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Maul's Tower Defense: Spiral v1.45
- 0 Likes
- StarCraft II
- 72 Monthly Downloads
- Supports:
- 18,920 Total Downloads
- Updated 07/19/2010
- Created 06/06/2010
- 5 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU General Public License version 3 (GPLv3)
- Newest File: Maul's Tower Defense: Spiral
About Maul's Tower Defense: Spiral v1.45
Features:
- 1 to 6 players
- 3 Difficulty settings: Easy, Normal and Hard NEW
- Difficulty scales to the amount of players
- 17 levels
- 3 bosses
- 7 types of defense NEW
- 5 upgrade types NEW
Train MULEs and upgrades from your Star Base, Use your SCV to build towers and mine extra minerals. SCVs can Blink to each platform. Level difficulty increases from normal to insane.
Music by Loopmaster and Thomas
v1.53
- Reduced difficulty
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| Maul's Tower Defense: Spiral | Release | 13,835 | 07/19/2010 | |
| Maul's Tower Defense: Spiral v1.45 | Release | 599 | 07/09/2010 | |
| Maul's Tower Defense: Spiral v1.41 | Release | 325 | 07/08/2010 | |
| Maul's Tower Defense: Spiral v1.4 | Release | 242 | 07/08/2010 | |
| Maul's Tower Defense: Spiral v1.36 | Release | 1,125 | 06/26/2010 | |
| Maul's Tower Defense: Spiral v1.35 | Release | 731 | 06/18/2010 | |
| Maul's Spiral Turret Defense v1.3 | Release | 649 | 06/16/2010 | |
| Maul's Spiral Turret Defense | Release | 512 | 06/14/2010 | |
| Maul's Spiral Turret Defense | Release | 318 | 06/10/2010 | |
| Maul's Spiral Turret Defense | Release | 313 | 06/08/2010 | |
| Maul's Spiral Turret Defense | Release | 65 | 06/07/2010 | |
| Maul's Spiral Turret Defense | Release | 85 | 06/07/2010 | |
| Maul's Spiral Turret Defense | Beta | 134 | 06/06/2010 |
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Comments
http://img139.imageshack.us/f/spiralx.jpg/
:D
got it perfect (easy difficulty)
http://img442.imageshack.us/img442/412/stdw.jpg
- It's the only real challenge TD I've played in SC2 so far.
- Players can compete for kills, which is fun imo.
- There are several possible build orders, hard to tell which is more efficient, and the efficiency really depends on the whole team.
- More fun when we can't tell what is best to do.
- It's fun to try to figure what is more efficient of researching improvements or building new turrets.
What I don't like:
Too hard to beat, I've never been close:p