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[Adv] Santa is Missing! - An Exploration-based Adventure Map

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  • 1 Like
  • Terraria
  • 57 Monthly Downloads
  • Supports:
  • 8,650 Total Downloads
  • Updated 12/23/2011
  • Created 12/23/2011
  • 1 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Santa is Missing! Episode 1
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About [Adv] Santa is Missing! - An Exploration-based Adventure Map

Download for Episode 1: http://www.curseforge.com/media/files/563/501/Santa_is_Missing__Episode_1.zip

Mirror download for Episode 1: http://www.mediafire.com/?f330pk9btp3nt3w

Download for Episode 1 (Map Only): http://www.curseforge.com/media/files/563/659/Santa_is_Missing__Episode_1_-__Map_Only_.zip

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Santa has been kidnapped! And it is up to you to rescue him and save Christmas! Gameplay is firmly suited into the Metroidvania style, one in which I am quite fond of and can be seen in my previous map as well. I will be releasing increments of this map episodically as an experiment, but for all intents and purposes, Episode 1 is a complete package.

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Features: Classic Metroidvania gameplay within the Terraria engine!

Approximately 2 hours in length, with much more to come!

Two boss fights and over 10 unique areas to explore!

Integration of Christmas events, prominently featuring the new snow biome and present collecting.

Watch as your character becomes stronger as you progress deeper in your search for Santa!

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Rules: (The rules on the official thread supercede these posted here, but these should be adequate unless someone finds a new exploit with the map or ReLogic adds yet another torch-esque light source that drops from enemies. Also, these rules supercede those found on the first sign in the map, as I could not fit everything on one sign. Sorry =P)

Single-player only!

New characters only!

Deposit starting equipment in first chest.

No pickaxes, hammers, or axes allowed. (Pickaxes found in the map are used as keys, and can only be used when allowed.)

No explosives (bombs, dynamite).

No cobwebs.

No crafting for the most part. Upgraded Healing Potions are the only thing allowed for crafting (2 Lesser Healing Potions + Glowing Mushroom).

No picking up torches/glowsticks or using them in your inventory.

NO MINING OR PLACING ANYTHING WHATSOEVER!

No buying anything but Health Potions, Wooden Arrows, Shurikens, and the mining helmet from the merchant.

Bosses must be fought in order to take the contents of their chest.

Signs with tall torches are story signs, don't miss them if you don't want to be lost!

Most importantly, have fun!

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Notes: Everything needed to progress should be available without having to suicide.

Places where you are expected to use the provided pickaxes are marked by signs that say this:

"This wall appears to be breakable... Maybe with the right tool." (Or some variation thereof)

Obsidian anywhere on the map is breakable, whether or not it is marked. This is the only material you are allowed to break on sight.

The map's name is a reference to the old unknown "edutainment" game Mario is Missing!, starring his brother Luigi.

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Terraria Online Thread: http://www.terrariaonline.com/threads/adv-santa-is-missing-an-exploration-based-adventure-map.72683/

Features: Classic Metroidvania gameplay within the Terraria engine! Approximately 2 hours in length, with much more to come! Two boss fights and over 10 unique areas to explore! Integration of Christmas events, prominently featuring the new snow biome and present collecting. Watch as your character becomes stronger as you progress deeper in your search for Santa!

Comments

  • #8

    was i supposed to download this during christmas?

     

  • #7

    Seems great! I'll download it now!

     BillyCrash100

  • #6

    Downloading it right now!! Smile

  • #3

    Really liked that map, but there was a problem...

    you know the key stuff? well i had problems with finding the snow fortress

    but still, was really fun. thx for making such a wonderful map Laughing

    Cant wait for the 2nd episode

     

  • #4

    Thanks, I've been keeping track of areas that players get stuck on, as well as little "mistakes" I've made here and there (the one that bugs me the most right now is that I forgot a block that allows you to climb back up to Noel Village from the Restricted Area). In the next update I'll probably make it more obvious where you're supposed to go after you defeat the King Slime.

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