Blizzard Podcast Link :Blizzard Podcast Episode 1
— StarCraft II Q - Batch 25 —
1. Does the Nomad have all the abilities an SCV has? (Of course it has its own abilities, but it would be interesting to know if you can at least temporarily replace lost SCVs with Nomads in a game.)(broodwar.de)
No, Nomads will not have the abilities of a SCV. The buildings a Nomad will be able to build, will be unique to the Nomad unit. And you cant gather resources with a Nomad.
2. How will damage against Protoss Shields be calculated with the new damage bonus system?(Starcraft-Source.com)
Protoss shields will take up the characteristics of their normal armor type. For example, if a Protoss Zealot with light armor gets shot by a Terran Ghost with plus light armor damage, the Zealots shields will also take that light armor bonus damage. On the same note, if a Protoss Colossus were to be hit by a Protoss Stalker with bonus damage towards armored unit, the shields would also take that additional damage.
3. Artwork and rumors about SCII have shown Terran cities like Augustgrad. Will Starcraft 2 contain building doodads as seen in the original artwork (ie. skysc#@!, homes, etc)? (starcraft.org)
Yes, many of the original iconic doodads will be recreated for StarCraft II.
4.Can the shadow ops contain “one nuke and one drop pod” or “any 2 of nukes and drop pods”? (thewarcenter.net)
Currently, the Shadow Ops can contain both a nuke and a drop pod at the same time, but will not be able to contain two of one type within a single Shadow Ops building. Drop pods can be loaded with 12 infantry units of the players choosing. On certain maps, a fast expanding SCV drop pod strategy may prove highly effective.
5. Will the native resolution of Starcraft 2 be widescreen or 4:3? (gamereplays.org)
The plan is to have both of those resolutions supported, along with everything between 5:4 and 16:9. Larger screens will have slightly more viewable range than a smaller screen, but from our tests, the differences will be very minor.