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  • 1 Like
  • Minecraft
  • 7,929 Monthly Downloads
  • Supports: 1.6.4
  • 17,505 Total Downloads
  • Updated 03/29/2014
  • Created 10/27/2013
  • 11 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: Mariculture 1.2.1e
Support development! **

About Mariculture

General Overview

Mariculture is a mod aimed at expanding usage of ocean and water biomes, or making them easier to explore/exploit. Adding various types of fish to catch and breed. Machines to assist in your life, Turbines to power your machines. Magical power of pearls, new transport, things to see or even just some custom blocks. Mariculture has 7 different modules, all of which you can turn on and off in the configs except for Core. Mariculture is best used in conjunction with BiomesOPlenty, Buildcraft, Forestry, Industrialcraft 2, Railcraft, Tinker's Construct but will of course run on it's own.

Feature Overview

  • Expanded Fishing
  • Fish Breeding
  • Automatic Fishing
  • Kelp Forests & Coral Reefs
  • Water Turbines & Gas Turbines
  • Diving & Scuba Gear
  • Custom Painted Blocks allowing for one way mirrors
  • F.L.U.D.D.
  • Magical Jewelry
  • Better Boat

Helpful Links

Enchiridion 1.1

Required for the books

Mariculture 1.2.1e

  • There was an api error with fishing nets, with the first upload, causing a crash when fishing with them
  • Fixed internal server error from eating bait
  • Nets will now 'break' if there is no water under them
  • Natural Gas is no longer impenetrable
  • Fixed potential limestone crash on startup
  • Fixed Miso Soup using wrong textures for the larger portions


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