VoidReaverAlarm
| Last Update: | Nov. 10, 2007 (6 months ago) |
|---|---|
| Category: | Raids & Encounters |
| Tags: | alarm, arcane, orb, reaver, and void |
| Project Manager: | Lenja |
| Current Version: | VoidReaverAlarm v1.1 (for World of Warcraft 2.2.3) |
| Downloads Today: | 817 |
| Downloads Total: | 162,930 |
| Favorites: | 318 |
| Comments: | 33 |
- About VoidReaverAlarm
VoidReaverAlarm v1.1 WoW AddOn by Lenja of Frostmourne EU
"Turns your whole screen deep blue when you are in range of an incoming arcane orb. Also shows you distance and direction of nearby orbs so you'll know where to run. It's almost too easy!"
The text "VoidReaverAlarm loaded!" will appear in the chat window when you start the client and the addon is active. Because its main task is to exchange information about the fight, all members of your raid should have it to get the best results. During the fight, you and your raid members will be protected by the addon's two main functions:
1) It recognizes when the boss targets you (meaning that an arcane orb will be heading your way shortly) and sends a warning including your coordinates to the raid. Of course, classes with rage and paladins with Righteous Fury will not trigger any warnings.
2) When a relevant warning comes in, your screen will turn blue and the distance and direction of that orb (or bomb as I call it) will be displayed. As soon as you walk out of range or 10sec have passed, the screen will become normal again.
If you want to see the addon in action, I recommend two different tests:
1) Go into an instance of your choice ALONE and type "/vra test bomb" to plant a test bomb. You can also place several bombs to see how that works. The distance is always relative to the nearest bomb.
2) Same as 1) but this time take a friend or two and have them also use the addon. For this to work, your coordinates must be synchronized first by pinging the minimap once when everybody is in the group. I know it sounds weird but this is how the addon calculates coordinates in instances using the last ping as point of origin. If everything goes right, they should now also see where you planted the bombs and be able to plant bombs themselves.
Do not ping the minimap again while bombs are placed or they won't be displayed correctly anymore. However, they'll despawn after 60sec in test mode and 10sec in boss fights. Of course, during boss fights, it's a particularly bad idea to make a ping. Therefore the addon displays the name of anyone who pings in the chat window so you know who to blame for the wipe.
Manual pings are only necessary when testing. For the actual boss fight, a ping will be made by your raid leader automatically when you engage the boss.
In case anyone takes a strong dislike against the color "blue" or doesn't like icons floating over their unit frames: there's also a silent mode (/vra silent on) which still sends vital warnings to other raid members but doesn't mess with that user's screen.
You can also display a list of all VRA versions your raid members are using (/vra version check) and see who doens't seem to have the addon.
PS: You might also be interested in SolarianAlarm. Take a look at it here: http://www.curse.com/downloads/details/9539/
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- Screenshots (2)
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Dracko86 saidTry here for a temporary substitute for this addon till the original developer decides to pick up the ball again. Because of the way this person coded the addon, you can NOT use the "rotate minimap" option in the blizz UI and expect it to work while moving. Also to get around the protected Minimap:PingLocation(,) call simply have the raid leader ping the map once before you enter the VR battle.
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yoshimo saidMinimap:PingLocation(0,0) is now a restricted function to the Bliz' UI only.
as of 2.4.2 as well .
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ashman said2.4.2 patchnotes:
Void Reaver’s Arcane orbs now generate combat log entries.
will you be able to fix VRA using the new log entries?
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cdminotaur saidI'm not sure that the mod actually can be updated at the moment. Blizz changed the mechanics of the fight, so there are now NO cues in the fight that indicate who an orb is headed to. He no longer targets the individual and no target is reported in the combat log. I think I read somewhere on the forums that Blizz would look into changing this back "in a future patch" - whenever that may be.
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bishope saidPlease Update this for 2.4 As of rite now VRA activates after you are out the maid room.
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Splaktar saidAny plans to update this for 2.4? or is there another addon that works for this purpose?
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knowntobeme saidWill this be updated? if not, could someone edit it to make it work again? I havent tried it yet (not started in TK) but from the comments its broken so would like to get a working version before I go for the first time.
