Get an Epic Experience with Premium

Lawrenheim Temple

Locations Login to Add Favorites
  • Skyrim
  • 42 Monthly Downloads
  • Supports:
  • 2,404 Total Downloads
  • Updated 05/12/2012
  • Created 04/21/2012
  • 3 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: Free personal use
  • Newest File: Lawrenheim Temple 0801
Support development! **

About Lawrenheim Temple
Lawrenheim Temple provides players with and epic place to call home. Furnished with mannequins, weapon racks and custom racks for unique items it allows the display of almost all available weapons and armor in game. The full set of crafting stations allows for hours of woodchopping fun. ;)
Remember to save your game prior installing a new version.

Strongly suggesting you get the v0.801 to avoid the respawning of mannequins and mask busts. If the respawn already happened to you the mannequins will still preserve the armor it just wont be equipped. The masks should return too, if however you dont get em back theres a chest with all the masks straight behind the busts that you can access by using "tcl" console command.
THIS IS STILL CONSIDERED A BETA. All your feedback, comments and suggestions are highly welcome.
The house is accessed by portals on the outside of player houses or inns if a house cannot be purchased in that city. There is also the teleport minor power, the spell tome can be found in Riverwood, outside Hod and Gerdur's house. If you got a modified Riverwood and dont want to load the mod last, a copy of the tome can be found inside of the temple. Of course to enter it you will need to use the console (coc m2temple).
Outdoor access is planned when i figure out what to do with the bugs.
The racks for Ebony Blade, Volendrung and Dragon Claws are messy and youll experience the items going all over the place over time.
Skeleton key rack's activator doesnt get properly disabled on use.
The place is fully navmeshed so you can expect the good old navmesh bug.
I recommend using Nexus Mod Manager. If you however want to manually install the mod you just extract the contents of the archive to <Your game install directory>\Skyrim\Data folder.
Only issues that can emerge are from mods altering outsides of purchaseable houses and inns where the portals are located (same for spell tome location) making them inaccessible.
v0.801 - fixed the respawning issues mainly causing troubles with mannequins and mask busts
v0.800 - fixed the faulty weapon plaques, the shield + weapons ones
- new AIPackage for custom NPCs, hopefully no more wandering
- some minor cosmetic tweaks
- added teleport spell
v0.79.1 - fixed the faulty mannequins
v0.79 - prerelease beta made public

v0.801 - fixed the respawning issues mainly causing troubles with mannequins and mask busts


  • #1

    This is probably the best player home I've seen yet. Its layout is absolutely wonderful and its enjoyable to look at (fun to decorate with your gear as well). The teleport spell isn't working though. And when you say portal, most people are going to end up looking for something that looks like a -portal- (like I did), not this little doorbell looking thing on the building that you will pass up if you are moving your mouse too fast. Other then that this is a wonderful mod and i'm looking forward to seeing what you do with placement in skyrim and how you will make the outside look (hopefully its as amazing as the inside). Oh! and in the room with all the daedric artifacts there are foot steps and a random goat noise... not sure if you knew about that or not.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Darkest Dungeon Wiki Editing Contest