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Witchery

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  • 22 Likes
  • Minecraft
  • 98,148 Monthly Downloads
  • Supports: 1.7.10
  • 726,021 Total Downloads
  • Updated 03/14/2015
  • Created 11/27/2013
  • 259 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: witchery-1.7.10-0.23.2.jar
or

About Witchery

Witchery adds witchcraft and nature magic to Minecraft: cauldrons, broomsticks, ritual circles, magical brews, a bit of necromancy and voodoo for good measure; all topped off with a fetching pointy hat.

Witchery Montage

Witchery allows players to explore the magical art of witchcraft and though it, to learn to control the natural magic present in the world (and sometimes other dimensions).

Witchery provides several branches of witchcraft for a new witch or warlock to try their hand at. Witchcraft does not really resemble the flashy spell-casting performed by wizards and their ilk. There are no lightning wands or spell books, enchanted armor or flaming swords; instead, a well tended witch's garden will provide a lot of helpful ingredients for magic that will get you out of the occasional scrape.

There are of course darker sides to magic; and although these may bring power more quickly, the cost may be too high. Making bargains with demons should never be undertaken lightly!

Notable features

  • Witches Garden
  • Brewing with a Kettle
  • Poppets and Voodoo Dolls
  • Dream Weaving and Spirit World dimension
  • Circle Magic and Rituals
  • Necromancy and Demonology
  • Dimensional Infusions
  • Mutation
  • Familiars
  • Covens
  • Become a werewolf or vampire
  • New mobs, plants and plant mobs

Further information

0. Used Terms
Mod - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
Mojang - Mojang AB
Owner - Emoniph, original author of the Mod. Under the copyright terms accepted when purchasing Minecraft (https://account.mojang.com/documents/minecraft_eula) the Owner has full rights over their Mod, in both binary and source form, despite use of Mojang code.
User - End user of the Mod, person installing the Mod.

1. Liability
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.

2. Use
Use of this Mod to be installed, manually or automatically, is given to the User without restriction.

3. Redistribution / Mod Packs
This Mod may only be distributed where uploaded, mirrored, or otherwise linked to by the Owner solely. All mirrors of this Mod must have advance written permission from the Owner. ANY attempts to make money off of this Mod (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN without advance written permission, and the Owner may claim damages or take other action to rectify the situation. Mod packs may only include this Mod if they first receive permission from the Owner. All mod packs with permission to distribute the Mod, must ensure that they comply with, and ensure all users of their mod packs agree to, these terms. The Owner reserves the right to remove permission given to a mod pack to distribute the Mod, given a notice period of thirty (30) days.

4. Derivative Works / Modification
This Mod may not be decompiled, reproduced and/or modified under any circumstances without prior written permission of the Owner. This Mod is not open source.

0.23.2
TWEAK: Witch Hunters no longer attack, nor are attacked by Minecraft Comes Alive villagers.
TWEAK: Villagers are now immune to arrows from village guards and witch hunters.
TWEAK: Demons from other mobs are affected by Harm Demon potion effects.
TWEAK: Increased the height ceiling of Winged monkeys carrying creatures to 32 blocks above the target block.

FIX: Sticky Item custom potion effect now works correctly again.
FIX: Brews of Erosion had an inverted block protection effect (meaning they only worked in block protected areas, Derpy McDerpderp).

0.23.1

TWEAK: Vampire knockback effect only triggers if sneaking when striking.
TWEAK: Hobgoblins will flee village guards if not in a pack.
TWEAK: Moon Charms may be repaired in an anvil with a gold ingot.
TWEAK: Purified Milk may also be made from a Cake (don't ask...) since some mods remove milk buckets.
TWEAK: Placed Garlic Garlands will now be rendered at the top of the block, and allow click-though below them, this allows players to place them before a door to prevent vampire entry, and still look good.
TWEAK: Dream Weavers now work for vampires sleeping though the day in a coffin.
TWEAK: Coffin should not now open when there is a block above it.

