SC1 Episode 1 - Rebel Yell

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  • Starcraft II
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  • Updated 4/27/2012 3:41:26 PM
  • Created 3/3/2011 8:09:07 PM
  • 15 Favorites
  • Project Site
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  • Release Type: Release
  • License: Public Domain
  • Newest File: Rebel Yell v1.06b (Russian)
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About SC1 Episode 1 - Rebel Yell

Starcraft: Episode I - Rebel Yell

the complete Terran campaign


Episode list
Episode I - Rebel Yellby Ultraling & Jones
Episode II - Overmindby Jones
Episode III - The Fallby christdaugherty
Episode IV - The Standby Telenil & Jimm3110
Episode V - The Iron Fistby Jones

also check out the project thread at TeamLiquid


First of all, huge thanks to Ultraling and Maverck for having done most of the work and making this campaign possible. Both of them were awesome about letting me use their stuff to put this thing together. These are originally Ultraling's maps, found here in sc2mapster. I picked them up a long time ago and slowly worked on them, editing terrain, adding all kinds of flavor here and there, including Maverck's Brood War mod, and this is the result.

Features

  • all 10 original missions + the tutorial
  • original SC1 units and structures with original stats, including custom models
  • original SC1 Terran soundtrack
  • all the dialogue, voice acting & other miscellaneous text from the original campaign
  • classic unit decals, such as Alpha Squadron, Sons of Korhal etc.

"Artistic License"

(some notable differences from the original campaign)

  • Medics - to balance out the units Brood War style, and to provide more options to the player
  • Kerrigan has the snipe ability (along with the original ghost abilities) because it's just too cool
  • Mission 4 "The Jacobs Installation" - you'll see
  • two difficulty levels - with a somewhat more aggressive AI than in the original, in order to provide some challenge to the average player

Download & How to play

Downloads:

Translations:

How to play:

  • put the mod file (SC1mod.SC2Mod) to your "Mods" folder in your Starcraft 2 install directory (NOT the folder under "My Documents")
  • extract the map pack to the "Maps" folder in your Starcraft 2 install directory (create the folder if it doesn't exist)
  • make sure Starcraft 2 isn't running, and that your Galaxy Editor map test difficulty is set to normal (it is unless you've changed it)
  • drag a map to your Starcraft 2.exe or a shortcut and have fun!

Troubleshooting & known issues

Credits

  • Original campaign by Blizzard
  • Original remake by Ultraling
  • Remake of that remake by Jones
  • Mod by Maverck
  • additional mod tweaking by christdaugherty, Jones, Telenil
  • Models by GnaReffotsirk, DeveRR0, buhhy (I think... anyway, the people who made the models for Maverck's mod. Sorry if I'm leaving your name out)
  • Terrain polish by johnnythewolf
  • Custom decals by TooMuchTuch
  • Third Person Shooter engine by martinolsson
  • easy difficulty, other AI & minor tweaks by Telenil
  • should also mention mr. J.Logan and Tolkfan, "borrowed" some briefing screen related functions
  • French translation by Choum28
  • Russian translation by Jimm3110, Virussoft (original translation & dubbing: Fargus Multimedia, 7Wolf)
  • and of course thanks to Hati for his SC2 Localizer, so everyone can play the maps!

Music

  • Starcraft soundtrack by Derek Duke, Glenn Stafford, Tracy W. Bush
  • "Metallic Monks" by Mark Morgan (Fallout)
  • "Last Legs" by Kelly Bailey (The Orange Box Original Soundtrack)

  • special thanks to Telenil, christdaugherty, Superfield and Jimm3110 for their enthusiasm and work on the project.

PLEASE NOTE that this is a completely unofficial, non-profit, fan-made remake and in no way affiliated with Activision Blizzard.

v1.06b (Russian)

by Jimm3110

Russian SC1Mod v4.2 required

  • fixed some issues with ComSat stations
v1.06 (Russian)

by Jimm3110

  • ComSat stations added
  • removed black map borders/edges
  • standardized story text screens
  • player/faction names fully visible in score screens
  • Russian dubbing/translation added to the ending
  • minor cosmetic changes and other tweaks

Comments

  • #13

    Where can i find the english version?

    cause for some reason i get the russian one.

     

    Last edited by Georgevanderburgh on 5/1/2012 1:11:23 PM
  • #12

    The link 404's. Please fix!

  • #11

    Snipe too coool lol snipe fail

  • #9
    This goes for both Terran and Zerg campaigns.

    Both remakes were very well done overall.

    Originality-
    The infiltration FPS style was great but the controls felt a little lagish at times (and I believe its blizzards fault and not yours). I completed the zerg mission rather easily but had extreme difficulty on the terren mission mostly due to Kerigen regains health and Jim does not, a few more health packs here and there would be nice. I would get rid of the regen for Kerigan and do the same so both maps are more about conserving health and using packs as needed then how long you can afk while you regen. Also I dont know if its possible but being able to shoot and move at the same time would be nice. A map would be nice too.

    Difficulty-
    The later the missions the harder it gets and I think its mostley due to the AI cheating (go figure right). Several stages I noticed that I would build mass a certain unit and the AI would build mass the counter and send it at me all at once. There were a couple stages that I couldnt even pretend to have a chance becuase of this, most notable was Trump Card, the attacks were to intense and often to not hole in before setting out but once I would start farming minerals off the next site the AI would send everything it had at those minerals. A script for certain AI builds at certain times and when and where they attack would be better so the AI doesnt cheat.

    I give a 4.5/5

    Great recreation overall but some changes like I wrote above would be nice so that both the veterans can have their nastalgic moments while the noobs can enjoy it without headbashing through the whole thing.
  • #10
    Another mission that I couldnt complete was the mission where you stop the dark templar from escaping. Instead of trying to escape, the protoss sent wave after wave at all 3 bases including the dark templar.
  • #8
    1st: I got "the Unable to launch Game" sign (fixed)
    2nd: When I kill or create a unit i lose
  • #7
    my vulture raynor doesnt apear!! and cause the game to crash
  • #5
    ive placed the mod into the starcraft mods folder and opened the first map in the galaxy editor. which gives an error saying something to the effect of (failed to load dependencies) im on mac os x 10.6.6 idk any help would be appreciated :D
  • #6
    I dunno, man. Try launching the maps with MapCraft. You can get it here:

    http://www.sc2mapster.com/assets/mapcraft/
  • #3
    OMG U ROCK MAN!!!
    SORRY IF IM BEING GREEDY OR ANYTHING BUT...
    GL FOR THE ZERG CAMPAIGN DUDE!!!
  • #4
    Hehe. Thanks, the Zerg episode is coming. Stay tuned.
  • #1
    great job man!!!
    but somehow i cant download the mod
  • #2
    Hmm, me neither. The files were uploaded via SC2Mapster, and there was a slight "issue" with them initially. Both files download fine from that site now though, you can get the mod there (check the above "development site" link). I'll see if I can get this download link fixed.
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