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ObjectiveTracker

 

Project Updated:
Files Updated: Sun, Jun 21 2009
Supports Game Version: 1.3
Category: PvP, Combat, and Map & Minimap
Tags:

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Project Manager: Aiiane
Additional Authors: No additional authors
Current Version: 1.4.1
License: MIT License
Development Site: CurseForge
Avg Daily DL (last 30 days): 7
Downloads Total: 16,674
Favorites: 78
Comments: 48
  • About ObjectiveTracker
  •  

Objective Tracker keeps track of known timers for Battlefield Objectives, and displays up to 5 of the shortest-remaining-duration timers for easy reference. The display can be moved via the layout editor and disappears when no known timers are active.

BOs which are currently being taken will start with a bar of the old owner's color, which gradually gets filled by the new owner's color.

Locked BOs start out with a full bar of the owner's color, which gradually gets filled with gray as the timer runs out.

  • Downloads (7)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  ObjectiveTracker 1.4.1 Release 1.3 4,158 6/21/2009
  ObjectiveTracker 1.4 Release 1.3 180 6/21/2009
  ObjectiveTracker 1.3.1 Release Beta 3.0 11,143 12/13/2008
  ObjectiveTracker 1.3 Release Beta 3.0 129 12/13/2008
  ObjectiveTracker 1.2 Release Beta 3.0 770 11/8/2008
  • Screenshots (2)
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  • Comments

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  • For Objective Tracker to save its position, modify:
    ...\Warhammer Online - Age of Reckoning\Interface\AddOns\ObjTracker\ObjTracker.xml

    add savesettings="true" to line 4

    It should look like this:
    <Window name="ObjTrackerAnchor" handleinput="false" savesettings="true">

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  • thanks :)

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  • Since the 1.3.1 patch the program will not stay in a revised location when i move it with the layout editor. Hence each time i log in i have to move it again. Any chance you could look at this or explain what the issue is - thanks :)

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  • Aiiane said 

    This is with v1.4.1?

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  • Yes its been happening since the latest major patch where they made the city invasion changes. Also happens with Casualties of War addon. Everything else seems ok. But objective tracker always resets to the upper right corner next to the default minimap.

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  • same thing happens in T2 Needle of Ellyrion. i am order, when we took it it was blue and the 3 minute capture countdown turned it red. then after that, it counted down another 3 minutes from red to blue. then it switched to the normal 15 min till recapture countdown.

    unfortunately, when it puts that second 3 minute timer in there, then the next two countdowns are each off by 3 minutes. wont kill you, but 3 out of 15 min discrepancy is rather bad for a timer to be off.

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  • Baalh said 

    Something strange I noticed: when someone caps T1's Stonemine Tower in Ekrund, the timer starts with the opposing's side colour (so if Order caps it, it's Blue and then becomes Red over time). Only seems to happen for that single BO.

    Thanks again for your great work.

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  • Aiiane said 

    Odd. Does the game map show the proper color before and after you've capped it?

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  • Berzerka said 

    Thanks alot for updating this Aiiane.

    I have one extra request, is it possible to allow this window to be resizable ?

    Cheers.

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  • Zarash said 

    Yea that would be great and the ability to have them stack in the opposite direction

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  • Aiiane said 

    Hiya all,

    Version 1.4 should work with WAR 1.3 - it was just a minor issue in one of the libraries, nothing actually needed changing in the addon itself.

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  • badlogic said 

    Hey Aliane anyway to make it grow up instead of it growing down?

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  • Aiiane said 

    Edit: scratch that, it'll need a few more tweaks due to the contested bo display change... but that should be fairly simple once it's daytime again and bo's are actually flipping. ><

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  • Thanks Aiiane. Couple Questions, though:

    Is there anyway to hide the background and just have the Name of BO's / Bar show up? I remember trying to do something like that previously but never succeeded. If not, that's quite all right.

    Also, is there anyway to manually reset it? After a zone flips following an attempted fort, every BO in the pairing has a timer counting down, and you have to wait for those timers to end before you ever see new things happening.. So is it possible to manually reset via a /command or something? Or simply ignore BO timers on the Fort reset flip?

    Thanks again.

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  • This mod was great...emphasis on was; I would really like to see it updated for 1.3, that would be even better! Pretty please.

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  • Berzerka said 

    Also reporting that this mod is now broken in 1.3.

    Would really love to see it fixed, it's the simplicity of this mod that makes it so great.

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  • ekalou said 

    I would like to see this addon working again.
    yet it has alternative, but this one is simple and clear that I love in it.

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  • Saquatch said 

    What are the alternatives mods?

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  • Saquatch said 

    Is there anything similar to this or plans to update?

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  • The addon seems to be broken in 1.3. Just shows a blank squre with "Testing..." at the top.

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