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BULLSEYE v1.0 by SLuckyD

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  • 0 Likes
  • Skyrim
  • 112 Monthly Downloads
  • Supports:
  • 3,930 Total Downloads
  • Updated 12/09/2011
  • Created 12/09/2011
  • 2 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: ESP only, No Resources
  • Newest File: BULLSEYE v1.0 by SLuckyD
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About BULLSEYE v1.0 by SLuckyD

What we have here is the very FIRST mod offering a new WORLDSPACE and a new INTERIOR CELL, linked to VANILLA SKYRIM; as well as a lot of OTHER new/custom things!  Though this is just a NOVELTY mod, it serves as PROOF OF CONCEPTS for what capabilities we already have available to us for preCKModding.  This version also includes a wee Stonehenge (the 'rebuilt' model).

Wanna know the SECRET to how I made this... shall you open the strange, new (actually IN-GAME) DOOR in Markarth, taking you to a place where Yokudan secrets are burned into the countryside?  Thusly would you be enabled to begin modding without the new CK (and see cheesy examples of what we are ALREADY ABLE to EASILY do).  You'll just have to PLAY this SHORT MOD, at the end of which you'll find out!  [updates to follow]  BTW: NOTHING in VanillaSky is changed or overwritten.  90+% of this was custom-made with... *SPOILER*; as well as some Vanil meshes & textures being used.  This was due to expediency, and NOTHING VANSKY WAS HARMED in the process - this mod simply REFERENCES VanSky resources.

[FEATURES]
(all of which are 100% CUSTOM and/or NEW, not 'TESvSnipped' as a replacer)
- a NEW Worldspace
- a NEW Interior Cell
- Doors which link them together, as well as to VanillaSky (Markarth)
- Lights (the NIF object kind.. Interior GI is NOT working as expected)
- Activators: though scripting is NOT available, we DO have anims & sound (though not included in this version)
- Music & Sound (assignable to play in certain areas)

v1.0 - Official Release

v0.8 - preRelease

Comments

  • #3

    Yes, it adds a new and different worldspace from original Skyrim's.  It was intended as a proof of concept: to incite others to 'start' modding (non-replacer/resource style) and isn't really 'playable.'  It just shows what I was able to do at the time, show some previews of my upcoming mods, and maybe make you chuckle a little at the end.

    I up'd some pics, but I may have done something wrong... or have to up them to Curse (I used SkyrimForge).  I'll look into this.

    Also, there isn't anything of value, no quest, and no monsters...  again, it was a proof of concept; and I actual suggest (in the readMe) to play it once and delete it, to avoid conflicts with future mods (I left the FormIDs as the defaults, so it WILL conflict in the future).  Thanks for your interest, and check out my other mods - which all are 'more worthwhile.'

  • #2

    Is this a mod that adds a new world at the side of the original or have i misunderstood something? And is there possible to get pictures? TNX

    -nikko

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