DiabloFans.com has posted an exclusive interview with Jay Wilson, lead designer of Diablo 3! Our team put together some excellent questions from our community and other sources for Jay and got some juicy answers for one of the hottest upcoming Blizzard titles around!
Here's a look at a few of the questions:
DiabloFans: On the
topic of the
Monk, can you
tell us if the skill trees have been named yet? So far they're listed as
"Unnamed Skill Tree 1 - 3". Can we expect to see any more of his skills unveiled
soon along with his female counterpart? Also, can tell me a little bit more
about the new skill system?
Jay Wilson: In regards to the female
counterpart, she'll be released soon. As far as exact dates go, I really can't
talk much about them. A little news about the Skill Tree system should actually
go up on our
Twitter page pretty soon. About that, we've decided to remove the tree-type
architecture and we are moving into a purely skill-based system. This new system
is still in the development stages and if it does not work, we still have plenty
of options to fall back on. Right now, we're just trying different things and
getting a feel for the few ideas in regards to the skill system that we have
going on right now. It differs from the World of Warcraft/Diablo II type
hierarchical styles and is more of a skill pool/path than a tree per se.
DiabloFans: Will there be class specific quests
in the game? If so, can you explain how they would work?
Jay Wilson: We are still discussing whether
or not we would like to include class-specific quests in the game mainly because
of the simple fact that it may not really fit in with the fast-paced play-style
known to the Diablo series. While this is definitely something we would like to
consider, we just haven't agreed on how just yet. However, we would like to do
something in regards to character specificity. We are looking into having
different dialogues and experiences for the same quest or interaction for each
of the classes. Each character will react differently and have different
responses for different scenarios. For example, the
Barbarian
may do or say one thing in response to what an NPC has to say, whereas a
Witch
Doctor will treat the encounter in a complete opposite manner.
For more of this interview and to post your thoughts visit the DiabloFans interviews Jay Wilson story over at DiabloFans.com!
Comments