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[Adv] Terrarivania - Version 1.4 (Final) Released!

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  • Terraria
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  • 38,473 Total Downloads
  • Updated 03/11/2012
  • Created 08/17/2011
  • 5 Favorites
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  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Terrarivania Version 1.4 Final
or

About [Adv] Terrarivania - Version 1.4 (Final) Released!

Version 1.4 (the final version) is released! Download it here: http://www.curseforge.com/media/files/579/860/Terrarivania_Version_1.4_Complete.zip

READ - Version 1.4 has been released, which fixes loose ends that still lingered with version 1.3. This is intended to be the final version. I also included a bonus ending for those who are able to find it, it should help tie the gap between Terrarivania I and Terrarivania: Concerto of Harmony.

Notes for version 1.4:

- Fixed "loose ends" that lingered after 1.3's release.

- Music Boxes have been applied liberally throughout the map to help keep the musical experience consistent.

- The custom soundtrack has been filled up, there should no longer be any "silence" when you enter any hallowed biomes in your own maps.

- Bonus ending has been added in order to smooth out the transition between Terrarivania I and Terrarivania: Concerto of Harmony.

Notes for version 1.3:

- Terraria 1.1 reduced the vertical size of existing maps, which ruined certain areas of the map. This version has those areas fixed.

- Added a side passage in the Magma Towers that allows you to skip "the hard part" after you have the Nightmare Pickaxe.

- Custom soundtrack has been updated to meet the new requirements for 1.1. It's still roughly the same soundtrack, but one additional song was added because the new "underground corruption" biome is inadvertently present in the map.

Here's the additions list for 1.2:

- An actual story! The biggest complaint for the map I've received is the lack of a story, so I'm rectifying that in this version. See an excerpt from the Prelude short story below.

- A custom soundtrack will be included with the download that will help give the map more of a personality.

- Rebalancing of all chests in the game (Expect far less potions this time around).

- Four bonus levels on top of the already massive map to explore, each featuring a different aspect of Terraria mapmaking: Parkour, Labyrinth, Biosphere, and Custom Biome. Each are only accessible after the map's conclusion.

- Additional save points in places that desperately needed it (Curse you, Magma Towers!).

- More direction in where to go thanks to the inclusion of a story.

- Sets the stage for future sequel maps (and there definitely will be...).

Excerpt from Terrarivania: A Prelude

The legends tell of an ancient evil so fearsome that men all across the land would tremble at the mere mention of the creature's name. It has taken on many forms and names throughout the history of the universe, every time becoming more powerful and dangerous. Some have known him as a Devil, some have called him Dracula, and some know him only as the embodiment of true sin. What inspires true fear about this creature is his unpredictability, for nobody knows the true scope of his powers. Some say he commands an undead army larger than the population of the world, and others say that his powers are more subtle, such as through mind control or persuasion. The existence of such a creature has been sometimes been attributed to the fluke of a higher power, but the world records show no true origins. He's existed for as long as the world has existed, yet his actions always have an unexplainable pattern. He only seems to strike every hundred years, bringing torment and misery to the planet he coexists with. Surely the world should never have survived such a creature's influence, and yet here we stand today. Legends also tell of a line of heroes eternally destined to fend him off and blessed with powers beyond those around them. Nobody knows the names of these heroes, only that they exist to defend the world from this great evil. Every time this creature would return, these heroes would be there to fight him off and keep the world safe, at least for the next century. Rumors have circulated that the last of this line has died off, and that there is no way for the world to defend itself from this great evil any longer as the end of the current century of peace is almost over. But you and I know better, my child. We know better.

--------------

LPs are starting to pop up for the map! Check them out:

Bananapielord: http://www.youtube.com/watch?v=aceWIRyTcW8

PedguinGames: http://www.youtube.com/watch?v=zx4hqmbuzFg&feature=channel_video_title

The Vonk Bros: http://www.youtube.com/watch?v=D6CaUBXEaiY

JustLetsPlays [German]: http://www.youtube.com/watch?v=YS0rHWvPu5I

imagamer3: http://www.youtube.com/watch?v=X5AD7wsOMKo

MrBeaunnie: http://www.youtube.com/watch?v=PbZdgCO2QBc

KomiKold: http://www.youtube.com/watch?v=NWHRxSVwNwY

FireHazard001: http://www.youtube.com/watch?v=BispV2kbIvU

THEDRAGONLORD3000: http://www.youtube.com/watch?v=T6zuYIaCe0M

muziekfan1988: http://www.youtube.com/watch?v=BKSHEHU2l1c

Linkoftehfuture: http://www.youtube.com/watch?v=EgpKYTheuBY

xDigDoug: http://www.youtube.com/watch?v=DXmHaTxudn0

JefferyandLeon: http://www.youtube.com/watch?v=ijHzNjSb3_0

What started out as an experiment to see if a Castlevania/Metroid style adventure map would work became a full fledged project. The final product has significant length to it, totaling to about 3 hours if played through fast and much longer if you take the time to explore. The results from the map have been much better than expected, so future maps attempting the same style have unlimited potential.

