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Starcraft Prologue Remake

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  • Project Manager: Xan0
  • StarCraft II
  • 12 Monthly Downloads
  • Supports:
  • 4,385 Total Downloads
  • Updated 05/08/2010
  • Created 05/03/2010
  • 5 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: Starcraft Prologue Remake v.0.5

About Starcraft Prologue Remake

This is a remake of the first original Starcraft prologue map (excluding the tutorial).

I tried to stay true to the original map while adding some extra spice to it.

Features day/night cycles, short cinematics, original tech tree, and build/attack AI.

I would appriciate any feedback you can give me and please say if you want more of these maps.

The map is currently in beta.

The map now contains the original tech tree INCLUDING the firebat.

Things missing in the map:

- Lip synch (not sure how to do this yet)

I hope you enjoy.

New version has a lot of changes. Please see the changelog for an almost full list.

Thanks to Vailreth for adding the Firebat, and other data-editor changes :)

- Localizations should now hopefully be fixed again. (Please tell me if there are still localization problems)

- Player starts with less minerals

- The zerg won't overrun the play too early in the game

- Various improvements to the cinematics

- Cinematics can now be skipped (by pressing the ESC-key)

- Cinematics now hide all parts of the UI and alert sounds

- The ghosts will no longer stick around after the zerg are dead

- Disabled part of the tech tree

- Added the Academy (Ghost Academy model) with the original upgrades

- Added the Firebat. (Thanks to Vailreth) It is buildable from the Barracks, and requires an Academy to build. It is able to use stim packs.

- Removed the useless hint

- Optimized triggers

- Some cosmetic changes

AI changes:
- The AI will now defend its base better and more fiercely
(Note that the attack unit composition hasn't changed)

- More waves added to the AI. It also starts producing faster a while into the game

- The time between the first and second wave has increased, to make it easier in the beginning.

- Some dialogue fixes

- Added skybox

- Added terrain outside the map bounds to look better in cinematics

- Added more localizations (all localizations should work now without problem)

- Changed player names

- Sounds don't end abruptly anymore before the second cinematic

- Added a minor fun event somewhere

- Fixed a few bugs, exploits and pathing issues


  • #10
    Great job man! Can u make the other missions as well?
    u know, Starcraft Precursor has like 6 missions or so.
  • #9
    Nice map, makes me long for the sc2 single player game.

    Could be a bit harder though.. its rather easy when you are used to the beta multiplayer macroing :)
    I tried to make it a bit harder by adding some Siege tanks for fun.. but that made it to hard :/
  • #8
    I've added a new version. (with a firebat!)

    All the issues people has been having should be fixed as well.

    Please see the changelog for a full list of changes :)
  • #7
    nice map GJ wel done ^^
  • #6
    Great map! A little easy, but well done! :)
  • #5
    Nice Map. Was fun, thanks. The only problem I ran in to was the medivac didn't do anything and it's model didn't load. I could only tell it's location by it's health bar.
  • #3
    On more or less all custom maps I've downloaded, on any place it there should be some sort of text, it only says "param/value/...". Does anyone know how I can fix this?
  • #4
    What localization are you on?
    I think I fixed the localization issues for enUS and enEU

    If you tell me your localization I will try to fix it and upload a new version.
  • #2
    It's only a remake of the map. I plan to add the original units in the future however.

    You are right. Medivac wasn't indended that people should build.
    Will probably change the tech tree for the next version :)
  • #1
    if this is suppose to be a remake of starcraft 1 then you need to remove anything starcraft 2 related, units, abilities, ect.. then you need to bring back starcraft 1 units.

    And your medivac's are broken in this game btw, they have no model.
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