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Nuclear Reaction
- 0 Likes
- StarCraft II
- 5 Monthly Downloads
- Supports:
- 927 Total Downloads
- Updated 04/06/2011
- Created 06/14/2010
- 0 Favorites
- Project Site
- Comments
- Release Type: Beta
- License: All Rights Reserved
- Newest File: Nuclear Reaction v0.31
About Nuclear Reaction
General Info
Suggested Players: 2 to 9
The goal of the map is to Survive the Nuclear Strikes as long as you can while trying to sabotage for the other players and make them fail. The time between nuclear strikes gets decreased every 30 seconds until everyone is dead and a new round starts. After the voted amount of rounds have passed the player with the most points is declared the winner. You get 1 point for every level of difficulty you manage to survive.
And I have to give credit to Dest1ny for the awesome looking scoreboard.
Available Units
- Zergling - Very fast and very fragile unit. Can use Speed Boost which increases it's own movement speed.
- Speed Boost - Increases the units speed by 20% for 5 seconds.
- Hellion - Fast but fragile unit. Can use Psionic Disturbance to slow oppoents in an area.
- Psionic Disturbance - Slows units in targeted area by 50% for 5 seconds.
- Sentry - Medium fast, medium strong unit. Has a shield that regenerates. Can use Force Wall to block off other units paths.
- Force Wall - Creates a single row of Force Fields originating from the caster towards the targeted point.
- Siege Tank - Slow but strong unit. Only unit that can survive a direct hit from a Nuke. Can use Bombard Ground to stun opponents in an area.
- Bombard Ground - Bombard the targeted area stunning units in the area for 6 seconds.
- Stalker - Fast but fragile unit. Can use Chrono Field which periodically stops time in an area.
- Chrono Field - Periodically stops time for any unit that enters targeted area for 15 seconds.
- Thor - Slow but strong unit. Not as strong as the Tank. Can use Thor's Hammer to stun opponents around the map.
- Thor's Hammer - Stuns a the closest target in the entire map every 2 seconds for 10 seconds. Can not hit the same target twice.
- Reaper - Very fast and very fragile unit. Can use Jet Pack to get airborn for a limited amount of time.
- Jet Pack - Allows the Reaper to get airborn for 5 seconds but is slowed by 20% for the duration.
- Hydralisk - Medium fast, medium strong unit. Has a small health regeneration. Can use burrow to avoid any ability or damage effect.
- Burrow - Allows the Hydralisk to avoid any ability or damage effect for 5 seconds. This ability can not be canceled.
To Do List
- A lot of numbers will most likely need fixing once proper multi-player testing can be done.
- Better Win screen.
- Team Play (Maybe, seems a bit pointless at the moments)
Preview
Version 0.31
- Fixed the Sentry unit not starting with full health.
- Fixed Map bounds to be more effective because of the stupid reaper...
- Fixed the Sentry units Force Wall not playing sound when created.
- Fixed the Thor unit clearing all existing orders when Thor's Hammer ability was used.
- Added Very Light, Light, Medium and Heavy text to the portraits on the hero selection screen.
- Changed Game Type, Game Mode and Lobby Teams to define the contents of the map better.
- Added a random button to the Hero Selection screen. (WARNING: ONLY FOR REAL MEN)
- Removed chat commands used for testing.
- Removed Nuclear Missile launch sound.
- Fixed preview image for Battle.net
- Fixed all bugs brought on by the update of the editor and release of Starcraft II.
- Fixed various voting issues that occured when multiple players did not vote on time.
- Moved the sc2mapster logo location up a bit so you can read it properly.
- Added more effects to various abilities instead of the overuse of the psi storm effect.
- Added a more appropriate sound effect for the Thor's Hammer ability.
- The units spawned from chat commands for testing should now actually be able to be affected by abilites.
- New Loading screen
- Added a new unit: The Reaper
- Added a new unit: The Stalker
- Added a new unit: The Hydralisk
- Added a new unit: The Thor
- Added Vote Option for number of rounds to play
- Added sc2Mapster Logo in-game to show support for sc2mapster.com
- Added a cursor splat effect on abilities that needed one.
- Added custom hero images to the hero selection screen.
- Adjusted some unit health values.
- Reduced movement speed of the zergling and hellion by about 10%.
- Made Tactial Nuclear Strikes more tactical.
- Removed reduction in travel time for nukes each round. They now stay the same through all the rounds.
- Fixed some voting dialog issues.
- Fixed Speed Boost replacing all existing orders.
- Fixed being unable give movement orders while stunned. (Still can't add orders to queue)
- Fixed game freezing when you move your camera over the edge the first time.
- Fixed a bug that occurred when a round ended and there were still force fields alive on the map. Making the game start multiple rounds at once.
- First Release so everything is new. Or nothing is changed if you look at it from a different angle.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| Nuclear Reaction v0.31 | Beta | 136 | 04/06/2011 | |
| Nuclear Reaction v0.3 | Beta | 226 | 08/05/2010 | |
| Nuclear reaction v0.2a | Beta | 151 | 07/04/2010 | |
| Nuclear Reaction v0.2 | Beta | 150 | 07/01/2010 | |
| Nuclear Reaction V0.1a | Beta | 206 | 06/14/2010 | |
| Nuclear Reaction V0.1 | Beta | 74 | 06/14/2010 |
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