Rules:

Single-player and Two Player Co-op Only!

New characters only!

Deposit starting equipment in first chest.

No pickaxes, hammers, or axes allowed. (Pickaxes found in the map are used as keys, and can only be used when allowed.)

No explosives (bombs, dynamite).

No cobwebs.

No crafting.

No picking up torches/glowsticks or using them in your inventory.

NO MINING OR PLACING ANYTHING EXCEPT WHEN ALLOWED!

No buying anything but Health Potions, Wooden Arrows, Shurikens, and the Mining Helmet from the merchant.

The first 10 slots of a chest are for Player 1, and the other 10 slots are for Player 2, do not take any items from slots belonging to the other player. Single Players should not take anything from the last 10 slots at all.

Bosses must be fought in order to take the contents of their chest.

Most importantly, have fun!

Notes:

Everything needed to progress should be available without having to suicide.

Please don't cross the spiked wall behind the town until after you obtain the final reward in the map (*cough* Rocket Boots *cough*).

Obsidian anywhere on the map is breakable, whether or not it is marked. This is the only material you are allowed to break on sight.

The Multiplayer arenas are not the focus of the map, so they are likely not up to the quality of other dedicated maps for PvP.

With update 1.2, single-player is canon for the story, but that doesn't mean you can't enjoy the map with another player!

No, there is no castle in the map. But there are plenty of temples, dungeons, and a variety of different areas in the style of Metroidvanias to help elicit the feeling of being a genuine Metroidvania, which was the entire goal of the map.

And just to clear this up, the name Terrarivania is a play on the name of the gaming genre Metroidvania, which itself is an amalgamation of the names of the two most popular franchises in the genre: Metroid and Castlevania.

I don't recommend playing on a difficulty any higher than softcore. Mediumcore you'll just lose everything, and Hardcore defeats the purpose of save points.

Yeah, this is actually one of the oldest adventure maps made for Terraria, I had started working on it about a week after Terraria was released, and finished it and uploaded it on May 31, 2011. Boy, the game come a long way, hasn't it?

  • Note* If none of these are working, try the Mirror links.

Download Version 1.4: http://www.curseforge.com/media/files/579/860/Terrarivania_Version_1.4_Complete.zip

Download Version 1.4 (Mirror): http://www.mediafire.com/?vdkadapsj2tjlvn

Download Version 1.3: http://www.curseforge.com/media/files/560/107/Terrarivania_Version_1.3_Complete.zip

Download Version 1.2: http://www.terraria.net/download.php?file=180

Download Version 1.1: http://www.terraria.net/download.php?file=131

Download Version 1.1 Complete World Map (SPOILERS!): http://www.terraria.net/download.php?file=132

Download Version 1.0: http://terraria.net/download.php?file=71

Download Version 1.0 Complete World Map (SPOILERS!): http://www.terraria.net/download.php?file=72

TerrariaOnline Thread: http://www.terrariaonline.com/threads/adv-terrarivania-exploration-based-adventure-map.18452/

This file contains the map file, short story, readme, world map image, and custom soundtrack.

Notes for version 1.4:

- Fixed "loose ends" that lingered after 1.3's release.

- Music Boxes have been applied liberally throughout the map to help keep the musical experience consistent.

- The custom soundtrack has been filled up, there should no longer be any "silence" when you enter any hallowed biomes in your own maps.

- Bonus ending has been added in order to smooth out the transition between Terrarivania I and Terrarivania: Concerto of Harmony.

Notes for version 1.3:

- Terraria 1.1 reduced the vertical size of existing maps, which ruined certain areas of the map. This version has those areas fixed.

- Added a side passage in the Magma Towers that allows you to skip "the hard part" after you have the Nightmare Pickaxe.

- Custom soundtrack has been updated to meet the new requirements for 1.1. It's still roughly the same soundtrack, but one additional song was added because the new "underground corruption" biome is inadvertently present in the map.

Here's the additions list for 1.2:

- An actual story! The biggest complaint for the map I've received is the lack of a story, so I'm rectifying that in this version. See an excerpt from the Prelude short story below.

