- Home
- Downloads
-
Addons & Mods
Featured
World of Warcraft
6,111 Addons
-
Popular Downloads
- Top World of Warcraft Addons
- Top Minecraft Server Mods
- Top Rift Addons
- Top Skyrim Mods
- Top World of Tanks Skins
- Top StarCraft II Maps
- Top Terraria Maps
- Top Runes of Magic Addons
- Top Warhammer Online Addons
- Top The Secret World Mods
- Top Age of Conan Addons
-
- Curse Client
- Premium
- News
- Giveaways
- Forums
- Store
Troll Tribes
- 0 Likes
- StarCraft II
- 13 Monthly Downloads
- Supports:
- 979 Total Downloads
- Updated 08/16/2012
- Created 12/26/2011
- 0 Favorites
- Project Site
- Comments
- Release Type: Beta
- License: All Rights Reserved
- Newest File: Version 5.0
About Troll Tribes
Based on the WC3 map Island Troll Tribes. Goal: Work in teams of 4 to defeat the other tribes with your troll Hero. The map starts with you being able to pick from several different trolls:

Once you have your troll, you will need to work together with your team to defeat animals and find the materials that randomly spawn all over the map to create troll buildings.

All of these buildings have different purposes: Cooking food, sleeping to restore energy, making defensive items, magical items, offensive items.
This first challenge your tribe will encounter is the need for food and energy. Every 4 seconds both your health and energy lose one point. If either of these values reaches 0 you will die. To restore health, cook raw meat (dropped from wild animals) at a fire. To restore energy, use one of the sleep abilities either on the troll or in special buildings.