FIX: Open coffin lid was being inappropriately culled.
FIX: Sun was burning a vampire separated from the sun by a single block, if the vampire was only 1 block high (bat or shrunken) and directly below the block.
FIX: Guards will no longer shoot at Witch Hunters.
FIX: Enchantment effect on Cane Sword model was being shown even if the sword was not enchanted.
FIX: Added a workaround for the Ars Magica 2 issue with resized players suffocating under a block, when in bat form.

0.23.0

NEW: Winged Monkeys - Tameable, dyeable, creature made by mutating a dog with and owl. Can pick up and carry players to places, or fetch players or other mobs.
NEW: Town keeps - a small keep structure for villages, comes with some town guards.
NEW: Watchtowers - a structure for villages, comes with some town guards.
NEW: Book Shoppe- a structure for villages, contains a bunch of basic books from various mods on its walls.
NEW: Town Walls - a curtain wall circling a village, comes with town guards.
NEW: Village Guards - beefy, armored, patrolling villagers, that shoot arrows at mobs and players who attack the village/villagers. Village guards will defend high reputation players, if attacked by another player.
NEW: Village mayors - Players with high reputation can assign villagers guard duty, making them into Village Guards.
NEW: Larger villages - villages can now generate to span a much larger area.
NEW: Villages in more biomes.
NEW: Snowy villages - new snow theme for villages that generate in snowy biomes.
NEW: Sleeping villagers - Villagers will now go to sleep if they are inside at night. They will regenerate health, and other stats, if they sleep long enough.
NEW: Aguamenti mystic branch effect will now also fill kettles and witches' cauldrons
NEW: Higher level werewolves now transform faster when using the Moon Charm
NEW: Vampires - Blood sucking mobs
NEW: Vampirism - Players can become vampires and level up. Extra hotbar with skills, suck blood (for hunger refill and power for abilities), transfix victims, run like the wind, swarm of bats form, fear the sun!
NEW: Vampire Clothing - Gives some buffs to vampires, looks the part.
NEW: Cane Sword - A sword in a cane!
NEW: Garlic - Multi stage plant
NEW: Meaty Stew - Very nourishing, made with garlic
NEW: Garlic Garland - Place around to keep vampires at bay
NEW: Garlic potion effect for witches' cauldrons, weakens vampires
NEW: Hunter Dawn Armor - extra protection from vampires
NEW: Coffin - Allows vampires to sleep though the day
NEW: Sunlight Grenades - Sun in a sphere, vampires beware!
NEW: Sunlight Collector - For charging sunlight grenades
NEW: Blood-stained Wool - Decoration block, used for making vampire clothes
NEW: Boss - Lilith
NEW: Book Observations of an Immortal.
NEW: Glass Goblet - For drinking.
NEW: Blood Crucible - For charging high-level vampire powers.
NEW: Shaded Glass - Very similar to stained glass until it receives a redstone current, then it darkens to prevent sunburn to undead under it.
NEW: Wooden Stake - Use on a sleeping vampire to kill them.
NEW: Mod Pack support for controlling vampire quests, config options to disable the vampire ritual and questing, and two non-craftable items: Bottle of Warm Blood (that refills two drops of the player's blood bar) and Bottle of Lilith's Blood (that increases the players vampire level by 1, or makes them into a vampire otherwise, if they are at max level it fills their blood bar by 8 drops).

TWEAK: Interacting with a Hobgoblin that his holding something, will now add it to the players inventory instead of just dropping it.
TWEAK: The Creative Wolf Token now cycles vampire levels if sneaking when used.
TWEAK: Modpacks and servers can now specify which blocks can be replaced by the Rite of Natures Power in the config file using the list under: NaturesPowerReplaceableBlocks
TWEAK: Hobgoblins may despawn more frequently when out in the wild.
TWEAK: Lowered the default spawn weight of Hellhounds and reduced their default despawn protection time.
TWEAK: Lord of Torment is once again weaker to the Ingianima mystic branch spell.
TWEAK: Added block protection check to normal Brew of Erosion (made in a kettle)
TWEAK: Werewolf's wolf form fast dig ability now requires the player to be sneaking to use it.
TWEAK: Snow slab recipe is now made from snow layer blocks.
TWEAK: Added a default despawn time for disease blocks, config option to reduce this further.
TWEAK: Added herbology book page for Wolfsbane.
TWEAK: Werewolf villagers now keep their trades when converting to and from wolfman form
TWEAK: Preventing forced item drops if an item GUI is shown, since some mods don't handle this correctly leading to dupe side-effects.
TWEAK: Killing hobgoblins in a village no longer decreases reputation, killing baby hobgoblins does though.
TWEAK: Wolfman rend armor ability now better detects regenerating armor.
TWEAK: Witch Hunters will no longer damage each other
TWEAK: Clearing the area of blocks when entering torment.
TWEAK: Disable visits from your Coven Witches to you base by setting the config key: B:AllowCovenWitchVisits=false

