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Darglein's Micro Trainer

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  • 0 Likes
  • StarCraft II
  • 286 Monthly Downloads
  • Supports:
  • 25,082 Total Downloads
  • Updated 12/16/2011
  • Created 06/27/2011
  • 0 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Darglein's Micro Trainer v1.11
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About Darglein's Micro Trainer

Darglein's Micro Trainer

Features

  • Singleplayer
  • 30 different challenges
  • Infinite difficulty levels per challenge

Changelog

v1.10

  • fixed bug where banelings dont spawn

v1.09

  • you cannot build units in "Base Defence" anymore
  • added option to manually enable/disable speed
  • fixed bug in new AI

v1.08

  • Forcefield Survival:
  • Forcefield duration now 10 seconds
  • Banelings detonate only a short time before forcefield expires
  • a second group of banelings wont reach a ramp when old banelings still alive

v1.07

  • added new AI (you cant hide in a corner anymore)
  • again small bugfixes

v1.06

  • fixed bugs that occured after last update
  • added help function to get tips how to beat a challenge

v1.05

  • added function to manually spread/remove creep
  • added function to manually enable/disable stim
  • the units at the campfire can now be controlled
  • all buttons are put closer together

v1.04

  • 1a2a3a4a: fixed bug when setting difficultiy > 24
  • Deathball (Terran): slower army value increase per level
  • some bug fixes

v1.03

  • Several bug fixes that happened after adding adjustable wait time

v1.02

  • added 2 buttons to manually adjust the wait time before the enemy attacks
  • Corruption Cooldown has been removed in Deathball (zerg)

v1.01

  • Some hotkey changes in "Ninja Turtle"
  • You can now choose a difficulty level on "1a2a3a4a"

v.1.11

  • added Bonus Challenge for the guys with top 3 unit control
  • fixed attack AI bug in "TvZ Timing Push"
  • fixed trigger error bug that occured in the chose menu
  • title in loading screen is now at the right position

v1.10

  • fixed bug where banelings dont spawn

v1.09

  • you cannot build units in "Base Defence" anymore
  • added option to manually enable/disable speed
  • fixed bug in new AI

v1.08

  • Forcefield Survival:
  • Forcefield duration now 10 seconds
  • Banelings detonate only a short time before forcefield expires
  • a second group of banelings wont reach a ramp when old banelings still alive

v1.07

  • added new AI (you cant hide in a corner anymore)
  • again small bugfixes

v1.06

  • fixed bugs that occured after last update
  • added help function to get tips how to beat a challenge

v1.05

  • added function to manually spread/remove creep
  • added function to manually enable/disable stim
  • the units at the campfire can now be controlled
  • all buttons are put closer together

v1.04

  • 1a2a3a4a: fixed bug when setting difficultiy > 24
  • Deathball (Terran): slower army value increase per level
  • some bug fixes

v1.03

  • Several bug fixes that happened after adding adjustable wait time

v1.02

  • added 2 buttons to manually adjust the wait time before the enemy attacks
  • Corruption Cooldown has been removed in Deathball (zerg)

v1.01

  • Some hotkey changes in "Ninja Turtle"
  • You can now choose a difficulty level on "1a2a3a4a"

Comments

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