It is a very competitive game, and because of this the game lengths vary, some may be quite short due to an aggressive team, or some may be long, as the item possibilities and level system mimic that of an RPG. Whichever system you enjoy most, it is available to you in this survival / RPG / team death match!
Version 5.0
Bug Fixes
-Fixed where items crafted would disappear if inventory was full
Balance Fixes
-Magic Clay now reveals invisble units and lasts 20 minutes.
-Added new result when trying to tame Gorilla
-Restructured EXP gain from higher level trolls
New Content
-Added "Speedy Assassin" Subclass to Rogue
Has Jump, Charge, and Greater Evasion
-Added "Berserker" Subclass to Hunter
Has Agression, Tomahawk, and Enraged
-Added "Troll Doctor" Subclass to Mage
Has chain Healing, Dispell, and Extra Padding
-Added "Lycanthrope" Subclass to Beastmaster
Has Wolf gang, Infectious bite, and Transformation
-Added "Observer" Subclass to Gatherer
Has Reveal, Place Special Clay, and Magic Clay Mastery
-Added Teleportation Beacon Building, built at Enchanter's Hut
Version 4.2
Bug Fixes
-Stone stun duration reduced on heroes and the gorilla
-Beastmaster skills work now
-Fixed Bank encryption code
-Fixed the Hunter/Beastmaster being able to attack trees
-Restored Pathing to the small spot in the middle of the map
-Cooked Meat now only spawns at the same cliff level as the fire
This also means food will no longer disappear when cooked near water
-Stone properly only stuns trolls for 1 second
Balance Fixes
-Nerfed all basic troll's attack speed, slight damage buff
-Attacking Now Removes Cloak, deals 10 additional damage
-Tamed Bears now move at closer to the Beastmaster's speed
-Blink now requires vision of the target location
Cosmetic
-Added "Dodged!" Text above rogue when evasion succeeds
-Added a text sleep effect
-Updated Mixing Pot and Mage Tooltips
-Rogue no longer has to click "Evasion" to activate it
New Content
-Eat Raw Meat: Restores 15 HP over 1.5 seconds
-Hides Add 1 armor, max stack of 3
-Added "Ready" button in hero selection
Version 4.1
Bug Fixes
-Beastmaster Ultimate works now
-Can no longer tame animals owned by another player
-Fixed the tooltip for Beartrap and Tame Animal
-Recoded the Career Stats to work properly
Version 4.0
Bug Fixes
-Huge Fatass now shares experience properly
-The mage's spells no longer autocast
-Fixed the merchant traveling
-Fixed the mechanics of the Mixing Pot
Balance Changes
-Stone Armor now adds 30 armor
-Steel Gear Now requires Iron Gear instead of basic gear
Iron Axe > Stone Axe, 2 Iron Ingot
Steel Axe > Iron Axe, 2 Steel Ingot
Steel Gloves > Iron Gloves, 2 Steel Ingot
Steel Boots > Iron Boots, 2 Steel Ingot
Cosmetic Changes
-Set Clay Hut to have only one model
-Rogue no longer throws stalker missile
-Changed Middle boss to Angry Angry Beastie (A Gorilla)
-Changed Clam Ursa to a Deer
New Content
-Huge Fatass now respawns and gets stronger and gives
-Storage Hut (2 Stick, 2 Hide, 2 Clay) has 5 slots
-Stones can now be thrown. Stuns for 7 seconds, 1 against trolls
-Added Beastmaster, has Tame Animal, Sense Animal, Angry Shout
-Added Troll Tower, can equip Stone or Magic Flames
-Added New Critters: Lion and wolf, buffed bear
Version 3.5
Bug Fixes
-Fixed Wild Animals not being able to move over items
-Fixed placement of fires
New Content
-Added A Games Played/Won panel in game
GATHERER
-Added UltiGather (Ultimate), for the next minute 75% of gatherered items will be teleported to the target location
HUNTER
-Added Track, reveals target unit for 3/4/5/6/7 seconds and reduces armor by 1/2/3/4/5
-Changed Bear Trap (Ultimate), invisible to enemy players, deals 50 damage on use
ROGUE
-Evasion (Ultimate), Rogue dodges 15% of incoming attacks
MAGE
-Stone Armor (Ultimate), adds 15 armor for 10 seconds
Version 3.4
Bug Fixes
-Sleeping now prevents all movement and abilities
-Magic Flames properly share a cooldown
-Fixed the victory condition problems when only 2 teams are used
Balance Changes
-Hides now sell for 5 minerals
-Merchants have become more greedy (prices went up)
-Cloak is now removed when the Rogue Blinks or Attacks
-Nerfed Potion of Endurance and Boots of Wind speed (1.5 from 3)
-Ensnare only lasts 3.5 seconds on trolls
New Content
-Added "Huge Fatass" boss creature that spawns at center of map
-Currently only drops food and bones
Version 3.3 -Fixed several bugs: Leavers no longer spawn trolls Ensnare traps and axes prefer bones over sticks now when making them Alliances are now locked A rogue teleporting to the bottom right box moves them to the spawn point Items created are no longer owned by that player Fixed several mislabeled tooltips Removed terrain on the sides of the map -Current meat count is now displayed on the drop meat ability
Version 3.2 -Added some trees and change the terrain to make cliffs more obvious -Fixed Panic tooltip to correctly say that attack speed is added -Reduced movement speed of the merchants to 1.3 -Bones now add 2 damage (only 3 stack) -Sticks now add 1 damage (only 3 stack) -Items and buildings can now be made from the ground or the inventory -The created item can now be placed in the troll's inventory
Version 3.1 -Made mage a little less overpowered -Fixed the tooltip for blue powder
Version B3.0 -Completely restructured the terrain -Changed the models of all the heroes to have only one possible model -Updated the arcade info for the new arcade system
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| Version 5.0 | Beta | 245 | 08/16/2012 | |
| Version 2.11 | Beta | 241 | 06/20/2012 | |
| Version 2.7 | Beta | 47 | 06/13/2012 | |
| Version 1.8 | Beta | 39 | 06/01/2012 | |
| Version 1.7 | Beta | 33 | 05/07/2012 | |
| Version 1.6b | Beta | 223 | 02/02/2012 | |
| Version 1.6 | Beta | 144 | 01/04/2012 | |
| Version 1.5 | Beta | 133 | 12/28/2011 | |
| Troll Tribes Beta | Beta | 45 | 12/26/2011 |
Top Downloads
-
- SC1 Episode 1 - Rebel Yell
- Scenario, Legacy, StarCraft 1, and Campaign
- 7,522 Monthly Downloads
-
- SC1 Episode 6 - Queen of Blades
- Cinematics, StarCraft 1, and Campaign
- 3,245 Monthly Downloads
-
- SC1 Episode 4 - The Stand
- StarCraft 1 and Campaign
- 2,020 Monthly Downloads
-
- SC1 Episode 2 - Overmind
- Scenario, Legacy, StarCraft 1, and Campaign
- 1,933 Monthly Downloads
-
- SC1 Episode 3: The Fall - Protoss Campaign
- Campaign, Cinematics, Melee, Legacy, and StarCraft 1
- 1,843 Monthly Downloads
Comments