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Drox UI 2.1.3

 

Last Update: Aug. 1, 2007 (1 year ago)
Category: Other
Tags: drox
Project Manager: DROX
Current Version: Drox UI 2.1.3 DroxUI 2.1.3
Downloads Today: 15
Downloads Total: 3,310
Favorites: 3
Comments: 1
  • About Drox UI 2.1.3
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What's New in 2.0: * New color scheme for all health and status bars. * Added a new compass/clock display that has location, real and game time. Thanks to Mother9987 for permission to use parts of his excellent Compass/Clock mod ported from Jaxel's OCD EQ2 mod. * Added a massive 12x12 hotbar! This hotbar has slightly smaller icons and can be resized in layout mode so that you can crop it to any size you need. * A new attribute data window that shows your base value, current item buff, spell buff and total. Thanks to Cylus for the sample code provided for this window. Open it by clicking on any of the six attribute information bar text items. * Golden mobs are now indicated by a golden lock icon in the upper right corner of the offensive target window. * A new mob visibility indicator, an eye icon, is shown in the upper right corner of the offensive target window. This indicator is always there when you are visibile and target aggro mobs and when you are invisible the eye will go away unless the mob can "see invisible". So if you see the eye icon, they can see you too! * Added a diplomacy container bar. * Moved the dismiss button on the pet bar to the right end away for other buttons that are more frequently used. * Expanded the healer hotbar to allow five spells per group member. * Added an information bar option to show Adventure XP as x/2000. * Removed the old reference to VgrdGlow.xml. * Reverted to the default crafting window that has seperate progress bars for each action. Features: * Customizable Design - Drox UI Settings window can be opened from the game menu (ie. the escape menu). * The Quest and Abilities journals have a cool book design. * HUDs: Vertical Group, Horizontal Group, Defensive Target, Pet, Vertical Encounter and Horizontal Encounter. * Healer hotbars for use with the vertical or horizontal HUDs. * Buffer hotbar with automatic group member targeting. * Smaller hotbar icons with three horizontal hotbars and three vertical hotbars. * Logitech G15 Keyboard hotbar. See the readme.txt file for more info. * Nostromo SpeedPad N52 hotbar. Support for the N52 provided by Kilatre, see the readme.txt file for more info. * Over 30 seperate text information displays that can be used to make a custom information bar. * Multi-function experience bar that displays adventure, craft, diplomacy or harvesting xp and stats when you switch clothes. * Expanded container bar to include utility bag and and more. * Vertical and Horizontal options for reactions bar, forms bar, and pet abilities. * Added melee and ranged weapon bars. * Optional Text or Icon displays for player buffs, player debuffs, offensive target spells, and offensive target weaknesses. * Customizable backgrounds let you choose between two styles and resize and reposition up to 4 seperate background panels. * Support for standardized map mods. -------------------------------------------------------------------- Installation Notes Installation instructions for first time installs and updates can be found in the README.TXT file included in the zip. -------------------------------------------------------------------- Credits Miggy - For the initial work on the Abilities and Quest journals. Agathorn - For the expanded Work Order selection window and for the expanded crafting table setup window. Kilatre - For extensive help creating and support the N52 hotbar. ...and many other mod developers for their help and inspiration along the way. Mother9987 - For the excellent Compass/Clock mod ported from Jaxel's OCD EQ2 mod.
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  • Screenshots (4)
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  • Aug. 1, 2007, 03:32PM (1 year ago)

    This is the best version of DroxUI to date. The colours of the bars and the way everything is so configurable. There is so much information up on there screen without having to open windows, keeping you informed at all times.

    The new Healer bar is a great addition. I must admit I dont use the Quest Log as it does not show the color of the Quest so you are not sure if it's too hard or not. But changing back to the old one is easy enough with clear instructions in the ReadMe.txt

 
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