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Jadrie saidBlizzard looks like they're gonna make coding this thing even easier: http://forums.worldofwarcraft.com/thread.html?topicId=2968233433&postId=44193869842&sid=1#249
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allythepally saidGreat addon! A couple of suggestions:
#1 (Most important) The GetDir function has been broken since the 2.3 patch. This makes the bomb positioning a lot more confusing. I suggest the following code, which will (hopefully) continue to work through future patches:
local function GetDir()
UpdateWorldMapArrowFrames()
return PlayerArrowFrame:GetFacing() --get character direction in radian (north is zero)
end
#2 The bomb icons only show direction, not position. It might only be my preference, but I like a "minimap-like" style for the bombs. The following code in ShowBombIcon
can accomplish that:
local c = 12 --scale factor
local ang = GetDir()
b:SetPoint("CENTER",
c*(p*math.cos(ang)+q*math.sin(ang)),
c*(q*math.cos(ang)-p*math.sin(ang))) --set position
(using the functions in math allows you to use the un-wrapped versions, so you don't need to deal with degree<->radian conversions.)
Please let us know if you're still maintaining this. Much like bluesprite, I've got impatient guildies who want some of these changes, and I'd really like to avoid needless code forking.
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Neoeclectic saidThere's a bug with this mod. Since a recent patch half of our raid has reported that either the alarm isn't working, or that the bombs on the screen are in the opposite direction of where they actually are. So if a bomb marker pops up on the screen to the left, it's actually coming from the right.
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Imapancake saidI need some confirmation on this addon. I have recently added this addon, and have had multiple accounts accessed by outer sources.... is there some, or some way I can confrim that there is no keylogger with this program? I know that someone is going to say that everything on this site is safe, but that is a down right lie. If some of you may remember the scare with 3000 accounts getting hacked with one of the previous Cartographer mods. I would love some feed back. thanks!
Edit: Spelling and grammer.
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Frohman saidOur guild is using this, and since the last patch (2.3.2) something seems wrong...the icon starts by pointing /towards/ the bomb, and also when you turn, the bomb's icon doesn't turn appropriately (if it started on my left, and I rotate my toon, it stays to the left).
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Fiyuhstorm saidOooh i understand icon more now. Can you also add a disable/enable function to the addon? Cus when i ping on the map when doing some other boss with addon enabled from loading screen it spams [Ping from <Player>]
And maybe alert options, like color of screen or text, or color of screen instead of just blue. Maybe even throw in functionality with fubar for the fun of it.
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Lenja saidI can do that ^^ I guess it's time anyway to make an update. A lot of people will be wanting a new version for the new client even though the 2.2.3 one should still be fine. And there's still a few problems to fix.
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bluesprite83 saidThanks Lenja!
I put a temporary fix one until you get the time to finish it (primarily for my impatient guildies :P). The one I uploaded just modified the blue screen a bit (0.2 alpha), did the additional check for minimap pings, and a slash command to clear the blue screen but keep bombs visible. I hope that wasn't too forward of me, and I plan on removing it when your new version is going : )
Great job on your addon! Saved our guild a half-dozen wipes : D
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bluesprite83 saidThe bomb icons represent the direction of other bombs (based on minimap) within 30m of you. Run the direction away from them (i.e. if there is one left and right, move back).
Any chance you could add an additional slash command to disable the blue screen, or modify the alpha of it so it doesn't somewhat blind the users? The bomb icons are necessary, but the blue screen annoys a few of my guildies.
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Fiyuhstorm saidi got a question about the little bomb icon, i cant seem to find a reason for it. I mean i guess it signifies an orb but im not sure how to interpret it. I just got the addon still trying to learn to use.
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Lenja saidYeah, I didn't think of that. ^^ There'll be a new version soon anyway where I'll fix stuff like that.
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DCUI saidTo make this nice addon a bit less spammy, you can alter the code in line 485 from:
if (event=="MINIMAP_PING") then
Into this:
if (event=="MINIMAP_PING") and GetRealZoneText():find("Tempest Keep") then
That way the chat msg *Ping from blabla* when someone pings the minimap only shows when your inside the Tempest Keep instance, instead of all the time in any zone.
A big thank you to the coder Batrik on the wowi-lounge irc channel for this help.
/D.
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Lenja saidit is compatible with 2.3. but make sure everyone has it. it's not as effective otherwise.