FIX: Hunter armor would damage werewolves, even if not silvered.
FIX: Stack overflow error when using some block from Ganys Nether Mod next to a silver vat, both blocks would generate and react to each others change events.
FIX: Some invalid cast exceptions in Fume Funnels when another mod has not cleaned up tile entities correctly.
FIX: Removed some biome types from spirit spawning, seems to cause issues with Twilight forest to register in most biomes even if generation is later blocked, may also have had some effect on mob spawning in modded nether biomes. Issue seems to be related to any mobs registered as Ambient type.
FIX: Null Pointer Exception could occur when using the village detection rite
FIX: Null pointer exception could occur when a hellhound converts to a normal wolf under some circumstances
FIX: It was not possible to decant a custom brew in a cauldron unless a altar was near, even if the brew did not need altar power, derp.
FIX: Prevented an index out of bounds exception in poppets when another mod breaks somethings with rendering.
FIX: Protego mystic branch effect no longer destroys placed mob heads.
FIX: Player dying and a certain combination of spirit related events could leave a Shade of Leonard invulnerable until the chunk he is in is reloaded.
FIX: Prevented null pointer exception on log-in when certain potion ids have not been assigned correctly, this is still a breaking bug, but at least you can log in properly now.
FIX: Null pointer exception fixed in disease blocks.
FIX: Rare null pointer exception fixed in brew gas blocks (when another mod leaves tile entities around).
FIX: Deaths Hand now works as it should in boss fights.
FIX: Exception could occur when using the new instant waystone rituals across dimensions.
FIX: Incorrect message saying not enough space, when summing a demon in a circle magic ritual, and the demon is still summoning is no longer shown.
FIX: Modified the furnace recipe registration for witchery logs, may help with solving a Thermal Expansion dupe issue.
FIX: Players in wolf or wolfman form appeared as their normal model if a player was very far away in the same world and then came to them.

Comments

First Previous Page 1 of 4 Next Last
  • #66
    village

    queria saber se podem diminuir o spawn de vilas, para achar uma vila só é preciso andar um pouco da outra é isso é exagero.

  • #67
    Quote from xYumax »

    queria saber se podem diminuir o spawn de vilas, para achar uma vila só é preciso andar um pouco da outra é isso é exagero.

    mas é pobre vampiro jugaro vai morrer muito rápido
  • #64

    I have had a thought about the enchanted ent twig... say you draw a symbol after you draw one left click to cast said "spell" and until you draw anouther symbol you can left click to cast the last spell you drew.

     

    Also prehapse some new circle magic "sumoning" ritruals for summoning wolves and ocelots.

  • #63

    pls add the holy grail demon transform and angel traform would improve much the angel mod ta not much but hey xD but the Holy Grail is difficult to achieve and pudding kill you somehow

     

    Last edited by santygamerpro123 on 3/11/2015 4:09:40 PM
  • #61

    This mod is easily one of my favorite mods, I just have one thing that bugs me, is there any way to make mutandis without losing my clay jar? When I throw the exhale of the horned one into my cauldron, I am losing all of that clay and I don't think my minecraft environment can handle that for very long.

  • #60
    Help?

