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SolarianAlarm

(3.7 KB) Download the Curse Client

Last Update: Dec. 24, 2007 (6 months ago)
Category: Raids & Encounters
Tags: alarm, astromancer, debuff, and solarian
Project Manager: Lenja
Current Version: SolarianAlarm v1.6
(for World of Warcraft 2.4.2)
Downloads Today: 606
Downloads Total: 285,367
Favorites: 476
Comments: 24
  • About SolarianAlarm
  •  

SolarianAlarm v1.6 by Lenja of Frostmourne EU

"Turns your whole screen deep blue when you get debuffed with Wrath of the Astromancer. It is IMPOSSIBLE to miss that!"

The text "SolarianAlarm loaded!" will appear in the chat window when you start the client and the addon is active. From then on, you will always be warned by turning the screen blue when you get Solarian's debuff. For testing purposes, use "/solarianalarm test on" and the screen will turn blue on ANY debuff and will remain so until the debuff is gone. You can easily test this by using a bandage on yourself. Turn test mode off again with "/solarianalarm test off" to go back to normal mode. You can also issue a version check with "/solarianalarm version check" to see what SA versions your raid members are using.

  • Downloads (5)
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  • Screenshots (2)
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  • June 1, 2008, 09:35PM (1 month ago)

    Could you (or somebody else) adapt this mod for the Eredar Twin's Conflagration?
    I tried to do it myself, but the problem is that when the debuff actually appears on the player, it is already too late.
    The screen should turn blue (or whatever) as soon as the boss emote is fired ("Alythess directs Conflagration at PlayerXYZ"), which I was unable to do so far.

  • May 15, 2008, 06:31PM (1 month, 3 weeks ago)

    VR, lol? This is Solarian alarm tard boy.

  • April 10, 2008, 01:28PM (2 months, 3 weeks ago)

    This Mod is almost a must on VR any more.
    Please update it for 2.4!

  • Dec. 24, 2007, 10:55AM (6 months, 2 weeks ago)

    Changes in the new version:

    -The version check now uses broadcasts instead of whispers. It's a bit more overhead when doing a check (not that it really matters) but it'll fix the issues with people using obsolete ACE2 versions.

    -Various optimization changes. Hopefully this'll fix the problems some people had when the screen turns blue.

  • Dec. 14, 2007, 03:03PM (6 months, 3 weeks ago)

    This is getting better and better.... Guys, you can stop making suggestions now. I know all that already. I simply didn't have time to make an update yet. This is an extremely simple addon and there are very few places where problems can hide. I already knew all that last week when I made that post. You can stop trying to help me. ^^ I can see the obvious myself. ^^ All I need now is to get my lazy behind to update and upload the files.

  • Dec. 13, 2007, 10:02AM (6 months, 3 weeks ago)

    I'd suggest not showing or hiding frames on every update, but just when the state changes between show/hide. Here is how I hacked that for myself:

    -- variable at top
    local warnstate = false

    -- inside SolarianAlarm_Update

    if (a) then
    if(not warnstate) then
    SolarianAlarmMain:Show()
    warnstate = true
    end
    else
    if(warnstate) then
    SolarianAlarmMain:Hide()
    warnstate = false
    end
    end

    Another thing that one could do is possibly put an

    if(sec < 0.1) then
    -- do nothing
    else
    -- all the rest
    end

    inside the SolarianAlarm_Update so it actually only does anything every 10th of a second.

  • Dec. 9, 2007, 05:45AM (6 months, 4 weeks ago)

    might want to consider making this event driven using one or multible of these events http://www.wowwiki.com/Events/Buff and not using the OnUpdate cause onupdate get triggered every single frame so you only want to use this if you really 100% have to use it the events will fire often during a raid but they will not fire every single frame thus reducing lag considerably

  • Dec. 4, 2007, 09:41PM (7 months ago)

    I think I found the problem, you check for debuffs on the OnUpdate event, this event is triggered EVERY frame. You need to check yourself when you last checked the debuffs, maybe every second or so. More info here: WowWikki Howto Use OnUpdate Correctly

  • Dec. 4, 2007, 02:55AM (7 months ago)

    A few other people seem to have trouble with fps, too. One of our members can't use it because her screen completely freezes up when she's the bomb. ^^ Maybe I can find a way to make it work better somehow. All it does is create a big transparent window.

  • Dec. 3, 2007, 09:59PM (7 months ago)

    Very usefull addon, but can you please check your mod, it turned the whole raid FPS way down. Mine went from 36 to 6 fps, during the solarian fight when enabled.

  • Nov. 29, 2007, 01:32PM (7 months, 1 week ago)

    hm. would it perhaps be possible to merge this into BigWigs?
    And have it as an option there, i'm fairly sure it'd be a welcome improvement.

    And everyone has and updates bigwigs in the guild :>

  • Nov. 16, 2007, 01:25PM (7 months, 3 weeks ago)

    simple and effective

  • Nov. 6, 2007, 02:07AM (8 months ago)

    I've finally found out why some version checks do not succeed even though people have the addon installed. It's because they're using an old version of Ace2 (AceComm/ChatThrottleLib) from before patch 2.1. That old version improperly hooks the SendAddonMessage() function and may cause newer addons to fail. I've added a warning message to SA when that error occurs so that people know how to fix it.

  • Nov. 2, 2007, 02:31PM (8 months ago)

    How come? Anything in particular you don't like? I'm always open for constructive criticism.

  • Nov. 2, 2007, 01:17PM (8 months ago)

    god.. what a bloated addon....

  • Oct. 30, 2007, 09:25AM (8 months, 1 week ago)

    ReloadUI only works if you do not add any new files. I always use it to test my stuff. Would be a pain in the arse otherwise. But you have to restart when adding a completely new file (like Localization.lua which hasn't been there before).

  • Oct. 30, 2007, 09:08AM (8 months, 1 week ago)

    Seems solarian alarm doesn't like /console reloadui to activate a newer version.
    After a restart on wow.exe it works ok.

  • Oct. 30, 2007, 02:13AM (8 months, 1 week ago)

    @BBR: The global variables from Localization.lua are not loaded for some reason. That's why they're "nil" and don't contain the string value they should. Maybe you fubared something when you installed the new files. Try completely deleting the SolarianAlarm folder and download and install 1.4 again. Either the Localization.lua file is missing or it is not being included in the SolarianAlarm.xml file.

  • Oct. 29, 2007, 07:53PM (8 months, 1 week ago)

    Errors in 1.4 after upgrading from 1.3 :

    2007/10/29 20:51:58-3437-x1]: SolarianAlarm\SolarianAlarm.lua:106: attempt to concatenate global 'SOLALARM_VER' (a nil value)
    <string>:"*:OnEvent":3: in function <[string "*:OnEvent"]:1>

    ---

    [2007/10/29 21:01:49-3437-x631]: SolarianAlarm\SolarianAlarm.lua:126: bad argument #2 to 'strfind' (string expected, got nil)
    SolarianAlarm\SolarianAlarm.lua:126: in function `SolarianAlarm_Update'
    <string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1>

    ---

  • Oct. 28, 2007, 10:48AM (8 months, 1 week ago)

    somehow it'd be really nice to make it work when thaladred's watching you, too. kinda the same thing for those unconcentrated people in your raid.

 
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