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Killer Monkeys - Recipe Tree

  Download the Curse Client

Project Updated:
Files Updated: Wed, Apr 22 2009
Supports Game Version: 3.1.0
Category: Professions
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Project Manager: ReiserFS
Additional Authors: No additional authors
Current Version: Killer Monkeys - Recipe Tree v1.2
License: GNU General Public License version 3 (GPLv3)
Avg Daily DL (last 30 days): 19
Downloads Total: 18,555
Favorites: 107
Comments: 41
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  • About Killer Monkeys - Recipe Tree
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Killer Monkeys - Recipe Tree


This addon can show all Raw Materials need to make an item.

Ex: If Someone asks you what need to craft a Imbued Netherweave Bag. The addon calculate all Raw material and show to you and can say to your friend that will need 72 Netherweave, 8 arcane dust ...


This Addon works with WOTLK, if someone wants to made a localization file for others language just send to reiserfs@killermonkeys.net

  • Downloads (7)
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File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  Killer Monkeys - Recipe Tree v1.2 Release 3.1.0 2,141 4/22/2009
  Killer Monkeys - Recipe Tree v1.1 Release 3.0.8 2,424 1/22/2009
  Killer Monkeys - Recipe Tree Release 3.0.3 1,494 11/26/2008
  Killer Monkeys - Recipe Tree KM_RecipeTree 7 Release 2.3.2 345 1/21/2008
  Killer Monkeys - Recipe Tree KM_RecipeTree 0.6.2 Release 2.1.3 36 7/27/2007
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  • Zidomo said 

    KM_RecipeTree v1.2, USEnglish client/server, WoW 3.1.1 live, standard tradeskill frame (no mods modifying it).

    This fails to work at all when AckisRecipeList (http://wow.curse.com/downloads/wow-addons/details/arl.aspx , latest alphas from: http://www.wowace.com/projects/arl/ ) is installed. No UI errors. Just the KM frame that normally shows up to the right of the tradeskill frame when you open it does not when AckisRecipeList r1859 (and earlier versions) is installed.

    As that is a popular mod, may want to look into it.

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  • ReiserFS said 

    I will look.

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  • I would like to thank you ReiserFS. This addon is great and useful. I just want to know if it´s possible to put all the same materials in a same number.
    For example (look the imgage please)http://img8.imageshack.us/img8/3477/wowscrnshot051209023759.jpg.

    To create a "Noise Machine", Recipe Tree says that I need:
    --------------------------
    16 x [Cobalt Bar]
    2 x [Crystallized Water]
    8 x [Cobalt Bar]
    2 x [Crystallized Earth]
    16 x [Cobalt Bar]
    --------------------------

    Is it possible to have something like that?
    --------------------------
    40 x [Cobalt Bar]
    2 x [Crystallized Water]
    2 x [Crystallized Earth]
    --------------------------

    Reply Report Permalink
  • ReiserFS said 

    Strange i fixed this in the last version, but i will look again with noise machine.

    Reply Report Permalink
  • ReiserFS said 

    Fixed the Loop status, get 1.1.

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  • ReiserFS said 

    Robinz, i have 450 Engineer too, i dont know if i can right now mix the databases of two differ tradeskill, like Eng and Mining, but i will look foward to Engineer recipes.

    Carnacki, the problem is on the recipe to make the Rod, im look foward on this issue too.

    StydCowboyBear, can you show me the items names?

    Reply Report Permalink
  • RobinZ said 

    Hey. I like this addon a lot, although I have to say, that for an engineer like myself (or my main) this addon lack some essential stuff.
    The thing I have in mind is a database for combining my mining with my engineering, since I really haven't got much good out of an addon showing me how many bars I need, when the bars needs like 2-4 different things to make (ex. Felsteel Bar & Titansteel Bar)

    Adding such an option would improve this addon a lot and make it maybe one of the most useful addons I got atm :)

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  • Carnacki said 

    The lockups seem to be an infinite loop. The couple times it's happened for me has been on enchants that are self only. "Enchant Ring - Stats" for one.