    I Truly love your mod!! I've been playing with it since 1.6.4 and I just cant get tired of it! ^-^

    Btw... Can anyone help me with Rite of Prior Encarnation?? I know how to do it and all but... when I do it I can never see my encarnation. Yes I know it will spawn "near" where I died and by the time I died, but to me it never seems to work :(

  • #59

    This sounds like a pretty cool mod. I might try it out in the future.

  • #58

    May i use this in my modpack?

     

  • #56

    Can anybody help me with my crash?

    Here is the log:

    ---- Minecraft Crash Report ----
    // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]

    Time: 2/2/15 7:03 PM
    Description: Ticking entity

    java.lang.ArrayIndexOutOfBoundsException: 150
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16.disarm(EffectRegistry.java:570)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16.access$200(EffectRegistry.java:539)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16$1.doAction(EffectRegistry.java:547)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16$1.doAction(EffectRegistry.java:544)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry.applyEntityEffect(EffectRegistry.java:331)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry.access$100(EffectRegistry.java:61)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16.onCollision(EffectRegistry.java:543)
    at com.emoniph.witchery.entity.EntitySpellEffect.onImpact(EntitySpellEffect.java:311)
    at com.emoniph.witchery.entity.EntitySpellEffect.func_70071_h_(EntitySpellEffect.java:217)
    at net.minecraft.world.World.func_72866_a(World.java:2676)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:833)
    at net.minecraft.world.World.func_72870_g(World.java:2630)
    at net.minecraft.world.World.func_72939_s(World.java:2441)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:664)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:911)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:429)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:777)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:640)
    at java.lang.Thread.run(Thread.java:745)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16.disarm(EffectRegistry.java:570)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16.access$200(EffectRegistry.java:539)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16$1.doAction(EffectRegistry.java:547)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16$1.doAction(EffectRegistry.java:544)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry.applyEntityEffect(EffectRegistry.java:331)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry.access$100(EffectRegistry.java:61)
    at com.emoniph.witchery.infusion.infusions.symbols.EffectRegistry$16.onCollision(EffectRegistry.java:543)
    at com.emoniph.witchery.entity.EntitySpellEffect.onImpact(EntitySpellEffect.java:311)
    at com.emoniph.witchery.entity.EntitySpellEffect.func_70071_h_(EntitySpellEffect.java:217)
    at net.minecraft.world.World.func_72866_a(World.java:2676)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:833)
    at net.minecraft.world.World.func_72870_g(World.java:2630)

    -- Entity being ticked --
    Details:
    Entity Type: witchery.spellEffect (com.emoniph.witchery.entity.EntitySpellEffect)
    Entity ID: 2704
    Entity Name: entity.witchery.spellEffect.name
    Entity's Exact location: 530.10, 67.81, -737.69
    Entity's Block location: World: (530,67,-738), Chunk: (at 2,4,14 in 33,-47; contains blocks 528,0,-752 to 543,255,-737), Region: (1,-2; contains chunks 32,-64 to 63,-33, blocks 512,0,-1024 to 1023,255,-513)
    Entity's Momentum: 1.00, 0.10, -0.32
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:2441)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:664)

    -- Affected level --
    Details:
    Level name: World
    All players: 1 total; [EntityPlayerMP['MegaProHer'/2702, l='World', x=530.79, y=67.43, z=-737.39](MegaProHer at 530.7945340113766,67.4270550727022,-737.3901251537759)]
    Chunk stats: ServerChunkCache: 1066 Drop: 0
    Level seed: 4029974398349277370
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (107,77,699), Chunk: (at 11,4,11 in 6,43; contains blocks 96,0,688 to 111,255,703), Region: (0,1; contains chunks 0,32 to 31,63, blocks 0,0,512 to 511,255,1023)
    Level time: 24481778 game time, 26403101 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 12954 (now: true), thunder time: 104999 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:911)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:429)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:777)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:640)
    at java.lang.Thread.run(Thread.java:745)

