World of Warcraft Talent Planner
TalentPlanner adds planning capabilities to the talent frame. Left clicking on a talent increases (and right clicking decreases) your planned rank for that talent. Control left clicking a talent actually buys it if you have a point. Note that I am not responsible for any talents you accidentally buy! I've made every effort to make the interface intuitive and have tested it extensively, but until you get used to it it may be a bit disorienting.
The talents are color coded to indicate their status (see below) and a description of the planned rank is added to the tooltip. It's similar in nature to the talent calculators on the Blizzard website, but slightly more complicated because it needs to show you not only what talents you've planned but also what you currently have. The bottom right numbers are your current rank/max rank. The bottom left number is your goal rank.
Talent Planner no longer depends on the Blizzard web calculators. Given that they are not updated frequently and that they tend to introduce more errors and typos than they fix I am no longer using them. The description text for the planned ranks is now derived from the game itself. This means that if Blizzard changes a rank of a talent that none of my characters has but does not modify the rank that they do have or rank 1 for talents they don't have, I might miss it. But with the patch notes in hand and the fact that changes to talents tend to affect every rank of the talent, this approach will be much easier to maintain and much more accurate. Please report any inconsistencies you find!
As of v2.6, Talent Planner is only half-localized in German. I don't have access to a deDE client, and as I am now using game data, I cannot support localization by myself. If someone is interested in localizing Talent Planner, I can provide the web script to get a "baseline" talent set from the web and the addon I wrote that will compare that set against the data in-game. It should be relatively easy to obtain accurate, localized talent data using those tools.
There are several states a talent can be in, each with its own color.
If you do not currently have points to spend:
Grey: You have not planned any ranks in this talent but you could do so.
Blue: You have planned some ranks in this talent, but not to its maximum.
Purple: You have planned to max this talent out.
Gold: You have maxed out this talent.
Red: You have more ranks in this talent than you had planned.
If you have one or more points to spend:
Cyan: You have not planned any ranks in this talent, but you could still spend a point on it if you want.
Green: You have planned some ranks in this talent and can now spend a point on it.
Slash commands:
/tp or /planner
Enable/disable the mod.
/tp or /planner reset
Clears the talent goals for the current character.
/tp or /planner current
Sets the talent goals for the current character to be whatever talents they currently have. It's probably a good idea to do this the first time you log in with a character.
/tp or /planner save <name>
Saves the current build set under the name <name>. If there is already a saved set with that name, this will overwrite it.
/tp or /planner load <name>
Loads the build set saved as <name>. This will overwrite your current build.
/tp or /planner delete <name>
Deletes the set saved as <name>.
/tp or /planner list
Lists the saved sets for the current character.
Future plans:
1. Make the colors configurable. Some may not agree with my color choices, seeing as how I have no artistic sense whatsoever.
2. Allow for alt-viewing. Currently it only shows the tree for the current character. It would be a pain to store all the textures and whatnot in order to be able to view one character's talent goals on another character in the normal graphical talent pane, but perhaps a text listing would work.
3. Allow for all three talent pages to be seen at once.
11/04/08: v3.3
- Updated for WoW 3.0.3
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...