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Kerbal Engineer Redux

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  • Kerbal Space Program
  • 57,120 Monthly Downloads
  • Supports: 1.0.0
  • 234,070 Total Downloads
  • Updated 05/02/2015
  • Created 07/23/2014
  • 539 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About Kerbal Engineer Redux

Kerbal Engineer reveals important statistics about your ship and its orbit during building and flight.

View Online ReadMe File
Official Forum Thread
KSP-AVC Ready for Update Notifications

This mod includes version checking using MiniAVC. If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent. For a more comprehensive version checking experience, please download the KSP-AVC Plugin.

If you are running KSP v0.90 you may download v1.0.15.2 or check here for earlier versions.



Completely voluntary, absolutely amazing, and really does help me out a lot!

    Fixed: Separately staged fairing mass jettisons are now calculated in the editor.


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  • #18

    How is it that the nuclear engine with an ISP of 800 (in space) has less delta V as the Skipper engine with an ISP of about 300 (in space)? Both have the same mass. This happens on every craft that I have made.

  • #19

    Looks like the LV-N Atomic Rocket Motor now only burns liquid fuel, and not oxidizer. That's pretty cool and is more in line with real nuclear rockets, but if you use a regular fuel tank you're gonna wind up hauling a bunch of oxidizer around, which really gimps the efficiency of the atomic motor unless you use jet fuel tanks.

  • #20

    You can remove the oxidizer from the tanks when you are building the craft and spare yourself its weight. I do the same on jet engines. Oxidizer is not needed, just the air intake.

  • #17

    Engineer Works perfectly. Anybody know of schedule for Mechjeb update 1.0? 

  • #15

    Does not work with .9 ........

  • #13

    Says that this version isn't compatible with 0.90. Some hud features don't appear and ESC menu doesn't show up.

  • #10

    The MiniAVC plugin had no text at all when it popped up so couldnt see what it was trying to ask or what each button would do.  Luckily googling for an image worked.

    Im running KSP 32bit through wine on linux if it matters (native linux version renders land badly)

  • #14

    Dark something instead of land? I managed to fix it by changing some folders to windows version.

  • #12

    You might be missing a required font.

    Last edited by js3521 on 2/15/2015 2:17:57 AM
  • #9

    The version 0.90 crashed with this mod.....

  • #7

    Thank you for this! I havebeen here almost everyday waiting fo this MOd's update post KSP v.90. It is a must have! Thanks Again!

  • #6

    This happen(ed) upon splashdown. Don't know if you've fixed it already

    Image Removed:

  • #5

    is this basically mechjeb without the autopilot? then I might use it when I'll be more advanced...

  • #8

    Even for the casual players it provides some VERY helpful info without being overly intrusive in the HUD. And basic info about your orbit is displayed very small up top, so you don't have to constantly open your map to look for times, basic info or anything. And it'll give you an ACCURATE reading of altitude based on the surface and not estimated sea-level. REAL handy.

  • #4

    Love this, but suddenly it's not working...

    Shows only the wieght of the final stage and no Delta Vs at all... doesn't even see there are more stages.

     EDIT: Reinstall and reload fixed it...

    Last edited by Roskolnikov on 11/10/2014 3:56:53 PM
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