnOnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
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VgerAN saidThanks for the report (with usable error information <3). I've posted Pawn 1.0.4 to fix this issue. It should be available on the site shortly.
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VgerAN saidFor curious casters, the formula for determining the spell power of an item in WoW 3.0 given the amount of healing and spell damage it has in WoW 2.4 is as follows:
Spell power = .7 * spell damage + .3 * healing
Round fractions down. This formula is unlikely to change before WoW 3.0's release.
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VgerAN saidPawn 1.0.3 is out. This is a "preparing for Wrath of the Lich King" release. I made a few changes to make it hopefully behave properly on the Wrath beta, including support for the new spell power stat. This version also works on the live realms. If you're a caster class in the beta, you will probably need to maintain slightly different scales between your live and beta characters; see the Wrath section of the readme file for further details on itemization changes. I'm not in the Wrath beta yet, so if you run into problems using Pawn in the beta with this version, let me know, and I'll see if I can make another update.
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VgerAN saidPawn 1.0.3 is out. This is a "preparing for Wrath of the Lich King" release. I made a few changes to make it hopefully behave properly on the Wrath beta, including support for the new spell power stat. This version also works on the live realms. If you're a caster class in the beta, you will probably need to maintain slightly different scales between your live and beta characters; see the Wrath section of the readme file for further details on itemization changes. I'm not in the Wrath beta yet, so if you run into problems using Pawn in the beta with this version, let me know, and I'll see if I can make another update.
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Rilus saidIs there any way you could have an option where Pawn shows you what gems (according to the values you assigned) it would recommend per item?
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VgerAN saidYeah, I'd like to add something to the item socketing window that suggests gems for you.
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Nihlo saidThere are a lot of scales with "0,5" scales for a value but I'm not able to add them,just 1 and 0 is accepted...
edit: ahhhhhhhh sry^^ Tried 0,5 all the time...0.5 works
btw: some of the scales in your forum contains sth called "spellpower" what's that ? spelldmg ? penetration ?
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VgerAN saidSpellPower is the old stat from before the spell damage -> healing changes; 1 SpellPower = 1 Spell Damage + 1 Healing. When you import that scale into Pawn, it will try to guess the Spell Damage and Healing values you'd want, but you should check them.