    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_11, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 867895552 bytes (827 MB) / 1512046592 bytes (1442 MB) up to 1512046592 bytes (1442 MB)
    JVM Flags: 2 total; -Xmx1536M -Xms1024M
    AABB Pool Size: 1968 (110208 bytes; 0 MB) allocated, 1651 (92456 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
    FML: MCP v9.03 FML v7.2.211.1126 Minecraft Forge 10.12.2.1126 28 mods loaded, 28 mods active
    mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.2.211.1126} [Forge Mod Loader] (mcoffline_server.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.12.2.1126} [Minecraft Forge] (mcoffline_server.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    battlegear2{1.0.5.5} [Mine & Blade Battlegear 2 - Bullseye] (1.7.2-MB_Battlegear2-Bullseye-1.0.5.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SC0_SpaceCore{0.7.6} [SpaceCore] ([1.7.2] SpaceCore 0.7.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    aa2{PR-7} [Arcane Ascension 2] (aa2-1.7.2-7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bcmod{1.7.2 - 2.2.0} [BCMod (Brad16840.Common mod)] (BCMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    backpacks16840{1.7.2 - 2.2.0} [Backpacks!] (Backpacks.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CarpentersBlocks{3.0.2} [Carpenter's Blocks] (Carpenters-Blocks-Mod-1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cwm{3.0} [Catoon Weapons Mod] (Cartoon-Weapons-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    chisel{1.5.4b} [Chisel] (Chisel-1.7.2-1.5.4b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cslib{1.7.2-1.0.0} [Clashsoft Lib] (Clashsoft Lib 1.7.2-1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomSpawner{3.2.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    customnpcs{1.7.2} [CustomNpcs] (CustomNPCs_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    props{1.10} [Decocraft] (decocraft_1.10_1.7.2and1.7.10.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DLDungeonsJBG{1.0.0} [Doomlike Dungeons] (DoomlikeDungeons-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{6.2.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    dynamicswordskills{1.7.2-1.1} [Dynamic Sword Skills] (Dynamic-Sword-Skills-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest{6.0.36.725} [Iron Chest] (ironchest-1.7.2-6.0.36.725-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    moretools{1.7.2-1.0.0} [More Tools Mod] (More Tools Mod 1.7.2-1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoreMaterials{1.0} [More Materials] (More-Materials-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    moreplayermodels{1.7.2} [MorePlayerModels] (MorePlayerModels_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MSM3{3.0.0a} [More Swords 3] (MSM-SNAP-3.0.0a-For-MC-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest{2.1.1} [The Twilight Forest] (twilightforest-1.7.2-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SC0_UsefulPets{1.2.0} [Useful Pets] (Useful-Pets-Mod-1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    weaponmod{1.7.2 v1.14.2} [Balkon's WeaponMod] (weaponmod-1.14.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    witchery{0.20.5} [Witchery] (witchery-1.7.2-0.20.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 7576 (424256 bytes; 0 MB) allocated, 1478 (82768 bytes; 0 MB) used
    Player Count: 1 / 50; [EntityPlayerMP['MegaProHer'/2702, l='World', x=530.79, y=67.43, z=-737.39](MegaProHer at 530.7945340113766,67.4270550727022,-737.3901251537759)]
    Is Modded: Definitely; Server brand changed to 'cauldron,craftbukkit,mcpc,fml,forge'
    Type: Dedicated Server (map_server.txt)

    And I have some problems like this :/ All of them have the ticking entity entity.witchery.spellEffect.name
    ID are 2700-2704

    Last edited by zamo4utep on 2/2/2015 12:10:11 PM
  • #55

    ---- Minecraft Crash Report ----
    // Daisy, daisy...

    Time: 1/25/15 4:02 PM
    Description: Exception ticking world

    java.lang.NullPointerException: Exception ticking world
    at com.emoniph.witchery.brewing.BlockBrewLiquidEffect.flowIntoBlock(BlockBrewLiquidEffect.java:591)
    at com.emoniph.witchery.brewing.BlockBrewLiquidEffect.func_149674_a(BlockBrewLiquidEffect.java:729)
    at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:391)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at com.emoniph.witchery.brewing.BlockBrewLiquidEffect.flowIntoBlock(BlockBrewLiquidEffect.java:591)
    at com.emoniph.witchery.brewing.BlockBrewLiquidEffect.func_149674_a(BlockBrewLiquidEffect.java:729)
    at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:391)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183)