- A custom soundtrack will be included with the download that will help give the map more of a personality.

- Rebalancing of all chests in the game (Expect far less potions this time around).

- Four bonus levels on top of the already massive map to explore, each featuring a different aspect of Terraria mapmaking: Parkour, Labyrinth, Biosphere, and Custom Biome. Each are only accessible after the map's conclusion.

- Additional save points in places that desperately needed it (Curse you, Magma Towers!).

- More direction in where to go thanks to the inclusion of a story.

- Sets the stage for future sequel maps (and there definitely will be...).

Comments

First Previous Page 1 of 2 Next Last
  • #22

    I installed the Wave Bank and made a backup of the original. The music plays for a split second then stops. Total silence. Not even the game sounds. Could you fix this?

  • #21

    The music doesn't work... I made an account just to inquire about it. I'm pretty sure the problem is your soundtrack file not having things to play in place of the new music, like the plantera fight and such. Adding even a two second sound file for them would probably fix this.

  • #20

    Whenever I install the music it works, but the volumn shoots down to off everytime, It'll play I have to fight it to hear it. any help?

  • #19

    This is a great fun map!!! Im not done but I wanted to say how I feel about this is right now.

    Music: 8.5/10 (nighttime and battle music are calm. Just doesnt make you feel like its a battle at all)

    Story: (so far) 10/10

    Gameplay: 9.0/10 (way to overpowerd at the beginig)

    So this game is great even though im about halfway through it!!

  • #18

    Hello Squishy,

    SPOILERS for anyone who is planning to play.

    I have got the night's edge, as well as something like 6 magic mirrors from the mini dungeons and secret areas, i've gone through everywhere on the map that I can see (and i even got desprate enough to use a map viewer program to search on there) and I can't find if there is anything left to do. the last story line peice I read was that my dad was mortally injured and left a note right before he died... what am I missing, I've been looking for hours!

    Doc

  • #17

    Im trying to win the other 3 maps before i go to this one but i was going to download the other ones, but i cant it just comes up a 505 error can you send me a other site to doenload it?

  • #16

    This map peaked my interest for me and a friend to play but i wanted to know if theis was the first one or the sequel to Terrarivania: Concerto of Harmony

  • #15

    Love it! But I'm stuck at the part that SPOILER!!!!! - The guy dies... I don't know where to go.Frown

  • #13

    Hello. I'm playing with my brother and were kind of stuck. SPOILER: We've gotten the silver pick, hit the other half of the dungeon and went back to El Dorado's. We've beaten Cthulhu and gotten the fairybell. We've been over to the corrupt arena place and explored everything there. Mind giving us a hint to where were supposed to go next?

     

  • #14

    Have you gone to the bottom of the well with the silver pick and a light source yet?

  • #12

    The final version of Terrarivania has been released. With the sequel map already out there and a host of side projects I'm working on, I think it is finally time to move on from the original. I give a big, warm thank you to everyone who has helped make this map one of the most popular custom maps available here on TerrariaOnline and Curse.com!

  • #11

    Great map! Sad ending though...

     BillyCrash100

  • #9

    hi i am having trouble figuring out how to make this map download work, when i download other maps it just gave me a file and the icon was a white blank page. i would drop it in the terraria world folder and it would work. but with this download i got a whole bunch a things in it. im sorry im brand new to terraria but could you maybe tell me what im spose to do. send me a email at: [email protected] ; with the subject as terraria. thank you so much if you decide to help me :D

  • #10

    It's pretty simple, all you'll need is the world5.wld file in the folder, then take it into "My Documents," followed by "My Games," then you find the Terraria folder. In there should be two additional folders: Players and Worlds. Open Worlds, then paste world5.wld in there. If you decide you want to install the custom soundtrack, or need a more detailed walkthrough on the intallation process, the readme I included with the download should help.

    Basically the folder has these five items: the readme, the map file, the custom soundtrack, the world map image in a seperate folder, and the prologue short story. All you really need to get the map to run is the map file, everything else is extra.

    Last edited by SquishyWizard44 on 12/31/2011 6:01:47 PM
  • #7

    Great map, here's my review:

    Gameplay: 4/5 - Confusing on where you are supposed to go at certain parts such as the real dungeon
    Story: 5/5
    Length: 4/5 - Somewhat too long.

    Pros: How smooth the storyline is if you go in order.

    Cons: Not many I can think of except the length and how it seems to be not linear, I meant it seems that you have to go from one side of the map to the other once in a while

    Btw I'm not done this is just my current review and I'm playing it with a friend:D
     

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