13 feb 2007, Erling Ellingsen is interviewed at www.computerandvideogames.com. The interview is in 2 parts, and only the first has been released so far. Although alot of it is old, it's still a interesting read.
Blizzard's all-dominating World of Warcraft is set to face its most serious challenge yet in 2007, a number of new 'big name' MMORPGs preparing to enter the market before the year is out."
Product manger Erling Ellingsen reveals that on top of creating a compelling MMORPG experience Funcom is aiming to incorporate cross-platform adventuring into Age of Conan. So, while the PC version will release first this October, PC gamers and Xbox 360 gamers could eventually be able to buddy-up and compare oiled muscly pectorals.
My favorite part:
What other unique gameplay elements are you introducing?
Erling Ellingsen: Besides the real-time combat system, you'll have very unique features such as drunken brawling, the prestige classes, mounted combat where you actually charge into enemies, decapitations and the ability to cut of limbs, finishing moves and so on.
Whole interview can be seen here: http://www.computerandvideogames.com/article.php?id=146522...
Comments
Indeed, and AoC will probably not be as easy as you say, and it requires much more from you're computer, and I believe that it will also stop people from getting it, as it's expensive to upgrade your computer to a good level for it, while WoW will still be able to run on a old computer.
I'm interested in seeing anyone trying to compete with WoW's dominance without completely gutting their game (making it too easy, too accessible, etc). Fact of the matter is, WoW has such a big userbase not just because the game is good, but also because it is extremely casual friendly (read: easy).