    -- Affected level --
    Details:
    Level name: PRIMED WHEN PUNCHED
    All players: 1 total; [EntityPlayerMP['jbsparrow'/559, l='PRIMED WHEN PUNCHED', x=-37.49, y=64.70, z=-134.77]]
    Chunk stats: ServerChunkCache: 643 Drop: 0
    Level seed: -5894540570911966647
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (0,64,-60), Chunk: (at 0,4,4 in 0,-4; contains blocks 0,0,-64 to 15,255,-49), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
    Level time: 45169 game time, 45169 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 5636 (now: false), thunder time: 85661 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (x86_64) version 10.10
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 262911304 bytes (250 MB) / 611753984 bytes (583 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 29 mods loaded, 29 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    appliedenergistics2-core{rv1-stable-1} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    battlegear2{1.0.6.3} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.6.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    deconstruction{2.2.5} [The Deconstruction Mod] ([MC1.7.10]deconstruction[v2.2.5].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    advancedgenetics{1.5.7} [Advanced Genetics] (advancedgenetics-1.7.10-1.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    adventurebackpack{0.7.5} [Adventure Backpack] (adventurebackpack-1.7.10-0.7.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    animalbikes{1.7.10} [Animal Bikes] (AnimalBikes_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    appliedenergistics2{rv1-stable-1} [Applied Energistics 2] (appliedenergistics2-rv1-stable-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    atum{0.6} [Atum] (Atum-1.7.10-0.6.34.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    carsanddrives{1.0.7} [Cars and Drives] (Cars_and_Drives_Mod_V-1.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ComputerCraft{1.65} [ComputerCraft] (ComputerCraft1.65.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    customnpcs{1.7.10b} [CustomNpcs] (CustomNPCs_1.7.10b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    eplus{3.0.2-d} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.2-d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    km{0.2.8} [Kismet] (KismetMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Kismet{0.2.8} [Kismet] (KismetMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    lozmod{3.1.1} [Legend of Zelda Mod V3] (Legend of Zelda Mod-3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    meteors{2.14} [Falling Meteors] (meteors-1.7.10-2.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    clearingblock{0.3} [ClearingBlock Mod] (Nuclear Bomb Mod 1.0v.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ObsidianBoat{v1.3.2} [Obsidian Boat] (ObsidianBoat-1.7.10-1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    harvestcraft{1.7.10d} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    rafradek_blocklauncher{1.4.1} [Block Launcher] (rafradek_blocklauncher-1.4.1-2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Railcraft{9.4.0.0} [Railcraft] (Railcraft_1.7.10-9.4.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    securitycraft{v1.6.1} [SecurityCraft] (SecurityCraft v1.6.1 for 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    witchery{0.21.2} [Witchery] (witchery-1.7.10-0.21.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AE2 Version: stable rv1-stable-1 for Forge 10.13.0.1187
    AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:ON, BC:OFF, MJ6:OFF, MJ5:OFF, RF:ON, RFItem:ON, MFR:OFF, DSU:ON, FZ:OFF, FMP:OFF, RB:OFF, CLApi:OFF, Waila:OFF, InvTweaks:OFF, NEI:OFF, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['jbsparrow'/559, l='PRIMED WHEN PUNCHED', x=-37.49, y=64.70, z=-134.77]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

  • #54
    wolf form

    it wont change form at a full moon, im in creative and used the creative wolf token and the moon thing, could that be a problem? i use the token because getting 10000 power in the altar and cursing yourself is friggin hard. pls help!

  • #53
    Please Help!

    Please help, I have a pirate server where I have the mod witchcraft, but I can not do trades with hobgoblins and witches someone can tell me why ?

  • #57

    To trade with hobgoblins they must have a door somewhat near them I have found. This also lets them breed with other hobgoblins.

  • #52

    Dude your mod at this moment

    From 1 to 10 your mod deserve for 69 <3

  • #51

    Just want to say amazing update! (0.22.0)

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