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  • Any idea on when this will be updated? Since 12/23/2008, it has stopped working & locks me up when looking at certain items. Other than that, think it is a great mod!

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  • ReiserFS said 

    WRATH version released, just wating Curse aprove.

    Reply Report Permalink
  • ReiserFS said 

    Im alive, and working on Wotlk version of Killer Monkeys - Recipe Tree, the mod just stop working i have to check the changes on UI to fix it and release it.

    Reply Report Permalink
  • Nice addon! I just wish I didn't have to disable Advanced Trade Skills Window mod in order to use it. The features of this mod combined with ATSW's ability to create a queue so that you only have to click a single button to make submaterials into an item would be fantastic. But, it looks like I can't have my cake and eat it too. At least, not yet. Any possibilities of getting this addon to work along side with ATSW?

    Please, keep up the good work!

    Reply Report Permalink
  • Colraw said 

    hey, mod still under development? if so id like to suggest adding a database, so it for example can output mats needed to smelt ores, for making parts then items in engineering :)

    thanks for great addon

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  • ReiserFS said 

    Yes i will do, but im working on other stuff right now (youtube wow contest lol), i will just fix bugs if someone found.

    I made a tool for WOW Armory, its very cool PHP sign maker

    take a look: http://reiserfs.killermonkeys.net/script/php/wow/

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  • zomg i love this mod.. now if u can make it work with enchanting too pretty plz :)

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  • ReiserFS said 

    Try to type /kmrt reset to reset configs to default.

    Reply Report Permalink
  • Alac said 

    Whenever I go to open a window, it shows up smaller than a box in my hotbar? Am I missing something? The box is to small to even read!

    Reply Report Permalink
  • ReiserFS said 

    Another thing, if you get 0.6.1 and the window still missing just type /kmrt reset

    Reply Report Permalink
  • ReiserFS said 

    Ok i released the v0.6 version but a friend told me about the no framewindow show bug still persist.

    so i found the bug on XML and fix the addon.

    So i removed the 0.6 version and put now a 0.6.1 version with the fix and another fix on saved variables.

    NOTE: I wast too much time fixing some things and recoding the addon, i will work on enchant later.

    Version 0.6.1 (Fix)

     -- Frame window missing REALLY fixed now for news users -- Saved options now working. -- Leatherworking WORKING :D! -- Error MSG removed when using with Character Profile (again!) 

    Version 0.6 (Beta)

     -- Missing Frame window but fixed (i think) -- Say selected itens now work (Hard re-code to make this thing work) -- Better code (some garbage removed and better algorithms) -- First item now work when you click it -- New command added (/kmrt reset to reset the config to default) 

    Version 0.5 (Beta) -- New UI Changes -- New UI Options where you can chose the window scale size and others options -- Now you can chose what you will say on output (Original recipe, Raw materials, Selected) -- Calculate the materials on first scrollframe. -- Lock option to UI Frame

     -- Settings now save on game per char. -- Mouse click on items with Right Button now select the items 

    Version 0.4 (Beta) -- Removed the conflict with CharacterProfiler Addon on Line 117

     -- Removed all enchanting code, now the window open only in tradeskills (craftskills will be on 0.6) 

    -- Font Size reduced from 12 to 8.

    Version 0.3 (Beta) -- New Frame UI -- Clickable itens on ScrollFrame -- Options to Say in others chat (Party, Channel, Whisper) -- Auto get whisper send name -- Lock button to not get sender whisper name -- Hide button (to show type /kmrt show) -- Better new code for update item info, now Hook SelectItem function -- Icon item removed

    Version 0.2 (Beta) -- Say in Guild Chat -- Hide Button

    Version 0.1 (Alpha)

     -- The first thing i ever done in LUA :D 

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  • ReiserFS said 

    some other users report me this issue, i think that is the option to scale the window, v0.6 will be released today (an the end of the day) and i will try to fix this issue.

    Reply Report Permalink
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